Upstream version 9.38.198.0
[platform/framework/web/crosswalk.git] / src / cc / layers / tiled_layer.h
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_LAYERS_TILED_LAYER_H_
6 #define CC_LAYERS_TILED_LAYER_H_
7
8 #include "cc/base/cc_export.h"
9 #include "cc/layers/contents_scaling_layer.h"
10 #include "cc/resources/layer_tiling_data.h"
11 #include "cc/resources/resource_format.h"
12
13 namespace cc {
14 class LayerUpdater;
15 class PrioritizedResourceManager;
16 class PrioritizedResource;
17 class UpdatableTile;
18
19 class CC_EXPORT TiledLayer : public ContentsScalingLayer {
20  public:
21   enum TilingOption {
22     ALWAYS_TILE,
23     NEVER_TILE,
24     AUTO_TILE,
25   };
26
27   // Layer implementation.
28   virtual void SetIsMask(bool is_mask) OVERRIDE;
29   virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
30   virtual void ReduceMemoryUsage() OVERRIDE;
31   virtual void SetNeedsDisplayRect(const gfx::RectF& dirty_rect) OVERRIDE;
32   virtual void SetLayerTreeHost(LayerTreeHost* layer_tree_host) OVERRIDE;
33   virtual void SetTexturePriorities(const PriorityCalculator& priority_calc)
34       OVERRIDE;
35   virtual Region VisibleContentOpaqueRegion() const OVERRIDE;
36   virtual bool Update(ResourceUpdateQueue* queue,
37                       const OcclusionTracker<Layer>* occlusion) OVERRIDE;
38   virtual void OnOutputSurfaceCreated() OVERRIDE;
39
40  protected:
41   TiledLayer();
42   virtual ~TiledLayer();
43
44   void UpdateTileSizeAndTilingOption();
45   void UpdateBounds();
46
47   // Exposed to subclasses for testing.
48   void SetTileSize(const gfx::Size& size);
49   void SetTextureFormat(ResourceFormat texture_format) {
50     texture_format_ = texture_format;
51   }
52   void SetBorderTexelOption(LayerTilingData::BorderTexelOption option);
53   size_t NumPaintedTiles() { return tiler_->tiles().size(); }
54
55   virtual LayerUpdater* Updater() const = 0;
56   virtual void CreateUpdaterIfNeeded() = 0;
57
58   // Set invalidations to be potentially repainted during Update().
59   void InvalidateContentRect(const gfx::Rect& content_rect);
60
61   // Reset state on tiles that will be used for updating the layer.
62   void ResetUpdateState();
63
64   // After preparing an update, returns true if more painting is needed.
65   bool NeedsIdlePaint();
66   gfx::Rect IdlePaintRect();
67
68   bool SkipsDraw() const { return skips_draw_; }
69
70   virtual bool HasDrawableContent() const OVERRIDE;
71
72   // Virtual for testing
73   virtual PrioritizedResourceManager* ResourceManager();
74   const LayerTilingData* TilerForTesting() const { return tiler_.get(); }
75   const PrioritizedResource* ResourceAtForTesting(int i, int j) const;
76
77  private:
78   virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
79       OVERRIDE;
80
81   void CreateTilerIfNeeded();
82   void set_tiling_option(TilingOption tiling_option) {
83     tiling_option_ = tiling_option;
84   }
85
86   bool TileOnlyNeedsPartialUpdate(UpdatableTile* tile);
87   bool TileNeedsBufferedUpdate(UpdatableTile* tile);
88
89   void MarkOcclusionsAndRequestTextures(
90       int left,
91       int top,
92       int right,
93       int bottom,
94       const OcclusionTracker<Layer>* occlusion);
95
96   bool UpdateTiles(int left,
97                    int top,
98                    int right,
99                    int bottom,
100                    ResourceUpdateQueue* queue,
101                    const OcclusionTracker<Layer>* occlusion,
102                    bool* did_paint);
103   bool HaveTexturesForTiles(int left,
104                             int top,
105                             int right,
106                             int bottom,
107                             bool ignore_occlusions);
108   void MarkTilesForUpdate(gfx::Rect* update_rect,
109                           gfx::Rect* paint_rect,
110                           int left,
111                           int top,
112                           int right,
113                           int bottom,
114                           bool ignore_occlusions);
115   void UpdateTileTextures(const gfx::Rect& update_rect,
116                           const gfx::Rect& paint_rect,
117                           int left,
118                           int top,
119                           int right,
120                           int bottom,
121                           ResourceUpdateQueue* queue,
122                           const OcclusionTracker<Layer>* occlusion);
123   void UpdateScrollPrediction();
124
125   UpdatableTile* TileAt(int i, int j) const;
126   UpdatableTile* CreateTile(int i, int j);
127
128   bool IsSmallAnimatedLayer() const;
129
130   ResourceFormat texture_format_;
131   bool skips_draw_;
132   bool failed_update_;
133
134   // Used for predictive painting.
135   gfx::Vector2d predicted_scroll_;
136   gfx::Rect predicted_visible_rect_;
137   gfx::Rect previous_visible_rect_;
138   gfx::Size previous_content_bounds_;
139
140   TilingOption tiling_option_;
141   scoped_ptr<LayerTilingData> tiler_;
142
143   DISALLOW_COPY_AND_ASSIGN(TiledLayer);
144 };
145
146 }  // namespace cc
147
148 #endif  // CC_LAYERS_TILED_LAYER_H_