Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / cc / resources / tile_manager_perftest.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/time/time.h"
6 #include "cc/debug/lap_timer.h"
7 #include "cc/resources/raster_buffer.h"
8 #include "cc/resources/tile.h"
9 #include "cc/resources/tile_priority.h"
10 #include "cc/test/begin_frame_args_test.h"
11 #include "cc/test/fake_impl_proxy.h"
12 #include "cc/test/fake_layer_tree_host_impl.h"
13 #include "cc/test/fake_output_surface.h"
14 #include "cc/test/fake_output_surface_client.h"
15 #include "cc/test/fake_picture_layer_impl.h"
16 #include "cc/test/fake_picture_pile_impl.h"
17 #include "cc/test/fake_tile_manager.h"
18 #include "cc/test/fake_tile_manager_client.h"
19 #include "cc/test/impl_side_painting_settings.h"
20 #include "cc/test/test_shared_bitmap_manager.h"
21 #include "cc/test/test_tile_priorities.h"
22 #include "cc/trees/layer_tree_impl.h"
23
24 #include "testing/gtest/include/gtest/gtest.h"
25 #include "testing/perf/perf_test.h"
26
27 #include "ui/gfx/frame_time.h"
28
29 namespace cc {
30
31 namespace {
32
33 static const int kTimeLimitMillis = 2000;
34 static const int kWarmupRuns = 5;
35 static const int kTimeCheckInterval = 10;
36
37 class FakeRasterizerImpl : public Rasterizer, public RasterizerTaskClient {
38  public:
39   // Overridden from Rasterizer:
40   void SetClient(RasterizerClient* client) override {}
41   void Shutdown() override {}
42   void ScheduleTasks(RasterTaskQueue* queue) override {
43     for (RasterTaskQueue::Item::Vector::const_iterator it =
44              queue->items.begin();
45          it != queue->items.end();
46          ++it) {
47       RasterTask* task = it->task;
48
49       task->WillSchedule();
50       task->ScheduleOnOriginThread(this);
51       task->DidSchedule();
52
53       completed_tasks_.push_back(task);
54     }
55   }
56   void CheckForCompletedTasks() override {
57     for (RasterTask::Vector::iterator it = completed_tasks_.begin();
58          it != completed_tasks_.end();
59          ++it) {
60       RasterTask* task = it->get();
61
62       task->WillComplete();
63       task->CompleteOnOriginThread(this);
64       task->DidComplete();
65
66       task->RunReplyOnOriginThread();
67     }
68     completed_tasks_.clear();
69   }
70
71   // Overridden from RasterizerTaskClient:
72   scoped_ptr<RasterBuffer> AcquireBufferForRaster(
73       const Resource* resource) override {
74     return nullptr;
75   }
76   void ReleaseBufferForRaster(scoped_ptr<RasterBuffer> buffer) override {}
77
78  private:
79   RasterTask::Vector completed_tasks_;
80 };
81 base::LazyInstance<FakeRasterizerImpl> g_fake_rasterizer =
82     LAZY_INSTANCE_INITIALIZER;
83
84 class TileManagerPerfTest : public testing::Test {
85  public:
86   TileManagerPerfTest()
87       : memory_limit_policy_(ALLOW_ANYTHING),
88         max_tiles_(10000),
89         id_(7),
90         proxy_(base::MessageLoopProxy::current()),
91         host_impl_(ImplSidePaintingSettings(10000),
92                    &proxy_,
93                    &shared_bitmap_manager_),
94         timer_(kWarmupRuns,
95                base::TimeDelta::FromMilliseconds(kTimeLimitMillis),
96                kTimeCheckInterval) {}
97
98   void SetTreePriority(TreePriority tree_priority) {
99     GlobalStateThatImpactsTilePriority state;
100     gfx::Size tile_size(256, 256);
101
102     state.soft_memory_limit_in_bytes = 100 * 1000 * 1000;
103     state.num_resources_limit = max_tiles_;
104     state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes * 2;
105     state.memory_limit_policy = memory_limit_policy_;
106     state.tree_priority = tree_priority;
107
108     global_state_ = state;
109     host_impl_.resource_pool()->SetResourceUsageLimits(
110         state.soft_memory_limit_in_bytes, 0, state.num_resources_limit);
111     host_impl_.tile_manager()->SetGlobalStateForTesting(state);
112   }
113
114   virtual void SetUp() override {
115     InitializeRenderer();
116     SetTreePriority(SAME_PRIORITY_FOR_BOTH_TREES);
117   }
118
119   virtual void InitializeRenderer() {
120     host_impl_.InitializeRenderer(FakeOutputSurface::Create3d().Pass());
121     tile_manager()->SetRasterizerForTesting(g_fake_rasterizer.Pointer());
122   }
123
