Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / cc / animation / transform_operations_unittest.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <limits>
6
7 #include "base/basictypes.h"
8 #include "base/memory/scoped_vector.h"
9 #include "cc/animation/transform_operations.h"
10 #include "cc/test/geometry_test_utils.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/gfx/animation/tween.h"
13 #include "ui/gfx/geometry/box_f.h"
14 #include "ui/gfx/geometry/rect_conversions.h"
15 #include "ui/gfx/geometry/vector3d_f.h"
16
17 namespace cc {
18 namespace {
19
20 TEST(TransformOperationTest, TransformTypesAreUnique) {
21   ScopedVector<TransformOperations> transforms;
22
23   TransformOperations* to_add = new TransformOperations();
24   to_add->AppendTranslate(1, 0, 0);
25   transforms.push_back(to_add);
26
27   to_add = new TransformOperations();
28   to_add->AppendRotate(0, 0, 1, 2);
29   transforms.push_back(to_add);
30
31   to_add = new TransformOperations();
32   to_add->AppendScale(2, 2, 2);
33   transforms.push_back(to_add);
34
35   to_add = new TransformOperations();
36   to_add->AppendSkew(1, 0);
37   transforms.push_back(to_add);
38
39   to_add = new TransformOperations();
40   to_add->AppendPerspective(800);
41   transforms.push_back(to_add);
42
43   for (size_t i = 0; i < transforms.size(); ++i) {
44     for (size_t j = 0; j < transforms.size(); ++j) {
45       bool matches_type = transforms[i]->MatchesTypes(*transforms[j]);
46       EXPECT_TRUE((i == j && matches_type) || !matches_type);
47     }
48   }
49 }
50
51 TEST(TransformOperationTest, MatchTypesSameLength) {
52   TransformOperations translates;
53   translates.AppendTranslate(1, 0, 0);
54   translates.AppendTranslate(1, 0, 0);
55   translates.AppendTranslate(1, 0, 0);
56
57   TransformOperations skews;
58   skews.AppendSkew(0, 2);
59   skews.AppendSkew(0, 2);
60   skews.AppendSkew(0, 2);
61
62   TransformOperations translates2;
63   translates2.AppendTranslate(0, 2, 0);
64   translates2.AppendTranslate(0, 2, 0);
65   translates2.AppendTranslate(0, 2, 0);
66
67   TransformOperations translates3 = translates2;
68
69   EXPECT_FALSE(translates.MatchesTypes(skews));
70   EXPECT_TRUE(translates.MatchesTypes(translates2));
71   EXPECT_TRUE(translates.MatchesTypes(translates3));
72 }
73
74 TEST(TransformOperationTest, MatchTypesDifferentLength) {
75   TransformOperations translates;
76   translates.AppendTranslate(1, 0, 0);
77   translates.AppendTranslate(1, 0, 0);
78   translates.AppendTranslate(1, 0, 0);
79
80   TransformOperations skews;
81   skews.AppendSkew(2, 0);
82   skews.AppendSkew(2, 0);
83
84   TransformOperations translates2;
85   translates2.AppendTranslate(0, 2, 0);
86   translates2.AppendTranslate(0, 2, 0);
87
88   EXPECT_FALSE(translates.MatchesTypes(skews));
89   EXPECT_FALSE(translates.MatchesTypes(translates2));
90 }
91
92 void GetIdentityOperations(ScopedVector<TransformOperations>* operations) {
93   TransformOperations* to_add = new TransformOperations();
94   operations->push_back(to_add);
95
96   to_add = new TransformOperations();
97   to_add->AppendTranslate(0, 0, 0);
98   operations->push_back(to_add);
99
100   to_add = new TransformOperations();
101   to_add->AppendTranslate(0, 0, 0);
102   to_add->AppendTranslate(0, 0, 0);
103   operations->push_back(to_add);
104
105   to_add = new TransformOperations();
106   to_add->AppendScale(1, 1, 1);
107   operations->push_back(to_add);
108
109   to_add = new TransformOperations();
110   to_add->AppendScale(1, 1, 1);
111   to_add->AppendScale(1, 1, 1);
112   operations->push_back(to_add);
113
114   to_add = new TransformOperations();
115   to_add->AppendSkew(0, 0);
116   operations->push_back(to_add);
117
118   to_add = new TransformOperations();
119   to_add->AppendSkew(0, 0);
120   to_add->AppendSkew(0, 0);
121   operations->push_back(to_add);
122
123   to_add = new TransformOperations();
124   to_add->AppendRotate(0, 0, 1, 0);
125   operations->push_back(to_add);
126
127   to_add = new TransformOperations();
128   to_add->AppendRotate(0, 0, 1, 0);
129   to_add->AppendRotate(0, 0, 1, 0);
130   operations->push_back(to_add);
131
132   to_add = new TransformOperations();
133   to_add->AppendMatrix(gfx::Transform());
134   operations->push_back(to_add);
135
136   to_add = new TransformOperations();
137   to_add->AppendMatrix(gfx::Transform());
138   to_add->AppendMatrix(gfx::Transform());
139   operations->push_back(to_add);
140 }
141
142 TEST(TransformOperationTest, IdentityAlwaysMatches) {
143   ScopedVector<TransformOperations> operations;
144   GetIdentityOperations(&operations);
145
146   for (size_t i = 0; i < operations.size(); ++i) {
147     for (size_t j = 0; j < operations.size(); ++j)
148       EXPECT_TRUE(operations[i]->MatchesTypes(*operations[j]));
149   }
150 }
151
152 TEST(TransformOperationTest, ApplyTranslate) {
153   SkMScalar x = 1;
154   SkMScalar y = 2;
155   SkMScalar z = 3;
156   TransformOperations operations;
157   operations.AppendTranslate(x, y, z);
158   gfx::Transform expected;
159   expected.Translate3d(x, y, z);
160   EXPECT_TRANSFORMATION_MATRIX_EQ(expected, operations.Apply());
161 }
162
163 TEST(TransformOperationTest, ApplyRotate) {
164   SkMScalar x = 1;
165   SkMScalar y = 2;
166   SkMScalar z = 3;
167   SkMScalar degrees = 80;
168   TransformOperations operations;
169   operations.AppendRotate(x, y, z, degrees);
170   gfx::Transform expected;
171   expected.RotateAbout(gfx::Vector3dF(x, y, z), degrees);
172   EXPECT_TRANSFORMATION_MATRIX_EQ(expected, operations.Apply());
173 }
174
175 TEST(TransformOperationTest, ApplyScale) {
176   SkMScalar x = 1;
177   SkMScalar y = 2;
178   SkMScalar z = 3;
179   TransformOperations operations;
180   operations.AppendScale(x, y, z);
181   gfx::Transform expected;
182   expected.Scale3d(x, y, z);
183   EXPECT_TRANSFORMATION_MATRIX_EQ(expected, operations.Apply());
184 }
185
186 TEST(TransformOperationTest, ApplySkew) {
187   SkMScalar x = 1;
188   SkMScalar y = 2;
189   TransformOperations operations;
190   operations.AppendSkew(x, y);
191   gfx::Transform expected;
192   expected.SkewX(x);
193   expected.SkewY(y);
194   EXPECT_TRANSFORMATION_MATRIX_EQ(expected, operations.Apply());
195 }
196
197 TEST(TransformOperationTest, ApplyPerspective) {
198   SkMScalar depth = 800;
