1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TEST_FAKE_WEB_GRAPHICS_CONTEXT_3D_H_
6 #define CC_TEST_FAKE_WEB_GRAPHICS_CONTEXT_3D_H_
10 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
14 // WebGraphicsContext3D base class for use in unit tests.
15 // All operations are no-ops (returning 0 if necessary).
16 class FakeWebGraphicsContext3D : public WebKit::WebGraphicsContext3D {
18 FakeWebGraphicsContext3D();
19 virtual ~FakeWebGraphicsContext3D();
21 virtual bool makeContextCurrent();
23 virtual bool isGLES2Compliant();
25 virtual WebKit::WebGLId getPlatformTextureId();
27 virtual void prepareTexture() {}
29 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height) {}
31 virtual void synthesizeGLError(WebKit::WGC3Denum) {}
33 virtual bool isContextLost();
34 virtual WebKit::WGC3Denum getGraphicsResetStatusARB();
36 virtual void* mapBufferSubDataCHROMIUM(
37 WebKit::WGC3Denum target,
38 WebKit::WGC3Dintptr offset,
39 WebKit::WGC3Dsizeiptr size,
40 WebKit::WGC3Denum access);
42 virtual void unmapBufferSubDataCHROMIUM(const void*) {}
43 virtual void* mapTexSubImage2DCHROMIUM(
44 WebKit::WGC3Denum target,
45 WebKit::WGC3Dint level,
46 WebKit::WGC3Dint xoffset,
47 WebKit::WGC3Dint yoffset,
48 WebKit::WGC3Dsizei width,
49 WebKit::WGC3Dsizei height,
50 WebKit::WGC3Denum format,
51 WebKit::WGC3Denum type,
52 WebKit::WGC3Denum access);
53 virtual void unmapTexSubImage2DCHROMIUM(const void*) {}
55 virtual void setVisibilityCHROMIUM(bool visible) {}
57 virtual void discardFramebufferEXT(
58 WebKit::WGC3Denum target,
59 WebKit::WGC3Dsizei num_attachments,
60 const WebKit::WGC3Denum* attachments) {}
62 virtual WebKit::WebString getRequestableExtensionsCHROMIUM();
63 virtual void requestExtensionCHROMIUM(const char*) {}
65 virtual void blitFramebufferCHROMIUM(
66 WebKit::WGC3Dint src_x0,
67 WebKit::WGC3Dint src_y0,
68 WebKit::WGC3Dint src_x1,
69 WebKit::WGC3Dint src_y1,
70 WebKit::WGC3Dint dst_x0,
71 WebKit::WGC3Dint dst_y0,
72 WebKit::WGC3Dint dst_x1,
73 WebKit::WGC3Dint dst_y1,
74 WebKit::WGC3Dbitfield mask,
75 WebKit::WGC3Denum filter) {}
76 virtual void renderbufferStorageMultisampleCHROMIUM(
77 WebKit::WGC3Denum target,
78 WebKit::WGC3Dsizei samples,
79 WebKit::WGC3Denum internalformat,
80 WebKit::WGC3Dsizei width,
81 WebKit::WGC3Dsizei height) {}
83 virtual void activeTexture(WebKit::WGC3Denum texture) {}
84 virtual void attachShader(WebKit::WebGLId program, WebKit::WebGLId shader);
85 virtual void bindAttribLocation(
86 WebKit::WebGLId program,
87 WebKit::WGC3Duint index,
88 const WebKit::WGC3Dchar* name) {}
89 virtual void bindBuffer(WebKit::WGC3Denum target, WebKit::WebGLId buffer);
90 virtual void bindFramebuffer(
91 WebKit::WGC3Denum target, WebKit::WebGLId framebuffer);
92 virtual void bindRenderbuffer(
