1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/resources/picture_pile.h"
11 #include "cc/base/region.h"
12 #include "cc/debug/rendering_stats_instrumentation.h"
13 #include "cc/resources/picture_pile_impl.h"
14 #include "cc/resources/raster_worker_pool.h"
15 #include "cc/resources/tile_priority.h"
18 // Layout pixel buffer around the visible layer rect to record. Any base
19 // picture that intersects the visible layer rect expanded by this distance
21 const int kPixelDistanceToRecord = 8000;
22 // We don't perform solid color analysis on images that have more than 10 skia
24 const int kOpCountThatIsOkToAnalyze = 10;
26 // TODO(humper): The density threshold here is somewhat arbitrary; need a
27 // way to set // this from the command line so we can write a benchmark
28 // script and find a sweet spot.
29 const float kDensityThreshold = 0.5f;
31 bool rect_sort_y(const gfx::Rect& r1, const gfx::Rect& r2) {
32 return r1.y() < r2.y() || (r1.y() == r2.y() && r1.x() < r2.x());
35 bool rect_sort_x(const gfx::Rect& r1, const gfx::Rect& r2) {
36 return r1.x() < r2.x() || (r1.x() == r2.x() && r1.y() < r2.y());
39 float PerformClustering(const std::vector<gfx::Rect>& tiles,
40 std::vector<gfx::Rect>* clustered_rects) {
41 // These variables track the record area and invalid area
42 // for the entire clustering
43 int total_record_area = 0;
44 int total_invalid_area = 0;
46 // These variables track the record area and invalid area
47 // for the current cluster being constructed.
48 gfx::Rect cur_record_rect;
49 int cluster_record_area = 0, cluster_invalid_area = 0;
51 for (std::vector<gfx::Rect>::const_iterator it = tiles.begin();
54 gfx::Rect invalid_tile = *it;
56 // For each tile, we consider adding the invalid tile to the
57 // current record rectangle. Only add it if the amount of empty
58 // space created is below a density threshold.
59 int tile_area = invalid_tile.width() * invalid_tile.height();
61 gfx::Rect proposed_union = cur_record_rect;
62 proposed_union.Union(invalid_tile);
63 int proposed_area = proposed_union.width() * proposed_union.height();
64 float proposed_density =
65 static_cast<float>(cluster_invalid_area + tile_area) /
66 static_cast<float>(proposed_area);
68 if (proposed_density >= kDensityThreshold) {
69 // It's okay to add this invalid tile to the
70 // current recording rectangle.
71 cur_record_rect = proposed_union;
72 cluster_record_area = proposed_area;
73 cluster_invalid_area += tile_area;
74 total_invalid_area += tile_area;
76 // Adding this invalid tile to the current recording rectangle
77 // would exceed our badness threshold, so put the current rectangle
78 // in the list of recording rects, and start a new one.
79 clustered_rects->push_back(cur_record_rect);
80 total_record_area += cluster_record_area;
81 cur_record_rect = invalid_tile;
82 cluster_invalid_area = tile_area;
83 cluster_record_area = tile_area;
87 DCHECK(!cur_record_rect.IsEmpty());
88 clustered_rects->push_back(cur_record_rect);
89 total_record_area += cluster_record_area;;
91 DCHECK_NE(total_record_area, 0);
93 return static_cast<float>(total_invalid_area) /
94 static_cast<float>(total_record_area);
97 float ClusterTiles(const std::vector<gfx::Rect>& invalid_tiles,
98 std::vector<gfx::Rect>* record_rects) {
99 TRACE_EVENT1("cc", "ClusterTiles",
101 invalid_tiles.size());
103 if (invalid_tiles.size() <= 1) {
104 // Quickly handle the special case for common
105 // single-invalidation update, and also the less common
106 // case of no tiles passed in.
107 *record_rects = invalid_tiles;
111 // Sort the invalid tiles by y coordinate.
112 std::vector<gfx::Rect> invalid_tiles_vertical = invalid_tiles;
113 std::sort(invalid_tiles_vertical.begin(),
114 invalid_tiles_vertical.end(),
117 float vertical_density;
118 std::vector<gfx::Rect> vertical_clustering;
119 vertical_density = PerformClustering(invalid_tiles_vertical,
120 &vertical_clustering);
122 // If vertical density is optimal, then we can return early.
