- add sources.
[platform/framework/web/crosswalk.git] / src / base / threading / sequenced_worker_pool.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/threading/sequenced_worker_pool.h"
6
7 #include <list>
8 #include <map>
9 #include <set>
10 #include <utility>
11 #include <vector>
12
13 #include "base/atomic_sequence_num.h"
14 #include "base/callback.h"
15 #include "base/compiler_specific.h"
16 #include "base/critical_closure.h"
17 #include "base/debug/trace_event.h"
18 #include "base/lazy_instance.h"
19 #include "base/logging.h"
20 #include "base/memory/linked_ptr.h"
21 #include "base/message_loop/message_loop_proxy.h"
22 #include "base/stl_util.h"
23 #include "base/strings/stringprintf.h"
24 #include "base/synchronization/condition_variable.h"
25 #include "base/synchronization/lock.h"
26 #include "base/threading/platform_thread.h"
27 #include "base/threading/simple_thread.h"
28 #include "base/threading/thread_local.h"
29 #include "base/threading/thread_restrictions.h"
30 #include "base/time/time.h"
31 #include "base/tracked_objects.h"
32
33 #if defined(OS_MACOSX)
34 #include "base/mac/scoped_nsautorelease_pool.h"
35 #endif
36
37 #if !defined(OS_NACL)
38 #include "base/metrics/histogram.h"
39 #endif
40
41 namespace base {
42
43 namespace {
44
45 struct SequencedTask : public TrackingInfo  {
46   SequencedTask()
47       : sequence_token_id(0),
48         trace_id(0),
49         sequence_task_number(0),
50         shutdown_behavior(SequencedWorkerPool::BLOCK_SHUTDOWN) {}
51
52   explicit SequencedTask(const tracked_objects::Location& from_here)
53       : base::TrackingInfo(from_here, TimeTicks()),
54         sequence_token_id(0),
55         trace_id(0),
56         sequence_task_number(0),
57         shutdown_behavior(SequencedWorkerPool::BLOCK_SHUTDOWN) {}
58
59   ~SequencedTask() {}
60
61   int sequence_token_id;
62   int trace_id;
63   int64 sequence_task_number;
64   SequencedWorkerPool::WorkerShutdown shutdown_behavior;
65   tracked_objects::Location posted_from;
66   Closure task;
67
68   // Non-delayed tasks and delayed tasks are managed together by time-to-run
69   // order. We calculate the time by adding the posted time and the given delay.
70   TimeTicks time_to_run;
71 };
72
73 struct SequencedTaskLessThan {
74  public:
75   bool operator()(const SequencedTask& lhs, const SequencedTask& rhs) const {
76     if (lhs.time_to_run < rhs.time_to_run)
77       return true;
78
79     if (lhs.time_to_run > rhs.time_to_run)
80       return false;
81
82     // If the time happen to match, then we use the sequence number to decide.
83     return lhs.sequence_task_number < rhs.sequence_task_number;
84   }
85 };
86
87 // SequencedWorkerPoolTaskRunner ---------------------------------------------
88 // A TaskRunner which posts tasks to a SequencedWorkerPool with a
89 // fixed ShutdownBehavior.
90 //
91 // Note that this class is RefCountedThreadSafe (inherited from TaskRunner).
92 class SequencedWorkerPoolTaskRunner : public TaskRunner {
93  public:
94   SequencedWorkerPoolTaskRunner(
95       const scoped_refptr<SequencedWorkerPool>& pool,
96       SequencedWorkerPool::WorkerShutdown shutdown_behavior);
97
98   // TaskRunner implementation
99   virtual bool PostDelayedTask(const tracked_objects::Location& from_here,
100                                const Closure& task,
101                                TimeDelta delay) OVERRIDE;
102   virtual bool RunsTasksOnCurrentThread() const OVERRIDE;
103
104  private:
105   virtual ~SequencedWorkerPoolTaskRunner();
106
107   const scoped_refptr<SequencedWorkerPool> pool_;
108
109   const SequencedWorkerPool::WorkerShutdown shutdown_behavior_;
110
111   DISALLOW_COPY_AND_ASSIGN(SequencedWorkerPoolTaskRunner);
112 };
113
114 SequencedWorkerPoolTaskRunner::SequencedWorkerPoolTaskRunner(
115     const scoped_refptr<SequencedWorkerPool>& pool,
116     SequencedWorkerPool::WorkerShutdown shutdown_behavior)
117     : pool_(pool),
118       shutdown_behavior_(shutdown_behavior) {
119 }
120
121 SequencedWorkerPoolTaskRunner::~SequencedWorkerPoolTaskRunner() {
122 }
123
124 bool SequencedWorkerPoolTaskRunner::PostDelayedTask(
125     const tracked_objects::Location& from_here,
126     const Closure& task,
127     TimeDelta delay) {
128   if (delay == TimeDelta()) {
129     return pool_->PostWorkerTaskWithShutdownBehavior(
130         from_here, task, shutdown_behavior_);
131   }
132   return pool_->PostDelayedWorkerTask(from_here, task, delay);
133 }
134
135 bool SequencedWorkerPoolTaskRunner::RunsTasksOnCurrentThread() const {
136   return pool_->RunsTasksOnCurrentThread();
137 }
138
139 // SequencedWorkerPoolSequencedTaskRunner ------------------------------------
140 // A SequencedTaskRunner which posts tasks to a SequencedWorkerPool with a
141 // fixed sequence token.
142 //
143 // Note that this class is RefCountedThreadSafe (inherited from TaskRunner).
