1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
13 #include "base/basictypes.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/time/time.h"
17 #include "cc/animation/animation_events.h"
18 #include "cc/animation/animation_registrar.h"
19 #include "cc/animation/scrollbar_animation_controller.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/debug/micro_benchmark_controller_impl.h"
22 #include "cc/input/input_handler.h"
23 #include "cc/input/layer_scroll_offset_delegate.h"
24 #include "cc/input/top_controls_manager_client.h"
25 #include "cc/layers/layer_lists.h"
26 #include "cc/layers/render_pass_sink.h"
27 #include "cc/output/begin_frame_args.h"
28 #include "cc/output/managed_memory_policy.h"
29 #include "cc/output/output_surface_client.h"
30 #include "cc/output/renderer.h"
31 #include "cc/quads/render_pass.h"
32 #include "cc/resources/resource_provider.h"
33 #include "cc/resources/tile_manager.h"
34 #include "cc/scheduler/draw_result.h"
35 #include "skia/ext/refptr.h"
36 #include "third_party/skia/include/core/SkColor.h"
37 #include "ui/gfx/rect.h"
41 class CompletionEvent;
42 class CompositorFrameMetadata;
43 class DebugRectHistory;
44 class EvictionTilePriorityQueue;
45 class FrameRateCounter;
47 class LayerTreeHostImplTimeSourceAdapter;
50 class PageScaleAnimation;
51 class PaintTimeCounter;
52 class PictureLayerImpl;
53 class RasterTilePriorityQueue;
54 class RasterWorkerPool;
55 class RenderPassDrawQuad;
56 class RenderingStatsInstrumentation;
58 class ScrollbarLayerImplBase;
59 class TextureMailboxDeleter;
60 class TopControlsManager;
61 class UIResourceBitmap;
62 class UIResourceRequest;
63 struct RendererCapabilitiesImpl;
65 // LayerTreeHost->Proxy callback interface.
66 class LayerTreeHostImplClient {
68 virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
69 virtual void DidLoseOutputSurfaceOnImplThread() = 0;
70 virtual void CommitVSyncParameters(base::TimeTicks timebase,
71 base::TimeDelta interval) = 0;
72 virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
73 virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
74 virtual void DidSwapBuffersOnImplThread() = 0;
75 virtual void DidSwapBuffersCompleteOnImplThread() = 0;
76 virtual void BeginFrame(const BeginFrameArgs& args) = 0;
77 virtual void OnCanDrawStateChanged(bool can_draw) = 0;
78 virtual void NotifyReadyToActivate() = 0;
79 // Please call these 3 functions through
80 // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
82 virtual void SetNeedsRedrawOnImplThread() = 0;
83 virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
84 virtual void SetNeedsAnimateOnImplThread() = 0;
85 virtual void DidInitializeVisibleTileOnImplThread() = 0;
86 virtual void SetNeedsCommitOnImplThread() = 0;
87 virtual void SetNeedsManageTilesOnImplThread() = 0;
88 virtual void PostAnimationEventsToMainThreadOnImplThread(
89 scoped_ptr<AnimationEventsVector> events) = 0;
90 // Returns true if resources were deleted by this call.
