Upstream version 11.39.250.0
[platform/framework/web/crosswalk.git] / src / cc / trees / layer_tree_host_impl.h
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
7
8 #include <list>
9 #include <set>
10 #include <string>
11 #include <vector>
12
13 #include "base/basictypes.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/time/time.h"
17 #include "cc/animation/animation_events.h"
18 #include "cc/animation/animation_registrar.h"
19 #include "cc/animation/scrollbar_animation_controller.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/debug/micro_benchmark_controller_impl.h"
22 #include "cc/input/input_handler.h"
23 #include "cc/input/layer_scroll_offset_delegate.h"
24 #include "cc/input/top_controls_manager_client.h"
25 #include "cc/layers/layer_lists.h"
26 #include "cc/layers/render_pass_sink.h"
27 #include "cc/output/begin_frame_args.h"
28 #include "cc/output/managed_memory_policy.h"
29 #include "cc/output/output_surface_client.h"
30 #include "cc/output/renderer.h"
31 #include "cc/quads/render_pass.h"
32 #include "cc/resources/resource_provider.h"
33 #include "cc/resources/tile_manager.h"
34 #include "cc/scheduler/draw_result.h"
35 #include "skia/ext/refptr.h"
36 #include "third_party/skia/include/core/SkColor.h"
37 #include "ui/gfx/rect.h"
38
39 namespace cc {
40
41 class CompletionEvent;
42 class CompositorFrameMetadata;
43 class DebugRectHistory;
44 class EvictionTilePriorityQueue;
45 class FrameRateCounter;
46 class LayerImpl;
47 class LayerTreeHostImplTimeSourceAdapter;
48 class LayerTreeImpl;
49 class MemoryHistory;
50 class PageScaleAnimation;
51 class PaintTimeCounter;
52 class PictureLayerImpl;
53 class RasterTilePriorityQueue;
54 class RasterWorkerPool;
55 class RenderPassDrawQuad;
56 class RenderingStatsInstrumentation;
57 class ResourcePool;
58 class ScrollbarLayerImplBase;
59 class TextureMailboxDeleter;
60 class TopControlsManager;
61 class UIResourceBitmap;
62 class UIResourceRequest;
63 struct RendererCapabilitiesImpl;
64
65 // LayerTreeHost->Proxy callback interface.
66 class LayerTreeHostImplClient {
67  public:
68   virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
69   virtual void DidLoseOutputSurfaceOnImplThread() = 0;
70   virtual void CommitVSyncParameters(base::TimeTicks timebase,
71                                      base::TimeDelta interval) = 0;
72   virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
73   virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
74   virtual void DidSwapBuffersOnImplThread() = 0;
75   virtual void DidSwapBuffersCompleteOnImplThread() = 0;
76   virtual void BeginFrame(const BeginFrameArgs& args) = 0;
77   virtual void OnCanDrawStateChanged(bool can_draw) = 0;
78   virtual void NotifyReadyToActivate() = 0;
79   // Please call these 3 functions through
80   // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
81   // SetNeedsAnimate().
82   virtual void SetNeedsRedrawOnImplThread() = 0;
83   virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
84   virtual void SetNeedsAnimateOnImplThread() = 0;
85   virtual void DidInitializeVisibleTileOnImplThread() = 0;
86   virtual void SetNeedsCommitOnImplThread() = 0;
87   virtual void SetNeedsManageTilesOnImplThread() = 0;
88   virtual void PostAnimationEventsToMainThreadOnImplThread(
89       scoped_ptr<AnimationEventsVector> events) = 0;
90   // Returns true if resources were deleted by this call.
91   virtual bool ReduceContentsTextureMemoryOnImplThread(
92       size_t limit_bytes,
93       int priority_cutoff) = 0;
94   virtual bool IsInsideDraw() = 0;
95   virtual void RenewTreePriority() = 0;
96   virtual void PostDelayedScrollbarFadeOnImplThread(
97       const base::Closure& start_fade,
98       base::TimeDelta delay) = 0;
99   virtual void DidActivateSyncTree() = 0;
100   virtual void DidManageTiles() = 0;
101
102  protected:
103   virtual ~LayerTreeHostImplClient() {}
104 };
105
106 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
107 // state.
