1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/resources/scoped_resource.h"
9 ScopedResource::ScopedResource(ResourceProvider* resource_provider)
10 : resource_provider_(resource_provider) {
11 DCHECK(resource_provider_);
14 ScopedResource::~ScopedResource() {
18 void ScopedResource::Allocate(const gfx::Size& size,
19 ResourceProvider::TextureHint hint,
20 ResourceFormat format) {
22 DCHECK(!size.IsEmpty());
24 set_dimensions(size, format);
25 set_id(resource_provider_->CreateResource(
26 size, GL_CLAMP_TO_EDGE, hint, format));
29 allocate_thread_id_ = base::PlatformThread::CurrentId();
33 void ScopedResource::AllocateManaged(const gfx::Size& size,
35 ResourceFormat format) {
37 DCHECK(!size.IsEmpty());
39 set_dimensions(size, format);
40 set_id(resource_provider_->CreateManagedResource(
44 ResourceProvider::TextureHintImmutable,
48 allocate_thread_id_ = base::PlatformThread::CurrentId();
52 void ScopedResource::Free() {
55 DCHECK(allocate_thread_id_ == base::PlatformThread::CurrentId());
57 resource_provider_->DeleteResource(id());