9f7aaf8b5b3c2844ae4f50df39b55d437865505d
[platform/framework/web/crosswalk.git] / src / cc / layers / delegated_renderer_layer_impl.h
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_
6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_
7
8 #include "base/containers/hash_tables.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h"
11 #include "cc/base/scoped_ptr_vector.h"
12 #include "cc/layers/layer_impl.h"
13
14 namespace cc {
15 class DelegatedFrameData;
16 class RenderPassSink;
17
18 class CC_EXPORT DelegatedRendererLayerImpl : public LayerImpl {
19  public:
20   static scoped_ptr<DelegatedRendererLayerImpl> Create(
21       LayerTreeImpl* tree_impl, int id) {
22     return make_scoped_ptr(new DelegatedRendererLayerImpl(tree_impl, id));
23   }
24   virtual ~DelegatedRendererLayerImpl();
25
26   // LayerImpl overrides.
27   virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
28       OVERRIDE;
29   virtual bool HasDelegatedContent() const OVERRIDE;
30   virtual bool HasContributingDelegatedRenderPasses() const OVERRIDE;
31   virtual RenderPass::Id FirstContributingRenderPassId() const OVERRIDE;
32   virtual RenderPass::Id NextContributingRenderPassId(
33       RenderPass::Id previous) const OVERRIDE;
34   virtual void ReleaseResources() OVERRIDE;
35   virtual bool WillDraw(DrawMode draw_mode,
36                         ResourceProvider* resource_provider) OVERRIDE;
37   virtual void AppendQuads(QuadSink* quad_sink,
38                            AppendQuadsData* append_quads_data) OVERRIDE;
39   virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
40
41   void AppendContributingRenderPasses(RenderPassSink* render_pass_sink);
42
43   // Creates an ID with the resource provider for the child renderer
44   // that will be sending quads to the layer. Registers the callback to
45   // inform when resources are no longer in use.
46   void CreateChildIdIfNeeded(const ReturnCallback& return_callback);
47
48   void SetFrameData(const DelegatedFrameData* frame_data,
49                     const gfx::RectF& damage_in_frame);
50
51  protected:
52   DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id);
53
54   int ChildIdForTesting() const { return child_id_; }
55   const ScopedPtrVector<RenderPass>& RenderPassesInDrawOrderForTesting() const {
56     return render_passes_in_draw_order_;
57   }
58   const ResourceProvider::ResourceIdArray& ResourcesForTesting() const {
59     return resources_;
60   }
61
62  private:
63   void ClearChildId();
64
65   void AppendRainbowDebugBorder(QuadSink* quad_sink,
66                                 AppendQuadsData* append_quads_data);
67
68   void SetRenderPasses(
69       ScopedPtrVector<RenderPass>* render_passes_in_draw_order);
70   void ClearRenderPasses();
71
72   // Returns |true| if the delegated_render_pass_id is part of the current
73   // frame and can be converted.
74   bool ConvertDelegatedRenderPassId(
75       RenderPass::Id delegated_render_pass_id,
76       RenderPass::Id* output_render_pass_id) const;
77
78   void AppendRenderPassQuads(
79       QuadSink* quad_sink,
80       AppendQuadsData* append_quads_data,
81       const RenderPass* delegated_render_pass,
82       const gfx::Size& frame_size) const;
83
84   // LayerImpl overrides.
85   virtual const char* LayerTypeAsString() const OVERRIDE;
86
87   bool have_render_passes_to_push_;
88   float inverse_device_scale_factor_;
89   ScopedPtrVector<RenderPass> render_passes_in_draw_order_;
90   base::hash_map<RenderPass::Id, int> render_passes_index_by_id_;
91   ResourceProvider::ResourceIdArray resources_;
92
93   int child_id_;
94   bool own_child_id_;
95
96   DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl);
97 };
98
99 }  // namespace cc
100
101 #endif  // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_