199   TransformOperations operations;
200   operations.AppendPerspective(depth);
201   gfx::Transform expected;
202   expected.ApplyPerspectiveDepth(depth);
203   EXPECT_TRANSFORMATION_MATRIX_EQ(expected, operations.Apply());
204 }
205
206 TEST(TransformOperationTest, ApplyMatrix) {
207   SkMScalar dx = 1;
208   SkMScalar dy = 2;
209   SkMScalar dz = 3;
210   gfx::Transform expected_matrix;
211   expected_matrix.Translate3d(dx, dy, dz);
212   TransformOperations matrix_transform;
213   matrix_transform.AppendMatrix(expected_matrix);
214   EXPECT_TRANSFORMATION_MATRIX_EQ(expected_matrix, matrix_transform.Apply());
215 }
216
217 TEST(TransformOperationTest, ApplyOrder) {
218   SkMScalar sx = 2;
219   SkMScalar sy = 4;
220   SkMScalar sz = 8;
221
222   SkMScalar dx = 1;
223   SkMScalar dy = 2;
224   SkMScalar dz = 3;
225
226   TransformOperations operations;
227   operations.AppendScale(sx, sy, sz);
228   operations.AppendTranslate(dx, dy, dz);
229
230   gfx::Transform expected_scale_matrix;
231   expected_scale_matrix.Scale3d(sx, sy, sz);
232
233   gfx::Transform expected_translate_matrix;
234   expected_translate_matrix.Translate3d(dx, dy, dz);
235
236   gfx::Transform expected_combined_matrix = expected_scale_matrix;
237   expected_combined_matrix.PreconcatTransform(expected_translate_matrix);
238
239   EXPECT_TRANSFORMATION_MATRIX_EQ(expected_combined_matrix, operations.Apply());
240 }
241
242 TEST(TransformOperationTest, BlendOrder) {
243   SkMScalar sx1 = 2;
244   SkMScalar sy1 = 4;
245   SkMScalar sz1 = 8;
246
247   SkMScalar dx1 = 1;
248   SkMScalar dy1 = 2;
249   SkMScalar dz1 = 3;
250
251   SkMScalar sx2 = 4;
252   SkMScalar sy2 = 8;
253   SkMScalar sz2 = 16;
254
255   SkMScalar dx2 = 10;
256   SkMScalar dy2 = 20;
257   SkMScalar dz2 = 30;
258
259   TransformOperations operations_from;
260   operations_from.AppendScale(sx1, sy1, sz1);
261   operations_from.AppendTranslate(dx1, dy1, dz1);
262
263   TransformOperations operations_to;
264   operations_to.AppendScale(sx2, sy2, sz2);
265   operations_to.AppendTranslate(dx2, dy2, dz2);
266
267   gfx::Transform scale_from;
268   scale_from.Scale3d(sx1, sy1, sz1);
269   gfx::Transform translate_from;
270   translate_from.Translate3d(dx1, dy1, dz1);
271
272   gfx::Transform scale_to;
273   scale_to.Scale3d(sx2, sy2, sz2);
274   gfx::Transform translate_to;
275   translate_to.Translate3d(dx2, dy2, dz2);
276
277   SkMScalar progress = 0.25f;
278
279   gfx::Transform blended_scale = scale_to;
280   blended_scale.Blend(scale_from, progress);
281
282   gfx::Transform blended_translate = translate_to;
283   blended_translate.Blend(translate_from, progress);
284
285   gfx::Transform expected = blended_scale;
286   expected.PreconcatTransform(blended_translate);
287
288   EXPECT_TRANSFORMATION_MATRIX_EQ(
289       expected, operations_to.Blend(operations_from, progress));
290 }
291
292 static void CheckProgress(SkMScalar progress,
293                           const gfx::Transform& from_matrix,
294                           const gfx::Transform& to_matrix,
295                           const TransformOperations& from_transform,
296                           const TransformOperations& to_transform) {
297   gfx::Transform expected_matrix = to_matrix;
298   expected_matrix.Blend(from_matrix, progress);
299   EXPECT_TRANSFORMATION_MATRIX_EQ(
300       expected_matrix, to_transform.Blend(from_transform, progress));
301 }
302
303 TEST(TransformOperationTest, BlendProgress) {
304   SkMScalar sx = 2;
305   SkMScalar sy = 4;
306   SkMScalar sz = 8;
307   TransformOperations operations_from;
308   operations_from.AppendScale(sx, sy, sz);
309
310   gfx::Transform matrix_from;
311   matrix_from.Scale3d(sx, sy, sz);
312
313   sx = 4;
314   sy = 8;
315   sz = 16;
316   TransformOperations operations_to;
317   operations_to.AppendScale(sx, sy, sz);
318
319   gfx::Transform matrix_to;
320   matrix_to.Scale3d(sx, sy, sz);
321
322   CheckProgress(-1, matrix_from, matrix_to, operations_from, operations_to);
323   CheckProgress(0, matrix_from, matrix_to, operations_from, operations_to);
324   CheckProgress(0.25f, matrix_from, matrix_to, operations_from, operations_to);
325   CheckProgress(0.5f, matrix_from, matrix_to, operations_from, operations_to);
326   CheckProgress(1, matrix_from, matrix_to, operations_from, operations_to);
327   CheckProgress(2, matrix_from, matrix_to, operations_from, operations_to);
328 }
329
330 TEST(TransformOperationTest, BlendWhenTypesDoNotMatch) {
331   SkMScalar sx1 = 2;
332   SkMScalar sy1 = 4;
333   SkMScalar sz1 = 8;
334
335   SkMScalar dx1 = 1;
336   SkMScalar dy1 = 2;
337   SkMScalar dz1 = 3;
338
339   SkMScalar sx2 = 4;
340   SkMScalar sy2 = 8;
341   SkMScalar sz2 = 16;
342
343   SkMScalar dx2 = 10;
344   SkMScalar dy2 = 20;
345   SkMScalar dz2 = 30;
346
347   TransformOperations operations_from;
348   operations_from.AppendScale(sx1, sy1, sz1);
349   operations_from.AppendTranslate(dx1, dy1, dz1);
350
351   TransformOperations operations_to;
352   operations_to.AppendTranslate(dx2, dy2, dz2);
353   operations_to.AppendScale(sx2, sy2, sz2);
354
355   gfx::Transform from;
356   from.Scale3d(sx1, sy1, sz1);
357   from.Translate3d(dx1, dy1, dz1);
358
359   gfx::Transform to;
360   to.Translate3d(dx2, dy2, dz2);
361   to.Scale3d(sx2, sy2, sz2);
362
363   SkMScalar progress = 0.25f;
364
365   gfx::Transform expected = to;
366   expected.Blend(from, progress);
367
368   EXPECT_TRANSFORMATION_MATRIX_EQ(
369       expected, operations_to.Blend(operations_from, progress));
370 }
371
372 TEST(TransformOperationTest, LargeRotationsWithSameAxis) {
373   TransformOperations operations_from;
374   operations_from.AppendRotate(0, 0, 1, 0);
375
376   TransformOperations operations_to;
377   operations_to.AppendRotate(0, 0, 2, 360);
378
379   SkMScalar progress = 0.5f;
380
381   gfx::Transform expected;
382   expected.RotateAbout(gfx::Vector3dF(0, 0, 1), 180);
383
384   EXPECT_TRANSFORMATION_MATRIX_EQ(
385       expected, operations_to.Blend(operations_from, progress));
386 }
387
388 TEST(TransformOperationTest, LargeRotationsWithSameAxisInDifferentDirection) {
389   TransformOperations operations_from;
390   operations_from.AppendRotate(0, 0, 1, 180);
391
392   TransformOperations operations_to;
393   operations_to.AppendRotate(0, 0, -1, 180);
394
395   SkMScalar progress = 0.5f;
