- add sources.
[platform/framework/web/crosswalk.git] / src / cc / resources / picture_layer_tiling.cc
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/resources/picture_layer_tiling.h"
6
7 #include <algorithm>
8 #include <cmath>
9 #include <limits>
10
11 #include "base/debug/trace_event.h"
12 #include "cc/base/math_util.h"
13 #include "ui/gfx/point_conversions.h"
14 #include "ui/gfx/rect_conversions.h"
15 #include "ui/gfx/safe_integer_conversions.h"
16 #include "ui/gfx/size_conversions.h"
17
18 namespace cc {
19
20 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Create(
21     float contents_scale,
22     gfx::Size layer_bounds,
23     PictureLayerTilingClient* client) {
24   return make_scoped_ptr(new PictureLayerTiling(contents_scale,
25                                                 layer_bounds,
26                                                 client));
27 }
28
29 PictureLayerTiling::PictureLayerTiling(float contents_scale,
30                                        gfx::Size layer_bounds,
31                                        PictureLayerTilingClient* client)
32     : contents_scale_(contents_scale),
33       layer_bounds_(layer_bounds),
34       resolution_(NON_IDEAL_RESOLUTION),
35       client_(client),
36       tiling_data_(gfx::Size(), gfx::Size(), true),
37       last_impl_frame_time_in_seconds_(0.0) {
38   gfx::Size content_bounds =
39       gfx::ToCeiledSize(gfx::ScaleSize(layer_bounds, contents_scale));
40   gfx::Size tile_size = client_->CalculateTileSize(content_bounds);
41
42   DCHECK(!gfx::ToFlooredSize(
43       gfx::ScaleSize(layer_bounds, contents_scale)).IsEmpty()) <<
44       "Tiling created with scale too small as contents become empty." <<
45       " Layer bounds: " << layer_bounds.ToString() <<
46       " Contents scale: " << contents_scale;
47
48   tiling_data_.SetTotalSize(content_bounds);
49   tiling_data_.SetMaxTextureSize(tile_size);
50 }
51
52 PictureLayerTiling::~PictureLayerTiling() {
53 }
54
55 void PictureLayerTiling::SetClient(PictureLayerTilingClient* client) {
56   client_ = client;
57 }
58
59 gfx::Rect PictureLayerTiling::ContentRect() const {
60   return gfx::Rect(tiling_data_.total_size());
61 }
62
63 gfx::SizeF PictureLayerTiling::ContentSizeF() const {
64   return gfx::ScaleSize(layer_bounds_, contents_scale_);
65 }
66
67 Tile* PictureLayerTiling::TileAt(int i, int j) const {
68   TileMap::const_iterator iter = tiles_.find(TileMapKey(i, j));
69   if (iter == tiles_.end())
70     return NULL;
71   return iter->second.get();
72 }
73
74 void PictureLayerTiling::CreateTile(int i,
75                                     int j,
76                                     const PictureLayerTiling* twin_tiling) {
77   TileMapKey key(i, j);
78   DCHECK(tiles_.find(key) == tiles_.end());
79
80   gfx::Rect paint_rect = tiling_data_.TileBoundsWithBorder(i, j);
81   gfx::Rect tile_rect = paint_rect;
82   tile_rect.set_size(tiling_data_.max_texture_size());
83
84   // Check our twin for a valid tile.
85   if (twin_tiling &&
86       tiling_data_.max_texture_size() ==
87       twin_tiling->tiling_data_.max_texture_size()) {
88     if (Tile* candidate_tile = twin_tiling->TileAt(i, j)) {
89       gfx::Rect rect =
90           gfx::ScaleToEnclosingRect(paint_rect, 1.0f / contents_scale_);
91       if (!client_->GetInvalidation()->Intersects(rect)) {
92         tiles_[key] = candidate_tile;
93         return;
94       }
95     }
96   }
97
98   // Create a new tile because our twin didn't have a valid one.