108 class CC_EXPORT LayerTreeHostImpl
109     : public InputHandler,
110       public RendererClient,
111       public TileManagerClient,
112       public OutputSurfaceClient,
113       public TopControlsManagerClient,
114       public ScrollbarAnimationControllerClient,
115       public base::SupportsWeakPtr<LayerTreeHostImpl> {
116  public:
117   static scoped_ptr<LayerTreeHostImpl> Create(
118       const LayerTreeSettings& settings,
119       LayerTreeHostImplClient* client,
120       Proxy* proxy,
121       RenderingStatsInstrumentation* rendering_stats_instrumentation,
122       SharedBitmapManager* manager,
123       int id);
124   virtual ~LayerTreeHostImpl();
125
126   // InputHandler implementation
127   virtual void BindToClient(InputHandlerClient* client) OVERRIDE;
128   virtual InputHandler::ScrollStatus ScrollBegin(
129       const gfx::Point& viewport_point,
130       InputHandler::ScrollInputType type) OVERRIDE;
131   virtual InputHandler::ScrollStatus ScrollAnimated(
132       const gfx::Point& viewport_point,
133       const gfx::Vector2dF& scroll_delta) OVERRIDE;
134   virtual bool ScrollBy(const gfx::Point& viewport_point,
135                         const gfx::Vector2dF& scroll_delta) OVERRIDE;
136   virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
137                                       ScrollDirection direction) OVERRIDE;
138   virtual void SetRootLayerScrollOffsetDelegate(
139       LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) OVERRIDE;
140   virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE;
141   virtual void ScrollEnd() OVERRIDE;
142   virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE;
143   virtual void MouseMoveAt(const gfx::Point& viewport_point) OVERRIDE;
144   virtual void PinchGestureBegin() OVERRIDE;
145   virtual void PinchGestureUpdate(float magnify_delta,
146                                   const gfx::Point& anchor) OVERRIDE;
147   virtual void PinchGestureEnd() OVERRIDE;
148   virtual void SetNeedsAnimate() OVERRIDE;
149   virtual bool IsCurrentlyScrollingLayerAt(
150       const gfx::Point& viewport_point,
151       InputHandler::ScrollInputType type) OVERRIDE;
152   virtual bool HaveTouchEventHandlersAt(
153       const gfx::Point& viewport_port) OVERRIDE;
154   virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
155       ui::LatencyInfo* latency) OVERRIDE;
156
157   // TopControlsManagerClient implementation.
158   virtual void SetControlsTopOffset(float offset) OVERRIDE;
159   virtual float ControlsTopOffset() const OVERRIDE;
160   virtual void DidChangeTopControlsPosition() OVERRIDE;
161   virtual bool HaveRootScrollLayer() const OVERRIDE;
162
163   struct CC_EXPORT FrameData : public RenderPassSink {
164     FrameData();
165     virtual ~FrameData();
166     void AsValueInto(base::debug::TracedValue* value) const;
167
168     std::vector<gfx::Rect> occluding_screen_space_rects;
169     std::vector<gfx::Rect> non_occluding_screen_space_rects;
170     RenderPassList render_passes;
171     RenderPassIdHashMap render_passes_by_id;
172     const LayerImplList* render_surface_layer_list;
173     LayerImplList will_draw_layers;
174     bool contains_incomplete_tile;
175     bool has_no_damage;
176
177     // RenderPassSink implementation.
178     virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
179   };
180
181   virtual void BeginMainFrameAborted(bool did_handle);
182   virtual void BeginCommit();
183   virtual void CommitComplete();
184   virtual void Animate(base::TimeTicks monotonic_time);
185   virtual void UpdateAnimationState(bool start_ready_animations);
186   void ActivateAnimations();
187   void MainThreadHasStoppedFlinging();
188   void UpdateBackgroundAnimateTicking(bool should_background_tick);
189   void DidAnimateScrollOffset();
190   void SetViewportDamage(const gfx::Rect& damage_rect);
191
192   virtual void ManageTiles();
193
194   // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
195   // should try to avoid displaying the frame. If PrepareToDraw is called,
196   // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
197   // called between the two.
