- add sources.
[platform/framework/web/crosswalk.git] / src / cc / trees / layer_sorter.h
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_TREES_LAYER_SORTER_H_
6 #define CC_TREES_LAYER_SORTER_H_
7
8 #include <vector>
9
10 #include "base/basictypes.h"
11 #include "base/containers/hash_tables.h"
12 #include "cc/base/cc_export.h"
13 #include "cc/layers/layer_impl.h"
14 #include "ui/gfx/point3_f.h"
15 #include "ui/gfx/quad_f.h"
16 #include "ui/gfx/rect_f.h"
17 #include "ui/gfx/vector3d_f.h"
18
19 #if defined(COMPILER_GCC)
20 namespace cc { struct GraphEdge; }
21
22 namespace BASE_HASH_NAMESPACE {
23 template <>
24 struct hash<cc::GraphEdge*> {
25   size_t operator()(cc::GraphEdge* ptr) const {
26     return hash<size_t>()(reinterpret_cast<size_t>(ptr));
27   }
28 };
29 }  // namespace BASE_HASH_NAMESPACE
30 #endif  // COMPILER
31
32 namespace gfx {
33 class Transform;
34 }
35
36 namespace cc {
37 struct GraphEdge;
38
39 // Holds various useful properties derived from a layer's 3D outline.
40 struct CC_EXPORT LayerShape {
41   LayerShape();
42   LayerShape(float width, float height, const gfx::Transform& draw_transform);
43   ~LayerShape();
44
45   float LayerZFromProjectedPoint(gfx::PointF p) const;
46
47   gfx::Vector3dF layer_normal;
48   gfx::Point3F transform_origin;
49   gfx::QuadF projected_quad;
50   gfx::RectF projected_bounds;
51 };
52
53 struct GraphNode {
54   explicit GraphNode(LayerImpl* layer_impl);
55   ~GraphNode();
56
57   LayerImpl* layer;
58   LayerShape shape;
59   std::vector<GraphEdge*> incoming;
60   std::vector<GraphEdge*> outgoing;
61   float incoming_edge_weight;
62 };
63
64 struct GraphEdge {
65   GraphEdge(GraphNode* from_node, GraphNode* to_node, float weight)
66       : from(from_node),
67         to(to_node),
68         weight(weight) {}
69
70   GraphNode* from;
71   GraphNode* to;
72   float weight;
73 };
74
75
76
77 class CC_EXPORT LayerSorter {
78  public:
79   LayerSorter();
80   ~LayerSorter();
81
82   void Sort(LayerImplList::iterator first, LayerImplList::iterator last);
83
84   enum ABCompareResult {
85     ABeforeB,
86     BBeforeA,
87     None
88   };
89
90   static ABCompareResult CheckOverlap(LayerShape* a,
91                                       LayerShape* b,
92                                       float z_threshold,
93                                       float* weight);
94
95  private:
96   typedef std::vector<GraphNode> NodeList;
97   typedef std::vector<GraphEdge> EdgeList;
98   NodeList nodes_;
99   EdgeList edges_;
100   float z_range_;
101
102   typedef base::hash_map<GraphEdge*, GraphEdge*> EdgeMap;
103   EdgeMap active_edges_;
104
105   void CreateGraphNodes(LayerImplList::iterator first,
106                         LayerImplList::iterator last);
107   void CreateGraphEdges();
108   void RemoveEdgeFromList(GraphEdge* graph, std::vector<GraphEdge*>* list);
109
110   DISALLOW_COPY_AND_ASSIGN(LayerSorter);
111 };
112
113 }  // namespace cc
114 #endif  // CC_TREES_LAYER_SORTER_H_