91 virtual bool ReduceContentsTextureMemoryOnImplThread(
93 int priority_cutoff) = 0;
94 virtual bool IsInsideDraw() = 0;
95 virtual void RenewTreePriority() = 0;
96 virtual void PostDelayedScrollbarFadeOnImplThread(
97 const base::Closure& start_fade,
98 base::TimeDelta delay) = 0;
99 virtual void DidActivateSyncTree() = 0;
100 virtual void DidManageTiles() = 0;
103 virtual ~LayerTreeHostImplClient() {}
106 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
108 class CC_EXPORT LayerTreeHostImpl
109 : public InputHandler,
110 public RendererClient,
111 public TileManagerClient,
112 public OutputSurfaceClient,
113 public TopControlsManagerClient,
114 public ScrollbarAnimationControllerClient,
115 public base::SupportsWeakPtr<LayerTreeHostImpl> {
117 static scoped_ptr<LayerTreeHostImpl> Create(
118 const LayerTreeSettings& settings,
119 LayerTreeHostImplClient* client,
121 RenderingStatsInstrumentation* rendering_stats_instrumentation,
122 SharedBitmapManager* manager,
124 virtual ~LayerTreeHostImpl();
126 // InputHandler implementation
127 virtual void BindToClient(InputHandlerClient* client) OVERRIDE;
128 virtual InputHandler::ScrollStatus ScrollBegin(
129 const gfx::Point& viewport_point,
130 InputHandler::ScrollInputType type) OVERRIDE;
131 virtual InputHandler::ScrollStatus ScrollAnimated(
132 const gfx::Point& viewport_point,
133 const gfx::Vector2dF& scroll_delta) OVERRIDE;
134 virtual bool ScrollBy(const gfx::Point& viewport_point,
135 const gfx::Vector2dF& scroll_delta) OVERRIDE;
136 virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
137 ScrollDirection direction) OVERRIDE;
138 virtual void SetRootLayerScrollOffsetDelegate(
139 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) OVERRIDE;
140 virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE;
141 virtual void ScrollEnd() OVERRIDE;
142 virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE;
143 virtual void MouseMoveAt(const gfx::Point& viewport_point) OVERRIDE;
144 virtual void PinchGestureBegin() OVERRIDE;
145 virtual void PinchGestureUpdate(float magnify_delta,
146 const gfx::Point& anchor) OVERRIDE;
147 virtual void PinchGestureEnd() OVERRIDE;
148 virtual void SetNeedsAnimate() OVERRIDE;
149 virtual bool IsCurrentlyScrollingLayerAt(
150 const gfx::Point& viewport_point,
151 InputHandler::ScrollInputType type) OVERRIDE;
152 virtual bool HaveTouchEventHandlersAt(
153 const gfx::Point& viewport_port) OVERRIDE;
154 virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
155 ui::LatencyInfo* latency) OVERRIDE;
157 // TopControlsManagerClient implementation.
158 virtual void SetControlsTopOffset(float offset) OVERRIDE;
159 virtual float ControlsTopOffset() const OVERRIDE;
160 virtual void DidChangeTopControlsPosition() OVERRIDE;
161 virtual bool HaveRootScrollLayer() const OVERRIDE;
163 struct CC_EXPORT FrameData : public RenderPassSink {
165 virtual ~FrameData();
166 void AsValueInto(base::debug::TracedValue* value) const;
168 std::vector<gfx::Rect> occluding_screen_space_rects;
169 std::vector<gfx::Rect> non_occluding_screen_space_rects;
170 RenderPassList render_passes;
171 RenderPassIdHashMap render_passes_by_id;
172 const LayerImplList* render_surface_layer_list;
173 LayerImplList will_draw_layers;
174 bool contains_incomplete_tile;
177 // RenderPassSink implementation.
178 virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
181 virtual void BeginMainFrameAborted(bool did_handle);
182 virtual void BeginCommit();
183 virtual void CommitComplete();
184 virtual void Animate(base::TimeTicks monotonic_time);
185 virtual void UpdateAnimationState(bool start_ready_animations);
186 void ActivateAnimations();
187 void MainThreadHasStoppedFlinging();
188 void UpdateBackgroundAnimateTicking(bool should_background_tick);
189 void DidAnimateScrollOffset();
190 void SetViewportDamage(const gfx::Rect& damage_rect);
192 virtual void ManageTiles();
194 // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
195 // should try to avoid displaying the frame. If PrepareToDraw is called,
196 // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
197 // called between the two.
198 virtual DrawResult PrepareToDraw(FrameData* frame);
199 virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
200 // Must be called if and only if PrepareToDraw was called.
201 void DidDrawAllLayers(const FrameData& frame);
203 const LayerTreeSettings& settings() const { return settings_; }
205 // Evict all textures by enforcing a memory policy with an allocation of 0.
206 void EvictTexturesForTesting();
208 // When blocking, this prevents client_->NotifyReadyToActivate() from being
209 // called. When disabled, it calls client_->NotifyReadyToActivate()
210 // immediately if any notifications had been blocked while blocking.
211 virtual void BlockNotifyReadyToActivateForTesting(bool block);
213 // This allows us to inject DidInitializeVisibleTile events for testing.
214 void DidInitializeVisibleTileForTesting();
216 // Resets all of the trees to an empty state.
217 void ResetTreesForTesting();
218 void ResetRecycleTreeForTesting();
220 DrawMode GetDrawMode() const;
222 // Viewport size in draw space: this size is in physical pixels and is used
223 // for draw properties, tilings, quads and render passes.