144 class SequencedWorkerPoolSequencedTaskRunner : public SequencedTaskRunner {
145  public:
146   SequencedWorkerPoolSequencedTaskRunner(
147       const scoped_refptr<SequencedWorkerPool>& pool,
148       SequencedWorkerPool::SequenceToken token,
149       SequencedWorkerPool::WorkerShutdown shutdown_behavior);
150
151   // TaskRunner implementation
152   virtual bool PostDelayedTask(const tracked_objects::Location& from_here,
153                                const Closure& task,
154                                TimeDelta delay) OVERRIDE;
155   virtual bool RunsTasksOnCurrentThread() const OVERRIDE;
156
157   // SequencedTaskRunner implementation
158   virtual bool PostNonNestableDelayedTask(
159       const tracked_objects::Location& from_here,
160       const Closure& task,
161       TimeDelta delay) OVERRIDE;
162
163  private:
164   virtual ~SequencedWorkerPoolSequencedTaskRunner();
165
166   const scoped_refptr<SequencedWorkerPool> pool_;
167
168   const SequencedWorkerPool::SequenceToken token_;
169
170   const SequencedWorkerPool::WorkerShutdown shutdown_behavior_;
171
172   DISALLOW_COPY_AND_ASSIGN(SequencedWorkerPoolSequencedTaskRunner);
173 };
174
175 SequencedWorkerPoolSequencedTaskRunner::SequencedWorkerPoolSequencedTaskRunner(
176     const scoped_refptr<SequencedWorkerPool>& pool,
177     SequencedWorkerPool::SequenceToken token,
178     SequencedWorkerPool::WorkerShutdown shutdown_behavior)
179     : pool_(pool),
180       token_(token),
181       shutdown_behavior_(shutdown_behavior) {
182 }
183
184 SequencedWorkerPoolSequencedTaskRunner::
185 ~SequencedWorkerPoolSequencedTaskRunner() {
186 }
187
188 bool SequencedWorkerPoolSequencedTaskRunner::PostDelayedTask(
189     const tracked_objects::Location& from_here,
190     const Closure& task,
191     TimeDelta delay) {
192   if (delay == TimeDelta()) {
193     return pool_->PostSequencedWorkerTaskWithShutdownBehavior(
194         token_, from_here, task, shutdown_behavior_);
195   }
196   return pool_->PostDelayedSequencedWorkerTask(token_, from_here, task, delay);
197 }
198
199 bool SequencedWorkerPoolSequencedTaskRunner::RunsTasksOnCurrentThread() const {
200   return pool_->IsRunningSequenceOnCurrentThread(token_);
201 }
202
203 bool SequencedWorkerPoolSequencedTaskRunner::PostNonNestableDelayedTask(
204     const tracked_objects::Location& from_here,
205     const Closure& task,
206     TimeDelta delay) {
207   // There's no way to run nested tasks, so simply forward to
208   // PostDelayedTask.
209   return PostDelayedTask(from_here, task, delay);
210 }
211
212 // Create a process-wide unique ID to represent this task in trace events. This
213 // will be mangled with a Process ID hash to reduce the likelyhood of colliding
214 // with MessageLoop pointers on other processes.
215 uint64 GetTaskTraceID(const SequencedTask& task,
216                       void* pool) {
217   return (static_cast<uint64>(task.trace_id) << 32) |
218          static_cast<uint64>(reinterpret_cast<intptr_t>(pool));
219 }
220
221 base::LazyInstance<base::ThreadLocalPointer<
222     SequencedWorkerPool::SequenceToken> >::Leaky g_lazy_tls_ptr =
223         LAZY_INSTANCE_INITIALIZER;
224
225 }  // namespace
226
227 // Worker ---------------------------------------------------------------------
228
229 class SequencedWorkerPool::Worker : public SimpleThread {
230  public:
231   // Hold a (cyclic) ref to |worker_pool|, since we want to keep it
232   // around as long as we are running.
233   Worker(const scoped_refptr<SequencedWorkerPool>& worker_pool,
234          int thread_number,
235          const std::string& thread_name_prefix);
236   virtual ~Worker();
237
238   // SimpleThread implementation. This actually runs the background thread.
239   virtual void Run() OVERRIDE;
240
241   void set_running_task_info(SequenceToken token,
242                              WorkerShutdown shutdown_behavior) {
243     running_sequence_ = token;
244     running_shutdown_behavior_ = shutdown_behavior;
245   }
246
247   SequenceToken running_sequence() const {
248     return running_sequence_;
249   }
250
251   WorkerShutdown running_shutdown_behavior() const {
252     return running_shutdown_behavior_;
253   }
254
255  private:
256   scoped_refptr<SequencedWorkerPool> worker_pool_;
257   SequenceToken running_sequence_;
258   WorkerShutdown running_shutdown_behavior_;
259
260   DISALLOW_COPY_AND_ASSIGN(Worker);
261 };
262
263 // Inner ----------------------------------------------------------------------
264
265 class SequencedWorkerPool::Inner {
266  public:
267   // Take a raw pointer to |worker| to avoid cycles (since we're owned
268   // by it).
269   Inner(SequencedWorkerPool* worker_pool, size_t max_threads,
270         const std::string& thread_name_prefix,
271         TestingObserver* observer);
272
273   ~Inner();
274
275   SequenceToken GetSequenceToken();
276
277   SequenceToken GetNamedSequenceToken(const std::string& name);
278
279   // This function accepts a name and an ID. If the name is null, the
280   // token ID is used. This allows us to implement the optional name lookup
281   // from a single function without having to enter the lock a separate time.
282   bool PostTask(const std::string* optional_token_name,
283                 SequenceToken sequence_token,
284                 WorkerShutdown shutdown_behavior,
285                 const tracked_objects::Location& from_here,
286                 const Closure& task,
287                 TimeDelta delay);
288
289   bool RunsTasksOnCurrentThread() const;
290
291   bool IsRunningSequenceOnCurrentThread(SequenceToken sequence_token) const;
292
293   void CleanupForTesting();
294
295   void SignalHasWorkForTesting();
296
297   int GetWorkSignalCountForTesting() const;
298
299   void Shutdown(int max_blocking_tasks_after_shutdown);
300
301   bool IsShutdownInProgress();
302
303   // Runs the worker loop on the background thread.
304   void ThreadLoop(Worker* this_worker);
305
306  private:
307   enum GetWorkStatus {
308     GET_WORK_FOUND,
309     GET_WORK_NOT_FOUND,
310     GET_WORK_WAIT,
311   };
312
313   enum CleanupState {
314     CLEANUP_REQUESTED,
315     CLEANUP_STARTING,
316     CLEANUP_RUNNING,
317     CLEANUP_FINISHING,
318     CLEANUP_DONE,
319   };
320
321   // Called from within the lock, this converts the given token name into a
322   // token ID, creating a new one if necessary.
323   int LockedGetNamedTokenID(const std::string& name);
324
325   // Called from within the lock, this returns the next sequence task number.
326   int64 LockedGetNextSequenceTaskNumber();
327
328   // Called from within the lock, returns the shutdown behavior of the task
329   // running on the currently executing worker thread. If invoked from a thread
330   // that is not one of the workers, returns CONTINUE_ON_SHUTDOWN.
331   WorkerShutdown LockedCurrentThreadShutdownBehavior() const;
332
333   // Gets new task. There are 3 cases depending on the return value:
334   //
335   // 1) If the return value is |GET_WORK_FOUND|, |task| is filled in and should
336   //    be run immediately.
337   // 2) If the return value is |GET_WORK_NOT_FOUND|, there are no tasks to run,
338   //    and |task| is not filled in. In this case, the caller should wait until
339   //    a task is posted.