99   scoped_refptr<Tile> tile = client_->CreateTile(this, tile_rect);
100   if (tile.get())
101     tiles_[key] = tile;
102 }
103
104 Region PictureLayerTiling::OpaqueRegionInContentRect(
105     gfx::Rect content_rect) const {
106   Region opaque_region;
107   // TODO(enne): implement me
108   return opaque_region;
109 }
110
111 void PictureLayerTiling::SetCanUseLCDText(bool can_use_lcd_text) {
112   for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it)
113     it->second->set_can_use_lcd_text(can_use_lcd_text);
114 }
115
116 void PictureLayerTiling::CreateMissingTilesInLiveTilesRect() {
117   const PictureLayerTiling* twin_tiling = client_->GetTwinTiling(this);
118   for (TilingData::Iterator iter(&tiling_data_, live_tiles_rect_); iter;
119        ++iter) {
120     TileMapKey key = iter.index();
121     TileMap::iterator find = tiles_.find(key);
122     if (find != tiles_.end())
123       continue;
124     CreateTile(key.first, key.second, twin_tiling);
125   }
126 }
127
128 void PictureLayerTiling::SetLayerBounds(gfx::Size layer_bounds) {
129   if (layer_bounds_ == layer_bounds)
130     return;
131
132   DCHECK(!layer_bounds.IsEmpty());
133
134   gfx::Size old_layer_bounds = layer_bounds_;
135   layer_bounds_ = layer_bounds;
136   gfx::Size old_content_bounds = tiling_data_.total_size();
137   gfx::Size content_bounds =
138       gfx::ToCeiledSize(gfx::ScaleSize(layer_bounds_, contents_scale_));
139
140   gfx::Size tile_size = client_->CalculateTileSize(content_bounds);
141   if (tile_size != tiling_data_.max_texture_size()) {
142     tiling_data_.SetTotalSize(content_bounds);
143     tiling_data_.SetMaxTextureSize(tile_size);
144     Reset();
145     return;
146   }
147
148   // Any tiles outside our new bounds are invalid and should be dropped.
149   gfx::Rect bounded_live_tiles_rect(live_tiles_rect_);
150   bounded_live_tiles_rect.Intersect(gfx::Rect(content_bounds));
151   SetLiveTilesRect(bounded_live_tiles_rect);
152   tiling_data_.SetTotalSize(content_bounds);
153
154   // Create tiles for newly exposed areas.
155   Region layer_region((gfx::Rect(layer_bounds_)));
156   layer_region.Subtract(gfx::Rect(old_layer_bounds));
157   Invalidate(layer_region);
158 }
159
160 void PictureLayerTiling::Invalidate(const Region& layer_region) {
161   std::vector<TileMapKey> new_tile_keys;
162   for (Region::Iterator iter(layer_region); iter.has_rect(); iter.next()) {
163     gfx::Rect layer_rect = iter.rect();
164     gfx::Rect content_rect =
165         gfx::ScaleToEnclosingRect(layer_rect, contents_scale_);
166     content_rect.Intersect(live_tiles_rect_);
167     if (content_rect.IsEmpty())
168       continue;
169     for (TilingData::Iterator iter(&tiling_data_, content_rect); iter; ++iter) {
170       TileMapKey key(iter.index());
171       TileMap::iterator find = tiles_.find(key);
172       if (find == tiles_.end())
173         continue;
174       tiles_.erase(find);
175       new_tile_keys.push_back(key);
176     }
177   }
178
179   const PictureLayerTiling* twin_tiling = client_->GetTwinTiling(this);
180   for (size_t i = 0; i < new_tile_keys.size(); ++i)
181     CreateTile(new_tile_keys[i].first, new_tile_keys[i].second, twin_tiling);
182 }
183
184 PictureLayerTiling::CoverageIterator::CoverageIterator()
185     : tiling_(NULL),
186       current_tile_(NULL),
187       tile_i_(0),
188       tile_j_(0),
189       left_(0),
190       top_(0),
191       right_(-1),
192       bottom_(-1) {
193 }
194
195 PictureLayerTiling::CoverageIterator::CoverageIterator(
196     const PictureLayerTiling* tiling,
197     float dest_scale,
198     gfx::Rect dest_rect)
199     : tiling_(tiling),
200       dest_rect_(dest_rect),
201       dest_to_content_scale_(0),
202       current_tile_(NULL),
203       tile_i_(0),
204       tile_j_(0),
205       left_(0),
206       top_(0),
207       right_(-1),
208       bottom_(-1) {
209   DCHECK(tiling_);
210   if (dest_rect_.IsEmpty())
211     return;
212
213   dest_to_content_scale_ = tiling_->contents_scale_ / dest_scale;
214   // This is the maximum size that the dest rect can be, given the content size.
