Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / cc / layers / ui_resource_layer.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/layers/ui_resource_layer.h"
6
7 #include "cc/layers/ui_resource_layer_impl.h"
8 #include "cc/resources/prioritized_resource.h"
9 #include "cc/resources/resource_update.h"
10 #include "cc/resources/resource_update_queue.h"
11 #include "cc/resources/scoped_ui_resource.h"
12 #include "cc/resources/ui_resource_bitmap.h"
13 #include "cc/trees/layer_tree_host.h"
14
15 namespace cc {
16
17
18 namespace {
19
20 class ScopedUIResourceHolder : public UIResourceLayer::UIResourceHolder {
21  public:
22   static scoped_ptr<ScopedUIResourceHolder> Create(LayerTreeHost* host,
23                                             const SkBitmap& skbitmap) {
24     return make_scoped_ptr(new ScopedUIResourceHolder(host, skbitmap));
25   }
26   UIResourceId id() override { return resource_->id(); }
27
28  private:
29   ScopedUIResourceHolder(LayerTreeHost* host, const SkBitmap& skbitmap) {
30     resource_ = ScopedUIResource::Create(host, UIResourceBitmap(skbitmap));
31   }
32
33   scoped_ptr<ScopedUIResource> resource_;
34 };
35
36 class SharedUIResourceHolder : public UIResourceLayer::UIResourceHolder {
37  public:
38   static scoped_ptr<SharedUIResourceHolder> Create(UIResourceId id) {
39     return make_scoped_ptr(new SharedUIResourceHolder(id));
40   }
41
42   UIResourceId id() override { return id_; }
43
44  private:
45   explicit SharedUIResourceHolder(UIResourceId id) : id_(id) {}
46
47   UIResourceId id_;
48 };
49
50 }  // anonymous namespace
51
52 UIResourceLayer::UIResourceHolder::~UIResourceHolder() {}
53
54 scoped_refptr<UIResourceLayer> UIResourceLayer::Create() {
55   return make_scoped_refptr(new UIResourceLayer());
56 }
57
58 UIResourceLayer::UIResourceLayer()
59     : Layer(),
60       uv_top_left_(0.f, 0.f),
61       uv_bottom_right_(1.f, 1.f) {
62   vertex_opacity_[0] = 1.0f;
63   vertex_opacity_[1] = 1.0f;
64   vertex_opacity_[2] = 1.0f;
65   vertex_opacity_[3] = 1.0f;
66 }
67
68 UIResourceLayer::~UIResourceLayer() {}
69
70 scoped_ptr<LayerImpl> UIResourceLayer::CreateLayerImpl(
71     LayerTreeImpl* tree_impl) {
72   return UIResourceLayerImpl::Create(tree_impl, id());
73 }
74
75 void UIResourceLayer::SetUV(const gfx::PointF& top_left,
76                             const gfx::PointF& bottom_right) {
77   if (uv_top_left_ == top_left && uv_bottom_right_ == bottom_right)
78     return;
79   uv_top_left_ = top_left;
80   uv_bottom_right_ = bottom_right;
81   SetNeedsCommit();
82 }
83
84 void UIResourceLayer::SetVertexOpacity(float bottom_left,
85                                        float top_left,
86                                        float top_right,
87                                        float bottom_right) {
88   // Indexing according to the quad vertex generation:
89   // 1--2
90   // |  |
91   // 0--3
92   if (vertex_opacity_[0] == bottom_left &&
93       vertex_opacity_[1] == top_left &&
94       vertex_opacity_[2] == top_right &&
95       vertex_opacity_[3] == bottom_right)
96     return;
97   vertex_opacity_[0] = bottom_left;
98   vertex_opacity_[1] = top_left;
99   vertex_opacity_[2] = top_right;
100   vertex_opacity_[3] = bottom_right;
101   SetNeedsCommit();
102 }
103
104 void UIResourceLayer::SetLayerTreeHost(LayerTreeHost* host) {
105   if (host == layer_tree_host())
106     return;
107
108   Layer::SetLayerTreeHost(host);
109
110   // Recreate the resource hold against the new LTH.
111   RecreateUIResourceHolder();
112 }
113
114 void UIResourceLayer::RecreateUIResourceHolder() {
115   ui_resource_holder_ = nullptr;
116   if (layer_tree_host() && !bitmap_.empty()) {
117     ui_resource_holder_ =
118         ScopedUIResourceHolder::Create(layer_tree_host(), bitmap_);
119   }
120   UpdateDrawsContent(HasDrawableContent());
121 }
122
123 void UIResourceLayer::SetBitmap(const SkBitmap& skbitmap) {
124   bitmap_ = skbitmap;
125
126   RecreateUIResourceHolder();
127   SetNeedsCommit();
128 }
129
130 void UIResourceLayer::SetUIResourceId(UIResourceId resource_id) {
131   if (ui_resource_holder_ && ui_resource_holder_->id() == resource_id)
132     return;
133
134   if (resource_id)
135     ui_resource_holder_ = SharedUIResourceHolder::Create(resource_id);
136   else
137     ui_resource_holder_ = nullptr;
138
139   UpdateDrawsContent(HasDrawableContent());
140   SetNeedsCommit();
141 }
142
143 bool UIResourceLayer::HasDrawableContent() const {
144   return ui_resource_holder_ && ui_resource_holder_->id() &&
145          Layer::HasDrawableContent();
146 }
147
148 void UIResourceLayer::PushPropertiesTo(LayerImpl* layer) {
149   Layer::PushPropertiesTo(layer);
150   UIResourceLayerImpl* layer_impl = static_cast<UIResourceLayerImpl*>(layer);
151
152   if (!ui_resource_holder_) {
153     layer_impl->SetUIResourceId(0);
154   } else {
155     DCHECK(layer_tree_host());
156
157     gfx::Size image_size =
158         layer_tree_host()->GetUIResourceSize(ui_resource_holder_->id());
159     layer_impl->SetUIResourceId(ui_resource_holder_->id());
160     layer_impl->SetImageBounds(image_size);
161     layer_impl->SetUV(uv_top_left_, uv_bottom_right_);
162     layer_impl->SetVertexOpacity(vertex_opacity_);
163   }
164 }
165
166 }  // namespace cc