396
397   gfx::Transform expected;
398
399   EXPECT_TRANSFORMATION_MATRIX_EQ(
400       expected, operations_to.Blend(operations_from, progress));
401 }
402
403 TEST(TransformOperationTest, LargeRotationsWithDifferentAxes) {
404   TransformOperations operations_from;
405   operations_from.AppendRotate(0, 0, 1, 175);
406
407   TransformOperations operations_to;
408   operations_to.AppendRotate(0, 1, 0, 175);
409
410   SkMScalar progress = 0.5f;
411   gfx::Transform matrix_from;
412   matrix_from.RotateAbout(gfx::Vector3dF(0, 0, 1), 175);
413
414   gfx::Transform matrix_to;
415   matrix_to.RotateAbout(gfx::Vector3dF(0, 1, 0), 175);
416
417   gfx::Transform expected = matrix_to;
418   expected.Blend(matrix_from, progress);
419
420   EXPECT_TRANSFORMATION_MATRIX_EQ(
421       expected, operations_to.Blend(operations_from, progress));
422 }
423
424 TEST(TransformOperationTest, BlendRotationFromIdentity) {
425   ScopedVector<TransformOperations> identity_operations;
426   GetIdentityOperations(&identity_operations);
427
428   for (size_t i = 0; i < identity_operations.size(); ++i) {
429     TransformOperations operations;
430     operations.AppendRotate(0, 0, 1, 360);
431
432     SkMScalar progress = 0.5f;
433
434     gfx::Transform expected;
435     expected.RotateAbout(gfx::Vector3dF(0, 0, 1), 180);
436
437     EXPECT_TRANSFORMATION_MATRIX_EQ(
438         expected, operations.Blend(*identity_operations[i], progress));
439
440     progress = -0.5f;
441
442     expected.MakeIdentity();
443     expected.RotateAbout(gfx::Vector3dF(0, 0, 1), -180);
444
445     EXPECT_TRANSFORMATION_MATRIX_EQ(
446         expected, operations.Blend(*identity_operations[i], progress));
447
448     progress = 1.5f;
449
450     expected.MakeIdentity();
451     expected.RotateAbout(gfx::Vector3dF(0, 0, 1), 540);
452
453     EXPECT_TRANSFORMATION_MATRIX_EQ(
454         expected, operations.Blend(*identity_operations[i], progress));
455   }
456 }
457
458 TEST(TransformOperationTest, BlendTranslationFromIdentity) {
459   ScopedVector<TransformOperations> identity_operations;
460   GetIdentityOperations(&identity_operations);
461
462   for (size_t i = 0; i < identity_operations.size(); ++i) {
463     TransformOperations operations;
464     operations.AppendTranslate(2, 2, 2);
465
466     SkMScalar progress = 0.5f;
467
468     gfx::Transform expected;
469     expected.Translate3d(1, 1, 1);
470
471     EXPECT_TRANSFORMATION_MATRIX_EQ(
472         expected, operations.Blend(*identity_operations[i], progress));
473
474     progress = -0.5f;
475
476     expected.MakeIdentity();
477     expected.Translate3d(-1, -1, -1);
478
479     EXPECT_TRANSFORMATION_MATRIX_EQ(
480         expected, operations.Blend(*identity_operations[i], progress));
481
482     progress = 1.5f;
483
484     expected.MakeIdentity();
485     expected.Translate3d(3, 3, 3);
486
487     EXPECT_TRANSFORMATION_MATRIX_EQ(
488         expected, operations.Blend(*identity_operations[i], progress));
489   }
490 }
491
492 TEST(TransformOperationTest, BlendScaleFromIdentity) {
493   ScopedVector<TransformOperations> identity_operations;
494   GetIdentityOperations(&identity_operations);
495
496   for (size_t i = 0; i < identity_operations.size(); ++i) {
497     TransformOperations operations;
498     operations.AppendScale(3, 3, 3);
499
500     SkMScalar progress = 0.5f;
501
502     gfx::Transform expected;
503     expected.Scale3d(2, 2, 2);
504
505     EXPECT_TRANSFORMATION_MATRIX_EQ(
506         expected, operations.Blend(*identity_operations[i], progress));
507
508     progress = -0.5f;
509
510     expected.MakeIdentity();
511     expected.Scale3d(0, 0, 0);
512
513     EXPECT_TRANSFORMATION_MATRIX_EQ(
514         expected, operations.Blend(*identity_operations[i], progress));
515
516     progress = 1.5f;
517
518     expected.MakeIdentity();
519     expected.Scale3d(4, 4, 4);
520
521     EXPECT_TRANSFORMATION_MATRIX_EQ(
522         expected, operations.Blend(*identity_operations[i], progress));
523   }
524 }
525
526 TEST(TransformOperationTest, BlendSkewFromIdentity) {
527   ScopedVector<TransformOperations> identity_operations;
528   GetIdentityOperations(&identity_operations);
529
530   for (size_t i = 0; i < identity_operations.size(); ++i) {
531     TransformOperations operations;
532     operations.AppendSkew(2, 2);
533
534     SkMScalar progress = 0.5f;
535
536     gfx::Transform expected;
537     expected.SkewX(1);
538     expected.SkewY(1);
539
540     EXPECT_TRANSFORMATION_MATRIX_EQ(
541         expected, operations.Blend(*identity_operations[i], progress));
542
543     progress = -0.5f;
544
545     expected.MakeIdentity();
546     expected.SkewX(-1);
547     expected.SkewY(-1);
548
549     EXPECT_TRANSFORMATION_MATRIX_EQ(
550         expected, operations.Blend(*identity_operations[i], progress));
551
552     progress = 1.5f;
553
554     expected.MakeIdentity();
555     expected.SkewX(3);
556     expected.SkewY(3);
557
558     EXPECT_TRANSFORMATION_MATRIX_EQ(
559         expected, operations.Blend(*identity_operations[i], progress));
560   }
561 }
562
563 TEST(TransformOperationTest, BlendPerspectiveFromIdentity) {
564   ScopedVector<TransformOperations> identity_operations;
565   GetIdentityOperations(&identity_operations);
566
567   for (size_t i = 0; i < identity_operations.size(); ++i) {
568     TransformOperations operations;
569     operations.AppendPerspective(1000);
570
571     SkMScalar progress = 0.5f;
572
573     gfx::Transform expected;
574     expected.ApplyPerspectiveDepth(2000);
575
576     EXPECT_TRANSFORMATION_MATRIX_EQ(
577         expected, operations.Blend(*identity_operations[i], progress));
578   }
579 }
580
581 TEST(TransformOperationTest, BlendRotationToIdentity) {
582   ScopedVector<TransformOperations> identity_operations;
583   GetIdentityOperations(&identity_operations);
584
585   for (size_t i = 0; i < identity_operations.size(); ++i) {
586     TransformOperations operations;
587     operations.AppendRotate(0, 0, 1, 360);
588
589     SkMScalar progress = 0.5f;
590
591     gfx::Transform expected;
592     expected.RotateAbout(gfx::Vector3dF(0, 0, 1), 180);
593
594     EXPECT_TRANSFORMATION_MATRIX_EQ(
595         expected, identity_operations[i]->Blend(operations, progress));
596   }
597 }
598
599 TEST(TransformOperationTest, BlendTranslationToIdentity) {