224 gfx::Size DrawViewportSize() const;
226 // Viewport rect in view space used for tiling prioritization.
227 const gfx::Rect ViewportRectForTilePriority() const;
229 // RendererClient implementation.
230 virtual void SetFullRootLayerDamage() OVERRIDE;
232 // TileManagerClient implementation.
233 virtual const std::vector<PictureLayerImpl*>& GetPictureLayers()
235 virtual void NotifyReadyToActivate() OVERRIDE;
236 virtual void NotifyTileStateChanged(const Tile* tile) OVERRIDE;
237 virtual void BuildRasterQueue(RasterTilePriorityQueue* queue,
238 TreePriority tree_priority) OVERRIDE;
239 virtual void BuildEvictionQueue(EvictionTilePriorityQueue* queue,
240 TreePriority tree_priority) OVERRIDE;
242 // ScrollbarAnimationControllerClient implementation.
243 virtual void PostDelayedScrollbarFade(const base::Closure& start_fade,
244 base::TimeDelta delay) OVERRIDE;
245 virtual void SetNeedsScrollbarAnimationFrame() OVERRIDE;
247 // OutputSurfaceClient implementation.
248 virtual void DeferredInitialize() OVERRIDE;
249 virtual void ReleaseGL() OVERRIDE;
250 virtual void CommitVSyncParameters(base::TimeTicks timebase,
251 base::TimeDelta interval) OVERRIDE;
252 virtual void SetNeedsRedrawRect(const gfx::Rect& rect) OVERRIDE;
253 virtual void BeginFrame(const BeginFrameArgs& args) OVERRIDE;
255 virtual void SetExternalDrawConstraints(
256 const gfx::Transform& transform,
257 const gfx::Rect& viewport,
258 const gfx::Rect& clip,
259 const gfx::Rect& viewport_rect_for_tile_priority,
260 const gfx::Transform& transform_for_tile_priority,
261 bool resourceless_software_draw) OVERRIDE;
262 virtual void DidLoseOutputSurface() OVERRIDE;
263 virtual void DidSwapBuffers() OVERRIDE;
264 virtual void DidSwapBuffersComplete() OVERRIDE;
265 virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE;
266 virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
267 virtual void SetTreeActivationCallback(const base::Closure& callback)
270 // Called from LayerTreeImpl.
271 void OnCanDrawStateChangedForTree();
274 int id() const { return id_; }
275 bool CanDraw() const;
276 OutputSurface* output_surface() const { return output_surface_.get(); }
278 std::string LayerTreeAsJson() const;
280 void FinishAllRendering();
281 int SourceAnimationFrameNumber() const;
283 virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
284 TileManager* tile_manager() { return tile_manager_.get(); }
285 void SetUseGpuRasterization(bool use_gpu);
286 bool use_gpu_rasterization() const { return use_gpu_rasterization_; }
287 bool create_low_res_tiling() const {
288 return settings_.create_low_res_tiling && !use_gpu_rasterization_;
290 ResourcePool* resource_pool() { return resource_pool_.get(); }
291 Renderer* renderer() { return renderer_.get(); }
292 const RendererCapabilitiesImpl& GetRendererCapabilities() const;
294 virtual bool SwapBuffers(const FrameData& frame);
295 void SetNeedsBeginFrame(bool enable);
296 virtual void WillBeginImplFrame(const BeginFrameArgs& args);
297 void DidModifyTilePriorities();
299 LayerTreeImpl* active_tree() { return active_tree_.get(); }
300 const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
301 LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
302 const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
303 LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); }
304 const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
305 // Returns the tree LTH synchronizes with.
306 LayerTreeImpl* sync_tree() {
307 return pending_tree_ ? pending_tree_.get() : active_tree_.get();
309 virtual void CreatePendingTree();
310 virtual void UpdateVisibleTiles();
311 virtual void ActivateSyncTree();
313 // Shortcuts to layers on the active tree.