93 WebKit::WGC3Denum target, WebKit::WebGLId renderbuffer);
94 virtual void bindTexture(
95 WebKit::WGC3Denum target,
96 WebKit::WebGLId texture_id);
97 virtual void blendColor(
98 WebKit::WGC3Dclampf red,
99 WebKit::WGC3Dclampf green,
100 WebKit::WGC3Dclampf blue,
101 WebKit::WGC3Dclampf alpha) {}
102 virtual void blendEquation(WebKit::WGC3Denum mode) {}
103 virtual void blendEquationSeparate(
104 WebKit::WGC3Denum mode_rgb,
105 WebKit::WGC3Denum mode_alpha) {}
106 virtual void blendFunc(
107 WebKit::WGC3Denum sfactor,
108 WebKit::WGC3Denum dfactor) {}
109 virtual void blendFuncSeparate(
110 WebKit::WGC3Denum src_rgb,
111 WebKit::WGC3Denum dst_rgb,
112 WebKit::WGC3Denum src_alpha,
113 WebKit::WGC3Denum dst_alpha) {}
115 virtual void bufferData(
116 WebKit::WGC3Denum target,
117 WebKit::WGC3Dsizeiptr size,
119 WebKit::WGC3Denum usage) {}
120 virtual void bufferSubData(
121 WebKit::WGC3Denum target,
122 WebKit::WGC3Dintptr offset,
123 WebKit::WGC3Dsizeiptr size,
126 virtual WebKit::WGC3Denum checkFramebufferStatus(WebKit::WGC3Denum target);
128 virtual void clear(WebKit::WGC3Dbitfield mask) {}
129 virtual void clearColor(
130 WebKit::WGC3Dclampf red,
131 WebKit::WGC3Dclampf green,
132 WebKit::WGC3Dclampf blue,
133 WebKit::WGC3Dclampf alpha) {}
134 virtual void clearDepth(WebKit::WGC3Dclampf depth) {}
135 virtual void clearStencil(WebKit::WGC3Dint s) {}
136 virtual void colorMask(
137 WebKit::WGC3Dboolean red,
138 WebKit::WGC3Dboolean green,
139 WebKit::WGC3Dboolean blue,
140 WebKit::WGC3Dboolean alpha) {}
141 virtual void compileShader(WebKit::WebGLId shader) {}
143 virtual void compressedTexImage2D(
144 WebKit::WGC3Denum target,
145 WebKit::WGC3Dint level,
146 WebKit::WGC3Denum internal_format,
147 WebKit::WGC3Dsizei width,
148 WebKit::WGC3Dsizei height,
149 WebKit::WGC3Dint border,
150 WebKit::WGC3Dsizei image_size,
152 virtual void compressedTexSubImage2D(
153 WebKit::WGC3Denum target,
154 WebKit::WGC3Dint level,
155 WebKit::WGC3Dint xoffset,
156 WebKit::WGC3Dint yoffset,
157 WebKit::WGC3Dsizei width,
158 WebKit::WGC3Dsizei height,
159 WebKit::WGC3Denum format,
160 WebKit::WGC3Dsizei image_size,
162 virtual void copyTexImage2D(
163 WebKit::WGC3Denum target,
164 WebKit::WGC3Dint level,
165 WebKit::WGC3Denum internalformat,
168 WebKit::WGC3Dsizei width,
169 WebKit::WGC3Dsizei height,
170 WebKit::WGC3Dint border) {}
171 virtual void copyTexSubImage2D(
172 WebKit::WGC3Denum target,
173 WebKit::WGC3Dint level,
174 WebKit::WGC3Dint xoffset,
175 WebKit::WGC3Dint yoffset,
178 WebKit::WGC3Dsizei width,
179 WebKit::WGC3Dsizei height) {}
180 virtual void cullFace(WebKit::WGC3Denum mode) {}
181 virtual void depthFunc(WebKit::WGC3Denum func) {}
182 virtual void depthMask(WebKit::WGC3Dboolean flag) {}
183 virtual void depthRange(
184 WebKit::WGC3Dclampf z_near,
