- add sources.
[platform/framework/web/crosswalk.git] / src / cc / resources / prioritized_resource.h
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_RESOURCES_PRIORITIZED_RESOURCE_H_
6 #define CC_RESOURCES_PRIORITIZED_RESOURCE_H_
7
8 #include "base/basictypes.h"
9 #include "base/logging.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "cc/base/cc_export.h"
12 #include "cc/resources/priority_calculator.h"
13 #include "cc/resources/resource.h"
14 #include "cc/resources/resource_provider.h"
15 #include "ui/gfx/rect.h"
16 #include "ui/gfx/size.h"
17 #include "ui/gfx/vector2d.h"
18
19 namespace cc {
20
21 class PrioritizedResourceManager;
22 class Proxy;
23
24 class CC_EXPORT PrioritizedResource {
25  public:
26   static scoped_ptr<PrioritizedResource> Create(
27       PrioritizedResourceManager* manager,
28       gfx::Size size,
29       ResourceFormat format) {
30     return make_scoped_ptr(new PrioritizedResource(manager, size, format));
31   }
32   static scoped_ptr<PrioritizedResource> Create(
33       PrioritizedResourceManager* manager) {
34     return make_scoped_ptr(
35         new PrioritizedResource(manager, gfx::Size(), RGBA_8888));
36   }
37   ~PrioritizedResource();
38
39   // Texture properties. Changing these causes the backing texture to be lost.
40   // Setting these to the same value is a no-op.
41   void SetTextureManager(PrioritizedResourceManager* manager);
42   PrioritizedResourceManager* resource_manager() { return manager_; }
43   void SetDimensions(gfx::Size size, ResourceFormat format);
44   ResourceFormat format() const { return format_; }
45   gfx::Size size() const { return size_; }
46   size_t bytes() const { return bytes_; }
47   bool contents_swizzled() const { return contents_swizzled_; }
48
49   // Set priority for the requested texture.
50   void set_request_priority(int priority) { priority_ = priority; }
51   int request_priority() const { return priority_; }
52
53   // After PrioritizedResource::PrioritizeTextures() is called, this returns
54   // if the the request succeeded and this texture can be acquired for use.
55   bool can_acquire_backing_texture() const { return is_above_priority_cutoff_; }
56
57   // This returns whether we still have a backing texture. This can continue
58   // to be true even after CanAcquireBackingTexture() becomes false. In this
59   // case the texture can be used but shouldn't be updated since it will get
60   // taken away "soon".
61   bool have_backing_texture() const { return !!backing(); }
62
63   bool BackingResourceWasEvicted() const;
64
65   // If CanAcquireBackingTexture() is true AcquireBackingTexture() will acquire
66   // a backing texture for use. Call this whenever the texture is actually
67   // needed.
68   void AcquireBackingTexture(ResourceProvider* resource_provider);
69
70   // TODO(epenner): Request late is really a hack for when we are totally out of
71   // memory (all textures are visible) but we can still squeeze into the limit
72   // by not painting occluded textures. In this case the manager refuses all
73   // visible textures and RequestLate() will enable CanAcquireBackingTexture()
74   // on a call-order basis. We might want to just remove this in the future
75   // (carefully) and just make sure we don't regress OOMs situations.
76   bool RequestLate();
77
78   // Update pixels of backing resource from image. This functions will aquire
79   // the backing if needed.
80   void SetPixels(ResourceProvider* resource_provider,
81                  const uint8_t* image,
82                  gfx::Rect image_rect,
83                  gfx::Rect source_rect,
84                  gfx::Vector2d dest_offset);
85
86   ResourceProvider::ResourceId resource_id() const {
87     return backing_ ? backing_->id() : 0;
88   }
89
90   // Self-managed textures are accounted for when prioritizing other textures,
91   // but they are not allocated/recycled/deleted, so this needs to be done
92   // externally. CanAcquireBackingTexture() indicates if the texture would have
93   // been allowed given its priority.
94   void set_is_self_managed(bool is_self_managed) {
95     is_self_managed_ = is_self_managed;
96   }
97   bool is_self_managed() { return is_self_managed_; }
98   void SetToSelfManagedMemoryPlaceholder(size_t bytes);
99
100   void ReturnBackingTexture();
101
102  private:
103   friend class PrioritizedResourceManager;
104   friend class PrioritizedResourceTest;
105
106   class Backing : public Resource {
107    public:
108     Backing(unsigned id,
109             ResourceProvider* resource_provider,
110             gfx::Size size,
111             ResourceFormat format);
112     ~Backing();
113     void UpdatePriority();
114     void UpdateState(ResourceProvider* resource_provider);
115
116     PrioritizedResource* owner() { return owner_; }
117     bool CanBeRecycled() const;
118     int request_priority_at_last_priority_update() const {
119       return priority_at_last_priority_update_;
120     }
121     bool was_above_priority_cutoff_at_last_priority_update() const {
122       return was_above_priority_cutoff_at_last_priority_update_;
123     }
124     bool in_drawing_impl_tree() const { return in_drawing_impl_tree_; }
125     bool in_parent_compositor() const { return in_parent_compositor_; }
126
127     void DeleteResource(ResourceProvider* resource_provider);
128     bool ResourceHasBeenDeleted() const;
129
130    private:
131     const Proxy* proxy() const;
132
133     friend class PrioritizedResource;
134     friend class PrioritizedResourceManager;
135     PrioritizedResource* owner_;
136     int priority_at_last_priority_update_;
137     bool was_above_priority_cutoff_at_last_priority_update_;
138
139     // Set if this is currently-drawing impl tree.
140     bool in_drawing_impl_tree_;
141     // Set if this is in the parent compositor.
142     bool in_parent_compositor_;
143
144     bool resource_has_been_deleted_;
145
146 #ifndef NDEBUG
147     ResourceProvider* resource_provider_;
148 #endif
149     DISALLOW_COPY_AND_ASSIGN(Backing);
150   };
151
152   PrioritizedResource(PrioritizedResourceManager* resource_manager,
153                       gfx::Size size,
154                       ResourceFormat format);
155
156   bool is_above_priority_cutoff() { return is_above_priority_cutoff_; }
157   void set_above_priority_cutoff(bool is_above_priority_cutoff) {
158     is_above_priority_cutoff_ = is_above_priority_cutoff;
159   }
160   void set_manager_internal(PrioritizedResourceManager* manager) {
161     manager_ = manager;
162   }
163
164   Backing* backing() const { return backing_; }
165   void Link(Backing* backing);
166   void Unlink();
167
168   gfx::Size size_;
169   ResourceFormat format_;
170   size_t bytes_;
171   bool contents_swizzled_;
172
173   int priority_;
174   bool is_above_priority_cutoff_;
175   bool is_self_managed_;
176
177   Backing* backing_;
178   PrioritizedResourceManager* manager_;
179
180   DISALLOW_COPY_AND_ASSIGN(PrioritizedResource);
181 };
182
183 }  // namespace cc
184
185 #endif  // CC_RESOURCES_PRIORITIZED_RESOURCE_H_