Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / cc / layers / tiled_layer.h
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_LAYERS_TILED_LAYER_H_
6 #define CC_LAYERS_TILED_LAYER_H_
7
8 #include "cc/base/cc_export.h"
9 #include "cc/layers/contents_scaling_layer.h"
10 #include "cc/resources/layer_tiling_data.h"
11 #include "cc/resources/resource_format.h"
12
13 namespace cc {
14 class LayerUpdater;
15 class PrioritizedResourceManager;
16 class PrioritizedResource;
17 class UpdatableTile;
18
19 class CC_EXPORT TiledLayer : public ContentsScalingLayer {
20  public:
21   enum TilingOption {
22     ALWAYS_TILE,
23     NEVER_TILE,
24     AUTO_TILE,
25   };
26
27   // Layer implementation.
28   void SetIsMask(bool is_mask) override;
29   void PushPropertiesTo(LayerImpl* layer) override;
30   void ReduceMemoryUsage() override;
31   void SetNeedsDisplayRect(const gfx::Rect& dirty_rect) override;
32   void SetLayerTreeHost(LayerTreeHost* layer_tree_host) override;
33   void SetTexturePriorities(const PriorityCalculator& priority_calc) override;
34   SimpleEnclosedRegion VisibleContentOpaqueRegion() const override;
35   bool Update(ResourceUpdateQueue* queue,
36               const OcclusionTracker<Layer>* occlusion) override;
37   void OnOutputSurfaceCreated() override;
38
39  protected:
40   TiledLayer();
41   ~TiledLayer() override;
42
43   void UpdateTileSizeAndTilingOption();
44   void UpdateBounds();
45
46   // Exposed to subclasses for testing.
47   void SetTileSize(const gfx::Size& size);
48   void SetTextureFormat(ResourceFormat texture_format) {
49     texture_format_ = texture_format;
50   }
51   void SetBorderTexelOption(LayerTilingData::BorderTexelOption option);
52   size_t NumPaintedTiles() { return tiler_->tiles().size(); }
53
54   virtual LayerUpdater* Updater() const = 0;
55   virtual void CreateUpdaterIfNeeded() = 0;
56
57   // Set invalidations to be potentially repainted during Update().
58   void InvalidateContentRect(const gfx::Rect& content_rect);
59
60   // Reset state on tiles that will be used for updating the layer.
61   void ResetUpdateState();
62
63   // After preparing an update, returns true if more painting is needed.
64   bool NeedsIdlePaint();
65   gfx::Rect IdlePaintRect();
66
67   bool SkipsDraw() const { return skips_draw_; }
68
69   bool HasDrawableContent() const override;
70
71   // Virtual for testing
72   virtual PrioritizedResourceManager* ResourceManager();
73   const LayerTilingData* TilerForTesting() const { return tiler_.get(); }
74   const PrioritizedResource* ResourceAtForTesting(int i, int j) const;
75
76  private:
77   scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
78
79   void CreateTilerIfNeeded();
80   void set_tiling_option(TilingOption tiling_option) {
81     tiling_option_ = tiling_option;
82   }
83
84   bool TileOnlyNeedsPartialUpdate(UpdatableTile* tile);
85   bool TileNeedsBufferedUpdate(UpdatableTile* tile);
86
87   void MarkOcclusionsAndRequestTextures(
88       int left,
89       int top,
90       int right,
91       int bottom,
92       const OcclusionTracker<Layer>* occlusion);
93
94   bool UpdateTiles(int left,
95                    int top,
96                    int right,
97                    int bottom,
98                    ResourceUpdateQueue* queue,
99                    const OcclusionTracker<Layer>* occlusion,
100                    bool* did_paint);
101   bool HaveTexturesForTiles(int left,
102                             int top,
103                             int right,
104                             int bottom,
105                             bool ignore_occlusions);
106   void MarkTilesForUpdate(gfx::Rect* update_rect,
107                           gfx::Rect* paint_rect,
108                           int left,
109                           int top,
110                           int right,
111                           int bottom,
112                           bool ignore_occlusions);
113   void UpdateTileTextures(const gfx::Rect& update_rect,
114                           const gfx::Rect& paint_rect,
115                           int left,
116                           int top,
117                           int right,
118                           int bottom,
119                           ResourceUpdateQueue* queue,
120                           const OcclusionTracker<Layer>* occlusion);
121   void UpdateScrollPrediction();
122
123   UpdatableTile* TileAt(int i, int j) const;
124   UpdatableTile* CreateTile(int i, int j);
125
126   bool IsSmallAnimatedLayer() const;
127
128   ResourceFormat texture_format_;
129   bool skips_draw_;
130   bool failed_update_;
131
132   // Used for predictive painting.
133   gfx::Vector2d predicted_scroll_;
134   gfx::Rect predicted_visible_rect_;
135   gfx::Rect previous_visible_rect_;
136   gfx::Size previous_content_bounds_;
137
138   TilingOption tiling_option_;
139   scoped_ptr<LayerTilingData> tiler_;
140
141   DISALLOW_COPY_AND_ASSIGN(TiledLayer);
142 };
143
144 }  // namespace cc
145
146 #endif  // CC_LAYERS_TILED_LAYER_H_