600   ScopedVector<TransformOperations> identity_operations;
601   GetIdentityOperations(&identity_operations);
602
603   for (size_t i = 0; i < identity_operations.size(); ++i) {
604     TransformOperations operations;
605     operations.AppendTranslate(2, 2, 2);
606
607     SkMScalar progress = 0.5f;
608
609     gfx::Transform expected;
610     expected.Translate3d(1, 1, 1);
611
612     EXPECT_TRANSFORMATION_MATRIX_EQ(
613         expected, identity_operations[i]->Blend(operations, progress));
614   }
615 }
616
617 TEST(TransformOperationTest, BlendScaleToIdentity) {
618   ScopedVector<TransformOperations> identity_operations;
619   GetIdentityOperations(&identity_operations);
620
621   for (size_t i = 0; i < identity_operations.size(); ++i) {
622     TransformOperations operations;
623     operations.AppendScale(3, 3, 3);
624
625     SkMScalar progress = 0.5f;
626
627     gfx::Transform expected;
628     expected.Scale3d(2, 2, 2);
629
630     EXPECT_TRANSFORMATION_MATRIX_EQ(
631         expected, identity_operations[i]->Blend(operations, progress));
632   }
633 }
634
635 TEST(TransformOperationTest, BlendSkewToIdentity) {
636   ScopedVector<TransformOperations> identity_operations;
637   GetIdentityOperations(&identity_operations);
638
639   for (size_t i = 0; i < identity_operations.size(); ++i) {
640     TransformOperations operations;
641     operations.AppendSkew(2, 2);
642
643     SkMScalar progress = 0.5f;
644
645     gfx::Transform expected;
646     expected.SkewX(1);
647     expected.SkewY(1);
648
649     EXPECT_TRANSFORMATION_MATRIX_EQ(
650         expected, identity_operations[i]->Blend(operations, progress));
651   }
652 }
653
654 TEST(TransformOperationTest, BlendPerspectiveToIdentity) {
655   ScopedVector<TransformOperations> identity_operations;
656   GetIdentityOperations(&identity_operations);
657
658   for (size_t i = 0; i < identity_operations.size(); ++i) {
659     TransformOperations operations;
660     operations.AppendPerspective(1000);
661
662     SkMScalar progress = 0.5f;
663
664     gfx::Transform expected;
665     expected.ApplyPerspectiveDepth(2000);
666
667     EXPECT_TRANSFORMATION_MATRIX_EQ(
668         expected, identity_operations[i]->Blend(operations, progress));
669   }
670 }
671
672 TEST(TransformOperationTest, ExtrapolatePerspectiveBlending) {
673   TransformOperations operations1;
674   operations1.AppendPerspective(1000);
675
676   TransformOperations operations2;
677   operations2.AppendPerspective(500);
678
679   gfx::Transform expected;
680   expected.ApplyPerspectiveDepth(400);
681
682   EXPECT_TRANSFORMATION_MATRIX_EQ(
683       expected, operations1.Blend(operations2, -0.5));
684
685   expected.MakeIdentity();
686   expected.ApplyPerspectiveDepth(2000);
687
688   EXPECT_TRANSFORMATION_MATRIX_EQ(
689       expected, operations1.Blend(operations2, 1.5));
690 }
691
692 TEST(TransformOperationTest, ExtrapolateMatrixBlending) {
693   gfx::Transform transform1;
694   transform1.Translate3d(1, 1, 1);
695   TransformOperations operations1;
696   operations1.AppendMatrix(transform1);
697
698   gfx::Transform transform2;
699   transform2.Translate3d(3, 3, 3);
700   TransformOperations operations2;
701   operations2.AppendMatrix(transform2);
702
703   gfx::Transform expected;
704   EXPECT_TRANSFORMATION_MATRIX_EQ(
705       expected, operations1.Blend(operations2, 1.5));
706
707   expected.Translate3d(4, 4, 4);
708   EXPECT_TRANSFORMATION_MATRIX_EQ(
709       expected, operations1.Blend(operations2, -0.5));
710 }
711
712 TEST(TransformOperationTest, BlendedBoundsWhenTypesDoNotMatch) {
713   TransformOperations operations_from;
714   operations_from.AppendScale(2.0, 4.0, 8.0);
715   operations_from.AppendTranslate(1.0, 2.0, 3.0);
716
717   TransformOperations operations_to;
718   operations_to.AppendTranslate(10.0, 20.0, 30.0);
719   operations_to.AppendScale(4.0, 8.0, 16.0);
720
721   gfx::BoxF box(1.f, 1.f, 1.f);
722   gfx::BoxF bounds;
723
724   SkMScalar min_progress = 0.f;
725   SkMScalar max_progress = 1.f;
726
727   EXPECT_FALSE(operations_to.BlendedBoundsForBox(
728       box, operations_from, min_progress, max_progress, &bounds));
729 }
730
731 TEST(TransformOperationTest, BlendedBoundsForIdentity) {
732   TransformOperations operations_from;
733   operations_from.AppendIdentity();
734   TransformOperations operations_to;
735   operations_to.AppendIdentity();
736
737   gfx::BoxF box(1.f, 2.f, 3.f);
738   gfx::BoxF bounds;
739
740   SkMScalar min_progress = 0.f;
741   SkMScalar max_progress = 1.f;
742
743   EXPECT_TRUE(operations_to.BlendedBoundsForBox(
744       box, operations_from, min_progress, max_progress, &bounds));
745   EXPECT_EQ(box.ToString(), bounds.ToString());
746 }
747
748 TEST(TransformOperationTest, BlendedBoundsForTranslate) {
749   TransformOperations operations_from;
750   operations_from.AppendTranslate(3.0, -4.0, 2.0);
751   TransformOperations operations_to;
752   operations_to.AppendTranslate(7.0, 4.0, -2.0);
753
754   gfx::BoxF box(1.f, 2.f, 3.f, 4.f, 4.f, 4.f);
755   gfx::BoxF bounds;
756
757   SkMScalar min_progress = -0.5f;
758   SkMScalar max_progress = 1.5f;
759   EXPECT_TRUE(operations_to.BlendedBoundsForBox(
760       box, operations_from, min_progress, max_progress, &bounds));
761   EXPECT_EQ(gfx::BoxF(2.f, -6.f, -1.f, 12.f, 20.f, 12.f).ToString(),
762             bounds.ToString());
763
764   min_progress = 0.f;
765   max_progress = 1.f;
766   EXPECT_TRUE(operations_to.BlendedBoundsForBox(
767       box, operations_from, min_progress, max_progress, &bounds));
768   EXPECT_EQ(gfx::BoxF(4.f, -2.f, 1.f, 8.f, 12.f, 8.f).ToString(),
769             bounds.ToString());
770
771   TransformOperations identity;
772   EXPECT_TRUE(operations_to.BlendedBoundsForBox(
773         box, identity, min_progress, max_progress, &bounds));
774   EXPECT_EQ(gfx::BoxF(1.f, 2.f, 1.f, 11.f, 8.f, 6.f).ToString(),
775             bounds.ToString());
776
777   EXPECT_TRUE(identity.BlendedBoundsForBox(
778         box, operations_from, min_progress, max_progress, &bounds));
779   EXPECT_EQ(gfx::BoxF(1.f, -2.f, 3.f, 7.f, 8.f, 6.f).ToString(),
780             bounds.ToString());
781 }
782
783 TEST(TransformOperationTest, BlendedBoundsForScale) {
784   TransformOperations operations_from;
785   operations_from.AppendScale(3.0, 0.5, 2.0);