124   void SetupDefaultTrees(const gfx::Size& layer_bounds) {
125     scoped_refptr<FakePicturePileImpl> pending_pile =
126         FakePicturePileImpl::CreateFilledPile(kDefaultTileSize, layer_bounds);
127     scoped_refptr<FakePicturePileImpl> active_pile =
128         FakePicturePileImpl::CreateFilledPile(kDefaultTileSize, layer_bounds);
129
130     SetupTrees(pending_pile, active_pile);
131   }
132
133   void ActivateTree() {
134     host_impl_.ActivateSyncTree();
135     CHECK(!host_impl_.pending_tree());
136     pending_root_layer_ = NULL;
137     active_root_layer_ = static_cast<FakePictureLayerImpl*>(
138         host_impl_.active_tree()->LayerById(id_));
139   }
140
141   void SetupDefaultTreesWithFixedTileSize(const gfx::Size& layer_bounds,
142                                           const gfx::Size& tile_size) {
143     SetupDefaultTrees(layer_bounds);
144     pending_root_layer_->set_fixed_tile_size(tile_size);
145     active_root_layer_->set_fixed_tile_size(tile_size);
146   }
147
148   void SetupTrees(scoped_refptr<PicturePileImpl> pending_pile,
149                   scoped_refptr<PicturePileImpl> active_pile) {
150     SetupPendingTree(active_pile);
151     ActivateTree();
152     SetupPendingTree(pending_pile);
153   }
154
155   void SetupPendingTree(scoped_refptr<PicturePileImpl> pile) {
156     host_impl_.CreatePendingTree();
157     LayerTreeImpl* pending_tree = host_impl_.pending_tree();
158     // Clear recycled tree.
159     pending_tree->DetachLayerTree();
160
161     scoped_ptr<FakePictureLayerImpl> pending_layer =
162         FakePictureLayerImpl::CreateWithPile(pending_tree, id_, pile);
163     pending_layer->SetDrawsContent(true);
164     pending_tree->SetRootLayer(pending_layer.Pass());
165
166     pending_root_layer_ = static_cast<FakePictureLayerImpl*>(
167         host_impl_.pending_tree()->LayerById(id_));
168     pending_root_layer_->DoPostCommitInitializationIfNeeded();
169   }
170
171   void CreateHighLowResAndSetAllTilesVisible() {
172     // Active layer must get updated first so pending layer can share from it.
173     active_root_layer_->CreateDefaultTilingsAndTiles();
174     active_root_layer_->SetAllTilesVisible();
175     pending_root_layer_->CreateDefaultTilingsAndTiles();
176     pending_root_layer_->SetAllTilesVisible();
177   }
178
179   void RunRasterQueueConstructTest(const std::string& test_name,
180                                    int layer_count) {
181     TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES,
182                                  SMOOTHNESS_TAKES_PRIORITY,
183                                  NEW_CONTENT_TAKES_PRIORITY};
184     int priority_count = 0;
185
186     std::vector<LayerImpl*> layers = CreateLayers(layer_count, 10);
187     bool resourceless_software_draw = false;
188     for (unsigned i = 0; i < layers.size(); ++i) {
189       layers[i]->UpdateTiles(Occlusion(), resourceless_software_draw);
190     }
191
192     timer_.Reset();
193     do {
194       RasterTilePriorityQueue queue;
195       host_impl_.BuildRasterQueue(&queue, priorities[priority_count]);
196       priority_count = (priority_count + 1) % arraysize(priorities);
197       timer_.NextLap();
198     } while (!timer_.HasTimeLimitExpired());
199
200     perf_test::PrintResult("tile_manager_raster_tile_queue_construct",
201                            "",
202                            test_name,
203                            timer_.LapsPerSecond(),
204                            "runs/s",
205                            true);
206   }
207
208   void RunRasterQueueConstructAndIterateTest(const std::string& test_name,
209                                              int layer_count,
210                                              unsigned tile_count) {
211     TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES,
212                                  SMOOTHNESS_TAKES_PRIORITY,
213                                  NEW_CONTENT_TAKES_PRIORITY};
214
215     std::vector<LayerImpl*> layers = CreateLayers(layer_count, 100);
216     bool resourceless_software_draw = false;
217     for (unsigned i = 0; i < layers.size(); ++i) {
218       layers[i]->UpdateTiles(Occlusion(), resourceless_software_draw);
219     }
220
221     int priority_count = 0;
222     timer_.Reset();
223     do {
