Upstream version 5.34.104.0
[platform/framework/web/crosswalk.git] / src / cc / resources / prioritized_tile_set.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/resources/prioritized_tile_set.h"
6
7 #include <algorithm>
8
9 #include "cc/resources/managed_tile_state.h"
10 #include "cc/resources/tile.h"
11
12 namespace cc {
13
14 class BinComparator {
15  public:
16   bool operator()(const Tile* a,
17                   const Tile* b) const {
18     const ManagedTileState& ams = a->managed_state();
19     const ManagedTileState& bms = b->managed_state();
20
21     if (ams.priority_bin != bms.priority_bin)
22       return ams.priority_bin < bms.priority_bin;
23
24     if (ams.required_for_activation != bms.required_for_activation)
25       return ams.required_for_activation;
26
27     if (ams.resolution != bms.resolution)
28       return ams.resolution < bms.resolution;
29
30     if (ams.distance_to_visible != bms.distance_to_visible)
31       return ams.distance_to_visible < bms.distance_to_visible;
32
33     gfx::Rect a_rect = a->content_rect();
34     gfx::Rect b_rect = b->content_rect();
35     if (a_rect.y() != b_rect.y())
36       return a_rect.y() < b_rect.y();
37     return a_rect.x() < b_rect.x();
38   }
39 };
40
41 namespace {
42
43 typedef std::vector<Tile*> TileVector;
44
45 void SortBinTiles(ManagedTileBin bin, TileVector* tiles) {
46   switch (bin) {
47     case NOW_AND_READY_TO_DRAW_BIN:
48     case NEVER_BIN:
49       break;
50     case NOW_BIN:
51     case SOON_BIN:
52     case EVENTUALLY_AND_ACTIVE_BIN:
53     case EVENTUALLY_BIN:
54     case AT_LAST_AND_ACTIVE_BIN:
55     case AT_LAST_BIN:
56       std::sort(tiles->begin(), tiles->end(), BinComparator());
57       break;
58     default:
59       NOTREACHED();
60   }
61 }
62
63 }  // namespace
64
65 PrioritizedTileSet::PrioritizedTileSet() {
66   for (int bin = 0; bin < NUM_BINS; ++bin)
67     bin_sorted_[bin] = true;
68 }
69
70 PrioritizedTileSet::~PrioritizedTileSet() {}
71
72 void PrioritizedTileSet::InsertTile(Tile* tile, ManagedTileBin bin) {
73   tiles_[bin].push_back(tile);
74   bin_sorted_[bin] = false;
75 }
76
77 void PrioritizedTileSet::Clear() {
78   for (int bin = 0; bin < NUM_BINS; ++bin) {
79     tiles_[bin].clear();
80     bin_sorted_[bin] = true;
81   }
82 }
83
84 void PrioritizedTileSet::SortBinIfNeeded(ManagedTileBin bin) {
85   if (!bin_sorted_[bin]) {
86     SortBinTiles(bin, &tiles_[bin]);
87     bin_sorted_[bin] = true;
88   }
89 }
90
91 PrioritizedTileSet::Iterator::Iterator(
92     PrioritizedTileSet* tile_set, bool use_priority_ordering)
93     : tile_set_(tile_set),
94       current_bin_(NOW_AND_READY_TO_DRAW_BIN),
95       use_priority_ordering_(use_priority_ordering) {
96   if (use_priority_ordering_)
97     tile_set_->SortBinIfNeeded(current_bin_);
98   iterator_ = tile_set->tiles_[current_bin_].begin();
99   if (iterator_ == tile_set_->tiles_[current_bin_].end())
100     AdvanceList();
101 }
102
103 PrioritizedTileSet::Iterator::~Iterator() {}
104
105 void PrioritizedTileSet::Iterator::DisablePriorityOrdering() {
106   use_priority_ordering_ = false;
107 }
108
109 PrioritizedTileSet::Iterator&
110 PrioritizedTileSet::Iterator::operator++() {
111   // We can't increment past the end of the tiles.
112   DCHECK(iterator_ != tile_set_->tiles_[current_bin_].end());
113
114   ++iterator_;
115   if (iterator_ == tile_set_->tiles_[current_bin_].end())
116     AdvanceList();
117   return *this;
118 }
119
120 Tile* PrioritizedTileSet::Iterator::operator*() {
121   DCHECK(iterator_ != tile_set_->tiles_[current_bin_].end());
122   return *iterator_;
123 }
124
125 void PrioritizedTileSet::Iterator::AdvanceList() {
126   DCHECK(iterator_ == tile_set_->tiles_[current_bin_].end());
127
128   while (current_bin_ != NEVER_BIN) {
129     current_bin_ = static_cast<ManagedTileBin>(current_bin_ + 1);
130
131     if (use_priority_ordering_)
132       tile_set_->SortBinIfNeeded(current_bin_);
133
134     iterator_ = tile_set_->tiles_[current_bin_].begin();
135     if (iterator_ != tile_set_->tiles_[current_bin_].end())
136       break;
137   }
138 }
139
140 }  // namespace cc