786   TransformOperations operations_to;
787   operations_to.AppendScale(7.0, 4.0, -2.0);
788
789   gfx::BoxF box(1.f, 2.f, 3.f, 4.f, 4.f, 4.f);
790   gfx::BoxF bounds;
791
792   SkMScalar min_progress = -0.5f;
793   SkMScalar max_progress = 1.5f;
794   EXPECT_TRUE(operations_to.BlendedBoundsForBox(
795       box, operations_from, min_progress, max_progress, &bounds));
796   EXPECT_EQ(gfx::BoxF(1.f, -7.5f, -28.f, 44.f, 42.f, 56.f).ToString(),
797             bounds.ToString());
798
799   min_progress = 0.f;
800   max_progress = 1.f;
801   EXPECT_TRUE(operations_to.BlendedBoundsForBox(
802       box, operations_from, min_progress, max_progress, &bounds));
803   EXPECT_EQ(gfx::BoxF(3.f, 1.f, -14.f, 32.f, 23.f, 28.f).ToString(),
804             bounds.ToString());
805
806   TransformOperations identity;
807   EXPECT_TRUE(operations_to.BlendedBoundsForBox(
808         box, identity, min_progress, max_progress, &bounds));
809   EXPECT_EQ(gfx::BoxF(1.f, 2.f, -14.f, 34.f, 22.f, 21.f).ToString(),
810             bounds.ToString());
811
812   EXPECT_TRUE(identity.BlendedBoundsForBox(
813         box, operations_from, min_progress, max_progress, &bounds));
814   EXPECT_EQ(gfx::BoxF(1.f, 1.f, 3.f, 14.f, 5.f, 11.f).ToString(),
815             bounds.ToString());
816 }
817
818 TEST(TransformOperationTest, BlendedBoundsWithZeroScale) {
819   TransformOperations zero_scale;
820   zero_scale.AppendScale(0.0, 0.0, 0.0);
821   TransformOperations non_zero_scale;
822   non_zero_scale.AppendScale(2.0, -4.0, 5.0);
823
824   gfx::BoxF box(1.f, 2.f, 3.f, 4.f, 4.f, 4.f);
825   gfx::BoxF bounds;
826
827   SkMScalar min_progress = 0.f;
828   SkMScalar max_progress = 1.f;
829   EXPECT_TRUE(zero_scale.BlendedBoundsForBox(
830       box, non_zero_scale, min_progress, max_progress, &bounds));
831   EXPECT_EQ(gfx::BoxF(0.f, -24.f, 0.f, 10.f, 24.f, 35.f).ToString(),
832             bounds.ToString());
833
834   EXPECT_TRUE(non_zero_scale.BlendedBoundsForBox(
835       box, zero_scale, min_progress, max_progress, &bounds));
836   EXPECT_EQ(gfx::BoxF(0.f, -24.f, 0.f, 10.f, 24.f, 35.f).ToString(),
837             bounds.ToString());
838
839   EXPECT_TRUE(zero_scale.BlendedBoundsForBox(
840       box, zero_scale, min_progress, max_progress, &bounds));
841   EXPECT_EQ(gfx::BoxF().ToString(), bounds.ToString());
842 }
843
844 TEST(TransformOperationTest, BlendedBoundsForRotationTrivial) {
845   TransformOperations operations_from;
846   operations_from.AppendRotate(0.f, 0.f, 1.f, 0.f);
847   TransformOperations operations_to;
848   operations_to.AppendRotate(0.f, 0.f, 1.f, 360.f);
849
850   float sqrt_2 = sqrt(2.f);
851   gfx::BoxF box(
852       -sqrt_2, -sqrt_2, 0.f, sqrt_2, sqrt_2, 0.f);
853   gfx::BoxF bounds;
854
855   // Since we're rotating 360 degrees, any box with dimensions between 0 and
856   // 2 * sqrt(2) should give the same result.
857   float sizes[] = { 0.f, 0.1f, sqrt_2, 2.f * sqrt_2 };
858   for (size_t i = 0; i < arraysize(sizes); ++i) {
859     box.set_size(sizes[i], sizes[i], 0.f);
860     SkMScalar min_progress = 0.f;
861     SkMScalar max_progress = 1.f;
862     EXPECT_TRUE(operations_to.BlendedBoundsForBox(
863         box, operations_from, min_progress, max_progress, &bounds));
864     EXPECT_EQ(gfx::BoxF(-2.f, -2.f, 0.f, 4.f, 4.f, 0.f).ToString(),
865               bounds.ToString());
866   }
867 }
868
869 TEST(TransformOperationTest, BlendedBoundsForRotationAllExtrema) {
870   // If the normal is out of the plane, we can have up to 6 extrema (a min/max
871   // in each dimension) between the endpoints of the arc. This test ensures that
872   // we consider all 6.
873   TransformOperations operations_from;
874   operations_from.AppendRotate(1.f, 1.f, 1.f, 30.f);
875   TransformOperations operations_to;
876   operations_to.AppendRotate(1.f, 1.f, 1.f, 390.f);
877
878   gfx::BoxF box(1.f, 0.f, 0.f, 0.f, 0.f, 0.f);
879   gfx::BoxF bounds;
880
881   float min = -1.f / 3.f;
882   float max = 1.f;
883   float size = max - min;
884   EXPECT_TRUE(operations_to.BlendedBoundsForBox(
885       box, operations_from, 0.f, 1.f, &bounds));
886   EXPECT_EQ(gfx::BoxF(min, min, min, size, size, size).ToString(),
887             bounds.ToString());
888 }
889
890 TEST(TransformOperationTest, BlendedBoundsForRotationDifferentAxes) {
891   // We can handle rotations about a single axis. If the axes are different,
892   // we revert to matrix interpolation for which inflated bounds cannot be
893   // computed.
894   TransformOperations operations_from;
895   operations_from.AppendRotate(1.f, 1.f, 1.f, 30.f);
896   TransformOperations operations_to_same;
897   operations_to_same.AppendRotate(1.f, 1.f, 1.f, 390.f);
898   TransformOperations operations_to_opposite;
899   operations_to_opposite.AppendRotate(-1.f, -1.f, -1.f, 390.f);
900   TransformOperations operations_to_different;
901   operations_to_different.AppendRotate(1.f, 3.f, 1.f, 390.f);
902
903   gfx::BoxF box(1.f, 0.f, 0.f, 0.f, 0.f, 0.f);
904   gfx::BoxF bounds;
905
906   EXPECT_TRUE(operations_to_same.BlendedBoundsForBox(
907       box, operations_from, 0.f, 1.f, &bounds));
908   EXPECT_TRUE(operations_to_opposite.BlendedBoundsForBox(
909       box, operations_from, 0.f, 1.f, &bounds));
910   EXPECT_FALSE(operations_to_different.BlendedBoundsForBox(
911       box, operations_from, 0.f, 1.f, &bounds));
912 }
913
914 TEST(TransformOperationTest, BlendedBoundsForRotationPointOnAxis) {
915   // Checks that if the point to rotate is sitting on the axis of rotation, that
916   // it does not get affected.
917   TransformOperations operations_from;
918   operations_from.AppendRotate(1.f, 1.f, 1.f, 30.f);
919   TransformOperations operations_to;
920   operations_to.AppendRotate(1.f, 1.f, 1.f, 390.f);
921
922   gfx::BoxF box(1.f, 1.f, 1.f, 0.f, 0.f, 0.f);
923   gfx::BoxF bounds;
924
925   EXPECT_TRUE(operations_to.BlendedBoundsForBox(
926       box, operations_from, 0.f, 1.f, &bounds));
927   EXPECT_EQ(box.ToString(), bounds.ToString());
928 }
929
930 TEST(TransformOperationTest, BlendedBoundsForRotationProblematicAxes) {
931   // Zeros in the components of the axis of rotation turned out to be tricky to
932   // deal with in practice. This function tests some potentially problematic
933   // axes to ensure sane behavior.
934
935   // Some common values used in the expected boxes.
