Upstream version 9.38.198.0
[platform/framework/web/crosswalk.git] / src / cc / animation / timing_function.cc
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/logging.h"
6 #include "cc/animation/timing_function.h"
7
8 namespace cc {
9
10 TimingFunction::TimingFunction() {}
11
12 TimingFunction::~TimingFunction() {}
13
14 double TimingFunction::Duration() const {
15   return 1.0;
16 }
17
18 scoped_ptr<CubicBezierTimingFunction> CubicBezierTimingFunction::Create(
19     double x1, double y1, double x2, double y2) {
20   return make_scoped_ptr(new CubicBezierTimingFunction(x1, y1, x2, y2));
21 }
22
23 CubicBezierTimingFunction::CubicBezierTimingFunction(double x1,
24                                                      double y1,
25                                                      double x2,
26                                                      double y2)
27     : bezier_(x1, y1, x2, y2) {}
28
29 CubicBezierTimingFunction::~CubicBezierTimingFunction() {}
30
31 float CubicBezierTimingFunction::GetValue(double x) const {
32   return static_cast<float>(bezier_.Solve(x));
33 }
34
35 scoped_ptr<AnimationCurve> CubicBezierTimingFunction::Clone() const {
36   return make_scoped_ptr(
37       new CubicBezierTimingFunction(*this)).PassAs<AnimationCurve>();
38 }
39
40 void CubicBezierTimingFunction::Range(float* min, float* max) const {
41   double min_d = 0;
42   double max_d = 1;
43   bezier_.Range(&min_d, &max_d);
44   *min = static_cast<float>(min_d);
45   *max = static_cast<float>(max_d);
46 }
47
48 float CubicBezierTimingFunction::Velocity(double x) const {
49   return static_cast<float>(bezier_.Slope(x));
50 }
51
52 // These numbers come from
53 // http://www.w3.org/TR/css3-transitions/#transition-timing-function_tag.
54 scoped_ptr<TimingFunction> EaseTimingFunction::Create() {
55   return CubicBezierTimingFunction::Create(
56       0.25, 0.1, 0.25, 1.0).PassAs<TimingFunction>();
57 }
58
59 scoped_ptr<TimingFunction> EaseInTimingFunction::Create() {
60   return CubicBezierTimingFunction::Create(
61       0.42, 0.0, 1.0, 1.0).PassAs<TimingFunction>();
62 }
63
64 scoped_ptr<TimingFunction> EaseOutTimingFunction::Create() {
65   return CubicBezierTimingFunction::Create(
66       0.0, 0.0, 0.58, 1.0).PassAs<TimingFunction>();
67 }
68
69 scoped_ptr<TimingFunction> EaseInOutTimingFunction::Create() {
70   return CubicBezierTimingFunction::Create(
71       0.42, 0.0, 0.58, 1).PassAs<TimingFunction>();
72 }
73
74 }  // namespace cc