215   gfx::Size dest_content_size = gfx::ToCeiledSize(gfx::ScaleSize(
216       tiling_->ContentRect().size(),
217       1 / dest_to_content_scale_,
218       1 / dest_to_content_scale_));
219
220   gfx::Rect content_rect =
221       gfx::ScaleToEnclosingRect(dest_rect_,
222                                 dest_to_content_scale_,
223                                 dest_to_content_scale_);
224   // IndexFromSrcCoord clamps to valid tile ranges, so it's necessary to
225   // check for non-intersection first.
226   content_rect.Intersect(gfx::Rect(tiling_->tiling_data_.total_size()));
227   if (content_rect.IsEmpty())
228     return;
229
230   left_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(content_rect.x());
231   top_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(content_rect.y());
232   right_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(
233       content_rect.right() - 1);
234   bottom_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(
235       content_rect.bottom() - 1);
236
237   tile_i_ = left_ - 1;
238   tile_j_ = top_;
239   ++(*this);
240 }
241
242 PictureLayerTiling::CoverageIterator::~CoverageIterator() {
243 }
244
245 PictureLayerTiling::CoverageIterator&
246 PictureLayerTiling::CoverageIterator::operator++() {
247   if (tile_j_ > bottom_)
248     return *this;
249
250   bool first_time = tile_i_ < left_;
251   bool new_row = false;
252   tile_i_++;
253   if (tile_i_ > right_) {
254     tile_i_ = left_;
255     tile_j_++;
256     new_row = true;
257     if (tile_j_ > bottom_) {
258       current_tile_ = NULL;
259       return *this;
260     }
261   }
262
263   current_tile_ = tiling_->TileAt(tile_i_, tile_j_);
264
265   // Calculate the current geometry rect.  Due to floating point rounding
266   // and ToEnclosingRect, tiles might overlap in destination space on the
267   // edges.
268   gfx::Rect last_geometry_rect = current_geometry_rect_;
269
270   gfx::Rect content_rect = tiling_->tiling_data_.TileBounds(tile_i_, tile_j_);
271
272   current_geometry_rect_ =
273       gfx::ScaleToEnclosingRect(content_rect,
274                                 1 / dest_to_content_scale_,
275                                 1 / dest_to_content_scale_);
276
277   current_geometry_rect_.Intersect(dest_rect_);
278
279   if (first_time)
280     return *this;
281
282   // Iteration happens left->right, top->bottom.  Running off the bottom-right
283   // edge is handled by the intersection above with dest_rect_.  Here we make
284   // sure that the new current geometry rect doesn't overlap with the last.