185 WebKit::WGC3Dclampf z_far) {}
186 virtual void detachShader(WebKit::WebGLId program, WebKit::WebGLId shader) {}
187 virtual void disable(WebKit::WGC3Denum cap) {}
188 virtual void disableVertexAttribArray(WebKit::WGC3Duint index) {}
189 virtual void drawArrays(
190 WebKit::WGC3Denum mode,
191 WebKit::WGC3Dint first,
192 WebKit::WGC3Dsizei count) {}
193 virtual void drawElements(
194 WebKit::WGC3Denum mode,
195 WebKit::WGC3Dsizei count,
196 WebKit::WGC3Denum type,
197 WebKit::WGC3Dintptr offset) {}
199 virtual void enable(WebKit::WGC3Denum cap) {}
200 virtual void enableVertexAttribArray(WebKit::WGC3Duint index) {}
201 virtual void finish() {}
202 virtual void flush() {}
203 virtual void framebufferRenderbuffer(
204 WebKit::WGC3Denum target,
205 WebKit::WGC3Denum attachment,
206 WebKit::WGC3Denum renderbuffertarget,
207 WebKit::WebGLId renderbuffer) {}
208 virtual void framebufferTexture2D(
209 WebKit::WGC3Denum target,
210 WebKit::WGC3Denum attachment,
211 WebKit::WGC3Denum textarget,
212 WebKit::WebGLId texture,
213 WebKit::WGC3Dint level) {}
214 virtual void frontFace(WebKit::WGC3Denum mode) {}
215 virtual void generateMipmap(WebKit::WGC3Denum target) {}
217 virtual bool getActiveAttrib(
218 WebKit::WebGLId program,
219 WebKit::WGC3Duint index, ActiveInfo&);
220 virtual bool getActiveUniform(
221 WebKit::WebGLId program,
222 WebKit::WGC3Duint index,
224 virtual void getAttachedShaders(
225 WebKit::WebGLId program,
226 WebKit::WGC3Dsizei max_count,
227 WebKit::WGC3Dsizei* count,
228 WebKit::WebGLId* shaders) {}
229 virtual WebKit::WGC3Dint getAttribLocation(
230 WebKit::WebGLId program,
231 const WebKit::WGC3Dchar* name);
232 virtual void getBooleanv(
233 WebKit::WGC3Denum pname,
234 WebKit::WGC3Dboolean* value) {}
235 virtual void getBufferParameteriv(
236 WebKit::WGC3Denum target,
237 WebKit::WGC3Denum pname,
238 WebKit::WGC3Dint* value) {}
239 virtual Attributes getContextAttributes();
240 virtual WebKit::WGC3Denum getError();
241 virtual void getFloatv(
242 WebKit::WGC3Denum pname,
243 WebKit::WGC3Dfloat* value) {}
244 virtual void getFramebufferAttachmentParameteriv(
245 WebKit::WGC3Denum target,
246 WebKit::WGC3Denum attachment,
247 WebKit::WGC3Denum pname,
248 WebKit::WGC3Dint* value) {}
250 virtual void getIntegerv(
251 WebKit::WGC3Denum pname,
252 WebKit::WGC3Dint* value);
254 virtual void getProgramiv(
255 WebKit::WebGLId program,
256 WebKit::WGC3Denum pname,
257 WebKit::WGC3Dint* value);
259 virtual WebKit::WebString getProgramInfoLog(WebKit::WebGLId program);
260 virtual void getRenderbufferParameteriv(
261 WebKit::WGC3Denum target,
262 WebKit::WGC3Denum pname,
263 WebKit::WGC3Dint* value) {}
265 virtual void getShaderiv(
266 WebKit::WebGLId shader,
267 WebKit::WGC3Denum pname,
268 WebKit::WGC3Dint* value);