198   virtual DrawResult PrepareToDraw(FrameData* frame);
199   virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
200   // Must be called if and only if PrepareToDraw was called.
201   void DidDrawAllLayers(const FrameData& frame);
202
203   const LayerTreeSettings& settings() const { return settings_; }
204
205   // Evict all textures by enforcing a memory policy with an allocation of 0.
206   void EvictTexturesForTesting();
207
208   // When blocking, this prevents client_->NotifyReadyToActivate() from being
209   // called. When disabled, it calls client_->NotifyReadyToActivate()
210   // immediately if any notifications had been blocked while blocking.
211   virtual void BlockNotifyReadyToActivateForTesting(bool block);
212
213   // This allows us to inject DidInitializeVisibleTile events for testing.
214   void DidInitializeVisibleTileForTesting();
215
216   // Resets all of the trees to an empty state.
217   void ResetTreesForTesting();
218   void ResetRecycleTreeForTesting();
219
220   DrawMode GetDrawMode() const;
221
222   // Viewport size in draw space: this size is in physical pixels and is used
223   // for draw properties, tilings, quads and render passes.
224   gfx::Size DrawViewportSize() const;
225
226   // Viewport rect in view space used for tiling prioritization.
227   const gfx::Rect ViewportRectForTilePriority() const;
228
229   // RendererClient implementation.
230   virtual void SetFullRootLayerDamage() OVERRIDE;
231
232   // TileManagerClient implementation.
233   virtual const std::vector<PictureLayerImpl*>& GetPictureLayers()
234       const OVERRIDE;
235   virtual void NotifyReadyToActivate() OVERRIDE;
236   virtual void NotifyTileStateChanged(const Tile* tile) OVERRIDE;
237   virtual void BuildRasterQueue(RasterTilePriorityQueue* queue,
238                                 TreePriority tree_priority) OVERRIDE;
239   virtual void BuildEvictionQueue(EvictionTilePriorityQueue* queue,
240                                   TreePriority tree_priority) OVERRIDE;
241
242   // ScrollbarAnimationControllerClient implementation.
243   virtual void PostDelayedScrollbarFade(const base::Closure& start_fade,
244                                         base::TimeDelta delay) OVERRIDE;
245   virtual void SetNeedsScrollbarAnimationFrame() OVERRIDE;
246
247   // OutputSurfaceClient implementation.
248   virtual void DeferredInitialize() OVERRIDE;
249   virtual void ReleaseGL() OVERRIDE;
250   virtual void CommitVSyncParameters(base::TimeTicks timebase,
251                                      base::TimeDelta interval) OVERRIDE;
252   virtual void SetNeedsRedrawRect(const gfx::Rect& rect) OVERRIDE;
253   virtual void BeginFrame(const BeginFrameArgs& args) OVERRIDE;
254
255   virtual void SetExternalDrawConstraints(
256       const gfx::Transform& transform,
257       const gfx::Rect& viewport,
258       const gfx::Rect& clip,
259       const gfx::Rect& viewport_rect_for_tile_priority,
260       const gfx::Transform& transform_for_tile_priority,
261       bool resourceless_software_draw) OVERRIDE;
262   virtual void DidLoseOutputSurface() OVERRIDE;
263   virtual void DidSwapBuffers() OVERRIDE;
264   virtual void DidSwapBuffersComplete() OVERRIDE;
265   virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE;
266   virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
267   virtual void SetTreeActivationCallback(const base::Closure& callback)
268       OVERRIDE;
269
270   // Called from LayerTreeImpl.
271   void OnCanDrawStateChangedForTree();
272
273   // Implementation.