340   // 3) If the return value is |GET_WORK_WAIT|, there are no tasks to run
341   //    immediately, and |task| is not filled in. Likewise, |wait_time| is
342   //    filled in the time to wait until the next task to run. In this case, the
343   //    caller should wait the time.
344   //
345   // In any case, the calling code should clear the given
346   // delete_these_outside_lock vector the next time the lock is released.
347   // See the implementation for a more detailed description.
348   GetWorkStatus GetWork(SequencedTask* task,
349                         TimeDelta* wait_time,
350                         std::vector<Closure>* delete_these_outside_lock);
351
352   void HandleCleanup();
353
354   // Peforms init and cleanup around running the given task. WillRun...
355   // returns the value from PrepareToStartAdditionalThreadIfNecessary.
356   // The calling code should call FinishStartingAdditionalThread once the
357   // lock is released if the return values is nonzero.
358   int WillRunWorkerTask(const SequencedTask& task);
359   void DidRunWorkerTask(const SequencedTask& task);
360
361   // Returns true if there are no threads currently running the given
362   // sequence token.
363   bool IsSequenceTokenRunnable(int sequence_token_id) const;
364
365   // Checks if all threads are busy and the addition of one more could run an
366   // additional task waiting in the queue. This must be called from within
367   // the lock.
368   //
369   // If another thread is helpful, this will mark the thread as being in the
370   // process of starting and returns the index of the new thread which will be
371   // 0 or more. The caller should then call FinishStartingAdditionalThread to
372   // complete initialization once the lock is released.
373   //
374   // If another thread is not necessary, returne 0;
375   //
376   // See the implementedion for more.
377   int PrepareToStartAdditionalThreadIfHelpful();
378
379   // The second part of thread creation after
380   // PrepareToStartAdditionalThreadIfHelpful with the thread number it
381   // generated. This actually creates the thread and should be called outside
382   // the lock to avoid blocking important work starting a thread in the lock.
383   void FinishStartingAdditionalThread(int thread_number);
384
385   // Signal |has_work_| and increment |has_work_signal_count_|.
386   void SignalHasWork();
387
388   // Checks whether there is work left that's blocking shutdown. Must be
389   // called inside the lock.
390   bool CanShutdown() const;
391
392   SequencedWorkerPool* const worker_pool_;
393
394   // The last sequence number used. Managed by GetSequenceToken, since this
395   // only does threadsafe increment operations, you do not need to hold the
396   // lock. This is class-static to make SequenceTokens issued by
397   // GetSequenceToken unique across SequencedWorkerPool instances.
398   static base::StaticAtomicSequenceNumber g_last_sequence_number_;
399
400   // This lock protects |everything in this class|. Do not read or modify
401   // anything without holding this lock. Do not block while holding this
402   // lock.
403   mutable Lock lock_;
404
405   // Condition variable that is waited on by worker threads until new
406   // tasks are posted or shutdown starts.
407   ConditionVariable has_work_cv_;
408
409   // Condition variable that is waited on by non-worker threads (in
410   // Shutdown()) until CanShutdown() goes to true.
411   ConditionVariable can_shutdown_cv_;
412
413   // The maximum number of worker threads we'll create.
414   const size_t max_threads_;
415
416   const std::string thread_name_prefix_;
417
418   // Associates all known sequence token names with their IDs.
419   std::map<std::string, int> named_sequence_tokens_;
420
421   // Owning pointers to all threads we've created so far, indexed by
422   // ID. Since we lazily create threads, this may be less than
423   // max_threads_ and will be initially empty.
424   typedef std::map<PlatformThreadId, linked_ptr<Worker> > ThreadMap;
425   ThreadMap threads_;
426
427   // Set to true when we're in the process of creating another thread.
428   // See PrepareToStartAdditionalThreadIfHelpful for more.
429   bool thread_being_created_;
430
431   // Number of threads currently waiting for work.
432   size_t waiting_thread_count_;
433
434   // Number of threads currently running tasks that have the BLOCK_SHUTDOWN
435   // or SKIP_ON_SHUTDOWN flag set.
436   size_t blocking_shutdown_thread_count_;
437
438   // A set of all pending tasks in time-to-run order. These are tasks that are
439   // either waiting for a thread to run on, waiting for their time to run,
440   // or blocked on a previous task in their sequence. We have to iterate over
441   // the tasks by time-to-run order, so we use the set instead of the
442   // traditional priority_queue.
443   typedef std::set<SequencedTask, SequencedTaskLessThan> PendingTaskSet;
444   PendingTaskSet pending_tasks_;
445
446   // The next sequence number for a new sequenced task.
447   int64 next_sequence_task_number_;
448
449   // Number of tasks in the pending_tasks_ list that are marked as blocking
450   // shutdown.
451   size_t blocking_shutdown_pending_task_count_;
452
453   // Lists all sequence tokens currently executing.
454   std::set<int> current_sequences_;
455
456   // An ID for each posted task to distinguish the task from others in traces.
457   int trace_id_;
458
459   // Set when Shutdown is called and no further tasks should be
460   // allowed, though we may still be running existing tasks.
461   bool shutdown_called_;
462
463   // The number of new BLOCK_SHUTDOWN tasks that may be posted after Shudown()
464   // has been called.
465   int max_blocking_tasks_after_shutdown_;
466
467   // State used to cleanup for testing, all guarded by lock_.
468   CleanupState cleanup_state_;
469   size_t cleanup_idlers_;
470   ConditionVariable cleanup_cv_;
471
472   TestingObserver* const testing_observer_;
473
474   DISALLOW_COPY_AND_ASSIGN(Inner);
475 };
476
477 // Worker definitions ---------------------------------------------------------
478
479 SequencedWorkerPool::Worker::Worker(
480     const scoped_refptr<SequencedWorkerPool>& worker_pool,
481     int thread_number,
482     const std::string& prefix)
483     : SimpleThread(
484           prefix + StringPrintf("Worker%d", thread_number).c_str()),
485       worker_pool_(worker_pool),
486       running_shutdown_behavior_(CONTINUE_ON_SHUTDOWN) {
487   Start();
488 }
489
490 SequencedWorkerPool::Worker::~Worker() {
491 }
492
493 void SequencedWorkerPool::Worker::Run() {
494   // Store a pointer to the running sequence in thread local storage for
495   // static function access.
496   g_lazy_tls_ptr.Get().Set(&running_sequence_);
497
498   // Just jump back to the Inner object to run the thread, since it has all the
499   // tracking information and queues. It might be more natural to implement
500   // using DelegateSimpleThread and have Inner implement the Delegate to avoid
501   // having these worker objects at all, but that method lacks the ability to
502   // send thread-specific information easily to the thread loop.