270 virtual WebKit::WebString getShaderInfoLog(WebKit::WebGLId shader);
271 virtual void getShaderPrecisionFormat(
272 WebKit::WGC3Denum shadertype,
273 WebKit::WGC3Denum precisiontype,
274 WebKit::WGC3Dint* range,
275 WebKit::WGC3Dint* precision);
276 virtual WebKit::WebString getShaderSource(WebKit::WebGLId shader);
277 virtual WebKit::WebString getString(WebKit::WGC3Denum name);
278 virtual void getTexParameterfv(
279 WebKit::WGC3Denum target,
280 WebKit::WGC3Denum pname,
281 WebKit::WGC3Dfloat* value) {}
282 virtual void getTexParameteriv(
283 WebKit::WGC3Denum target,
284 WebKit::WGC3Denum pname,
285 WebKit::WGC3Dint* value) {}
286 virtual void getUniformfv(
287 WebKit::WebGLId program,
288 WebKit::WGC3Dint location,
289 WebKit::WGC3Dfloat* value) {}
290 virtual void getUniformiv(
291 WebKit::WebGLId program,
292 WebKit::WGC3Dint location,
293 WebKit::WGC3Dint* value) {}
294 virtual WebKit::WGC3Dint getUniformLocation(
295 WebKit::WebGLId program,
296 const WebKit::WGC3Dchar* name);
297 virtual void getVertexAttribfv(
298 WebKit::WGC3Duint index,
299 WebKit::WGC3Denum pname,
300 WebKit::WGC3Dfloat* value) {}
301 virtual void getVertexAttribiv(
302 WebKit::WGC3Duint index,
303 WebKit::WGC3Denum pname,
304 WebKit::WGC3Dint* value) {}
305 virtual WebKit::WGC3Dsizeiptr getVertexAttribOffset(
306 WebKit::WGC3Duint index,
307 WebKit::WGC3Denum pname);
309 virtual void hint(WebKit::WGC3Denum target, WebKit::WGC3Denum mode) {}
310 virtual WebKit::WGC3Dboolean isBuffer(WebKit::WebGLId buffer);
311 virtual WebKit::WGC3Dboolean isEnabled(WebKit::WGC3Denum cap);
312 virtual WebKit::WGC3Dboolean isFramebuffer(WebKit::WebGLId framebuffer);
313 virtual WebKit::WGC3Dboolean isProgram(WebKit::WebGLId program);
314 virtual WebKit::WGC3Dboolean isRenderbuffer(WebKit::WebGLId renderbuffer);
315 virtual WebKit::WGC3Dboolean isShader(WebKit::WebGLId shader);
316 virtual WebKit::WGC3Dboolean isTexture(WebKit::WebGLId texture);
317 virtual void lineWidth(WebKit::WGC3Dfloat) {}
318 virtual void linkProgram(WebKit::WebGLId program) {}
319 virtual void pixelStorei(WebKit::WGC3Denum pname, WebKit::WGC3Dint param) {}
320 virtual void polygonOffset(
321 WebKit::WGC3Dfloat factor,
322 WebKit::WGC3Dfloat units) {}
324 virtual void readPixels(
327 WebKit::WGC3Dsizei width,
328 WebKit::WGC3Dsizei height,
329 WebKit::WGC3Denum format,
330 WebKit::WGC3Denum type,
333 virtual void releaseShaderCompiler() {}
335 virtual void renderbufferStorage(
336 WebKit::WGC3Denum target,
337 WebKit::WGC3Denum internalformat,
338 WebKit::WGC3Dsizei width,
339 WebKit::WGC3Dsizei height) {}
340 virtual void sampleCoverage(
341 WebKit::WGC3Dclampf value,
342 WebKit::WGC3Dboolean invert) {}
343 virtual void scissor(
346 WebKit::WGC3Dsizei width,
347 WebKit::WGC3Dsizei height) {}
348 virtual void shaderSource(
349 WebKit::WebGLId shader,