314 LayerImpl* RootLayer() const;
315 LayerImpl* InnerViewportScrollLayer() const;
316 LayerImpl* OuterViewportScrollLayer() const;
317 LayerImpl* CurrentlyScrollingLayer() const;
319 int scroll_layer_id_when_mouse_over_scrollbar() const {
320 return scroll_layer_id_when_mouse_over_scrollbar_;
322 bool scroll_affects_scroll_handler() const {
323 return scroll_affects_scroll_handler_;
325 void QueueSwapPromiseForMainThreadScrollUpdate(
326 scoped_ptr<SwapPromise> swap_promise);
328 bool IsActivelyScrolling() const;
330 virtual void SetVisible(bool visible);
331 bool visible() const { return visible_; }
333 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
334 void SetNeedsRedraw();
336 ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
338 size_t memory_allocation_limit_bytes() const;
339 int memory_allocation_priority_cutoff() const;
341 void SetViewportSize(const gfx::Size& device_viewport_size);
342 gfx::Size device_viewport_size() const { return device_viewport_size_; }
344 void SetOverhangUIResource(UIResourceId overhang_ui_resource_id,
345 const gfx::Size& overhang_ui_resource_size);
347 void SetDeviceScaleFactor(float device_scale_factor);
348 float device_scale_factor() const { return device_scale_factor_; }
350 const gfx::Transform& DrawTransform() const;
352 scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
354 bool needs_animate_layers() const {
355 return !animation_registrar_->active_animation_controllers().empty();
358 void set_max_memory_needed_bytes(size_t bytes) {
359 max_memory_needed_bytes_ = bytes;
362 FrameRateCounter* fps_counter() {
363 return fps_counter_.get();
365 PaintTimeCounter* paint_time_counter() {
366 return paint_time_counter_.get();
368 MemoryHistory* memory_history() {
369 return memory_history_.get();
371 DebugRectHistory* debug_rect_history() {
372 return debug_rect_history_.get();
374 ResourceProvider* resource_provider() {
375 return resource_provider_.get();
377 TopControlsManager* top_controls_manager() {
378 return top_controls_manager_.get();
380 const GlobalStateThatImpactsTilePriority& global_tile_state() {
381 return global_tile_state_;
384 Proxy* proxy() const { return proxy_; }
386 AnimationRegistrar* animation_registrar() const {
387 return animation_registrar_.get();
390 void SetDebugState(const LayerTreeDebugState& new_debug_state);
391 const LayerTreeDebugState& debug_state() const { return debug_state_; }
393 class CC_EXPORT CullRenderPassesWithNoQuads {
395 bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
396 const FrameData& frame) const;
398 // Iterates in draw order, so that when a surface is removed, and its
399 // target becomes empty, then its target can be removed also.
400 size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
401 size_t RenderPassListEnd(const RenderPassList& list) const {
404 size_t RenderPassListNext(size_t it) const { return it + 1; }
407 template <typename RenderPassCuller>
408 static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
410 gfx::Vector2dF accumulated_root_overscroll() const {
411 return accumulated_root_overscroll_;
414 bool pinch_gesture_active() const { return pinch_gesture_active_; }
416 void SetTreePriority(TreePriority priority);
418 void UpdateCurrentBeginFrameArgs(const BeginFrameArgs& args);
419 void ResetCurrentBeginFrameArgsForNextFrame();
420 virtual BeginFrameArgs CurrentBeginFrameArgs() const;
422 // Expected time between two begin impl frame calls.
423 base::TimeDelta begin_impl_frame_interval() const {
424 return begin_impl_frame_interval_;
427 void AsValueInto(base::debug::TracedValue* value) const {
428 return AsValueWithFrameInto(NULL, value);
430 void AsValueWithFrameInto(FrameData* frame,
431 base::debug::TracedValue* value) const;
432 scoped_refptr<base::debug::ConvertableToTraceFormat> AsValue() const;
433 scoped_refptr<base::debug::ConvertableToTraceFormat> AsValueWithFrame(
434 FrameData* frame) const;
435 scoped_refptr<base::debug::ConvertableToTraceFormat> ActivationStateAsValue()
437 void ActivationStateAsValueInto(base::debug::TracedValue* value) const;
439 bool page_scale_animation_active() const { return !!page_scale_animation_; }
441 virtual void CreateUIResource(UIResourceId uid,
442 const UIResourceBitmap& bitmap);
443 // Deletes a UI resource. May safely be called more than once.
444 virtual void DeleteUIResource(UIResourceId uid);
445 void EvictAllUIResources();
446 bool EvictedUIResourcesExist() const;
448 virtual ResourceProvider::ResourceId ResourceIdForUIResource(
449 UIResourceId uid) const;
451 virtual bool IsUIResourceOpaque(UIResourceId uid) const;
453 struct UIResourceData {
454 ResourceProvider::ResourceId resource_id;
459 void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
461 CompositorFrameMetadata MakeCompositorFrameMetadata() const;
462 // Viewport rectangle and clip in nonflipped window space. These rects
463 // should only be used by Renderer subclasses to populate glViewport/glClip
464 // and their software-mode equivalents.