503   worker_pool_->inner_->ThreadLoop(this);
504   // Release our cyclic reference once we're done.
505   worker_pool_ = NULL;
506 }
507
508 // Inner definitions ---------------------------------------------------------
509
510 SequencedWorkerPool::Inner::Inner(
511     SequencedWorkerPool* worker_pool,
512     size_t max_threads,
513     const std::string& thread_name_prefix,
514     TestingObserver* observer)
515     : worker_pool_(worker_pool),
516       lock_(),
517       has_work_cv_(&lock_),
518       can_shutdown_cv_(&lock_),
519       max_threads_(max_threads),
520       thread_name_prefix_(thread_name_prefix),
521       thread_being_created_(false),
522       waiting_thread_count_(0),
523       blocking_shutdown_thread_count_(0),
524       next_sequence_task_number_(0),
525       blocking_shutdown_pending_task_count_(0),
526       trace_id_(0),
527       shutdown_called_(false),
528       max_blocking_tasks_after_shutdown_(0),
529       cleanup_state_(CLEANUP_DONE),
530       cleanup_idlers_(0),
531       cleanup_cv_(&lock_),
532       testing_observer_(observer) {}
533
534 SequencedWorkerPool::Inner::~Inner() {
535   // You must call Shutdown() before destroying the pool.
536   DCHECK(shutdown_called_);
537
538   // Need to explicitly join with the threads before they're destroyed or else
539   // they will be running when our object is half torn down.
540   for (ThreadMap::iterator it = threads_.begin(); it != threads_.end(); ++it)
541     it->second->Join();
542   threads_.clear();
543
544   if (testing_observer_)
545     testing_observer_->OnDestruct();
546 }
547
548 SequencedWorkerPool::SequenceToken
549 SequencedWorkerPool::Inner::GetSequenceToken() {
550   // Need to add one because StaticAtomicSequenceNumber starts at zero, which
551   // is used as a sentinel value in SequenceTokens.
552   return SequenceToken(g_last_sequence_number_.GetNext() + 1);
553 }
554
555 SequencedWorkerPool::SequenceToken
556 SequencedWorkerPool::Inner::GetNamedSequenceToken(const std::string& name) {
557   AutoLock lock(lock_);
558   return SequenceToken(LockedGetNamedTokenID(name));
559 }
560
561 bool SequencedWorkerPool::Inner::PostTask(
562     const std::string* optional_token_name,
563     SequenceToken sequence_token,
564     WorkerShutdown shutdown_behavior,
565     const tracked_objects::Location& from_here,
566     const Closure& task,
567     TimeDelta delay) {
568   DCHECK(delay == TimeDelta() || shutdown_behavior == SKIP_ON_SHUTDOWN);
569   SequencedTask sequenced(from_here);
570   sequenced.sequence_token_id = sequence_token.id_;
571   sequenced.shutdown_behavior = shutdown_behavior;
572   sequenced.posted_from = from_here;
573   sequenced.task =
574       shutdown_behavior == BLOCK_SHUTDOWN ?
575       base::MakeCriticalClosure(task) : task;
576   sequenced.time_to_run = TimeTicks::Now() + delay;
577
578   int create_thread_id = 0;
579   {
580     AutoLock lock(lock_);
581     if (shutdown_called_) {
582       if (shutdown_behavior != BLOCK_SHUTDOWN ||
583           LockedCurrentThreadShutdownBehavior() == CONTINUE_ON_SHUTDOWN) {
584         return false;
585       }
586       if (max_blocking_tasks_after_shutdown_ <= 0) {
587         DLOG(WARNING) << "BLOCK_SHUTDOWN task disallowed";
588         return false;
589       }
590       max_blocking_tasks_after_shutdown_ -= 1;
591     }
592
593     // The trace_id is used for identifying the task in about:tracing.
594     sequenced.trace_id = trace_id_++;
595
596     TRACE_EVENT_FLOW_BEGIN0("task", "SequencedWorkerPool::PostTask",
597         TRACE_ID_MANGLE(GetTaskTraceID(sequenced, static_cast<void*>(this))));
598
599     sequenced.sequence_task_number = LockedGetNextSequenceTaskNumber();
600
601     // Now that we have the lock, apply the named token rules.
602     if (optional_token_name)
603       sequenced.sequence_token_id = LockedGetNamedTokenID(*optional_token_name);
604
605     pending_tasks_.insert(sequenced);
606     if (shutdown_behavior == BLOCK_SHUTDOWN)
607       blocking_shutdown_pending_task_count_++;
608
609     create_thread_id = PrepareToStartAdditionalThreadIfHelpful();
610   }
611
612   // Actually start the additional thread or signal an existing one now that
613   // we're outside the lock.
614   if (create_thread_id)
615     FinishStartingAdditionalThread(create_thread_id);
616   else
617     SignalHasWork();
618
619   return true;
620 }
621
622 bool SequencedWorkerPool::Inner::RunsTasksOnCurrentThread() const {
623   AutoLock lock(lock_);
624   return ContainsKey(threads_, PlatformThread::CurrentId());
625 }
626
627 bool SequencedWorkerPool::Inner::IsRunningSequenceOnCurrentThread(
628     SequenceToken sequence_token) const {
629   AutoLock lock(lock_);
630   ThreadMap::const_iterator found = threads_.find(PlatformThread::CurrentId());
631   if (found == threads_.end())
632     return false;
633   return sequence_token.Equals(found->second->running_sequence());
634 }
635
636 // See https://code.google.com/p/chromium/issues/detail?id=168415
637 void SequencedWorkerPool::Inner::CleanupForTesting() {
638   DCHECK(!RunsTasksOnCurrentThread());
639   base::ThreadRestrictions::ScopedAllowWait allow_wait;
640   AutoLock lock(lock_);
641   CHECK_EQ(CLEANUP_DONE, cleanup_state_);
642   if (shutdown_called_)
643     return;
644   if (pending_tasks_.empty() && waiting_thread_count_ == threads_.size())
645     return;
646   cleanup_state_ = CLEANUP_REQUESTED;
647   cleanup_idlers_ = 0;
648   has_work_cv_.Signal();
649   while (cleanup_state_ != CLEANUP_DONE)
650     cleanup_cv_.Wait();
651 }
652
653 void SequencedWorkerPool::Inner::SignalHasWorkForTesting() {
654   SignalHasWork();
655 }
656
657 void SequencedWorkerPool::Inner::Shutdown(
658     int max_new_blocking_tasks_after_shutdown) {
659   DCHECK_GE(max_new_blocking_tasks_after_shutdown, 0);
660   {
661     AutoLock lock(lock_);
662     // Cleanup and Shutdown should not be called concurrently.
