Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / cc / layers / scrollbar_layer_impl_base.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/layers/scrollbar_layer_impl_base.h"
6
7 #include <algorithm>
8 #include "cc/trees/layer_tree_impl.h"
9 #include "ui/gfx/geometry/rect_conversions.h"
10
11 namespace cc {
12
13 ScrollbarLayerImplBase::ScrollbarLayerImplBase(
14     LayerTreeImpl* tree_impl,
15     int id,
16     ScrollbarOrientation orientation,
17     bool is_left_side_vertical_scrollbar,
18     bool is_overlay)
19     : LayerImpl(tree_impl, id),
20       scroll_layer_(nullptr),
21       clip_layer_(nullptr),
22       is_overlay_scrollbar_(is_overlay),
23       thumb_thickness_scale_factor_(1.f),
24       current_pos_(0.f),
25       maximum_(0),
26       orientation_(orientation),
27       is_left_side_vertical_scrollbar_(is_left_side_vertical_scrollbar),
28       vertical_adjust_(0.f),
29       visible_to_total_length_ratio_(1.f) {
30 }
31
32 ScrollbarLayerImplBase::~ScrollbarLayerImplBase() {}
33
34 void ScrollbarLayerImplBase::PushPropertiesTo(LayerImpl* layer) {
35   float active_opacity = layer->opacity();
36   LayerImpl::PushPropertiesTo(layer);
37   layer->SetOpacity(active_opacity);
38   DCHECK(layer->ToScrollbarLayer());
39   layer->ToScrollbarLayer()->set_is_overlay_scrollbar(is_overlay_scrollbar_);
40   PushScrollClipPropertiesTo(layer);
41 }
42
43 void ScrollbarLayerImplBase::PushScrollClipPropertiesTo(LayerImpl* layer) {
44   DCHECK(layer->ToScrollbarLayer());
45   layer->ToScrollbarLayer()->SetScrollLayerAndClipLayerByIds(ScrollLayerId(),
46                                                              ClipLayerId());
47 }
48
49 ScrollbarLayerImplBase* ScrollbarLayerImplBase::ToScrollbarLayer() {
50   return this;
51 }
52
53 namespace {
54
55 typedef void (LayerImpl::*ScrollbarRegistrationOperation)(
56     ScrollbarLayerImplBase*);
57
58 void RegisterScrollbarWithLayers(ScrollbarLayerImplBase* scrollbar,
59                                  LayerImpl* container_layer,
60                                  LayerImpl* scroll_layer,
61                                  ScrollbarRegistrationOperation operation) {
62   if (!container_layer || !scroll_layer)
63     return;
64
65   DCHECK(scrollbar);
66
67   // Scrollbars must be notifed of changes to their scroll and container layers
68   // and all scrollable layers in between.
69   for (LayerImpl* current_layer = scroll_layer;
70        current_layer && current_layer != container_layer->parent();
71        current_layer = current_layer->parent()) {
72     // TODO(wjmaclean) We shouldn't need to exempt the scroll_layer from the
73     // scrollable() test below. https://crbug.com/367858.
74     if (current_layer->scrollable() || current_layer == container_layer ||
75         current_layer == scroll_layer)
76       (current_layer->*operation)(scrollbar);
77   }
78 }
79 }  // namespace
80
81 void ScrollbarLayerImplBase::SetScrollLayerAndClipLayerByIds(
82     int scroll_layer_id,
83     int clip_layer_id) {
84   LayerImpl* scroll_layer = layer_tree_impl()->LayerById(scroll_layer_id);
85   LayerImpl* clip_layer = layer_tree_impl()->LayerById(clip_layer_id);
86   if (scroll_layer_ == scroll_layer && clip_layer_ == clip_layer)
87     return;
88
89   RegisterScrollbarWithLayers(
90       this, clip_layer_, scroll_layer_, &LayerImpl::RemoveScrollbar);
91   scroll_layer_ = scroll_layer;
92   clip_layer_ = clip_layer;
93   RegisterScrollbarWithLayers(
94       this, clip_layer_, scroll_layer_, &LayerImpl::AddScrollbar);
95
96   ScrollbarParametersDidChange(false);
97 }
98
99 gfx::Rect ScrollbarLayerImplBase::ScrollbarLayerRectToContentRect(
100     const gfx::RectF& layer_rect) const {
101   // Don't intersect with the bounds as in LayerRectToContentRect() because
102   // layer_rect here might be in coordinates of the containing layer.