936   float dim1 = 0.292893f;
937   float dim2 = sqrt(2.f);
938   float dim3 = 2.f * dim2;
939
940   struct {
941     float x;
942     float y;
943     float z;
944     gfx::BoxF expected;
945   } tests[] = {{0.f, 0.f, 0.f, gfx::BoxF(1.f, 1.f, 1.f, 0.f, 0.f, 0.f)},
946                {1.f, 0.f, 0.f, gfx::BoxF(1.f, -dim2, -dim2, 0.f, dim3, dim3)},
947                {0.f, 1.f, 0.f, gfx::BoxF(-dim2, 1.f, -dim2, dim3, 0.f, dim3)},
948                {0.f, 0.f, 1.f, gfx::BoxF(-dim2, -dim2, 1.f, dim3, dim3, 0.f)},
949                {1.f, 1.f, 0.f, gfx::BoxF(dim1, dim1, -1.f, dim2, dim2, 2.f)},
950                {0.f, 1.f, 1.f, gfx::BoxF(-1.f, dim1, dim1, 2.f, dim2, dim2)},
951                {1.f, 0.f, 1.f, gfx::BoxF(dim1, -1.f, dim1, dim2, 2.f, dim2)}};
952
953   for (size_t i = 0; i < arraysize(tests); ++i) {
954     float x = tests[i].x;
955     float y = tests[i].y;
956     float z = tests[i].z;
957     TransformOperations operations_from;
958     operations_from.AppendRotate(x, y, z, 0.f);
959     TransformOperations operations_to;
960     operations_to.AppendRotate(x, y, z, 360.f);
961     gfx::BoxF box(1.f, 1.f, 1.f, 0.f, 0.f, 0.f);
962     gfx::BoxF bounds;
963
964     EXPECT_TRUE(operations_to.BlendedBoundsForBox(
965         box, operations_from, 0.f, 1.f, &bounds));
966     EXPECT_EQ(tests[i].expected.ToString(), bounds.ToString());
967   }
968 }
969
970 static void ExpectBoxesApproximatelyEqual(const gfx::BoxF& lhs,
971                                           const gfx::BoxF& rhs,
972                                           float tolerance) {
973   EXPECT_NEAR(lhs.x(), rhs.x(), tolerance);
974   EXPECT_NEAR(lhs.y(), rhs.y(), tolerance);
975   EXPECT_NEAR(lhs.z(), rhs.z(), tolerance);
976   EXPECT_NEAR(lhs.width(), rhs.width(), tolerance);
977   EXPECT_NEAR(lhs.height(), rhs.height(), tolerance);
978   EXPECT_NEAR(lhs.depth(), rhs.depth(), tolerance);
979 }
980
981 static void EmpiricallyTestBounds(const TransformOperations& from,
982                                   const TransformOperations& to,
983                                   SkMScalar min_progress,
984                                   SkMScalar max_progress,
985                                   bool test_containment_only) {
986   gfx::BoxF box(200.f, 500.f, 100.f, 100.f, 300.f, 200.f);
987   gfx::BoxF bounds;
988   EXPECT_TRUE(
989       to.BlendedBoundsForBox(box, from, min_progress, max_progress, &bounds));
990
991   bool first_time = true;
992   gfx::BoxF empirical_bounds;
993   static const size_t kNumSteps = 10;
994   for (size_t step = 0; step < kNumSteps; ++step) {
995     float t = step / (kNumSteps - 1.f);
996     t = gfx::Tween::FloatValueBetween(t, min_progress, max_progress);
997     gfx::Transform partial_transform = to.Blend(from, t);
998     gfx::BoxF transformed = box;
999     partial_transform.TransformBox(&transformed);
1000
1001     if (first_time) {
1002       empirical_bounds = transformed;
1003       first_time = false;
1004     } else {
1005       empirical_bounds.Union(transformed);
1006     }
1007   }
1008
1009   if (test_containment_only) {
1010     gfx::BoxF unified_bounds = bounds;
1011     unified_bounds.Union(empirical_bounds);
1012     // Convert to the screen space rects these boxes represent.
1013     gfx::Rect bounds_rect = ToEnclosingRect(
1014         gfx::RectF(bounds.x(), bounds.y(), bounds.width(), bounds.height()));
1015     gfx::Rect unified_bounds_rect =
1016         ToEnclosingRect(gfx::RectF(unified_bounds.x(),
1017                                    unified_bounds.y(),
1018                                    unified_bounds.width(),
1019                                    unified_bounds.height()));
1020     EXPECT_EQ(bounds_rect.ToString(), unified_bounds_rect.ToString());
1021   } else {
1022     // Our empirical estimate will be a little rough since we're only doing
1023     // 100 samples.
1024     static const float kTolerance = 1e-2f;
1025     ExpectBoxesApproximatelyEqual(empirical_bounds, bounds, kTolerance);
1026   }
1027 }
1028
1029 static void EmpiricallyTestBoundsEquality(const TransformOperations& from,
1030                                           const TransformOperations& to,
1031                                           SkMScalar min_progress,
1032                                           SkMScalar max_progress) {
1033   EmpiricallyTestBounds(from, to, min_progress, max_progress, false);
1034 }
1035
1036 static void EmpiricallyTestBoundsContainment(const TransformOperations& from,
1037                                              const TransformOperations& to,
1038                                              SkMScalar min_progress,
1039                                              SkMScalar max_progress) {
1040   EmpiricallyTestBounds(from, to, min_progress, max_progress, true);
1041 }
1042
1043 TEST(TransformOperationTest, BlendedBoundsForRotationEmpiricalTests) {
1044   // Sets up various axis angle combinations, computes the bounding box and
1045   // empirically tests that the transformed bounds are indeed contained by the
1046   // computed bounding box.
1047
1048   struct {
1049     float x;
1050     float y;
1051     float z;
1052   } axes[] = {{1.f, 1.f, 1.f},
1053               {-1.f, -1.f, -1.f},
1054               {-1.f, 2.f, 3.f},
1055               {1.f, -2.f, 3.f},
1056               {1.f, 2.f, -3.f},
1057               {0.f, 0.f, 0.f},
1058               {1.f, 0.f, 0.f},
1059               {0.f, 1.f, 0.f},
1060               {0.f, 0.f, 1.f},
1061               {1.f, 1.f, 0.f},
1062               {0.f, 1.f, 1.f},
1063               {1.f, 0.f, 1.f},
1064               {-1.f, 0.f, 0.f},
1065               {0.f, -1.f, 0.f},
1066               {0.f, 0.f, -1.f},
1067               {-1.f, -1.f, 0.f},
1068               {0.f, -1.f, -1.f},
1069               {-1.f, 0.f, -1.f}};
1070
1071   struct {
1072     float theta_from;
1073     float theta_to;
1074   } angles[] = {{5.f, 10.f},
1075                 {10.f, 5.f},
1076                 {0.f, 360.f},
1077                 {20.f, 180.f},
1078                 {-20.f, -180.f},
1079                 {180.f, -220.f},
1080                 {220.f, 320.f}};
1081
1082   // We can go beyond the range [0, 1] (the bezier might slide out of this range
1083   // at either end), but since the first and last knots are at (0, 0) and (1, 1)
1084   // we will never go within it, so these tests are sufficient.