123 if (vertical_density == 1.f) {
124 *record_rects = vertical_clustering;
125 return vertical_density;
128 // Now try again with a horizontal sort, see which one is best
129 std::vector<gfx::Rect> invalid_tiles_horizontal = invalid_tiles;
130 std::sort(invalid_tiles_horizontal.begin(),
131 invalid_tiles_horizontal.end(),
134 float horizontal_density;
135 std::vector<gfx::Rect> horizontal_clustering;
136 horizontal_density = PerformClustering(invalid_tiles_horizontal,
137 &horizontal_clustering);
139 if (vertical_density < horizontal_density) {
140 *record_rects = horizontal_clustering;
141 return horizontal_density;
144 *record_rects = vertical_clustering;
145 return vertical_density;
152 PicturePile::PicturePile() : is_suitable_for_gpu_rasterization_(true) {
155 PicturePile::~PicturePile() {
158 bool PicturePile::UpdateAndExpandInvalidation(
159 ContentLayerClient* painter,
160 Region* invalidation,
161 SkColor background_color,
162 bool contents_opaque,
163 bool contents_fill_bounds_completely,
164 const gfx::Size& layer_size,
165 const gfx::Rect& visible_layer_rect,
167 Picture::RecordingMode recording_mode,
168 RenderingStatsInstrumentation* stats_instrumentation) {
169 background_color_ = background_color;
170 contents_opaque_ = contents_opaque;
171 contents_fill_bounds_completely_ = contents_fill_bounds_completely;
173 bool updated = false;
175 Region resize_invalidation;
176 gfx::Size old_tiling_size = tiling_size();
177 if (old_tiling_size != layer_size) {
178 tiling_.SetTilingSize(layer_size);
182 gfx::Rect interest_rect = visible_layer_rect;
184 -kPixelDistanceToRecord,
185 -kPixelDistanceToRecord,
186 -kPixelDistanceToRecord,
187 -kPixelDistanceToRecord);
188 recorded_viewport_ = interest_rect;
189 recorded_viewport_.Intersect(gfx::Rect(tiling_size()));
191 gfx::Rect interest_rect_over_tiles =
192 tiling_.ExpandRectToTileBounds(interest_rect);
194 if (old_tiling_size != layer_size) {
195 has_any_recordings_ = false;
197 // Drop recordings that are outside the new layer bounds or that changed
199 std::vector<PictureMapKey> to_erase;
200 int min_toss_x = tiling_.num_tiles_x();
201 if (tiling_size().width() > old_tiling_size.width()) {
203 tiling_.FirstBorderTileXIndexFromSrcCoord(old_tiling_size.width());
205 int min_toss_y = tiling_.num_tiles_y();
206 if (tiling_size().height() > old_tiling_size.height()) {
208 tiling_.FirstBorderTileYIndexFromSrcCoord(old_tiling_size.height());
210 for (PictureMap::const_iterator it = picture_map_.begin();
211 it != picture_map_.end();
213 const PictureMapKey& key = it->first;
214 if (key.first < min_toss_x && key.second < min_toss_y) {
215 has_any_recordings_ |= !!it->second.GetPicture();
218 to_erase.push_back(key);
221 for (size_t i = 0; i < to_erase.size(); ++i)
222 picture_map_.erase(to_erase[i]);
224 // If a recording is dropped and not re-recorded below, invalidate that
225 // full recording to cause any raster tiles that would use it to be
227 // If the recording will be replaced below, just invalidate newly exposed
228 // areas to force raster tiles that include the old recording to know
229 // there is new recording to display.
230 gfx::Rect old_tiling_rect_over_tiles =
231 tiling_.ExpandRectToTileBounds(gfx::Rect(old_tiling_size));
232 if (min_toss_x < tiling_.num_tiles_x()) {
233 // The bounds which we want to invalidate are the tiles along the old
234 // edge of the pile. We'll call this bounding box the OLD EDGE RECT.
236 // In the picture below, the old edge rect would be the bounding box
237 // of tiles {h,i,j}. |min_toss_x| would be equal to the horizontal index
238 // of the same tiles.
240 // old pile edge-v new pile edge-v
241 // ---------------+ - - - - - - - -+
242 // mmppssvvyybbeeh|h .