274   int id() const { return id_; }
275   bool CanDraw() const;
276   OutputSurface* output_surface() const { return output_surface_.get(); }
277
278   std::string LayerTreeAsJson() const;
279
280   void FinishAllRendering();
281   int SourceAnimationFrameNumber() const;
282
283   virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
284   TileManager* tile_manager() { return tile_manager_.get(); }
285   void SetUseGpuRasterization(bool use_gpu);
286   bool use_gpu_rasterization() const { return use_gpu_rasterization_; }
287   bool create_low_res_tiling() const {
288     return settings_.create_low_res_tiling && !use_gpu_rasterization_;
289   }
290   ResourcePool* resource_pool() { return resource_pool_.get(); }
291   Renderer* renderer() { return renderer_.get(); }
292   const RendererCapabilitiesImpl& GetRendererCapabilities() const;
293
294   virtual bool SwapBuffers(const FrameData& frame);
295   void SetNeedsBeginFrame(bool enable);
296   virtual void WillBeginImplFrame(const BeginFrameArgs& args);
297   void DidModifyTilePriorities();
298
299   LayerTreeImpl* active_tree() { return active_tree_.get(); }
300   const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
301   LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
302   const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
303   LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); }
304   const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
305   // Returns the tree LTH synchronizes with.
306   LayerTreeImpl* sync_tree() {
307     return pending_tree_ ? pending_tree_.get() : active_tree_.get();
308   }
309   virtual void CreatePendingTree();
310   virtual void UpdateVisibleTiles();
311   virtual void ActivateSyncTree();
312
313   // Shortcuts to layers on the active tree.
314   LayerImpl* RootLayer() const;
315   LayerImpl* InnerViewportScrollLayer() const;
316   LayerImpl* OuterViewportScrollLayer() const;
317   LayerImpl* CurrentlyScrollingLayer() const;
318
319   int scroll_layer_id_when_mouse_over_scrollbar() const {
320     return scroll_layer_id_when_mouse_over_scrollbar_;
321   }
322   bool scroll_affects_scroll_handler() const {
323     return scroll_affects_scroll_handler_;
324   }
325   void QueueSwapPromiseForMainThreadScrollUpdate(
326       scoped_ptr<SwapPromise> swap_promise);
327
328   bool IsActivelyScrolling() const;
329
330   virtual void SetVisible(bool visible);
331   bool visible() const { return visible_; }
332
333   void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
334   void SetNeedsRedraw();
335
336   ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
337
338   size_t memory_allocation_limit_bytes() const;
339   int memory_allocation_priority_cutoff() const;
340
341   void SetViewportSize(const gfx::Size& device_viewport_size);
342   gfx::Size device_viewport_size() const { return device_viewport_size_; }
343
344   void SetOverhangUIResource(UIResourceId overhang_ui_resource_id,
345                              const gfx::Size& overhang_ui_resource_size);
346
347   void SetDeviceScaleFactor(float device_scale_factor);
348   float device_scale_factor() const { return device_scale_factor_; }
349
350   const gfx::Transform& DrawTransform() const;
351
352   scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
353
354   bool needs_animate_layers() const {
355     return !animation_registrar_->active_animation_controllers().empty();
356   }
357
358   void set_max_memory_needed_bytes(size_t bytes) {
359     max_memory_needed_bytes_ = bytes;
360   }
361
362   FrameRateCounter* fps_counter() {
363     return fps_counter_.get();
364   }
365   PaintTimeCounter* paint_time_counter() {
366     return paint_time_counter_.get();
367   }
368   MemoryHistory* memory_history() {
369     return memory_history_.get();
370   }
371   DebugRectHistory* debug_rect_history() {
372     return debug_rect_history_.get();
373   }
374   ResourceProvider* resource_provider() {
375     return resource_provider_.get();
376   }
377   TopControlsManager* top_controls_manager() {
378     return top_controls_manager_.get();
379   }
380   const GlobalStateThatImpactsTilePriority& global_tile_state() {
381     return global_tile_state_;
382   }
383
384   Proxy* proxy() const { return proxy_; }
385
386   AnimationRegistrar* animation_registrar() const {
387     return animation_registrar_.get();
388   }
389
390   void SetDebugState(const LayerTreeDebugState& new_debug_state);
391   const LayerTreeDebugState& debug_state() const { return debug_state_; }
392
393   class CC_EXPORT CullRenderPassesWithNoQuads {
394    public:
395     bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
396                                 const FrameData& frame) const;
397
398     // Iterates in draw order, so that when a surface is removed, and its
399     // target becomes empty, then its target can be removed also.