285   int min_left;
286   int min_top;
287   if (new_row) {
288     min_left = dest_rect_.x();
289     min_top = last_geometry_rect.bottom();
290   } else {
291     min_left = last_geometry_rect.right();
292     min_top = last_geometry_rect.y();
293   }
294
295   int inset_left = std::max(0, min_left - current_geometry_rect_.x());
296   int inset_top = std::max(0, min_top - current_geometry_rect_.y());
297   current_geometry_rect_.Inset(inset_left, inset_top, 0, 0);
298
299   if (!new_row) {
300     DCHECK_EQ(last_geometry_rect.right(), current_geometry_rect_.x());
301     DCHECK_EQ(last_geometry_rect.bottom(), current_geometry_rect_.bottom());
302     DCHECK_EQ(last_geometry_rect.y(), current_geometry_rect_.y());
303   }
304
305   return *this;
306 }
307
308 gfx::Rect PictureLayerTiling::CoverageIterator::geometry_rect() const {
309   return current_geometry_rect_;
310 }
311
312 gfx::Rect
313 PictureLayerTiling::CoverageIterator::full_tile_geometry_rect() const {
314   gfx::Rect rect = tiling_->tiling_data_.TileBoundsWithBorder(tile_i_, tile_j_);
315   rect.set_size(tiling_->tiling_data_.max_texture_size());
316   return rect;
317 }
318
319 gfx::RectF PictureLayerTiling::CoverageIterator::texture_rect() const {
320   gfx::PointF tex_origin =
321       tiling_->tiling_data_.TileBoundsWithBorder(tile_i_, tile_j_).origin();
322
323   // Convert from dest space => content space => texture space.
324   gfx::RectF texture_rect(current_geometry_rect_);
325   texture_rect.Scale(dest_to_content_scale_,
326                      dest_to_content_scale_);
327   texture_rect.Offset(-tex_origin.OffsetFromOrigin());
328   texture_rect.Intersect(tiling_->ContentRect());
329
330   return texture_rect;
331 }
332
333 gfx::Size PictureLayerTiling::CoverageIterator::texture_size() const {
334   return tiling_->tiling_data_.max_texture_size();
335 }
336
337 void PictureLayerTiling::Reset() {
338   live_tiles_rect_ = gfx::Rect();
339   tiles_.clear();
340 }
341
342 void PictureLayerTiling::UpdateTilePriorities(
343     WhichTree tree,
344     gfx::Size device_viewport,
345     gfx::Rect viewport_in_layer_space,
346     gfx::Rect visible_layer_rect,
347     gfx::Size last_layer_bounds,
348     gfx::Size current_layer_bounds,
349     float last_layer_contents_scale,
350     float current_layer_contents_scale,
351     const gfx::Transform& last_screen_transform,
352     const gfx::Transform& current_screen_transform,
353     double current_frame_time_in_seconds,
354     size_t max_tiles_for_interest_area) {
355   if (!NeedsUpdateForFrameAtTime(current_frame_time_in_seconds)) {
356     // This should never be zero for the purposes of has_ever_been_updated().
357     DCHECK_NE(current_frame_time_in_seconds, 0.0);
358     return;
359   }
360   if (ContentRect().IsEmpty()) {
361     last_impl_frame_time_in_seconds_ = current_frame_time_in_seconds;
362     return;
363   }
364
365   gfx::Rect viewport_in_content_space =
366       gfx::ScaleToEnclosingRect(viewport_in_layer_space, contents_scale_);
367   gfx::Rect visible_content_rect =
368       gfx::ScaleToEnclosingRect(visible_layer_rect, contents_scale_);
369
370   gfx::Size tile_size = tiling_data_.max_texture_size();
371   int64 interest_rect_area =
372       max_tiles_for_interest_area * tile_size.width() * tile_size.height();
373
374   gfx::Rect starting_rect = visible_content_rect.IsEmpty()
375                             ? viewport_in_content_space
376                             : visible_content_rect;
377   gfx::Rect interest_rect = ExpandRectEquallyToAreaBoundedBy(
378       starting_rect,
379       interest_rect_area,
380       ContentRect(),
381       &expansion_cache_);
382   DCHECK(interest_rect.IsEmpty() ||
383          ContentRect().Contains(interest_rect));
384
385   SetLiveTilesRect(interest_rect);
386
387   double time_delta = 0;
388   if (last_impl_frame_time_in_seconds_ != 0.0 &&
389       last_layer_bounds == current_layer_bounds) {
390     time_delta =
391         current_frame_time_in_seconds - last_impl_frame_time_in_seconds_;
392   }
393
394   gfx::Rect view_rect(device_viewport);
395   float current_scale = current_layer_contents_scale / contents_scale_;
396   float last_scale = last_layer_contents_scale / contents_scale_;
397
398   // Fast path tile priority calculation when both transforms are translations.
