- add sources.
[platform/framework/web/crosswalk.git] / src / cc / quads / render_pass_draw_quad.h
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
7
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h"
11 #include "cc/output/filter_operations.h"
12 #include "cc/quads/draw_quad.h"
13 #include "cc/quads/render_pass.h"
14 #include "cc/resources/resource_provider.h"
15
16 namespace cc {
17
18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad {
19  public:
20   static scoped_ptr<RenderPassDrawQuad> Create();
21   virtual ~RenderPassDrawQuad();
22
23   void SetNew(const SharedQuadState* shared_quad_state,
24               gfx::Rect rect,
25               RenderPass::Id render_pass_id,
26               bool is_replica,
27               ResourceProvider::ResourceId mask_resource_id,
28               gfx::Rect contents_changed_since_last_frame,
29               gfx::RectF mask_uv_rect,
30               const FilterOperations& filters,
31               const FilterOperations& background_filters);
32
33   void SetAll(const SharedQuadState* shared_quad_state,
34               gfx::Rect rect,
35               gfx::Rect opaque_rect,
36               gfx::Rect visible_rect,
37               bool needs_blending,
38               RenderPass::Id render_pass_id,
39               bool is_replica,
40               ResourceProvider::ResourceId mask_resource_id,
41               gfx::Rect contents_changed_since_last_frame,
42               gfx::RectF mask_uv_rect,
43               const FilterOperations& filters,
44               const FilterOperations& background_filters);
45
46   scoped_ptr<RenderPassDrawQuad> Copy(
47       const SharedQuadState* copied_shared_quad_state,
48       RenderPass::Id copied_render_pass_id) const;
49
50   RenderPass::Id render_pass_id;
51   bool is_replica;
52   ResourceProvider::ResourceId mask_resource_id;
53   gfx::Rect contents_changed_since_last_frame;
54   gfx::RectF mask_uv_rect;
55
56   // Post-processing filters, applied to the pixels in the render pass' texture.
57   FilterOperations filters;
58
59   // Post-processing filters, applied to the pixels showing through the
60   // background of the render pass, from behind it.
61   FilterOperations background_filters;
62
63   virtual void IterateResources(const ResourceIteratorCallback& callback)
64       OVERRIDE;
65
66   static const RenderPassDrawQuad* MaterialCast(const DrawQuad*);
67
68  private:
69   RenderPassDrawQuad();
70   virtual void ExtendValue(base::DictionaryValue* value) const OVERRIDE;
71 };
72
73 }  // namespace cc
74
75 #endif  // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_