400     size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
401     size_t RenderPassListEnd(const RenderPassList& list) const {
402       return list.size();
403     }
404     size_t RenderPassListNext(size_t it) const { return it + 1; }
405   };
406
407   template <typename RenderPassCuller>
408       static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
409
410   gfx::Vector2dF accumulated_root_overscroll() const {
411     return accumulated_root_overscroll_;
412   }
413
414   bool pinch_gesture_active() const { return pinch_gesture_active_; }
415
416   void SetTreePriority(TreePriority priority);
417
418   void UpdateCurrentBeginFrameArgs(const BeginFrameArgs& args);
419   void ResetCurrentBeginFrameArgsForNextFrame();
420   virtual BeginFrameArgs CurrentBeginFrameArgs() const;
421
422   // Expected time between two begin impl frame calls.
423   base::TimeDelta begin_impl_frame_interval() const {
424     return begin_impl_frame_interval_;
425   }
426
427   void AsValueInto(base::debug::TracedValue* value) const {
428     return AsValueWithFrameInto(NULL, value);
429   }
430   void AsValueWithFrameInto(FrameData* frame,
431                             base::debug::TracedValue* value) const;
432   scoped_refptr<base::debug::ConvertableToTraceFormat> AsValue() const;
433   scoped_refptr<base::debug::ConvertableToTraceFormat> AsValueWithFrame(
434       FrameData* frame) const;
435   scoped_refptr<base::debug::ConvertableToTraceFormat> ActivationStateAsValue()
436       const;
437   void ActivationStateAsValueInto(base::debug::TracedValue* value) const;
438
439   bool page_scale_animation_active() const { return !!page_scale_animation_; }
440
441   virtual void CreateUIResource(UIResourceId uid,
442                                 const UIResourceBitmap& bitmap);
443   // Deletes a UI resource.  May safely be called more than once.
444   virtual void DeleteUIResource(UIResourceId uid);
445   void EvictAllUIResources();
446   bool EvictedUIResourcesExist() const;
447
448   virtual ResourceProvider::ResourceId ResourceIdForUIResource(
449       UIResourceId uid) const;
450
451   virtual bool IsUIResourceOpaque(UIResourceId uid) const;
452
453   struct UIResourceData {
454     ResourceProvider::ResourceId resource_id;
455     gfx::Size size;
456     bool opaque;
457   };
458
459   void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
460
461   CompositorFrameMetadata MakeCompositorFrameMetadata() const;
462   // Viewport rectangle and clip in nonflipped window space.  These rects
463   // should only be used by Renderer subclasses to populate glViewport/glClip
464   // and their software-mode equivalents.
465   gfx::Rect DeviceViewport() const;
466   gfx::Rect DeviceClip() const;
467
468   // When a SwapPromiseMonitor is created on the impl thread, it calls
469   // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
470   // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
471   // to unregister itself.
472   void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
473   void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
474
475   void RegisterPictureLayerImpl(PictureLayerImpl* layer);
476   void UnregisterPictureLayerImpl(PictureLayerImpl* layer);
477
478   void GetPictureLayerImplPairs(
479       std::vector<PictureLayerImpl::Pair>* layers) const;
480
481   void SetTopControlsLayoutHeight(float height);
482
483  protected:
484   LayerTreeHostImpl(
485       const LayerTreeSettings& settings,
486       LayerTreeHostImplClient* client,
487       Proxy* proxy,
488       RenderingStatsInstrumentation* rendering_stats_instrumentation,
489       SharedBitmapManager* manager,
490       int id);
491
492   void UpdateInnerViewportContainerSize();
493
494   // Virtual for testing.
495   virtual void AnimateLayers(base::TimeTicks monotonic_time);
496
497   // Virtual for testing.