224       int count = tile_count;
225       RasterTilePriorityQueue queue;
226       host_impl_.BuildRasterQueue(&queue, priorities[priority_count]);
227       while (count--) {
228         ASSERT_FALSE(queue.IsEmpty());
229         ASSERT_TRUE(queue.Top() != NULL);
230         queue.Pop();
231       }
232       priority_count = (priority_count + 1) % arraysize(priorities);
233       timer_.NextLap();
234     } while (!timer_.HasTimeLimitExpired());
235
236     perf_test::PrintResult(
237         "tile_manager_raster_tile_queue_construct_and_iterate",
238         "",
239         test_name,
240         timer_.LapsPerSecond(),
241         "runs/s",
242         true);
243   }
244
245   void RunEvictionQueueConstructTest(const std::string& test_name,
246                                      int layer_count) {
247     TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES,
248                                  SMOOTHNESS_TAKES_PRIORITY,
249                                  NEW_CONTENT_TAKES_PRIORITY};
250     int priority_count = 0;
251
252     std::vector<LayerImpl*> layers = CreateLayers(layer_count, 10);
253     bool resourceless_software_draw = false;
254     for (unsigned i = 0; i < layers.size(); ++i) {
255       FakePictureLayerImpl* layer =
256           static_cast<FakePictureLayerImpl*>(layers[i]);
257       layer->UpdateTiles(Occlusion(), resourceless_software_draw);
258       for (size_t j = 0; j < layer->GetTilings()->num_tilings(); ++j) {
259         tile_manager()->InitializeTilesWithResourcesForTesting(
260             layer->GetTilings()->tiling_at(j)->AllTilesForTesting());
261       }
262     }
263
264     timer_.Reset();
265     do {
266       EvictionTilePriorityQueue queue;
267       host_impl_.BuildEvictionQueue(&queue, priorities[priority_count]);
268       priority_count = (priority_count + 1) % arraysize(priorities);
269       timer_.NextLap();
270     } while (!timer_.HasTimeLimitExpired());
271
272     perf_test::PrintResult("tile_manager_eviction_tile_queue_construct",
273                            "",
274                            test_name,
275                            timer_.LapsPerSecond(),
276                            "runs/s",
277                            true);
278   }
279
280   void RunEvictionQueueConstructAndIterateTest(const std::string& test_name,
281                                                int layer_count,
282                                                unsigned tile_count) {
283     TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES,
284                                  SMOOTHNESS_TAKES_PRIORITY,
285                                  NEW_CONTENT_TAKES_PRIORITY};
286     int priority_count = 0;
287
288     std::vector<LayerImpl*> layers = CreateLayers(layer_count, tile_count);
289     bool resourceless_software_draw = false;
290     for (unsigned i = 0; i < layers.size(); ++i) {
291       FakePictureLayerImpl* layer =
292           static_cast<FakePictureLayerImpl*>(layers[i]);
293       layer->UpdateTiles(Occlusion(), resourceless_software_draw);
294       for (size_t j = 0; j < layer->GetTilings()->num_tilings(); ++j) {
295         tile_manager()->InitializeTilesWithResourcesForTesting(
296             layer->GetTilings()->tiling_at(j)->AllTilesForTesting());
297       }
298     }
299
300     timer_.Reset();
301     do {
302       int count = tile_count;
303       EvictionTilePriorityQueue queue;
304       host_impl_.BuildEvictionQueue(&queue, priorities[priority_count]);
305       while (count--) {
306         ASSERT_FALSE(queue.IsEmpty());
307         ASSERT_TRUE(queue.Top() != NULL);
308         queue.Pop();
309       }
310       priority_count = (priority_count + 1) % arraysize(priorities);
311       timer_.NextLap();
312     } while (!timer_.HasTimeLimitExpired());
313
314     perf_test::PrintResult(
315         "tile_manager_eviction_tile_queue_construct_and_iterate",
316         "",
317         test_name,
318         timer_.LapsPerSecond(),
319         "runs/s",
320         true);
321   }
322
323   std::vector<LayerImpl*> CreateLayers(int layer_count,
324                                        int tiles_per_layer_count) {
325     // Compute the width/height required for high res to get
326     // tiles_per_layer_count tiles.