350 const WebKit::WGC3Dchar* string) {}
351 virtual void stencilFunc(
352 WebKit::WGC3Denum func,
353 WebKit::WGC3Dint ref,
354 WebKit::WGC3Duint mask) {}
355 virtual void stencilFuncSeparate(
356 WebKit::WGC3Denum face,
357 WebKit::WGC3Denum func,
358 WebKit::WGC3Dint ref,
359 WebKit::WGC3Duint mask) {}
360 virtual void stencilMask(WebKit::WGC3Duint mask) {}
361 virtual void stencilMaskSeparate(
362 WebKit::WGC3Denum face,
363 WebKit::WGC3Duint mask) {}
364 virtual void stencilOp(
365 WebKit::WGC3Denum fail,
366 WebKit::WGC3Denum zfail,
367 WebKit::WGC3Denum zpass) {}
368 virtual void stencilOpSeparate(
369 WebKit::WGC3Denum face,
370 WebKit::WGC3Denum fail,
371 WebKit::WGC3Denum zfail,
372 WebKit::WGC3Denum zpass) {}
374 virtual void texImage2D(
375 WebKit::WGC3Denum target,
376 WebKit::WGC3Dint level,
377 WebKit::WGC3Denum internalformat,
378 WebKit::WGC3Dsizei width,
379 WebKit::WGC3Dsizei height,
380 WebKit::WGC3Dint border,
381 WebKit::WGC3Denum format,
382 WebKit::WGC3Denum type,
383 const void* pixels) {}
385 virtual void texParameterf(
386 WebKit::WGC3Denum target,
387 WebKit::WGC3Denum pname,
388 WebKit::WGC3Dfloat param) {}
389 virtual void texParameteri(
390 WebKit::WGC3Denum target,
391 WebKit::WGC3Denum pname,
392 WebKit::WGC3Dint param) {}
394 virtual void texSubImage2D(
395 WebKit::WGC3Denum target,
396 WebKit::WGC3Dint level,
397 WebKit::WGC3Dint xoffset,
398 WebKit::WGC3Dint yoffset,
399 WebKit::WGC3Dsizei width,
400 WebKit::WGC3Dsizei height,
401 WebKit::WGC3Denum format,
402 WebKit::WGC3Denum type,
403 const void* pixels) {}
405 virtual void uniform1f(WebKit::WGC3Dint location, WebKit::WGC3Dfloat x) {}
406 virtual void uniform1fv(
407 WebKit::WGC3Dint location,
408 WebKit::WGC3Dsizei count,
409 const WebKit::WGC3Dfloat* v) {}
410 virtual void uniform1i(WebKit::WGC3Dint location, WebKit::WGC3Dint x) {}
411 virtual void uniform1iv(
412 WebKit::WGC3Dint location,
413 WebKit::WGC3Dsizei count,
414 const WebKit::WGC3Dint* v) {}
415 virtual void uniform2f(
416 WebKit::WGC3Dint location,
417 WebKit::WGC3Dfloat x,
418 WebKit::WGC3Dfloat y) {}
419 virtual void uniform2fv(
420 WebKit::WGC3Dint location,
421 WebKit::WGC3Dsizei count,
422 const WebKit::WGC3Dfloat* v) {}
423 virtual void uniform2i(
424 WebKit::WGC3Dint location,
426 WebKit::WGC3Dint y) {}
427 virtual void uniform2iv(
428 WebKit::WGC3Dint location,
429 WebKit::WGC3Dsizei count,
430 const WebKit::WGC3Dint* v) {}
431 virtual void uniform3f(
432 WebKit::WGC3Dint location,
433 WebKit::WGC3Dfloat x,
434 WebKit::WGC3Dfloat y,
435 WebKit::WGC3Dfloat z) {}
436 virtual void uniform3fv(
437 WebKit::WGC3Dint location,
438 WebKit::WGC3Dsizei count,
439 const WebKit::WGC3Dfloat* v) {}
440 virtual void uniform3i(
441 WebKit::WGC3Dint location,
444 WebKit::WGC3Dint z) {}