399   if (last_screen_transform.IsApproximatelyIdentityOrTranslation(
400           std::numeric_limits<float>::epsilon()) &&
401       current_screen_transform.IsApproximatelyIdentityOrTranslation(
402           std::numeric_limits<float>::epsilon())) {
403     gfx::Vector2dF current_offset(
404         current_screen_transform.matrix().get(0, 3),
405         current_screen_transform.matrix().get(1, 3));
406     gfx::Vector2dF last_offset(
407         last_screen_transform.matrix().get(0, 3),
408         last_screen_transform.matrix().get(1, 3));
409
410     for (TilingData::Iterator iter(&tiling_data_, interest_rect);
411          iter; ++iter) {
412       TileMap::iterator find = tiles_.find(iter.index());
413       if (find == tiles_.end())
414         continue;
415       Tile* tile = find->second.get();
416
417       gfx::Rect tile_bounds =
418           tiling_data_.TileBounds(iter.index_x(), iter.index_y());
419       gfx::RectF current_screen_rect = gfx::ScaleRect(
420           tile_bounds,
421           current_scale,
422           current_scale) + current_offset;
423       gfx::RectF last_screen_rect = gfx::ScaleRect(
424           tile_bounds,
425           last_scale,
426           last_scale) + last_offset;
427
428       float distance_to_visible_in_pixels =
429           TilePriority::manhattanDistance(current_screen_rect, view_rect);
430
431       float time_to_visible_in_seconds =
432           TilePriority::TimeForBoundsToIntersect(
433               last_screen_rect, current_screen_rect, time_delta, view_rect);
434       TilePriority priority(
435           resolution_,
436           time_to_visible_in_seconds,
437           distance_to_visible_in_pixels);
438       tile->SetPriority(tree, priority);
439     }
440   } else if (!last_screen_transform.HasPerspective() &&
441              !current_screen_transform.HasPerspective()) {
442     // Secondary fast path that can be applied for any affine transforms.
443
444     // Initialize the necessary geometry in screen space, so that we can
445     // iterate over tiles in screen space without needing a costly transform
446     // mapping for each tile.
447
448     // Apply screen space transform to the local origin point (0, 0); only the
449     // translation component is needed and can be initialized directly.
450     gfx::Point current_screen_space_origin(
451         current_screen_transform.matrix().get(0, 3),
452         current_screen_transform.matrix().get(1, 3));
453
454     gfx::Point last_screen_space_origin(
455         last_screen_transform.matrix().get(0, 3),
456         last_screen_transform.matrix().get(1, 3));
457
458     float current_tile_width = tiling_data_.TileSizeX(0) * current_scale;
459     float last_tile_width = tiling_data_.TileSizeX(0) * last_scale;
460     float current_tile_height = tiling_data_.TileSizeY(0) * current_scale;
461     float last_tile_height = tiling_data_.TileSizeY(0) * last_scale;
462
463     // Apply screen space transform to local basis vectors (tile_width, 0) and
464     // (0, tile_height); the math simplifies and can be initialized directly.