1085   struct {
1086     float min_progress;
1087     float max_progress;
1088   } progress[] = {
1089         {0.f, 1.f}, {-.25f, 1.25f},
1090     };
1091
1092   for (size_t i = 0; i < arraysize(axes); ++i) {
1093     for (size_t j = 0; j < arraysize(angles); ++j) {
1094       for (size_t k = 0; k < arraysize(progress); ++k) {
1095         float x = axes[i].x;
1096         float y = axes[i].y;
1097         float z = axes[i].z;
1098         TransformOperations operations_from;
1099         operations_from.AppendRotate(x, y, z, angles[j].theta_from);
1100         TransformOperations operations_to;
1101         operations_to.AppendRotate(x, y, z, angles[j].theta_to);
1102         EmpiricallyTestBoundsContainment(operations_from,
1103                                          operations_to,
1104                                          progress[k].min_progress,
1105                                          progress[k].max_progress);
1106       }
1107     }
1108   }
1109 }
1110
1111 TEST(TransformOperationTest, PerspectiveMatrixAndTransformBlendingEquivalency) {
1112     TransformOperations from_operations;
1113     from_operations.AppendPerspective(200);
1114
1115     TransformOperations to_operations;
1116     to_operations.AppendPerspective(1000);
1117
1118     gfx::Transform from_transform;
1119     from_transform.ApplyPerspectiveDepth(200);
1120
1121     gfx::Transform to_transform;
1122     to_transform.ApplyPerspectiveDepth(1000);
1123
1124     static const int steps = 20;
1125     for (int i = 0; i < steps; ++i) {
1126       double progress = static_cast<double>(i) / (steps - 1);
1127
1128       gfx::Transform blended_matrix = to_transform;
1129       EXPECT_TRUE(blended_matrix.Blend(from_transform, progress));
1130
1131       gfx::Transform blended_transform =
1132           to_operations.Blend(from_operations, progress);
1133
1134       EXPECT_TRANSFORMATION_MATRIX_EQ(blended_matrix, blended_transform);
1135     }
1136 }
1137
1138 TEST(TransformOperationTest, BlendedBoundsForPerspective) {
1139   struct {
1140     float from_depth;
1141     float to_depth;
1142   } perspective_depths[] = {
1143         {600.f, 400.f},
1144         {800.f, 1000.f},
1145         {800.f, std::numeric_limits<float>::infinity()},
1146     };
1147
1148   struct {
1149     float min_progress;
1150     float max_progress;
1151   } progress[] = {
1152         {0.f, 1.f}, {-0.1f, 1.1f},
1153     };
1154
1155   for (size_t i = 0; i < arraysize(perspective_depths); ++i) {
1156     for (size_t j = 0; j < arraysize(progress); ++j) {
1157       TransformOperations operations_from;
1158       operations_from.AppendPerspective(perspective_depths[i].from_depth);
1159       TransformOperations operations_to;
1160       operations_to.AppendPerspective(perspective_depths[i].to_depth);
1161       EmpiricallyTestBoundsEquality(operations_from,
1162                                     operations_to,
1163                                     progress[j].min_progress,
1164                                     progress[j].max_progress);
1165     }
1166   }
1167 }
1168
1169 TEST(TransformOperationTest, BlendedBoundsForSkew) {
1170   struct {
1171     float from_x;
1172     float from_y;
1173     float to_x;
1174     float to_y;
1175   } skews[] = {
1176         {1.f, 0.5f, 0.5f, 1.f}, {2.f, 1.f, 0.5f, 0.5f},
1177     };
1178
1179   struct {
1180     float min_progress;
1181     float max_progress;
1182   } progress[] = {
1183         {0.f, 1.f}, {-0.1f, 1.1f},
1184     };
1185
1186   for (size_t i = 0; i < arraysize(skews); ++i) {
1187     for (size_t j = 0; j < arraysize(progress); ++j) {
1188       TransformOperations operations_from;
1189       operations_from.AppendSkew(skews[i].from_x, skews[i].from_y);
1190       TransformOperations operations_to;
1191       operations_to.AppendSkew(skews[i].to_x, skews[i].to_y);
1192       EmpiricallyTestBoundsEquality(operations_from,
1193                                     operations_to,
1194                                     progress[j].min_progress,
1195                                     progress[j].max_progress);
1196     }
1197   }
1198 }
1199
1200 TEST(TransformOperationTest, NonCommutativeRotations) {
1201   TransformOperations operations_from;
1202   operations_from.AppendRotate(1.0, 0.0, 0.0, 0.0);
1203   operations_from.AppendRotate(0.0, 1.0, 0.0, 0.0);
1204   TransformOperations operations_to;
1205   operations_to.AppendRotate(1.0, 0.0, 0.0, 45.0);
1206   operations_to.AppendRotate(0.0, 1.0, 0.0, 135.0);
1207
1208   gfx::BoxF box(0, 0, 0, 1, 1, 1);
1209   gfx::BoxF bounds;
1210
1211   SkMScalar min_progress = 0.0f;
1212   SkMScalar max_progress = 1.0f;
1213   EXPECT_TRUE(operations_to.BlendedBoundsForBox(
1214       box, operations_from, min_progress, max_progress, &bounds));
1215   gfx::Transform blended_transform =
1216       operations_to.Blend(operations_from, max_progress);
1217   gfx::Point3F blended_point(0.9f, 0.9f, 0.0f);
1218   blended_transform.TransformPoint(&blended_point);
1219   gfx::BoxF expanded_bounds = bounds;
1220   expanded_bounds.ExpandTo(blended_point);
1221   EXPECT_EQ(bounds.ToString(), expanded_bounds.ToString());
1222 }
1223
1224 TEST(TransformOperationTest, BlendedBoundsForSequence) {
1225   TransformOperations operations_from;
1226   operations_from.AppendTranslate(1.0, -5.0, 1.0);
1227   operations_from.AppendScale(-1.0, 2.0, 3.0);
1228   operations_from.AppendTranslate(2.0, 4.0, -1.0);
1229   TransformOperations operations_to;
1230   operations_to.AppendTranslate(13.0, -1.0, 5.0);
1231   operations_to.AppendScale(-3.0, -2.0, 5.0);
1232   operations_to.AppendTranslate(6.0, -2.0, 3.0);
1233
1234   gfx::BoxF box(1.f, 2.f, 3.f, 4.f, 4.f, 4.f);
1235   gfx::BoxF bounds;
1236
1237   SkMScalar min_progress = -0.5f;
1238   SkMScalar max_progress = 1.5f;
1239   EXPECT_TRUE(operations_to.BlendedBoundsForBox(
1240       box, operations_from, min_progress, max_progress, &bounds));
1241   EXPECT_EQ(gfx::BoxF(-57.f, -59.f, -1.f, 76.f, 112.f, 80.f).ToString(),
1242             bounds.ToString());
1243
1244   min_progress = 0.f;
1245   max_progress = 1.f;
1246   EXPECT_TRUE(operations_to.BlendedBoundsForBox(
1247       box, operations_from, min_progress, max_progress, &bounds));
1248   EXPECT_EQ(gfx::BoxF(-32.f, -25.f, 7.f, 42.f, 44.f, 48.f).ToString(),
1249             bounds.ToString());
1250
1251   TransformOperations identity;
1252   EXPECT_TRUE(operations_to.BlendedBoundsForBox(
1253         box, identity, min_progress, max_progress, &bounds));
1254   EXPECT_EQ(gfx::BoxF(-33.f, -13.f, 3.f, 57.f, 19.f, 52.f).ToString(),
1255             bounds.ToString());
1256
1257   EXPECT_TRUE(identity.BlendedBoundsForBox(
1258         box, operations_from, min_progress, max_progress, &bounds));
1259   EXPECT_EQ(gfx::BoxF(-7.f, -3.f, 2.f, 15.f, 23.f, 20.f).ToString(),
1260             bounds.ToString());
1261 }
1262
1263 TEST(TransformOperationTest, AffectsScaleWithSingleOperation) {
1264   TransformOperations empty_operations;
1265   EXPECT_FALSE(empty_operations.AffectsScale());
1266
1267   TransformOperations identity;
1268   identity.AppendIdentity();
1269   EXPECT_FALSE(identity.AffectsScale());
1270