663     CHECK_EQ(CLEANUP_DONE, cleanup_state_);
664     if (shutdown_called_)
665       return;
666     shutdown_called_ = true;
667     max_blocking_tasks_after_shutdown_ = max_new_blocking_tasks_after_shutdown;
668
669     // Tickle the threads. This will wake up a waiting one so it will know that
670     // it can exit, which in turn will wake up any other waiting ones.
671     SignalHasWork();
672
673     // There are no pending or running tasks blocking shutdown, we're done.
674     if (CanShutdown())
675       return;
676   }
677
678   // If we're here, then something is blocking shutdown.  So wait for
679   // CanShutdown() to go to true.
680
681   if (testing_observer_)
682     testing_observer_->WillWaitForShutdown();
683
684 #if !defined(OS_NACL)
685   TimeTicks shutdown_wait_begin = TimeTicks::Now();
686 #endif
687
688   {
689     base::ThreadRestrictions::ScopedAllowWait allow_wait;
690     AutoLock lock(lock_);
691     while (!CanShutdown())
692       can_shutdown_cv_.Wait();
693   }
694 #if !defined(OS_NACL)
695   UMA_HISTOGRAM_TIMES("SequencedWorkerPool.ShutdownDelayTime",
696                       TimeTicks::Now() - shutdown_wait_begin);
697 #endif
698 }
699
700 bool SequencedWorkerPool::Inner::IsShutdownInProgress() {
701     AutoLock lock(lock_);
702     return shutdown_called_;
703 }
704
705 void SequencedWorkerPool::Inner::ThreadLoop(Worker* this_worker) {
706   {
707     AutoLock lock(lock_);
708     DCHECK(thread_being_created_);
709     thread_being_created_ = false;
710     std::pair<ThreadMap::iterator, bool> result =
711         threads_.insert(
712             std::make_pair(this_worker->tid(), make_linked_ptr(this_worker)));
713     DCHECK(result.second);
714
715     while (true) {
716 #if defined(OS_MACOSX)
717       base::mac::ScopedNSAutoreleasePool autorelease_pool;
718 #endif
719
720       HandleCleanup();
721
722       // See GetWork for what delete_these_outside_lock is doing.
723       SequencedTask task;
724       TimeDelta wait_time;
725       std::vector<Closure> delete_these_outside_lock;
726       GetWorkStatus status =
727           GetWork(&task, &wait_time, &delete_these_outside_lock);
728       if (status == GET_WORK_FOUND) {
729         TRACE_EVENT_FLOW_END0("task", "SequencedWorkerPool::PostTask",
730             TRACE_ID_MANGLE(GetTaskTraceID(task, static_cast<void*>(this))));
731         TRACE_EVENT2("task", "SequencedWorkerPool::ThreadLoop",
732                      "src_file", task.posted_from.file_name(),
733                      "src_func", task.posted_from.function_name());
734         int new_thread_id = WillRunWorkerTask(task);
735         {
736           AutoUnlock unlock(lock_);
737           // There may be more work available, so wake up another
738           // worker thread. (Technically not required, since we
739           // already get a signal for each new task, but it doesn't
740           // hurt.)
741           SignalHasWork();
742           delete_these_outside_lock.clear();
743
744           // Complete thread creation outside the lock if necessary.
745           if (new_thread_id)
746             FinishStartingAdditionalThread(new_thread_id);
747
748           this_worker->set_running_task_info(
749               SequenceToken(task.sequence_token_id), task.shutdown_behavior);
750
751           tracked_objects::TrackedTime start_time =
752               tracked_objects::ThreadData::NowForStartOfRun(task.birth_tally);
753
754           task.task.Run();
755
756           tracked_objects::ThreadData::TallyRunOnNamedThreadIfTracking(task,
757               start_time, tracked_objects::ThreadData::NowForEndOfRun());
758
759           // Make sure our task is erased outside the lock for the
760           // same reason we do this with delete_these_oustide_lock.
761           // Also, do it before calling set_running_task_info() so
762           // that sequence-checking from within the task's destructor
763           // still works.
764           task.task = Closure();
765
766           this_worker->set_running_task_info(
767               SequenceToken(), CONTINUE_ON_SHUTDOWN);
768         }
769         DidRunWorkerTask(task);  // Must be done inside the lock.
770       } else if (cleanup_state_ == CLEANUP_RUNNING) {
771         switch (status) {
772           case GET_WORK_WAIT: {
773               AutoUnlock unlock(lock_);
774               delete_these_outside_lock.clear();
775             }
776             break;
777           case GET_WORK_NOT_FOUND:
778             CHECK(delete_these_outside_lock.empty());
779             cleanup_state_ = CLEANUP_FINISHING;
780             cleanup_cv_.Broadcast();
781             break;
782           default:
783             NOTREACHED();
784         }
785       } else {
786         // When we're terminating and there's no more work, we can
787         // shut down, other workers can complete any pending or new tasks.
788         // We can get additional tasks posted after shutdown_called_ is set
789         // but only worker threads are allowed to post tasks at that time, and
790         // the workers responsible for posting those tasks will be available
791         // to run them. Also, there may be some tasks stuck behind running
792         // ones with the same sequence token, but additional threads won't
793         // help this case.
794         if (shutdown_called_ &&
795             blocking_shutdown_pending_task_count_ == 0)
796           break;
797         waiting_thread_count_++;
798
799         switch (status) {
800           case GET_WORK_NOT_FOUND:
801             has_work_cv_.Wait();
802             break;
803           case GET_WORK_WAIT:
804             has_work_cv_.TimedWait(wait_time);
805             break;
806           default:
807             NOTREACHED();
808         }
809         waiting_thread_count_--;
810       }
811     }
812   }  // Release lock_.
813
814   // We noticed we should exit. Wake up the next worker so it knows it should
815   // exit as well (because the Shutdown() code only signals once).
816   SignalHasWork();
817
818   // Possibly unblock shutdown.
819   can_shutdown_cv_.Signal();
820 }
821
822 void SequencedWorkerPool::Inner::HandleCleanup() {
823   lock_.AssertAcquired();
824   if (cleanup_state_ == CLEANUP_DONE)
825     return;
826   if (cleanup_state_ == CLEANUP_REQUESTED) {
827     // We win, we get to do the cleanup as soon as the others wise up and idle.