465 gfx::Rect DeviceViewport() const;
466 gfx::Rect DeviceClip() const;
468 // When a SwapPromiseMonitor is created on the impl thread, it calls
469 // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
470 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
471 // to unregister itself.
472 void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
473 void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
475 void RegisterPictureLayerImpl(PictureLayerImpl* layer);
476 void UnregisterPictureLayerImpl(PictureLayerImpl* layer);
478 void GetPictureLayerImplPairs(
479 std::vector<PictureLayerImpl::Pair>* layers) const;
481 void SetTopControlsLayoutHeight(float height);
485 const LayerTreeSettings& settings,
486 LayerTreeHostImplClient* client,
488 RenderingStatsInstrumentation* rendering_stats_instrumentation,
489 SharedBitmapManager* manager,
492 void UpdateInnerViewportContainerSize();
494 // Virtual for testing.
495 virtual void AnimateLayers(base::TimeTicks monotonic_time);
497 // Virtual for testing.
498 virtual base::TimeDelta LowFrequencyAnimationInterval() const;
500 const AnimationRegistrar::AnimationControllerMap&
501 active_animation_controllers() const {
502 return animation_registrar_->active_animation_controllers();
505 bool manage_tiles_needed() const { return tile_priorities_dirty_; }
507 LayerTreeHostImplClient* client_;
511 void CreateAndSetRenderer();
512 void CreateAndSetTileManager();
513 void DestroyTileManager();
514 void ReleaseTreeResources();
515 void EnforceZeroBudget(bool zero_budget);
517 bool UsePendingTreeForSync() const;
518 bool UseZeroCopyRasterizer() const;
519 bool UseOneCopyRasterizer() const;
521 void ScrollViewportBy(gfx::Vector2dF scroll_delta);
522 void AnimatePageScale(base::TimeTicks monotonic_time);
523 void AnimateScrollbars(base::TimeTicks monotonic_time);
524 void AnimateTopControls(base::TimeTicks monotonic_time);
526 gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
527 LayerImpl* layer_impl,
528 float scale_from_viewport_to_screen_space,
529 const gfx::PointF& viewport_point,
530 const gfx::Vector2dF& viewport_delta);
532 void TrackDamageForAllSurfaces(
533 LayerImpl* root_draw_layer,
534 const LayerImplList& render_surface_layer_list);
536 void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
538 // This function should only be called from PrepareToDraw, as DidDrawAllLayers
539 // must be called if this helper function is called. Returns DRAW_SUCCESS if
540 // the frame should be drawn.
541 DrawResult CalculateRenderPasses(FrameData* frame);
543 void ClearCurrentlyScrollingLayer();
545 bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
546 const gfx::PointF& device_viewport_point);
548 void AnimateScrollbarsRecursive(LayerImpl* layer,
549 base::TimeTicks time);
551 LayerImpl* FindScrollLayerForDeviceViewportPoint(
552 const gfx::PointF& device_viewport_point,
553 InputHandler::ScrollInputType type,
554 LayerImpl* layer_hit_by_point,
555 bool* scroll_on_main_thread,
556 bool* optional_has_ancestor_scroll_handler) const;
557 float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
558 LayerImpl* layer_impl);
559 void StartScrollbarFadeRecursive(LayerImpl* layer);
560 void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
562 void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
564 void DidInitializeVisibleTile();
566 void MarkUIResourceNotEvicted(UIResourceId uid);
568 void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
569 void NotifySwapPromiseMonitorsOfForwardingToMainThread();
571 typedef base::hash_map<UIResourceId, UIResourceData>
573 UIResourceMap ui_resource_map_;
575 // Resources that were evicted by EvictAllUIResources. Resources are removed
576 // from this when they are touched by a create or destroy from the UI resource
578 std::set<UIResourceId> evicted_ui_resources_;
580 scoped_ptr<OutputSurface> output_surface_;
582 // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
583 // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
584 scoped_ptr<ResourceProvider> resource_provider_;
585 scoped_ptr<TileManager> tile_manager_;
586 bool use_gpu_rasterization_;
587 scoped_ptr<RasterWorkerPool> raster_worker_pool_;
588 scoped_ptr<ResourcePool> resource_pool_;
589 scoped_ptr<ResourcePool> staging_resource_pool_;
590 scoped_ptr<Renderer> renderer_;
592 GlobalStateThatImpactsTilePriority global_tile_state_;
594 // Tree currently being drawn.