445 virtual void uniform3iv(
446 WebKit::WGC3Dint location,
447 WebKit::WGC3Dsizei count,
448 const WebKit::WGC3Dint* v) {}
449 virtual void uniform4f(
450 WebKit::WGC3Dint location,
451 WebKit::WGC3Dfloat x,
452 WebKit::WGC3Dfloat y,
453 WebKit::WGC3Dfloat z,
454 WebKit::WGC3Dfloat w) {}
455 virtual void uniform4fv(
456 WebKit::WGC3Dint location,
457 WebKit::WGC3Dsizei count,
458 const WebKit::WGC3Dfloat* v) {}
459 virtual void uniform4i(
460 WebKit::WGC3Dint location,
464 WebKit::WGC3Dint w) {}
465 virtual void uniform4iv(
466 WebKit::WGC3Dint location,
467 WebKit::WGC3Dsizei count,
468 const WebKit::WGC3Dint* v) {}
469 virtual void uniformMatrix2fv(
470 WebKit::WGC3Dint location,
471 WebKit::WGC3Dsizei count,
472 WebKit::WGC3Dboolean transpose,
473 const WebKit::WGC3Dfloat* value) {}
474 virtual void uniformMatrix3fv(
475 WebKit::WGC3Dint location,
476 WebKit::WGC3Dsizei count,
477 WebKit::WGC3Dboolean transpose,
478 const WebKit::WGC3Dfloat* value) {}
479 virtual void uniformMatrix4fv(
480 WebKit::WGC3Dint location,
481 WebKit::WGC3Dsizei count,
482 WebKit::WGC3Dboolean transpose,
483 const WebKit::WGC3Dfloat* value) {}
485 virtual void useProgram(WebKit::WebGLId program);
486 virtual void validateProgram(WebKit::WebGLId program) {}
488 virtual void vertexAttrib1f(WebKit::WGC3Duint index, WebKit::WGC3Dfloat x) {}
489 virtual void vertexAttrib1fv(
490 WebKit::WGC3Duint index,
491 const WebKit::WGC3Dfloat* values) {}
492 virtual void vertexAttrib2f(
493 WebKit::WGC3Duint index,
494 WebKit::WGC3Dfloat x,
495 WebKit::WGC3Dfloat y) {}
496 virtual void vertexAttrib2fv(
497 WebKit::WGC3Duint index,
498 const WebKit::WGC3Dfloat* values) {}
499 virtual void vertexAttrib3f(
500 WebKit::WGC3Duint index,
501 WebKit::WGC3Dfloat x,
502 WebKit::WGC3Dfloat y,
503 WebKit::WGC3Dfloat z) {}
504 virtual void vertexAttrib3fv(
505 WebKit::WGC3Duint index,
506 const WebKit::WGC3Dfloat* values) {}
507 virtual void vertexAttrib4f(
508 WebKit::WGC3Duint index,
509 WebKit::WGC3Dfloat x,
510 WebKit::WGC3Dfloat y,
511 WebKit::WGC3Dfloat z,
512 WebKit::WGC3Dfloat w) {}
513 virtual void vertexAttrib4fv(
514 WebKit::WGC3Duint index,
515 const WebKit::WGC3Dfloat* values) {}
516 virtual void vertexAttribPointer(
517 WebKit::WGC3Duint index,
518 WebKit::WGC3Dint size,
519 WebKit::WGC3Denum type,
520 WebKit::WGC3Dboolean normalized,
521 WebKit::WGC3Dsizei stride,
522 WebKit::WGC3Dintptr offset) {}
524 virtual void viewport(
527 WebKit::WGC3Dsizei width,
528 WebKit::WGC3Dsizei height) {}
530 virtual void genBuffers(WebKit::WGC3Dsizei count, WebKit::WebGLId* ids);
531 virtual void genFramebuffers(WebKit::WGC3Dsizei count, WebKit::WebGLId* ids);
532 virtual void genRenderbuffers(WebKit::WGC3Dsizei count, WebKit::WebGLId* ids);
533 virtual void genTextures(WebKit::WGC3Dsizei count, WebKit::WebGLId* ids);
