1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/debug/debug_rect_history.h"
7 #include "cc/base/math_util.h"
8 #include "cc/layers/layer_impl.h"
9 #include "cc/layers/render_surface_impl.h"
10 #include "cc/trees/damage_tracker.h"
11 #include "cc/trees/layer_tree_host.h"
12 #include "cc/trees/layer_tree_host_common.h"
17 scoped_ptr<DebugRectHistory> DebugRectHistory::Create() {
18 return make_scoped_ptr(new DebugRectHistory());
21 DebugRectHistory::DebugRectHistory() {}
23 DebugRectHistory::~DebugRectHistory() {}
25 void DebugRectHistory::SaveDebugRectsForCurrentFrame(
26 LayerImpl* root_layer,
27 const LayerImplList& render_surface_layer_list,
28 const std::vector<gfx::Rect>& occluding_screen_space_rects,
29 const std::vector<gfx::Rect>& non_occluding_screen_space_rects,
30 const LayerTreeDebugState& debug_state) {
31 // For now, clear all rects from previous frames. In the future we may want to
32 // store all debug rects for a history of many frames.
35 if (debug_state.show_touch_event_handler_rects)
36 SaveTouchEventHandlerRects(root_layer);
38 if (debug_state.show_wheel_event_handler_rects)
39 SaveWheelEventHandlerRects(root_layer);
41 if (debug_state.show_non_fast_scrollable_rects)
42 SaveNonFastScrollableRects(root_layer);
44 if (debug_state.show_paint_rects)
45 SavePaintRects(root_layer);
47 if (debug_state.show_property_changed_rects)
48 SavePropertyChangedRects(render_surface_layer_list);
50 if (debug_state.show_surface_damage_rects)
51 SaveSurfaceDamageRects(render_surface_layer_list);
53 if (debug_state.show_screen_space_rects)
54 SaveScreenSpaceRects(render_surface_layer_list);
56 if (debug_state.show_occluding_rects)
57 SaveOccludingRects(occluding_screen_space_rects);
59 if (debug_state.show_non_occluding_rects)
60 SaveNonOccludingRects(non_occluding_screen_space_rects);
63 void DebugRectHistory::SavePaintRects(LayerImpl* layer) {
64 // We would like to visualize where any layer's paint rect (update rect) has
65 // changed, regardless of whether this layer is skipped for actual drawing or
66 // not. Therefore we traverse recursively over all layers, not just the render
69 if (!layer->update_rect().IsEmpty() && layer->DrawsContent()) {
70 float width_scale = layer->content_bounds().width() /
71 static_cast<float>(layer->bounds().width());
72 float height_scale = layer->content_bounds().height() /
73 static_cast<float>(layer->bounds().height());
74 gfx::RectF update_content_rect =
75 gfx::ScaleRect(layer->update_rect(), width_scale, height_scale);
76 debug_rects_.push_back(
77 DebugRect(PAINT_RECT_TYPE,
78 MathUtil::MapClippedRect(layer->screen_space_transform(),
79 update_content_rect)));
82 for (unsigned i = 0; i < layer->children().size(); ++i)
83 SavePaintRects(layer->children()[i]);
86 void DebugRectHistory::SavePropertyChangedRects(
87 const LayerImplList& render_surface_layer_list) {
88 for (int surface_index = render_surface_layer_list.size() - 1;
91 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
92 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
93 DCHECK(render_surface);
95 const LayerImplList& layer_list = render_surface->layer_list();
96 for (unsigned layer_index = 0;
97 layer_index < layer_list.size();
99 LayerImpl* layer = layer_list[layer_index];
101 if (LayerTreeHostCommon::RenderSurfaceContributesToTarget<LayerImpl>(
102 layer, render_surface_layer->id()))
105 if (layer->LayerIsAlwaysDamaged())
108 if (layer->LayerPropertyChanged()) {
109 debug_rects_.push_back(
110 DebugRect(PROPERTY_CHANGED_RECT_TYPE,
111 MathUtil::MapClippedRect(
112 layer->screen_space_transform(),
113 gfx::RectF(gfx::PointF(), layer->content_bounds()))));