327     float width = std::sqrt(static_cast<float>(tiles_per_layer_count));
328     float height = tiles_per_layer_count / width;
329
330     // Adjust the width and height to account for the fact that tiles
331     // are bigger than 1x1. Also, account for the fact that that we
332     // will be creating one high res and one low res tiling. That is,
333     // width and height should be smaller by sqrt(1 + low_res_scale).
334     // This gives us _approximately_ correct counts.
335     width *= settings_.default_tile_size.width() /
336              std::sqrt(1 + settings_.low_res_contents_scale_factor);
337     height *= settings_.default_tile_size.height() /
338               std::sqrt(1 + settings_.low_res_contents_scale_factor);
339
340     // Ensure that we start with blank trees and no tiles.
341     host_impl_.ResetTreesForTesting();
342     tile_manager()->FreeResourcesAndCleanUpReleasedTilesForTesting();
343
344     gfx::Size layer_bounds(width, height);
345     gfx::Size viewport(width / 5, height / 5);
346     host_impl_.SetViewportSize(viewport);
347     SetupDefaultTreesWithFixedTileSize(layer_bounds,
348                                        settings_.default_tile_size);
349
350     active_root_layer_->CreateDefaultTilingsAndTiles();
351     pending_root_layer_->CreateDefaultTilingsAndTiles();
352
353     std::vector<LayerImpl*> layers;
354
355     // Pending layer counts as one layer.
356     layers.push_back(pending_root_layer_);
357     int next_id = id_ + 1;
358
359     // Create the rest of the layers as children of the root layer.
360     scoped_refptr<FakePicturePileImpl> pile =
361         FakePicturePileImpl::CreateFilledPile(kDefaultTileSize, layer_bounds);
362     while (static_cast<int>(layers.size()) < layer_count) {
363       scoped_ptr<FakePictureLayerImpl> layer =
364           FakePictureLayerImpl::CreateWithPile(host_impl_.pending_tree(),
365                                                next_id, pile);
366       layer->SetBounds(layer_bounds);
367       layers.push_back(layer.get());
368       pending_root_layer_->AddChild(layer.Pass());
369
370       FakePictureLayerImpl* fake_layer =
371           static_cast<FakePictureLayerImpl*>(layers.back());
372
373       fake_layer->SetDrawsContent(true);
374       fake_layer->DoPostCommitInitializationIfNeeded();
375       fake_layer->CreateDefaultTilingsAndTiles();
376       ++next_id;
377     }
378
379     return layers;
380   }
381
382   GlobalStateThatImpactsTilePriority GlobalStateForTest() {
383     GlobalStateThatImpactsTilePriority state;
384     gfx::Size tile_size = settings_.default_tile_size;
385     state.soft_memory_limit_in_bytes =
386         10000u * 4u *
387         static_cast<size_t>(tile_size.width() * tile_size.height());
388     state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes;
389     state.num_resources_limit = 10000;
390     state.memory_limit_policy = ALLOW_ANYTHING;
391     state.tree_priority = SMOOTHNESS_TAKES_PRIORITY;
392     return state;
393   }
394
395   void RunManageTilesTest(const std::string& test_name,
396                           int layer_count,
397                           int approximate_tile_count_per_layer) {
398     std::vector<LayerImpl*> layers =
399         CreateLayers(layer_count, approximate_tile_count_per_layer);
400     timer_.Reset();
401     bool resourceless_software_draw = false;
402     do {
403       BeginFrameArgs args = CreateBeginFrameArgsForTesting();
404       host_impl_.UpdateCurrentBeginFrameArgs(args);
405       for (unsigned i = 0; i < layers.size(); ++i) {
406         layers[i]->UpdateTiles(Occlusion(), resourceless_software_draw);
407       }
408