828     cleanup_state_ = CLEANUP_STARTING;
829     while (thread_being_created_ ||
830            cleanup_idlers_ != threads_.size() - 1) {
831       has_work_cv_.Signal();
832       cleanup_cv_.Wait();
833     }
834     cleanup_state_ = CLEANUP_RUNNING;
835     return;
836   }
837   if (cleanup_state_ == CLEANUP_STARTING) {
838     // Another worker thread is cleaning up, we idle here until thats done.
839     ++cleanup_idlers_;
840     cleanup_cv_.Broadcast();
841     while (cleanup_state_ != CLEANUP_FINISHING) {
842       cleanup_cv_.Wait();
843     }
844     --cleanup_idlers_;
845     cleanup_cv_.Broadcast();
846     return;
847   }
848   if (cleanup_state_ == CLEANUP_FINISHING) {
849     // We wait for all idlers to wake up prior to being DONE.
850     while (cleanup_idlers_ != 0) {
851       cleanup_cv_.Broadcast();
852       cleanup_cv_.Wait();
853     }
854     if (cleanup_state_ == CLEANUP_FINISHING) {
855       cleanup_state_ = CLEANUP_DONE;
856       cleanup_cv_.Signal();
857     }
858     return;
859   }
860 }
861
862 int SequencedWorkerPool::Inner::LockedGetNamedTokenID(
863     const std::string& name) {
864   lock_.AssertAcquired();
865   DCHECK(!name.empty());
866
867   std::map<std::string, int>::const_iterator found =
868       named_sequence_tokens_.find(name);
869   if (found != named_sequence_tokens_.end())
870     return found->second;  // Got an existing one.
871
872   // Create a new one for this name.
873   SequenceToken result = GetSequenceToken();
874   named_sequence_tokens_.insert(std::make_pair(name, result.id_));
875   return result.id_;
876 }
877
878 int64 SequencedWorkerPool::Inner::LockedGetNextSequenceTaskNumber() {
879   lock_.AssertAcquired();
880   // We assume that we never create enough tasks to wrap around.
881   return next_sequence_task_number_++;
882 }
883
884 SequencedWorkerPool::WorkerShutdown
885 SequencedWorkerPool::Inner::LockedCurrentThreadShutdownBehavior() const {
886   lock_.AssertAcquired();
887   ThreadMap::const_iterator found = threads_.find(PlatformThread::CurrentId());
888   if (found == threads_.end())
889     return CONTINUE_ON_SHUTDOWN;
890   return found->second->running_shutdown_behavior();
891 }
892
893 SequencedWorkerPool::Inner::GetWorkStatus SequencedWorkerPool::Inner::GetWork(
894     SequencedTask* task,
895     TimeDelta* wait_time,
896     std::vector<Closure>* delete_these_outside_lock) {
897   lock_.AssertAcquired();
898
899 #if !defined(OS_NACL)
900   UMA_HISTOGRAM_COUNTS_100("SequencedWorkerPool.TaskCount",
901                            static_cast<int>(pending_tasks_.size()));
902 #endif
903
904   // Find the next task with a sequence token that's not currently in use.
905   // If the token is in use, that means another thread is running something
906   // in that sequence, and we can't run it without going out-of-order.
907   //
908   // This algorithm is simple and fair, but inefficient in some cases. For
909   // example, say somebody schedules 1000 slow tasks with the same sequence
910   // number. We'll have to go through all those tasks each time we feel like
911   // there might be work to schedule. If this proves to be a problem, we
912   // should make this more efficient.
913   //
914   // One possible enhancement would be to keep a map from sequence ID to a
915   // list of pending but currently blocked SequencedTasks for that ID.
916   // When a worker finishes a task of one sequence token, it can pick up the
917   // next one from that token right away.
918   //
919   // This may lead to starvation if there are sufficient numbers of sequences
920   // in use. To alleviate this, we could add an incrementing priority counter
921   // to each SequencedTask. Then maintain a priority_queue of all runnable
922   // tasks, sorted by priority counter. When a sequenced task is completed
923   // we would pop the head element off of that tasks pending list and add it
924   // to the priority queue. Then we would run the first item in the priority
925   // queue.
926
927   GetWorkStatus status = GET_WORK_NOT_FOUND;
928   int unrunnable_tasks = 0;
929   PendingTaskSet::iterator i = pending_tasks_.begin();
930   // We assume that the loop below doesn't take too long and so we can just do
931   // a single call to TimeTicks::Now().
932   const TimeTicks current_time = TimeTicks::Now();
933   while (i != pending_tasks_.end()) {
934     if (!IsSequenceTokenRunnable(i->sequence_token_id)) {
935       unrunnable_tasks++;
936       ++i;
937       continue;
938     }
939
940     if (shutdown_called_ && i->shutdown_behavior != BLOCK_SHUTDOWN) {
941       // We're shutting down and the task we just found isn't blocking
942       // shutdown. Delete it and get more work.
943       //
944       // Note that we do not want to delete unrunnable tasks. Deleting a task
945       // can have side effects (like freeing some objects) and deleting a
946       // task that's supposed to run after one that's currently running could
947       // cause an obscure crash.
948       //
949       // We really want to delete these tasks outside the lock in case the
950       // closures are holding refs to objects that want to post work from
951       // their destructorss (which would deadlock). The closures are
952       // internally refcounted, so we just need to keep a copy of them alive
953       // until the lock is exited. The calling code can just clear() the
954       // vector they passed to us once the lock is exited to make this
955       // happen.
956       delete_these_outside_lock->push_back(i->task);
957       pending_tasks_.erase(i++);
958       continue;
959     }
960
961     if (i->time_to_run > current_time) {
962       // The time to run has not come yet.
963       *wait_time = i->time_to_run - current_time;
964       status = GET_WORK_WAIT;
965       if (cleanup_state_ == CLEANUP_RUNNING) {
966         // Deferred tasks are deleted when cleaning up, see Inner::ThreadLoop.
967         delete_these_outside_lock->push_back(i->task);
968         pending_tasks_.erase(i);
969       }
970       break;
971     }
972
973     // Found a runnable task.
974     *task = *i;
975     pending_tasks_.erase(i);
976     if (task->shutdown_behavior == BLOCK_SHUTDOWN) {
977       blocking_shutdown_pending_task_count_--;
978     }
979
980     status = GET_WORK_FOUND;
981     break;
982   }
983
984   // Track the number of tasks we had to skip over to see if we should be
985   // making this more efficient. If this number ever becomes large or is
986   // frequently "some", we should consider the optimization above.