498   virtual base::TimeDelta LowFrequencyAnimationInterval() const;
499
500   const AnimationRegistrar::AnimationControllerMap&
501       active_animation_controllers() const {
502     return animation_registrar_->active_animation_controllers();
503   }
504
505   bool manage_tiles_needed() const { return tile_priorities_dirty_; }
506
507   LayerTreeHostImplClient* client_;
508   Proxy* proxy_;
509
510  private:
511   void CreateAndSetRenderer();
512   void CreateAndSetTileManager();
513   void DestroyTileManager();
514   void ReleaseTreeResources();
515   void EnforceZeroBudget(bool zero_budget);
516
517   bool UsePendingTreeForSync() const;
518   bool UseZeroCopyRasterizer() const;
519   bool UseOneCopyRasterizer() const;
520
521   void ScrollViewportBy(gfx::Vector2dF scroll_delta);
522   void AnimatePageScale(base::TimeTicks monotonic_time);
523   void AnimateScrollbars(base::TimeTicks monotonic_time);
524   void AnimateTopControls(base::TimeTicks monotonic_time);
525
526   gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
527       LayerImpl* layer_impl,
528       float scale_from_viewport_to_screen_space,
529       const gfx::PointF& viewport_point,
530       const gfx::Vector2dF& viewport_delta);
531
532   void TrackDamageForAllSurfaces(
533       LayerImpl* root_draw_layer,
534       const LayerImplList& render_surface_layer_list);
535
536   void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
537
538   // This function should only be called from PrepareToDraw, as DidDrawAllLayers
539   // must be called if this helper function is called.  Returns DRAW_SUCCESS if
540   // the frame should be drawn.
541   DrawResult CalculateRenderPasses(FrameData* frame);
542
543   void ClearCurrentlyScrollingLayer();
544
545   bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
546                                 const gfx::PointF& device_viewport_point);
547
548   void AnimateScrollbarsRecursive(LayerImpl* layer,
549                                   base::TimeTicks time);
550
551   LayerImpl* FindScrollLayerForDeviceViewportPoint(
552       const gfx::PointF& device_viewport_point,
553       InputHandler::ScrollInputType type,
554       LayerImpl* layer_hit_by_point,
555       bool* scroll_on_main_thread,
556       bool* optional_has_ancestor_scroll_handler) const;
557   float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
558                                    LayerImpl* layer_impl);
559   void StartScrollbarFadeRecursive(LayerImpl* layer);
560   void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
561                               bool zero_budget);
562   void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
563
564   void DidInitializeVisibleTile();
565
566   void MarkUIResourceNotEvicted(UIResourceId uid);
567
568   void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
569   void NotifySwapPromiseMonitorsOfForwardingToMainThread();
570
571   typedef base::hash_map<UIResourceId, UIResourceData>
572       UIResourceMap;
573   UIResourceMap ui_resource_map_;
574
575   // Resources that were evicted by EvictAllUIResources. Resources are removed
576   // from this when they are touched by a create or destroy from the UI resource
577   // request queue.
578   std::set<UIResourceId> evicted_ui_resources_;
579
580   scoped_ptr<OutputSurface> output_surface_;
581
582   // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
583   // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
584   scoped_ptr<ResourceProvider> resource_provider_;
585   scoped_ptr<TileManager> tile_manager_;
586   bool use_gpu_rasterization_;
587   scoped_ptr<RasterWorkerPool> raster_worker_pool_;
588   scoped_ptr<ResourcePool> resource_pool_;
589   scoped_ptr<ResourcePool> staging_resource_pool_;
590   scoped_ptr<Renderer> renderer_;
591
592   GlobalStateThatImpactsTilePriority global_tile_state_;
593
594   // Tree currently being drawn.
595   scoped_ptr<LayerTreeImpl> active_tree_;
596
597   // In impl-side painting mode, tree with possibly incomplete rasterized
598   // content. May be promoted to active by ActivatePendingTree().
599   scoped_ptr<LayerTreeImpl> pending_tree_;
600
601   // In impl-side painting mode, inert tree with layers that can be recycled
602   // by the next sync from the main thread.