1271   TransformOperations translate;
1272   translate.AppendTranslate(1.f, 2.f, 3.f);
1273   EXPECT_FALSE(translate.AffectsScale());
1274
1275   TransformOperations rotate;
1276   rotate.AppendRotate(1.f, 2.f, 3.f, 4.f);
1277   EXPECT_FALSE(rotate.AffectsScale());
1278
1279   TransformOperations scale;
1280   scale.AppendScale(1.f, 2.f, 3.f);
1281   EXPECT_TRUE(scale.AffectsScale());
1282
1283   TransformOperations skew;
1284   skew.AppendSkew(1.f, 2.f);
1285   EXPECT_FALSE(skew.AffectsScale());
1286
1287   TransformOperations perspective;
1288   perspective.AppendPerspective(1.f);
1289   EXPECT_FALSE(perspective.AffectsScale());
1290
1291   TransformOperations identity_matrix;
1292   identity_matrix.AppendMatrix(gfx::Transform());
1293   EXPECT_FALSE(identity_matrix.AffectsScale());
1294
1295   TransformOperations translation_matrix;
1296   gfx::Transform translation_transform;
1297   translation_transform.Translate3d(1.f, 2.f, 3.f);
1298   translation_matrix.AppendMatrix(translation_transform);
1299   EXPECT_FALSE(translation_matrix.AffectsScale());
1300
1301   TransformOperations scaling_matrix;
1302   gfx::Transform scaling_transform;
1303   scaling_transform.Scale(2.f, 2.f);
1304   scaling_matrix.AppendMatrix(scaling_transform);
1305   EXPECT_TRUE(scaling_matrix.AffectsScale());
1306 }
1307
1308 TEST(TransformOperationTest, AffectsScaleWithMultipleOperations) {
1309   TransformOperations operations1;
1310   operations1.AppendSkew(1.f, 2.f);
1311   operations1.AppendTranslate(1.f, 2.f, 3.f);
1312   operations1.AppendIdentity();
1313   EXPECT_FALSE(operations1.AffectsScale());
1314
1315   TransformOperations operations2;
1316   operations2.AppendPerspective(2.f);
1317   operations2.AppendScale(1.f, 2.f, 3.f);
1318   operations2.AppendTranslate(3.f, 2.f, 1.f);
1319   EXPECT_TRUE(operations2.AffectsScale());
1320 }
1321
1322 TEST(TransformOperationTest, IsTranslationWithSingleOperation) {
1323   TransformOperations empty_operations;
1324   EXPECT_TRUE(empty_operations.IsTranslation());
1325
1326   TransformOperations identity;
1327   identity.AppendIdentity();
1328   EXPECT_TRUE(identity.IsTranslation());
1329
1330   TransformOperations translate;
1331   translate.AppendTranslate(1.f, 2.f, 3.f);
1332   EXPECT_TRUE(translate.IsTranslation());
1333
1334   TransformOperations rotate;
1335   rotate.AppendRotate(1.f, 2.f, 3.f, 4.f);
1336   EXPECT_FALSE(rotate.IsTranslation());
1337
1338   TransformOperations scale;
1339   scale.AppendScale(1.f, 2.f, 3.f);
1340   EXPECT_FALSE(scale.IsTranslation());
1341
1342   TransformOperations skew;
1343   skew.AppendSkew(1.f, 2.f);
1344   EXPECT_FALSE(skew.IsTranslation());
1345
1346   TransformOperations perspective;
1347   perspective.AppendPerspective(1.f);
1348   EXPECT_FALSE(perspective.IsTranslation());
1349
1350   TransformOperations identity_matrix;
1351   identity_matrix.AppendMatrix(gfx::Transform());
1352   EXPECT_TRUE(identity_matrix.IsTranslation());
1353
1354   TransformOperations translation_matrix;
1355   gfx::Transform translation_transform;
1356   translation_transform.Translate3d(1.f, 2.f, 3.f);
1357   translation_matrix.AppendMatrix(translation_transform);
1358   EXPECT_TRUE(translation_matrix.IsTranslation());
1359
1360   TransformOperations scaling_matrix;
1361   gfx::Transform scaling_transform;
1362   scaling_transform.Scale(2.f, 2.f);
1363   scaling_matrix.AppendMatrix(scaling_transform);
1364   EXPECT_FALSE(scaling_matrix.IsTranslation());
1365 }
1366
1367 TEST(TransformOperationTest, IsTranslationWithMultipleOperations) {
1368   TransformOperations operations1;
1369   operations1.AppendSkew(1.f, 2.f);
1370   operations1.AppendTranslate(1.f, 2.f, 3.f);
1371   operations1.AppendIdentity();
1372   EXPECT_FALSE(operations1.IsTranslation());
1373
1374   TransformOperations operations2;
1375   operations2.AppendIdentity();
1376   operations2.AppendTranslate(3.f, 2.f, 1.f);
1377   gfx::Transform translation_transform;
1378   translation_transform.Translate3d(1.f, 2.f, 3.f);
1379   operations2.AppendMatrix(translation_transform);
1380   EXPECT_TRUE(operations2.IsTranslation());
1381 }
1382
1383 TEST(TransformOperationTest, ScaleComponent) {
1384   gfx::Vector3dF scale;
1385
1386   // Scale.
1387   TransformOperations operations1;
1388   operations1.AppendScale(-3.f, 2.f, 5.f);
1389   EXPECT_TRUE(operations1.ScaleComponent(&scale));
1390   EXPECT_EQ(gfx::Vector3dF(-3.f, 2.f, 5.f), scale);
1391
1392   // Translate + Scale.
1393   TransformOperations operations5;
1394   operations5.AppendTranslate(1.f, 2.f, 3.f);
1395   operations5.AppendScale(2.f, 5.f, 4.f);
1396   EXPECT_TRUE(operations5.ScaleComponent(&scale));
1397   EXPECT_EQ(gfx::Vector3dF(2.f, 5.f, 4.f), scale);
1398
1399   // Translate + Scale + Matrix with translate.
1400   gfx::Transform translation_transform;
1401   translation_transform.Translate3d(1.f, 2.f, 3.f);
1402   operations5.AppendMatrix(translation_transform);
1403   EXPECT_TRUE(operations5.ScaleComponent(&scale));
1404   EXPECT_EQ(gfx::Vector3dF(2.f, 5.f, 4.f), scale);
1405 }
1406
1407 TEST(TransformOperationTest, ScaleComponentCannotBeComputed) {
1408   gfx::Vector3dF scale;
1409
1410   // Scale can.
1411   TransformOperations operations1;
1412   operations1.AppendScale(2.f, 2.f, 2.f);
1413   EXPECT_TRUE(operations1.ScaleComponent(&scale));
1414   EXPECT_EQ(gfx::Vector3dF(2.f, 2.f, 2.f), scale);
1415
1416   // Translate can.
1417   TransformOperations operations2;
1418   operations2.AppendTranslate(1.f, 2.f, 3.f);
1419   EXPECT_TRUE(operations2.ScaleComponent(&scale));
1420   EXPECT_EQ(gfx::Vector3dF(1.f, 1.f, 1.f), scale);
1421
1422   // Scale + translate can.
1423   TransformOperations operations3;
1424   operations3.AppendScale(2.f, 3.f, 2.f);
1425   operations3.AppendTranslate(1.f, 2.f, 3.f);
1426   EXPECT_TRUE(operations3.ScaleComponent(&scale));
1427   EXPECT_EQ(gfx::Vector3dF(2.f, 3.f, 2.f), scale);
1428
1429   // Two Scales can't.
1430   TransformOperations operations4;
1431   operations4.AppendScale(2.f, 3.f, 2.f);
1432   operations4.AppendScale(3.f, 2.f, 3.f);
1433   EXPECT_FALSE(operations4.ScaleComponent(&scale));
1434
1435   // Matrix can't.
1436   TransformOperations operations5;
1437   operations5.AppendScale(2.f, 2.f, 2.f);
1438   gfx::Transform scaling_transform;
1439   scaling_transform.Scale(2.f, 2.f);
1440   operations5.AppendMatrix(scaling_transform);
1441   EXPECT_FALSE(operations5.ScaleComponent(&scale));
1442
1443   // Scale + Rotate can't.
1444   TransformOperations operations7;
1445   operations7.AppendScale(2.f, 2.f, 2.f);
1446   operations7.AppendRotate(1.f, 2.f, 3.f, 4.f);
1447   EXPECT_FALSE(operations7.ScaleComponent(&scale));
1448
1449   // Scale + Skew can't.
1450   TransformOperations operations9;
1451   operations9.AppendScale(2.f, 2.f, 2.f);
1452   operations9.AppendSkew(1.f, 2.f);
1453   EXPECT_FALSE(operations9.ScaleComponent(&scale));
1454
1455   // Scale + Perspective can't.
1456   TransformOperations operations11;
1457   operations11.AppendScale(2.f, 2.f, 2.f);
1458   operations11.AppendPerspective(1.f);
1459   EXPECT_FALSE(operations11.ScaleComponent(&scale));
1460 }
1461
1462 }  // namespace
1463 }  // namespace cc