465     gfx::Vector2dF current_horizontal(
466         current_screen_transform.matrix().get(0, 0) * current_tile_width,
467         current_screen_transform.matrix().get(1, 0) * current_tile_width);
468     gfx::Vector2dF current_vertical(
469         current_screen_transform.matrix().get(0, 1) * current_tile_height,
470         current_screen_transform.matrix().get(1, 1) * current_tile_height);
471
472     gfx::Vector2dF last_horizontal(
473         last_screen_transform.matrix().get(0, 0) * last_tile_width,
474         last_screen_transform.matrix().get(1, 0) * last_tile_width);
475     gfx::Vector2dF last_vertical(
476         last_screen_transform.matrix().get(0, 1) * last_tile_height,
477         last_screen_transform.matrix().get(1, 1) * last_tile_height);
478
479     for (TilingData::Iterator iter(&tiling_data_, interest_rect);
480          iter; ++iter) {
481       TileMap::iterator find = tiles_.find(iter.index());
482       if (find == tiles_.end())
483         continue;
484
485       Tile* tile = find->second.get();
486
487       int i = iter.index_x();
488       int j = iter.index_y();
489       gfx::PointF current_tile_origin = current_screen_space_origin +
490               ScaleVector2d(current_horizontal, i) +
491               ScaleVector2d(current_vertical, j);
492       gfx::PointF last_tile_origin = last_screen_space_origin +
493               ScaleVector2d(last_horizontal, i) +
494               ScaleVector2d(last_vertical, j);
495
496       gfx::RectF current_screen_rect = gfx::QuadF(
497           current_tile_origin,
498           current_tile_origin + current_horizontal,
499           current_tile_origin + current_horizontal + current_vertical,
500           current_tile_origin + current_vertical).BoundingBox();
501
502       gfx::RectF last_screen_rect = gfx::QuadF(
503           last_tile_origin,
504           last_tile_origin + last_horizontal,
505           last_tile_origin + last_horizontal + last_vertical,
506           last_tile_origin + last_vertical).BoundingBox();
507
508       float distance_to_visible_in_pixels =
509           TilePriority::manhattanDistance(current_screen_rect, view_rect);
510
511       float time_to_visible_in_seconds =
512           TilePriority::TimeForBoundsToIntersect(
513               last_screen_rect, current_screen_rect, time_delta, view_rect);
514       TilePriority priority(
515           resolution_,
516           time_to_visible_in_seconds,
517           distance_to_visible_in_pixels);
518       tile->SetPriority(tree, priority);
519     }
520   } else {
521     for (TilingData::Iterator iter(&tiling_data_, interest_rect);
522          iter; ++iter) {
523       TileMap::iterator find = tiles_.find(iter.index());
524       if (find == tiles_.end())
525         continue;
526       Tile* tile = find->second.get();
527
528       gfx::Rect tile_bounds =
529           tiling_data_.TileBounds(iter.index_x(), iter.index_y());
530       gfx::RectF current_layer_content_rect = gfx::ScaleRect(
531           tile_bounds,
532           current_scale,
533           current_scale);
534       gfx::RectF current_screen_rect = MathUtil::MapClippedRect(
535           current_screen_transform, current_layer_content_rect);
536       gfx::RectF last_layer_content_rect = gfx::ScaleRect(
537           tile_bounds,
538           last_scale,
539           last_scale);
540       gfx::RectF last_screen_rect  = MathUtil::MapClippedRect(
541           last_screen_transform, last_layer_content_rect);
542
543       float distance_to_visible_in_pixels =
544           TilePriority::manhattanDistance(current_screen_rect, view_rect);
545
546       float time_to_visible_in_seconds =
547           TilePriority::TimeForBoundsToIntersect(
548               last_screen_rect, current_screen_rect, time_delta, view_rect);
549
550       TilePriority priority(
551           resolution_,
552           time_to_visible_in_seconds,
553           distance_to_visible_in_pixels);
554       tile->SetPriority(tree, priority);
555     }
556   }
557
558   last_impl_frame_time_in_seconds_ = current_frame_time_in_seconds;
559 }
560
561 void PictureLayerTiling::SetLiveTilesRect(
562     gfx::Rect new_live_tiles_rect) {
563   DCHECK(new_live_tiles_rect.IsEmpty() ||
564          ContentRect().Contains(new_live_tiles_rect));
565   if (live_tiles_rect_ == new_live_tiles_rect)
566     return;
567
568   // Iterate to delete all tiles outside of our new live_tiles rect.
569   for (TilingData::DifferenceIterator iter(&tiling_data_,
570                                            live_tiles_rect_,
571                                            new_live_tiles_rect);
572        iter;
573        ++iter) {
574     TileMapKey key(iter.index());
575     TileMap::iterator found = tiles_.find(key);
576     // If the tile was outside of the recorded region, it won't exist even
577     // though it was in the live rect.