243 // mmppssvvyybbeeh|h .
244 // nnqqttwwzzccffi|i .
245 // nnqqttwwzzccffi|i .
246 // oorruuxxaaddggj|j .
247 // oorruuxxaaddggj|j .
248 // ---------------+ - - - - - - - -+ <- old pile edge
250 // - - - - - - - - - - - - - - - -+ <- new pile edge
252 // If you were to slide a vertical beam from the left edge of the
253 // old edge rect toward the right, it would either hit the right edge
254 // of the old edge rect, or the interest rect (expanded to the bounds
255 // of the tiles it touches). The same is true for a beam parallel to
256 // any of the four edges, sliding accross the old edge rect. We use
257 // the union of these four rectangles generated by these beams to
258 // determine which part of the old edge rect is outside of the expanded
261 // Case 1: Intersect rect is outside the old edge rect. It can be
262 // either on the left or the right. The |left_rect| and |right_rect|,
263 // cover this case, one will be empty and one will cover the full
264 // old edge rect. In the picture below, |left_rect| would cover the
265 // old edge rect, and |right_rect| would be empty.
266 // +----------------------+ |^^^^^^^^^^^^^^^|
267 // |===> OLD EDGE RECT | | |
268 // |===> | | INTEREST RECT |
271 // +----------------------+ |vvvvvvvvvvvvvvv|
273 // Case 2: Interest rect is inside the old edge rect. It will always
274 // fill the entire old edge rect horizontally since the old edge rect
275 // is a single tile wide, and the interest rect has been expanded to the
276 // bounds of the tiles it touches. In this case the |left_rect| and
277 // |right_rect| will be empty, but the case is handled by the |top_rect|
278 // and |bottom_rect|. In the picture below, neither the |top_rect| nor
279 // |bottom_rect| would empty, they would each cover the area of the old
280 // edge rect outside the expanded interest rect.
281 // +-----------------+
282 // |:::::::::::::::::|
283 // |:::::::::::::::::|
284 // |vvvvvvvvvvvvvvvvv|
286 // +-----------------+
289 // +-----------------+
292 // +-----------------+
294 // Lastly, we need to consider tiles inside the expanded interest rect.
295 // For those tiles, we want to invalidate exactly the newly exposed
296 // pixels. In the picture below the tiles in the old edge rect have been
297 // resized and the area covered by periods must be invalidated. The
298 // |exposed_rect| will cover exactly that area.
300 // +---------+-------+
303 // | OLD EDGE.RECT..|
310 // +---------+-------+
312 int left = tiling_.TilePositionX(min_toss_x);
313 int right = left + tiling_.TileSizeX(min_toss_x);
314 int top = old_tiling_rect_over_tiles.y();
315 int bottom = old_tiling_rect_over_tiles.bottom();
317 int left_until = std::min(interest_rect_over_tiles.x(), right);
318 int right_until = std::max(interest_rect_over_tiles.right(), left);
319 int top_until = std::min(interest_rect_over_tiles.y(), bottom);
320 int bottom_until = std::max(interest_rect_over_tiles.bottom(), top);
322 int exposed_left = old_tiling_size.width();
323 int exposed_left_until = tiling_size().width();
324 int exposed_top = top;
325 int exposed_bottom = tiling_size().height();
326 DCHECK_GE(exposed_left, left);
328 gfx::Rect left_rect(left, top, left_until - left, bottom - top);
329 gfx::Rect right_rect(right_until, top, right - right_until, bottom - top);
330 gfx::Rect top_rect(left, top, right - left, top_until - top);
331 gfx::Rect bottom_rect(
332 left, bottom_until, right - left, bottom - bottom_until);
333 gfx::Rect exposed_rect(exposed_left,
335 exposed_left_until - exposed_left,
336 exposed_bottom - exposed_top);
337 resize_invalidation.Union(left_rect);
338 resize_invalidation.Union(right_rect);
339 resize_invalidation.Union(top_rect);
340 resize_invalidation.Union(bottom_rect);
341 resize_invalidation.Union(exposed_rect);
343 if (min_toss_y < tiling_.num_tiles_y()) {
344 // The same thing occurs here as in the case above, but the invalidation
345 // rect is the bounding box around the bottom row of tiles in the old
346 // pile. This would be tiles {o,r,u,x,a,d,g,j} in the above picture.