409       GlobalStateThatImpactsTilePriority global_state(GlobalStateForTest());
410       tile_manager()->ManageTiles(global_state);
411       tile_manager()->UpdateVisibleTiles();
412       timer_.NextLap();
413       host_impl_.ResetCurrentBeginFrameArgsForNextFrame();
414     } while (!timer_.HasTimeLimitExpired());
415
416     perf_test::PrintResult(
417         "manage_tiles", "", test_name, timer_.LapsPerSecond(), "runs/s", true);
418   }
419
420   TileManager* tile_manager() { return host_impl_.tile_manager(); }
421
422  protected:
423   GlobalStateThatImpactsTilePriority global_state_;
424
425   TestSharedBitmapManager shared_bitmap_manager_;
426   TileMemoryLimitPolicy memory_limit_policy_;
427   int max_tiles_;
428   int id_;
429   FakeImplProxy proxy_;
430   FakeLayerTreeHostImpl host_impl_;
431   FakePictureLayerImpl* pending_root_layer_;
432   FakePictureLayerImpl* active_root_layer_;
433   LapTimer timer_;
434   LayerTreeSettings settings_;
435
436   static const gfx::Size kDefaultTileSize;
437 };
438
439 const gfx::Size TileManagerPerfTest::kDefaultTileSize(100, 100);
440
441 TEST_F(TileManagerPerfTest, ManageTiles) {
442   RunManageTilesTest("2_100", 2, 100);
443   RunManageTilesTest("2_500", 2, 500);
444   RunManageTilesTest("2_1000", 2, 1000);
445   RunManageTilesTest("10_100", 10, 100);
446   RunManageTilesTest("10_500", 10, 500);
447   RunManageTilesTest("10_1000", 10, 1000);
448   RunManageTilesTest("50_100", 100, 100);
449   RunManageTilesTest("50_500", 100, 500);
450   RunManageTilesTest("50_1000", 100, 1000);
451 }
452
453 TEST_F(TileManagerPerfTest, RasterTileQueueConstruct) {
454   RunRasterQueueConstructTest("2", 2);
455   RunRasterQueueConstructTest("10", 10);
456   RunRasterQueueConstructTest("50", 50);
457 }
458
459 TEST_F(TileManagerPerfTest, RasterTileQueueConstructAndIterate) {
460   RunRasterQueueConstructAndIterateTest("2_16", 2, 16);
461   RunRasterQueueConstructAndIterateTest("2_32", 2, 32);
462   RunRasterQueueConstructAndIterateTest("2_64", 2, 64);
463   RunRasterQueueConstructAndIterateTest("2_128", 2, 128);
464   RunRasterQueueConstructAndIterateTest("10_16", 10, 16);
465   RunRasterQueueConstructAndIterateTest("10_32", 10, 32);
466   RunRasterQueueConstructAndIterateTest("10_64", 10, 64);
467   RunRasterQueueConstructAndIterateTest("10_128", 10, 128);
468   RunRasterQueueConstructAndIterateTest("50_16", 50, 16);
469   RunRasterQueueConstructAndIterateTest("50_32", 50, 32);
470   RunRasterQueueConstructAndIterateTest("50_64", 50, 64);
471   RunRasterQueueConstructAndIterateTest("50_128", 50, 128);
472 }
473
474 TEST_F(TileManagerPerfTest, EvictionTileQueueConstruct) {
475   RunEvictionQueueConstructTest("2", 2);
476   RunEvictionQueueConstructTest("10", 10);
477   RunEvictionQueueConstructTest("50", 50);
478 }
479
480 TEST_F(TileManagerPerfTest, EvictionTileQueueConstructAndIterate) {
481   RunEvictionQueueConstructAndIterateTest("2_16", 2, 16);
482   RunEvictionQueueConstructAndIterateTest("2_32", 2, 32);
483   RunEvictionQueueConstructAndIterateTest("2_64", 2, 64);
484   RunEvictionQueueConstructAndIterateTest("2_128", 2, 128);
485   RunEvictionQueueConstructAndIterateTest("10_16", 10, 16);
486   RunEvictionQueueConstructAndIterateTest("10_32", 10, 32);
487   RunEvictionQueueConstructAndIterateTest("10_64", 10, 64);
488   RunEvictionQueueConstructAndIterateTest("10_128", 10, 128);
489   RunEvictionQueueConstructAndIterateTest("50_16", 50, 16);
490   RunEvictionQueueConstructAndIterateTest("50_32", 50, 32);
491   RunEvictionQueueConstructAndIterateTest("50_64", 50, 64);
492   RunEvictionQueueConstructAndIterateTest("50_128", 50, 128);
493 }
494
495 }  // namespace
496
497 }  // namespace cc