119 void DebugRectHistory::SaveSurfaceDamageRects(
120 const LayerImplList& render_surface_layer_list) {
121 for (int surface_index = render_surface_layer_list.size() - 1;
124 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
125 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
126 DCHECK(render_surface);
128 debug_rects_.push_back(DebugRect(
129 SURFACE_DAMAGE_RECT_TYPE,
130 MathUtil::MapClippedRect(
131 render_surface->screen_space_transform(),
132 render_surface->damage_tracker()->current_damage_rect())));
136 void DebugRectHistory::SaveScreenSpaceRects(
137 const LayerImplList& render_surface_layer_list) {
138 for (int surface_index = render_surface_layer_list.size() - 1;
141 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
142 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
143 DCHECK(render_surface);
145 debug_rects_.push_back(DebugRect(
146 SCREEN_SPACE_RECT_TYPE,
147 MathUtil::MapClippedRect(render_surface->screen_space_transform(),
148 render_surface->content_rect())));
150 if (render_surface_layer->replica_layer()) {
151 debug_rects_.push_back(
152 DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE,
153 MathUtil::MapClippedRect(
154 render_surface->replica_screen_space_transform(),
155 render_surface->content_rect())));
160 void DebugRectHistory::SaveOccludingRects(
161 const std::vector<gfx::Rect>& occluding_rects) {
162 for (size_t i = 0; i < occluding_rects.size(); ++i)
163 debug_rects_.push_back(DebugRect(OCCLUDING_RECT_TYPE, occluding_rects[i]));
166 void DebugRectHistory::SaveNonOccludingRects(
167 const std::vector<gfx::Rect>& non_occluding_rects) {
168 for (size_t i = 0; i < non_occluding_rects.size(); ++i) {
169 debug_rects_.push_back(
170 DebugRect(NONOCCLUDING_RECT_TYPE, non_occluding_rects[i]));
174 void DebugRectHistory::SaveTouchEventHandlerRects(LayerImpl* layer) {
175 LayerTreeHostCommon::CallFunctionForSubtree<LayerImpl>(
177 base::Bind(&DebugRectHistory::SaveTouchEventHandlerRectsCallback,
178 base::Unretained(this)));
181 void DebugRectHistory::SaveTouchEventHandlerRectsCallback(LayerImpl* layer) {
182 for (Region::Iterator iter(layer->touch_event_handler_region());
185 gfx::RectF touch_rect = gfx::ScaleRect(iter.rect(),
186 layer->contents_scale_x(),
187 layer->contents_scale_y());
188 debug_rects_.push_back(DebugRect(TOUCH_EVENT_HANDLER_RECT_TYPE,
189 MathUtil::MapClippedRect(
190 layer->screen_space_transform(),
195 void DebugRectHistory::SaveWheelEventHandlerRects(LayerImpl* layer) {
196 LayerTreeHostCommon::CallFunctionForSubtree<LayerImpl>(
198 base::Bind(&DebugRectHistory::SaveWheelEventHandlerRectsCallback,
199 base::Unretained(this)));
202 void DebugRectHistory::SaveWheelEventHandlerRectsCallback(LayerImpl* layer) {
203 if (!layer->have_wheel_event_handlers())
206 gfx::RectF wheel_rect = gfx::RectF(layer->content_bounds());
207 wheel_rect.Scale(layer->contents_scale_x(), layer->contents_scale_y());
208 debug_rects_.push_back(DebugRect(WHEEL_EVENT_HANDLER_RECT_TYPE,
209 MathUtil::MapClippedRect(
210 layer->screen_space_transform(),
214 void DebugRectHistory::SaveNonFastScrollableRects(LayerImpl* layer) {
215 LayerTreeHostCommon::CallFunctionForSubtree<LayerImpl>(
217 base::Bind(&DebugRectHistory::SaveNonFastScrollableRectsCallback,
218 base::Unretained(this)));
221 void DebugRectHistory::SaveNonFastScrollableRectsCallback(LayerImpl* layer) {
222 for (Region::Iterator iter(layer->non_fast_scrollable_region());
225 gfx::RectF scroll_rect = gfx::ScaleRect(iter.rect(),
226 layer->contents_scale_x(),
227 layer->contents_scale_y());
228 debug_rects_.push_back(DebugRect(NON_FAST_SCROLLABLE_RECT_TYPE,
229 MathUtil::MapClippedRect(
230 layer->screen_space_transform(),