348 int top = tiling_.TilePositionY(min_toss_y);
349 int bottom = top + tiling_.TileSizeY(min_toss_y);
350 int left = old_tiling_rect_over_tiles.x();
351 int right = old_tiling_rect_over_tiles.right();
353 int top_until = std::min(interest_rect_over_tiles.y(), bottom);
354 int bottom_until = std::max(interest_rect_over_tiles.bottom(), top);
355 int left_until = std::min(interest_rect_over_tiles.x(), right);
356 int right_until = std::max(interest_rect_over_tiles.right(), left);
358 int exposed_top = old_tiling_size.height();
359 int exposed_top_until = tiling_size().height();
360 int exposed_left = left;
361 int exposed_right = tiling_size().width();
362 DCHECK_GE(exposed_top, top);
364 gfx::Rect left_rect(left, top, left_until - left, bottom - top);
365 gfx::Rect right_rect(right_until, top, right - right_until, bottom - top);
366 gfx::Rect top_rect(left, top, right - left, top_until - top);
367 gfx::Rect bottom_rect(
368 left, bottom_until, right - left, bottom - bottom_until);
369 gfx::Rect exposed_rect(exposed_left,
371 exposed_right - exposed_left,
372 exposed_top_until - exposed_top);
373 resize_invalidation.Union(left_rect);
374 resize_invalidation.Union(right_rect);
375 resize_invalidation.Union(top_rect);
376 resize_invalidation.Union(bottom_rect);
377 resize_invalidation.Union(exposed_rect);
381 Region invalidation_expanded_to_full_tiles;
382 for (Region::Iterator i(*invalidation); i.has_rect(); i.next()) {
383 gfx::Rect invalid_rect = i.rect();
385 // Expand invalidation that is outside tiles that intersect the interest
386 // rect. These tiles are no longer valid and should be considerered fully
387 // invalid, so we can know to not keep around raster tiles that intersect
388 // with these recording tiles.
389 gfx::Rect invalid_rect_outside_interest_rect_tiles = invalid_rect;
390 // TODO(danakj): We should have a Rect-subtract-Rect-to-2-rects operator
391 // instead of using Rect::Subtract which gives you the bounding box of the
393 invalid_rect_outside_interest_rect_tiles.Subtract(interest_rect_over_tiles);
394 invalidation_expanded_to_full_tiles.Union(tiling_.ExpandRectToTileBounds(
395 invalid_rect_outside_interest_rect_tiles));
397 // Split this inflated invalidation across tile boundaries and apply it
398 // to all tiles that it touches.
399 bool include_borders = true;
400 for (TilingData::Iterator iter(&tiling_, invalid_rect, include_borders);
403 const PictureMapKey& key = iter.index();
405 PictureMap::iterator picture_it = picture_map_.find(key);
406 if (picture_it == picture_map_.end())
409 // Inform the grid cell that it has been invalidated in this frame.
410 updated = picture_it->second.Invalidate(frame_number) || updated;
411 // Invalidate drops the picture so the whole tile better be invalidated if
412 // it won't be re-recorded below.
414 tiling_.TileBounds(key.first, key.second).Intersects(interest_rect) ||
415 invalidation_expanded_to_full_tiles.Contains(
416 tiling_.TileBounds(key.first, key.second)));
420 invalidation->Union(invalidation_expanded_to_full_tiles);
421 invalidation->Union(resize_invalidation);
423 // Make a list of all invalid tiles; we will attempt to
424 // cluster these into multiple invalidation regions.
425 std::vector<gfx::Rect> invalid_tiles;
426 bool include_borders = true;
427 for (TilingData::Iterator it(&tiling_, interest_rect, include_borders); it;
429 const PictureMapKey& key = it.index();
430 PictureInfo& info = picture_map_[key];
432 gfx::Rect rect = PaddedRect(key);
433 int distance_to_visible =
434 rect.ManhattanInternalDistance(visible_layer_rect);
436 if (info.NeedsRecording(frame_number, distance_to_visible)) {
437 gfx::Rect tile = tiling_.TileBounds(key.first, key.second);
438 invalid_tiles.push_back(tile);
439 } else if (!info.GetPicture()) {
440 if (recorded_viewport_.Intersects(rect)) {
441 // Recorded viewport is just an optimization for a fully recorded
442 // interest rect. In this case, a tile in that rect has declined
443 // to be recorded (probably due to frequent invalidations).