103   gfx::RectF content_rect = gfx::ScaleRect(layer_rect,
104       contents_scale_x(),
105       contents_scale_y());
106   return gfx::ToEnclosingRect(content_rect);
107 }
108
109 bool ScrollbarLayerImplBase::SetCurrentPos(float current_pos) {
110   if (current_pos_ == current_pos)
111     return false;
112   current_pos_ = current_pos;
113   NoteLayerPropertyChanged();
114   return true;
115 }
116
117 bool ScrollbarLayerImplBase::SetMaximum(int maximum) {
118   if (maximum_ == maximum)
119     return false;
120   maximum_ = maximum;
121   NoteLayerPropertyChanged();
122   return true;
123 }
124
125 bool ScrollbarLayerImplBase::CanScrollOrientation() const {
126   if (!scroll_layer_)
127     return false;
128   return scroll_layer_->user_scrollable(orientation()) && (0 < maximum());
129 }
130
131 bool ScrollbarLayerImplBase::SetVerticalAdjust(float vertical_adjust) {
132   if (vertical_adjust_ == vertical_adjust)
133     return false;
134   vertical_adjust_ = vertical_adjust;
135   NoteLayerPropertyChanged();
136   return true;
137 }
138
139 bool ScrollbarLayerImplBase::SetVisibleToTotalLengthRatio(float ratio) {
140   if (!IsThumbResizable())
141     return false;
142
143   if (visible_to_total_length_ratio_ == ratio)
144     return false;
145   visible_to_total_length_ratio_ = ratio;
146   NoteLayerPropertyChanged();
147   return true;
148 }
149
150 bool ScrollbarLayerImplBase::SetThumbThicknessScaleFactor(float factor) {
151   if (thumb_thickness_scale_factor_ == factor)
152     return false;
153   thumb_thickness_scale_factor_ = factor;
154   NoteLayerPropertyChanged();
155   return true;
156 }
157
158 gfx::Rect ScrollbarLayerImplBase::ComputeThumbQuadRect() const {
159   // Thumb extent is the length of the thumb in the scrolling direction, thumb
160   // thickness is in the perpendicular direction. Here's an example of a
161   // horizontal scrollbar - inputs are above the scrollbar, computed values
162   // below:
163   //
164   //    |<------------------- track_length_ ------------------->|
165   //
166   // |--| <-- start_offset
167   //
168   // +--+----------------------------+------------------+-------+--+
169   // |<||                            |##################|       ||>|
170   // +--+----------------------------+------------------+-------+--+
171   //
172   //                                 |<- thumb_length ->|
173   //
174   // |<------- thumb_offset -------->|
175   //
176   // For painted, scrollbars, the length is fixed. For solid color scrollbars we
177   // have to compute it. The ratio of the thumb's length to the track's length
178   // is the same as that of the visible viewport to the total viewport, unless
179   // that would make the thumb's length less than its thickness.
180   //
181   // vertical_adjust_ is used when the layer geometry from the main thread is
182   // not in sync with what the user sees. For instance on Android scrolling the
183   // top bar controls out of view reveals more of the page content. We want the
184   // root layer scrollbars to reflect what the user sees even if we haven't
185   // received new layer geometry from the main thread.  If the user has scrolled
186   // down by 50px and the initial viewport size was 950px the geometry would
187   // look something like this:
188   //
189   // vertical_adjust_ = 50, scroll position 0, visible ratios 99%
190   // Layer geometry:             Desired thumb positions:
191   // +--------------------+-+   +----------------------+   <-- 0px
192   // |                    |v|   |                     #|
193   // |                    |e|   |                     #|
194   // |                    |r|   |                     #|
195   // |                    |t|   |                     #|
196   // |                    |i|   |                     #|
197   // |                    |c|   |                     #|
198   // |                    |a|   |                     #|
199   // |                    |l|   |                     #|
200   // |                    | |   |                     #|
201   // |                    |l|   |                     #|
202   // |                    |a|   |                     #|
203   // |                    |y|   |                     #|
204   // |                    |e|   |                     #|
205   // |                    |r|   |                     #|
206   // +--------------------+-+   |                     #|
207   // | horizontal  layer  | |   |                     #|
208   // +--------------------+-+   |                     #|  <-- 950px
209   // |                      |   |                     #|
210   // |                      |   |##################### |
211   // +----------------------+   +----------------------+  <-- 1000px
212   //
213   // The layer geometry is set up for a 950px tall viewport, but the user can
214   // actually see down to 1000px. Thus we have to move the quad for the
215   // horizontal scrollbar down by the vertical_adjust_ factor and lay the
216   // vertical thumb out on a track lengthed by the vertical_adjust_ factor. This
217   // means the quads may extend outside the layer's bounds.
218
219   // With the length known, we can compute the thumb's position.
220   float track_length = TrackLength();
221   int thumb_length = ThumbLength();
222   int thumb_thickness = ThumbThickness();
223
224   // With the length known, we can compute the thumb's position.
225   float clamped_current_pos =
226       std::min(std::max(current_pos_, 0.f), static_cast<float>(maximum_));
227
228   int thumb_offset = TrackStart();
229   if (maximum_ > 0) {
230     float ratio = clamped_current_pos / maximum_;
231     float max_offset = track_length - thumb_length;
232     thumb_offset += static_cast<int>(ratio * max_offset);
233   }
234
235   float thumb_thickness_adjustment =
236       thumb_thickness * (1.f - thumb_thickness_scale_factor_);
237
238   gfx::RectF thumb_rect;
239   if (orientation_ == HORIZONTAL) {
240     thumb_rect = gfx::RectF(thumb_offset,
241                             vertical_adjust_ + thumb_thickness_adjustment,
242                             thumb_length,
243                             thumb_thickness - thumb_thickness_adjustment);
244   } else {
245     thumb_rect = gfx::RectF(
246         is_left_side_vertical_scrollbar_
247             ? bounds().width() - thumb_thickness
248             : thumb_thickness_adjustment,
249         thumb_offset,
250         thumb_thickness - thumb_thickness_adjustment,
251         thumb_length);
252   }
253
254   return ScrollbarLayerRectToContentRect(thumb_rect);
255 }
256
257 void ScrollbarLayerImplBase::ScrollbarParametersDidChange(bool on_resize) {
258   if (!clip_layer_ || !scroll_layer_)
259     return;
260
261   scroll_layer_->SetScrollbarPosition(this, clip_layer_, on_resize);
262 }
263
264 }  // namespace cc