595 scoped_ptr<LayerTreeImpl> active_tree_;
597 // In impl-side painting mode, tree with possibly incomplete rasterized
598 // content. May be promoted to active by ActivatePendingTree().
599 scoped_ptr<LayerTreeImpl> pending_tree_;
601 // In impl-side painting mode, inert tree with layers that can be recycled
602 // by the next sync from the main thread.
603 scoped_ptr<LayerTreeImpl> recycle_tree_;
605 InputHandlerClient* input_handler_client_;
606 bool did_lock_scrolling_layer_;
607 bool should_bubble_scrolls_;
608 bool wheel_scrolling_;
609 bool scroll_affects_scroll_handler_;
610 int scroll_layer_id_when_mouse_over_scrollbar_;
611 ScopedPtrVector<SwapPromise> swap_promises_for_main_thread_scroll_update_;
613 bool tile_priorities_dirty_;
615 // The optional delegate for the root layer scroll offset.
616 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
617 LayerTreeSettings settings_;
618 LayerTreeDebugState debug_state_;
620 ManagedMemoryPolicy cached_managed_memory_policy_;
622 gfx::Vector2dF accumulated_root_overscroll_;
624 bool pinch_gesture_active_;
625 bool pinch_gesture_end_should_clear_scrolling_layer_;
626 gfx::Point previous_pinch_anchor_;
628 scoped_ptr<TopControlsManager> top_controls_manager_;
630 scoped_ptr<PageScaleAnimation> page_scale_animation_;
632 // This is used for ticking animations slowly when hidden.
633 scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
635 scoped_ptr<FrameRateCounter> fps_counter_;
636 scoped_ptr<PaintTimeCounter> paint_time_counter_;
637 scoped_ptr<MemoryHistory> memory_history_;
638 scoped_ptr<DebugRectHistory> debug_rect_history_;
640 scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
642 // The maximum memory that would be used by the prioritized resource
643 // manager, if there were no limit on memory usage.
644 size_t max_memory_needed_bytes_;
648 // Viewport size passed in from the main thread, in physical pixels. This
649 // value is the default size for all concepts of physical viewport (draw
650 // viewport, scrolling viewport and device viewport), but it can be
652 gfx::Size device_viewport_size_;
654 // Conversion factor from CSS pixels to physical pixels when
655 // pageScaleFactor=1.
656 float device_scale_factor_;
658 // UI resource to use for drawing overhang gutters.
659 UIResourceId overhang_ui_resource_id_;
660 gfx::Size overhang_ui_resource_size_;
662 // Optional top-level constraints that can be set by the OutputSurface.
663 // - external_transform_ applies a transform above the root layer
664 // - external_viewport_ is used DrawProperties, tile management and
665 // glViewport/window projection matrix.
666 // - external_clip_ specifies a top-level clip rect
667 // - viewport_rect_for_tile_priority_ is the rect in view space used for
669 gfx::Transform external_transform_;
670 gfx::Rect external_viewport_;
671 gfx::Rect external_clip_;
672 gfx::Rect viewport_rect_for_tile_priority_;
673 bool resourceless_software_draw_;
675 gfx::Rect viewport_damage_rect_;
677 BeginFrameArgs current_begin_frame_args_;
679 // Expected time between two begin impl frame calls.
680 base::TimeDelta begin_impl_frame_interval_;
682 scoped_ptr<AnimationRegistrar> animation_registrar_;
684 RenderingStatsInstrumentation* rendering_stats_instrumentation_;
685 MicroBenchmarkControllerImpl micro_benchmark_controller_;
687 bool need_to_update_visible_tiles_before_draw_;
689 // Optional callback to notify of new tree activations.
690 base::Closure tree_activation_callback_;
692 SharedBitmapManager* shared_bitmap_manager_;
695 std::set<SwapPromiseMonitor*> swap_promise_monitor_;
697 std::vector<PictureLayerImpl*> picture_layers_;
698 std::vector<PictureLayerImpl::Pair> picture_layer_pairs_;
700 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
705 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_