444 // TODO(enne): Shrink the recorded_viewport_ rather than clearing.
445 recorded_viewport_ = gfx::Rect();
448 // If a tile in the interest rect is not recorded, the entire tile needs
449 // to be considered invalid, so that we know not to keep around raster
450 // tiles that intersect this recording tile.
451 invalidation->Union(tiling_.TileBounds(it.index_x(), it.index_y()));
455 std::vector<gfx::Rect> record_rects;
456 ClusterTiles(invalid_tiles, &record_rects);
458 if (record_rects.empty())
461 for (std::vector<gfx::Rect>::iterator it = record_rects.begin();
462 it != record_rects.end();
464 gfx::Rect record_rect = *it;
465 record_rect = PadRect(record_rect);
467 int repeat_count = std::max(1, slow_down_raster_scale_factor_for_debug_);
468 scoped_refptr<Picture> picture;
470 // Note: Currently, gathering of pixel refs when using a single
471 // raster thread doesn't provide any benefit. This might change
472 // in the future but we avoid it for now to reduce the cost of
474 bool gather_pixel_refs = RasterWorkerPool::GetNumRasterThreads() > 1;
477 base::TimeDelta best_duration = base::TimeDelta::Max();
478 for (int i = 0; i < repeat_count; i++) {
479 base::TimeTicks start_time = stats_instrumentation->StartRecording();
480 picture = Picture::Create(record_rect,
485 // Note the '&&' with previous is-suitable state.
486 // This means that once a picture-pile becomes unsuitable for gpu
487 // rasterization due to some content, it will continue to be unsuitable
488 // even if that content is replaced by gpu-friendly content.
489 // This is an optimization to avoid iterating though all pictures in
490 // the pile after each invalidation.
491 is_suitable_for_gpu_rasterization_ &=
492 picture->IsSuitableForGpuRasterization();
493 has_text_ |= picture->HasText();
494 base::TimeDelta duration =
495 stats_instrumentation->EndRecording(start_time);
496 best_duration = std::min(duration, best_duration);
498 int recorded_pixel_count =
499 picture->LayerRect().width() * picture->LayerRect().height();
500 stats_instrumentation->AddRecord(best_duration, recorded_pixel_count);
503 bool found_tile_for_recorded_picture = false;
505 bool include_borders = true;
506 for (TilingData::Iterator it(&tiling_, record_rect, include_borders); it;
508 const PictureMapKey& key = it.index();
509 gfx::Rect tile = PaddedRect(key);
510 if (record_rect.Contains(tile)) {
511 PictureInfo& info = picture_map_[key];
512 info.SetPicture(picture);
513 found_tile_for_recorded_picture = true;
516 DetermineIfSolidColor();
517 DCHECK(found_tile_for_recorded_picture);
520 has_any_recordings_ = true;
521 DCHECK(CanRasterSlowTileCheck(recorded_viewport_));
525 void PicturePile::SetEmptyBounds() {
526 tiling_.SetTilingSize(gfx::Size());
527 picture_map_.clear();
528 has_any_recordings_ = false;
529 recorded_viewport_ = gfx::Rect();
532 void PicturePile::DetermineIfSolidColor() {
533 is_solid_color_ = false;
534 solid_color_ = SK_ColorTRANSPARENT;
536 if (picture_map_.empty()) {
540 PictureMap::const_iterator it = picture_map_.begin();
541 const Picture* picture = it->second.GetPicture();
543 // Missing recordings due to frequent invalidations or being too far away
544 // from the interest rect will cause the a null picture to exist.
548 // Don't bother doing more work if the first image is too complicated.
549 if (picture->ApproximateOpCount() > kOpCountThatIsOkToAnalyze)
552 // Make sure all of the mapped images point to the same picture.
553 for (++it; it != picture_map_.end(); ++it) {
554 if (it->second.GetPicture() != picture)
557 skia::AnalysisCanvas canvas(recorded_viewport_.width(),
558 recorded_viewport_.height());
559 picture->Raster(&canvas, NULL, Region(), 1.0f);
560 is_solid_color_ = canvas.GetColorIfSolid(&solid_color_);