987 #if !defined(OS_NACL)
988   UMA_HISTOGRAM_COUNTS_100("SequencedWorkerPool.UnrunnableTaskCount",
989                            unrunnable_tasks);
990 #endif
991   return status;
992 }
993
994 int SequencedWorkerPool::Inner::WillRunWorkerTask(const SequencedTask& task) {
995   lock_.AssertAcquired();
996
997   // Mark the task's sequence number as in use.
998   if (task.sequence_token_id)
999     current_sequences_.insert(task.sequence_token_id);
1000
1001   // Ensure that threads running tasks posted with either SKIP_ON_SHUTDOWN
1002   // or BLOCK_SHUTDOWN will prevent shutdown until that task or thread
1003   // completes.
1004   if (task.shutdown_behavior != CONTINUE_ON_SHUTDOWN)
1005     blocking_shutdown_thread_count_++;
1006
1007   // We just picked up a task. Since StartAdditionalThreadIfHelpful only
1008   // creates a new thread if there is no free one, there is a race when posting
1009   // tasks that many tasks could have been posted before a thread started
1010   // running them, so only one thread would have been created. So we also check
1011   // whether we should create more threads after removing our task from the
1012   // queue, which also has the nice side effect of creating the workers from
1013   // background threads rather than the main thread of the app.
1014   //
1015   // If another thread wasn't created, we want to wake up an existing thread
1016   // if there is one waiting to pick up the next task.
1017   //
1018   // Note that we really need to do this *before* running the task, not
1019   // after. Otherwise, if more than one task is posted, the creation of the
1020   // second thread (since we only create one at a time) will be blocked by
1021   // the execution of the first task, which could be arbitrarily long.
1022   return PrepareToStartAdditionalThreadIfHelpful();
1023 }
1024
1025 void SequencedWorkerPool::Inner::DidRunWorkerTask(const SequencedTask& task) {
1026   lock_.AssertAcquired();
1027
1028   if (task.shutdown_behavior != CONTINUE_ON_SHUTDOWN) {
1029     DCHECK_GT(blocking_shutdown_thread_count_, 0u);
1030     blocking_shutdown_thread_count_--;
1031   }
1032
1033   if (task.sequence_token_id)
1034     current_sequences_.erase(task.sequence_token_id);
1035 }
1036
1037 bool SequencedWorkerPool::Inner::IsSequenceTokenRunnable(
1038     int sequence_token_id) const {
1039   lock_.AssertAcquired();
1040   return !sequence_token_id ||
1041       current_sequences_.find(sequence_token_id) ==
1042           current_sequences_.end();
1043 }
1044
1045 int SequencedWorkerPool::Inner::PrepareToStartAdditionalThreadIfHelpful() {
1046   lock_.AssertAcquired();
1047   // How thread creation works:
1048   //
1049   // We'de like to avoid creating threads with the lock held. However, we
1050   // need to be sure that we have an accurate accounting of the threads for
1051   // proper Joining and deltion on shutdown.
1052   //
1053   // We need to figure out if we need another thread with the lock held, which
1054   // is what this function does. It then marks us as in the process of creating
1055   // a thread. When we do shutdown, we wait until the thread_being_created_
1056   // flag is cleared, which ensures that the new thread is properly added to
1057   // all the data structures and we can't leak it. Once shutdown starts, we'll
1058   // refuse to create more threads or they would be leaked.
1059   //
1060   // Note that this creates a mostly benign race condition on shutdown that
1061   // will cause fewer workers to be created than one would expect. It isn't
1062   // much of an issue in real life, but affects some tests. Since we only spawn
1063   // one worker at a time, the following sequence of events can happen:
1064   //
1065   //  1. Main thread posts a bunch of unrelated tasks that would normally be
1066   //     run on separate threads.
1067   //  2. The first task post causes us to start a worker. Other tasks do not
1068   //     cause a worker to start since one is pending.
1069   //  3. Main thread initiates shutdown.
1070   //  4. No more threads are created since the shutdown_called_ flag is set.
1071   //
1072   // The result is that one may expect that max_threads_ workers to be created
1073   // given the workload, but in reality fewer may be created because the
1074   // sequence of thread creation on the background threads is racing with the
1075   // shutdown call.
1076   if (!shutdown_called_ &&
1077       !thread_being_created_ &&
1078       cleanup_state_ == CLEANUP_DONE &&
1079       threads_.size() < max_threads_ &&
1080       waiting_thread_count_ == 0) {
1081     // We could use an additional thread if there's work to be done.
1082     for (PendingTaskSet::const_iterator i = pending_tasks_.begin();
1083          i != pending_tasks_.end(); ++i) {
1084       if (IsSequenceTokenRunnable(i->sequence_token_id)) {
1085         // Found a runnable task, mark the thread as being started.
1086         thread_being_created_ = true;
1087         return static_cast<int>(threads_.size() + 1);
1088       }
1089     }
1090   }
1091   return 0;
1092 }
1093
1094 void SequencedWorkerPool::Inner::FinishStartingAdditionalThread(
1095     int thread_number) {
1096   // Called outside of the lock.
1097   DCHECK(thread_number > 0);
1098
1099   // The worker is assigned to the list when the thread actually starts, which
1100   // will manage the memory of the pointer.
1101   new Worker(worker_pool_, thread_number, thread_name_prefix_);
1102 }
1103
1104 void SequencedWorkerPool::Inner::SignalHasWork() {
1105   has_work_cv_.Signal();
1106   if (testing_observer_) {
1107     testing_observer_->OnHasWork();
1108   }
1109 }
1110
1111 bool SequencedWorkerPool::Inner::CanShutdown() const {
1112   lock_.AssertAcquired();
1113   // See PrepareToStartAdditionalThreadIfHelpful for how thread creation works.
1114   return !thread_being_created_ &&
1115          blocking_shutdown_thread_count_ == 0 &&
1116          blocking_shutdown_pending_task_count_ == 0;
1117 }
1118
1119 base::StaticAtomicSequenceNumber
1120 SequencedWorkerPool::Inner::g_last_sequence_number_;
1121
1122 // SequencedWorkerPool --------------------------------------------------------
1123
1124 // static
1125 SequencedWorkerPool::SequenceToken
1126 SequencedWorkerPool::GetSequenceTokenForCurrentThread() {
1127   // Don't construct lazy instance on check.
