Upstream version 5.34.104.0
[platform/framework/web/crosswalk.git] / src / cc / layers / delegated_renderer_layer_impl.h
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_
6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_
7
8 #include "base/containers/hash_tables.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h"
11 #include "cc/base/scoped_ptr_vector.h"
12 #include "cc/layers/layer_impl.h"
13
14 namespace cc {
15 class DelegatedFrameData;
16 class RenderPassSink;
17
18 class CC_EXPORT DelegatedRendererLayerImpl : public LayerImpl {
19  public:
20   static scoped_ptr<DelegatedRendererLayerImpl> Create(
21       LayerTreeImpl* tree_impl, int id) {
22     return make_scoped_ptr(new DelegatedRendererLayerImpl(tree_impl, id));
23   }
24   virtual ~DelegatedRendererLayerImpl();
25
26   // LayerImpl overrides.
27   virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
28       OVERRIDE;
29   virtual bool HasDelegatedContent() const OVERRIDE;
30   virtual bool HasContributingDelegatedRenderPasses() const OVERRIDE;
31   virtual RenderPass::Id FirstContributingRenderPassId() const OVERRIDE;
32   virtual RenderPass::Id NextContributingRenderPassId(
33       RenderPass::Id previous) const OVERRIDE;
34   virtual void ReleaseResources() OVERRIDE;
35   virtual bool WillDraw(DrawMode draw_mode,
36                         ResourceProvider* resource_provider) OVERRIDE;
37   virtual void AppendQuads(QuadSink* quad_sink,
38                            AppendQuadsData* append_quads_data) OVERRIDE;
39   virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
40
41   void AppendContributingRenderPasses(RenderPassSink* render_pass_sink);
42
43   // Creates an ID with the resource provider for the child renderer
44   // that will be sending quads to the layer. Registers the callback to
45   // inform when resources are no longer in use.
46   void CreateChildIdIfNeeded(const ReturnCallback& return_callback);
47
48   void SetFrameData(const DelegatedFrameData* frame_data,
49                     const gfx::RectF& damage_in_frame);
50
51   void SetDisplaySize(const gfx::Size& size);
52
53  protected:
54   DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id);
55
56   int ChildIdForTesting() const { return child_id_; }
57   const ScopedPtrVector<RenderPass>& RenderPassesInDrawOrderForTesting() const {
58     return render_passes_in_draw_order_;
59   }
60   const ResourceProvider::ResourceIdArray& ResourcesForTesting() const {
61     return resources_;
62   }
63
64  private:
65   void ClearChildId();
66
67   void AppendRainbowDebugBorder(QuadSink* quad_sink,
68                                 AppendQuadsData* append_quads_data);
69
70   void SetRenderPasses(
71       ScopedPtrVector<RenderPass>* render_passes_in_draw_order);
72   void ClearRenderPasses();
73
74   // Returns |true| if the delegated_render_pass_id is part of the current
75   // frame and can be converted.
76   bool ConvertDelegatedRenderPassId(
77       RenderPass::Id delegated_render_pass_id,
78       RenderPass::Id* output_render_pass_id) const;
79
80   gfx::Transform DelegatedFrameToLayerSpaceTransform(
81       const gfx::Size& frame_size) const;
82
83   void AppendRenderPassQuads(
84       QuadSink* quad_sink,
85       AppendQuadsData* append_quads_data,
86       const RenderPass* delegated_render_pass,
87       const gfx::Size& frame_size) const;
88
89   // LayerImpl overrides.
90   virtual const char* LayerTypeAsString() const OVERRIDE;
91
92   bool have_render_passes_to_push_;
93   ScopedPtrVector<RenderPass> render_passes_in_draw_order_;
94   base::hash_map<RenderPass::Id, int> render_passes_index_by_id_;
95   ResourceProvider::ResourceIdArray resources_;
96
97   gfx::Size display_size_;
98   int child_id_;
99   bool own_child_id_;
100
101   DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl);
102 };
103
104 }  // namespace cc
105
106 #endif  // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_