603   scoped_ptr<LayerTreeImpl> recycle_tree_;
604
605   InputHandlerClient* input_handler_client_;
606   bool did_lock_scrolling_layer_;
607   bool should_bubble_scrolls_;
608   bool wheel_scrolling_;
609   bool scroll_affects_scroll_handler_;
610   int scroll_layer_id_when_mouse_over_scrollbar_;
611   ScopedPtrVector<SwapPromise> swap_promises_for_main_thread_scroll_update_;
612
613   bool tile_priorities_dirty_;
614
615   // The optional delegate for the root layer scroll offset.
616   LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
617   LayerTreeSettings settings_;
618   LayerTreeDebugState debug_state_;
619   bool visible_;
620   ManagedMemoryPolicy cached_managed_memory_policy_;
621
622   gfx::Vector2dF accumulated_root_overscroll_;
623
624   bool pinch_gesture_active_;
625   bool pinch_gesture_end_should_clear_scrolling_layer_;
626   gfx::Point previous_pinch_anchor_;
627
628   scoped_ptr<TopControlsManager> top_controls_manager_;
629
630   scoped_ptr<PageScaleAnimation> page_scale_animation_;
631
632   // This is used for ticking animations slowly when hidden.
633   scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
634
635   scoped_ptr<FrameRateCounter> fps_counter_;
636   scoped_ptr<PaintTimeCounter> paint_time_counter_;
637   scoped_ptr<MemoryHistory> memory_history_;
638   scoped_ptr<DebugRectHistory> debug_rect_history_;
639
640   scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
641
642   // The maximum memory that would be used by the prioritized resource
643   // manager, if there were no limit on memory usage.
644   size_t max_memory_needed_bytes_;
645
646   bool zero_budget_;
647
648   // Viewport size passed in from the main thread, in physical pixels.  This
649   // value is the default size for all concepts of physical viewport (draw
650   // viewport, scrolling viewport and device viewport), but it can be
651   // overridden.
652   gfx::Size device_viewport_size_;
653
654   // Conversion factor from CSS pixels to physical pixels when
655   // pageScaleFactor=1.
656   float device_scale_factor_;
657
658   // UI resource to use for drawing overhang gutters.
659   UIResourceId overhang_ui_resource_id_;
660   gfx::Size overhang_ui_resource_size_;
661
662   // Optional top-level constraints that can be set by the OutputSurface.
663   // - external_transform_ applies a transform above the root layer
664   // - external_viewport_ is used DrawProperties, tile management and
665   // glViewport/window projection matrix.
666   // - external_clip_ specifies a top-level clip rect
667   // - viewport_rect_for_tile_priority_ is the rect in view space used for
668   // tiling priority.
669   gfx::Transform external_transform_;
670   gfx::Rect external_viewport_;
671   gfx::Rect external_clip_;
672   gfx::Rect viewport_rect_for_tile_priority_;
673   bool resourceless_software_draw_;
674
675   gfx::Rect viewport_damage_rect_;
676
677   BeginFrameArgs current_begin_frame_args_;
678
679   // Expected time between two begin impl frame calls.
680   base::TimeDelta begin_impl_frame_interval_;
681
682   scoped_ptr<AnimationRegistrar> animation_registrar_;
683
684   RenderingStatsInstrumentation* rendering_stats_instrumentation_;
685   MicroBenchmarkControllerImpl micro_benchmark_controller_;
686
687   bool need_to_update_visible_tiles_before_draw_;
688
689   // Optional callback to notify of new tree activations.
690   base::Closure tree_activation_callback_;
691
692   SharedBitmapManager* shared_bitmap_manager_;
693   int id_;
694
695   std::set<SwapPromiseMonitor*> swap_promise_monitor_;
696
697   std::vector<PictureLayerImpl*> picture_layers_;
698   std::vector<PictureLayerImpl::Pair> picture_layer_pairs_;
699
700   DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
701 };
702
703 }  // namespace cc
704
705 #endif  // CC_TREES_LAYER_TREE_HOST_IMPL_H_