578     if (found != tiles_.end())
579       tiles_.erase(found);
580   }
581
582   const PictureLayerTiling* twin_tiling = client_->GetTwinTiling(this);
583
584   // Iterate to allocate new tiles for all regions with newly exposed area.
585   for (TilingData::DifferenceIterator iter(&tiling_data_,
586                                            new_live_tiles_rect,
587                                            live_tiles_rect_);
588        iter;
589        ++iter) {
590     TileMapKey key(iter.index());
591     CreateTile(key.first, key.second, twin_tiling);
592   }
593
594   live_tiles_rect_ = new_live_tiles_rect;
595 }
596
597 void PictureLayerTiling::DidBecomeRecycled() {
598   // DidBecomeActive below will set the active priority for tiles that are
599   // still in the tree. Calling this first on an active tiling that is becoming
600   // recycled takes care of tiles that are no longer in the active tree (eg.
601   // due to a pending invalidation).
602   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
603     it->second->SetPriority(ACTIVE_TREE, TilePriority());
604   }
605 }
606
607 void PictureLayerTiling::DidBecomeActive() {
608   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
609     it->second->SetPriority(ACTIVE_TREE, it->second->priority(PENDING_TREE));
610     it->second->SetPriority(PENDING_TREE, TilePriority());
611
612     // Tile holds a ref onto a picture pile. If the tile never gets invalidated
613     // and recreated, then that picture pile ref could exist indefinitely.  To
614     // prevent this, ask the client to update the pile to its own ref.  This
615     // will cause PicturePileImpls and their clones to get deleted once the
616     // corresponding PictureLayerImpl and any in flight raster jobs go out of
617     // scope.
618     client_->UpdatePile(it->second.get());
619   }
620 }
621
622 void PictureLayerTiling::UpdateTilesToCurrentPile() {
623   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
624     client_->UpdatePile(it->second.get());
625   }
626 }
627
628 scoped_ptr<base::Value> PictureLayerTiling::AsValue() const {
629   scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
630   state->SetInteger("num_tiles", tiles_.size());
631   state->SetDouble("content_scale", contents_scale_);
632   state->Set("content_bounds",
633              MathUtil::AsValue(ContentRect().size()).release());
634   return state.PassAs<base::Value>();
635 }
636
637 size_t PictureLayerTiling::GPUMemoryUsageInBytes() const {
638   size_t amount = 0;
639   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
640     const Tile* tile = it->second.get();
641     amount += tile->GPUMemoryUsageInBytes();
642   }
643   return amount;
644 }
645
646 PictureLayerTiling::RectExpansionCache::RectExpansionCache()
647   : previous_target(0) {
648 }
649
650 namespace {
651
652 // This struct represents an event at which the expending rect intersects
653 // one of its boundaries.  4 intersection events will occur during expansion.
654 struct EdgeEvent {
655   enum { BOTTOM, TOP, LEFT, RIGHT } edge;
656   int* num_edges;
657   int distance;
658 };
659
660 // Compute the delta to expand from edges to cover target_area.
661 int ComputeExpansionDelta(int num_x_edges, int num_y_edges,
662                           int width, int height,
663                           int64 target_area) {
664   // Compute coefficients for the quadratic equation:
665   //   a*x^2 + b*x + c = 0
666   int a = num_y_edges * num_x_edges;
667   int b = num_y_edges * width + num_x_edges * height;
668   int64 c = static_cast<int64>(width) * height - target_area;
669
670   // Compute the delta for our edges using the quadratic equation.