535 virtual void deleteBuffers(WebKit::WGC3Dsizei count, WebKit::WebGLId* ids);
536 virtual void deleteFramebuffers(
537 WebKit::WGC3Dsizei count, WebKit::WebGLId* ids);
538 virtual void deleteRenderbuffers(
539 WebKit::WGC3Dsizei count, WebKit::WebGLId* ids);
540 virtual void deleteTextures(WebKit::WGC3Dsizei count, WebKit::WebGLId* ids);
542 virtual WebKit::WebGLId createBuffer();
543 virtual WebKit::WebGLId createFramebuffer();
544 virtual WebKit::WebGLId createRenderbuffer();
545 virtual WebKit::WebGLId createTexture();
547 virtual void deleteBuffer(WebKit::WebGLId id);
548 virtual void deleteFramebuffer(WebKit::WebGLId id);
549 virtual void deleteRenderbuffer(WebKit::WebGLId id);
550 virtual void deleteTexture(WebKit::WebGLId id);
552 virtual WebKit::WebGLId createProgram();
553 virtual WebKit::WebGLId createShader(WebKit::WGC3Denum);
555 virtual void deleteProgram(WebKit::WebGLId id);
556 virtual void deleteShader(WebKit::WebGLId id);
558 virtual void texStorage2DEXT(
559 WebKit::WGC3Denum target,
560 WebKit::WGC3Dint levels,
561 WebKit::WGC3Duint internalformat,
562 WebKit::WGC3Dint width,
563 WebKit::WGC3Dint height) {}
565 virtual WebKit::WebGLId createQueryEXT();
566 virtual void deleteQueryEXT(WebKit::WebGLId query) {}
567 virtual WebKit::WGC3Dboolean isQueryEXT(WebKit::WebGLId query);
568 virtual void beginQueryEXT(
569 WebKit::WGC3Denum target,
570 WebKit::WebGLId query) {}
571 virtual void endQueryEXT(WebKit::WGC3Denum target);
572 virtual void getQueryivEXT(
573 WebKit::WGC3Denum target,
574 WebKit::WGC3Denum pname,
575 WebKit::WGC3Dint* params) {}
576 virtual void getQueryObjectuivEXT(
577 WebKit::WebGLId query,
578 WebKit::WGC3Denum pname,
579 WebKit::WGC3Duint* params);
581 virtual void setContextLostCallback(
582 WebGraphicsContextLostCallback* callback);
584 virtual void loseContextCHROMIUM(WebKit::WGC3Denum current,
585 WebKit::WGC3Denum other);
587 virtual void drawBuffersEXT(WebKit::WGC3Dsizei m,
588 const WebKit::WGC3Denum* bufs) {}
590 virtual void bindTexImage2DCHROMIUM(WebKit::WGC3Denum target,
591 WebKit::WGC3Dint image_id) {}
593 // GL_CHROMIUM_gpu_memory_buffer
594 virtual WebKit::WGC3Duint createImageCHROMIUM(
595 WebKit::WGC3Dsizei width,
596 WebKit::WGC3Dsizei height,
597 WebKit::WGC3Denum internalformat);
598 virtual void destroyImageCHROMIUM(WebKit::WGC3Duint image_id) {}
599 virtual void getImageParameterivCHROMIUM(
600 WebKit::WGC3Duint image_id,
601 WebKit::WGC3Denum pname,
602 WebKit::WGC3Dint* params) {}
603 virtual void* mapImageCHROMIUM(
604 WebKit::WGC3Duint image_id,
605 WebKit::WGC3Denum access);
606 virtual void unmapImageCHROMIUM(WebKit::WGC3Duint image_id) {}
609 DISALLOW_COPY_AND_ASSIGN(FakeWebGraphicsContext3D);
614 #endif // CC_TEST_FAKE_WEB_GRAPHICS_CONTEXT_3D_H_