1128   if (g_lazy_tls_ptr == NULL)
1129     return SequenceToken();
1130
1131   SequencedWorkerPool::SequenceToken* token = g_lazy_tls_ptr.Get().Get();
1132   if (!token)
1133     return SequenceToken();
1134   return *token;
1135 }
1136
1137 SequencedWorkerPool::SequencedWorkerPool(
1138     size_t max_threads,
1139     const std::string& thread_name_prefix)
1140     : constructor_message_loop_(MessageLoopProxy::current()),
1141       inner_(new Inner(this, max_threads, thread_name_prefix, NULL)) {
1142 }
1143
1144 SequencedWorkerPool::SequencedWorkerPool(
1145     size_t max_threads,
1146     const std::string& thread_name_prefix,
1147     TestingObserver* observer)
1148     : constructor_message_loop_(MessageLoopProxy::current()),
1149       inner_(new Inner(this, max_threads, thread_name_prefix, observer)) {
1150 }
1151
1152 SequencedWorkerPool::~SequencedWorkerPool() {}
1153
1154 void SequencedWorkerPool::OnDestruct() const {
1155   DCHECK(constructor_message_loop_.get());
1156   // Avoid deleting ourselves on a worker thread (which would
1157   // deadlock).
1158   if (RunsTasksOnCurrentThread()) {
1159     constructor_message_loop_->DeleteSoon(FROM_HERE, this);
1160   } else {
1161     delete this;
1162   }
1163 }
1164
1165 SequencedWorkerPool::SequenceToken SequencedWorkerPool::GetSequenceToken() {
1166   return inner_->GetSequenceToken();
1167 }
1168
1169 SequencedWorkerPool::SequenceToken SequencedWorkerPool::GetNamedSequenceToken(
1170     const std::string& name) {
1171   return inner_->GetNamedSequenceToken(name);
1172 }
1173
1174 scoped_refptr<SequencedTaskRunner> SequencedWorkerPool::GetSequencedTaskRunner(
1175     SequenceToken token) {
1176   return GetSequencedTaskRunnerWithShutdownBehavior(token, BLOCK_SHUTDOWN);
1177 }
1178
1179 scoped_refptr<SequencedTaskRunner>
1180 SequencedWorkerPool::GetSequencedTaskRunnerWithShutdownBehavior(
1181     SequenceToken token, WorkerShutdown shutdown_behavior) {
1182   return new SequencedWorkerPoolSequencedTaskRunner(
1183       this, token, shutdown_behavior);
1184 }
1185
1186 scoped_refptr<TaskRunner>
1187 SequencedWorkerPool::GetTaskRunnerWithShutdownBehavior(
1188     WorkerShutdown shutdown_behavior) {
1189   return new SequencedWorkerPoolTaskRunner(this, shutdown_behavior);
1190 }
1191
1192 bool SequencedWorkerPool::PostWorkerTask(
1193     const tracked_objects::Location& from_here,
1194     const Closure& task) {
1195   return inner_->PostTask(NULL, SequenceToken(), BLOCK_SHUTDOWN,
1196                           from_here, task, TimeDelta());
1197 }
1198
1199 bool SequencedWorkerPool::PostDelayedWorkerTask(
1200     const tracked_objects::Location& from_here,
1201     const Closure& task,
1202     TimeDelta delay) {
1203   WorkerShutdown shutdown_behavior =
1204       delay == TimeDelta() ? BLOCK_SHUTDOWN : SKIP_ON_SHUTDOWN;
1205   return inner_->PostTask(NULL, SequenceToken(), shutdown_behavior,
1206                           from_here, task, delay);
1207 }
1208
1209 bool SequencedWorkerPool::PostWorkerTaskWithShutdownBehavior(
1210     const tracked_objects::Location& from_here,
1211     const Closure& task,
1212     WorkerShutdown shutdown_behavior) {
1213   return inner_->PostTask(NULL, SequenceToken(), shutdown_behavior,
1214                           from_here, task, TimeDelta());
1215 }
1216
1217 bool SequencedWorkerPool::PostSequencedWorkerTask(
1218     SequenceToken sequence_token,
1219     const tracked_objects::Location& from_here,
1220     const Closure& task) {
1221   return inner_->PostTask(NULL, sequence_token, BLOCK_SHUTDOWN,
1222                           from_here, task, TimeDelta());
1223 }
1224
1225 bool SequencedWorkerPool::PostDelayedSequencedWorkerTask(
1226     SequenceToken sequence_token,
1227     const tracked_objects::Location& from_here,
1228     const Closure& task,
1229     TimeDelta delay) {
1230   WorkerShutdown shutdown_behavior =
1231       delay == TimeDelta() ? BLOCK_SHUTDOWN : SKIP_ON_SHUTDOWN;
1232   return inner_->PostTask(NULL, sequence_token, shutdown_behavior,
1233                           from_here, task, delay);
1234 }
1235
1236 bool SequencedWorkerPool::PostNamedSequencedWorkerTask(
1237     const std::string& token_name,
1238     const tracked_objects::Location& from_here,
1239     const Closure& task) {
1240   DCHECK(!token_name.empty());
1241   return inner_->PostTask(&token_name, SequenceToken(), BLOCK_SHUTDOWN,
1242                           from_here, task, TimeDelta());
1243 }
1244
1245 bool SequencedWorkerPool::PostSequencedWorkerTaskWithShutdownBehavior(
1246     SequenceToken sequence_token,
1247     const tracked_objects::Location& from_here,
1248     const Closure& task,
1249     WorkerShutdown shutdown_behavior) {
1250   return inner_->PostTask(NULL, sequence_token, shutdown_behavior,
1251                           from_here, task, TimeDelta());
1252 }
1253
1254 bool SequencedWorkerPool::PostDelayedTask(
1255     const tracked_objects::Location& from_here,
1256     const Closure& task,
1257     TimeDelta delay) {
1258   return PostDelayedWorkerTask(from_here, task, delay);
1259 }
1260
1261 bool SequencedWorkerPool::RunsTasksOnCurrentThread() const {
1262   return inner_->RunsTasksOnCurrentThread();
1263 }
1264
1265 bool SequencedWorkerPool::IsRunningSequenceOnCurrentThread(
1266     SequenceToken sequence_token) const {
1267   return inner_->IsRunningSequenceOnCurrentThread(sequence_token);
1268 }
1269
1270 void SequencedWorkerPool::FlushForTesting() {
1271   inner_->CleanupForTesting();
1272 }
1273
1274 void SequencedWorkerPool::SignalHasWorkForTesting() {
1275   inner_->SignalHasWorkForTesting();
1276 }
1277
1278 void SequencedWorkerPool::Shutdown(int max_new_blocking_tasks_after_shutdown) {
1279   DCHECK(constructor_message_loop_->BelongsToCurrentThread());
1280   inner_->Shutdown(max_new_blocking_tasks_after_shutdown);
1281 }
1282
1283 bool SequencedWorkerPool::IsShutdownInProgress() {
1284   return inner_->IsShutdownInProgress();
1285 }
1286
1287 }  // namespace base