671   return a == 0 ? -c / b :
672      (-b + static_cast<int>(
673          std::sqrt(static_cast<int64>(b) * b - 4.0 * a * c))) / (2 * a);
674 }
675
676 }  // namespace
677
678 gfx::Rect PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
679     gfx::Rect starting_rect,
680     int64 target_area,
681     gfx::Rect bounding_rect,
682     RectExpansionCache* cache) {
683   if (starting_rect.IsEmpty())
684     return starting_rect;
685
686   if (cache &&
687       cache->previous_start == starting_rect &&
688       cache->previous_bounds == bounding_rect &&
689       cache->previous_target == target_area)
690     return cache->previous_result;
691
692   if (cache) {
693     cache->previous_start = starting_rect;
694     cache->previous_bounds = bounding_rect;
695     cache->previous_target = target_area;
696   }
697
698   DCHECK(!bounding_rect.IsEmpty());
699   DCHECK_GT(target_area, 0);
700
701   // Expand the starting rect to cover target_area, if it is smaller than it.
702   int delta = ComputeExpansionDelta(
703       2, 2, starting_rect.width(), starting_rect.height(), target_area);
704   gfx::Rect expanded_starting_rect = starting_rect;
705   if (delta > 0)
706     expanded_starting_rect.Inset(-delta, -delta);
707
708   gfx::Rect rect = IntersectRects(expanded_starting_rect, bounding_rect);
709   if (rect.IsEmpty()) {
710     // The starting_rect and bounding_rect are far away.
711     if (cache)
712       cache->previous_result = rect;
713     return rect;
714   }
715   if (delta >= 0 && rect == expanded_starting_rect) {
716     // The starting rect already covers the entire bounding_rect and isn't too
717     // large for the target_area.
718     if (cache)
719       cache->previous_result = rect;
720     return rect;
721   }
722
723   // Continue to expand/shrink rect to let it cover target_area.
724
725   // These values will be updated by the loop and uses as the output.
726   int origin_x = rect.x();
727   int origin_y = rect.y();
728   int width = rect.width();
729   int height = rect.height();
730
731   // In the beginning we will consider 2 edges in each dimension.
732   int num_y_edges = 2;
733   int num_x_edges = 2;
734
735   // Create an event list.
736   EdgeEvent events[] = {
737     { EdgeEvent::BOTTOM, &num_y_edges, rect.y() - bounding_rect.y() },
738     { EdgeEvent::TOP, &num_y_edges, bounding_rect.bottom() - rect.bottom() },
739     { EdgeEvent::LEFT, &num_x_edges, rect.x() - bounding_rect.x() },
740     { EdgeEvent::RIGHT, &num_x_edges, bounding_rect.right() - rect.right() }
741   };
742
743   // Sort the events by distance (closest first).
744   if (events[0].distance > events[1].distance) std::swap(events[0], events[1]);
745   if (events[2].distance > events[3].distance) std::swap(events[2], events[3]);
746   if (events[0].distance > events[2].distance) std::swap(events[0], events[2]);
747   if (events[1].distance > events[3].distance) std::swap(events[1], events[3]);
748   if (events[1].distance > events[2].distance) std::swap(events[1], events[2]);
749
750   for (int event_index = 0; event_index < 4; event_index++) {
751     const EdgeEvent& event = events[event_index];
752
753     int delta = ComputeExpansionDelta(
754         num_x_edges, num_y_edges, width, height, target_area);
755
756     // Clamp delta to our event distance.
757     if (delta > event.distance)
758       delta = event.distance;
759
760     // Adjust the edge count for this kind of edge.
761     --*event.num_edges;
762
763     // Apply the delta to the edges and edge events.
764     for (int i = event_index; i < 4; i++) {
765       switch (events[i].edge) {
766         case EdgeEvent::BOTTOM:
767             origin_y -= delta;
768             height += delta;
769             break;
770         case EdgeEvent::TOP:
771             height += delta;
772             break;
773         case EdgeEvent::LEFT:
774             origin_x -= delta;
775             width += delta;
776             break;
777         case EdgeEvent::RIGHT:
778             width += delta;
779             break;
780       }
781       events[i].distance -= delta;
782     }
783
784     // If our delta is less then our event distance, we're done.
785     if (delta < event.distance)
786       break;
787   }
788
789   gfx::Rect result(origin_x, origin_y, width, height);
790   if (cache)
791     cache->previous_result = result;
792   return result;
793 }
794
795 }  // namespace cc