Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / cc / layers / delegated_renderer_layer_impl.h
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_
6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_
7
8 #include "base/containers/hash_tables.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h"
11 #include "cc/base/scoped_ptr_vector.h"
12 #include "cc/layers/layer_impl.h"
13
14 namespace cc {
15 class DelegatedFrameData;
16 class RenderPassSink;
17
18 class CC_EXPORT DelegatedRendererLayerImpl : public LayerImpl {
19  public:
20   static scoped_ptr<DelegatedRendererLayerImpl> Create(
21       LayerTreeImpl* tree_impl, int id) {
22     return make_scoped_ptr(new DelegatedRendererLayerImpl(tree_impl, id));
23   }
24   virtual ~DelegatedRendererLayerImpl();
25
26   // LayerImpl overrides.
27   virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
28       OVERRIDE;
29   virtual bool HasDelegatedContent() const OVERRIDE;
30   virtual bool HasContributingDelegatedRenderPasses() const OVERRIDE;
31   virtual RenderPassId FirstContributingRenderPassId() const OVERRIDE;
32   virtual RenderPassId NextContributingRenderPassId(
33       RenderPassId previous) const OVERRIDE;
34   virtual void ReleaseResources() OVERRIDE;
35   virtual bool WillDraw(DrawMode draw_mode,
36                         ResourceProvider* resource_provider) OVERRIDE;
37   virtual void AppendQuads(RenderPass* render_pass,
38                            const OcclusionTracker<LayerImpl>& occlusion_tracker,
39                            AppendQuadsData* append_quads_data) OVERRIDE;
40   virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
41
42   void AppendContributingRenderPasses(RenderPassSink* render_pass_sink);
43
44   // Creates an ID with the resource provider for the child renderer
45   // that will be sending quads to the layer. Registers the callback to
46   // inform when resources are no longer in use.
47   void CreateChildIdIfNeeded(const ReturnCallback& return_callback);
48
49   void SetFrameData(const DelegatedFrameData* frame_data,
50                     const gfx::RectF& damage_in_frame);
51
52   float inverse_device_scale_factor() const {
53     return inverse_device_scale_factor_;
54   }
55
56  protected:
57   DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id);
58
59   int ChildIdForTesting() const { return child_id_; }
60   const RenderPassList& RenderPassesInDrawOrderForTesting() const {
61     return render_passes_in_draw_order_;
62   }
63   const ResourceProvider::ResourceIdArray& ResourcesForTesting() const {
64     return resources_;
65   }
66
67  private:
68   void ClearChildId();
69
70   void AppendRainbowDebugBorder(RenderPass* render_pass,
71                                 AppendQuadsData* append_quads_data);
72
73   void SetRenderPasses(RenderPassList* render_passes_in_draw_order);
74   void ClearRenderPasses();
75
76   // Returns |true| if the delegated_render_pass_id is part of the current
77   // frame and can be converted.
78   bool ConvertDelegatedRenderPassId(RenderPassId delegated_render_pass_id,
79                                     RenderPassId* output_render_pass_id) const;
80
81   void AppendRenderPassQuads(
82       RenderPass* render_pass,
83       const OcclusionTracker<LayerImpl>& occlusion_tracker,
84       AppendQuadsData* append_quads_data,
85       const RenderPass* delegated_render_pass,
86       const gfx::Size& frame_size) const;
87
88   // LayerImpl overrides.
89   virtual const char* LayerTypeAsString() const OVERRIDE;
90
91   bool have_render_passes_to_push_;
92   float inverse_device_scale_factor_;
93   RenderPassList render_passes_in_draw_order_;
94   base::hash_map<RenderPassId, int> render_passes_index_by_id_;
95   ResourceProvider::ResourceIdArray resources_;
96
97   int child_id_;
98   bool own_child_id_;
99
100   DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl);
101 };
102
103 }  // namespace cc
104
105 #endif  // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_