- add sources.
[platform/framework/web/crosswalk.git] / src / base / native_library_win.cc
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/native_library.h"
6
7 #include <windows.h>
8
9 #include "base/file_util.h"
10 #include "base/strings/utf_string_conversions.h"
11 #include "base/threading/thread_restrictions.h"
12
13 namespace base {
14
15 typedef HMODULE (WINAPI* LoadLibraryFunction)(const wchar_t* file_name);
16
17 NativeLibrary LoadNativeLibraryHelper(const FilePath& library_path,
18                                       LoadLibraryFunction load_library_api) {
19   // LoadLibrary() opens the file off disk.
20   base::ThreadRestrictions::AssertIOAllowed();
21
22   // Switch the current directory to the library directory as the library
23   // may have dependencies on DLLs in this directory.
24   bool restore_directory = false;
25   FilePath current_directory;
26   if (file_util::GetCurrentDirectory(&current_directory)) {
27     FilePath plugin_path = library_path.DirName();
28     if (!plugin_path.empty()) {
29       file_util::SetCurrentDirectory(plugin_path);
30       restore_directory = true;
31     }
32   }
33
34   HMODULE module = (*load_library_api)(library_path.value().c_str());
35   if (restore_directory)
36     file_util::SetCurrentDirectory(current_directory);
37
38   return module;
39 }
40
41 // static
42 NativeLibrary LoadNativeLibrary(const FilePath& library_path,
43                                 std::string* error) {
44   return LoadNativeLibraryHelper(library_path, LoadLibraryW);
45 }
46
47 NativeLibrary LoadNativeLibraryDynamically(const FilePath& library_path) {
48   typedef HMODULE (WINAPI* LoadLibraryFunction)(const wchar_t* file_name);
49
50   LoadLibraryFunction load_library;
51   load_library = reinterpret_cast<LoadLibraryFunction>(
52       GetProcAddress(GetModuleHandle(L"kernel32.dll"), "LoadLibraryW"));
53
54   return LoadNativeLibraryHelper(library_path, load_library);
55 }
56
57 // static
58 void UnloadNativeLibrary(NativeLibrary library) {
59   FreeLibrary(library);
60 }
61
62 // static
63 void* GetFunctionPointerFromNativeLibrary(NativeLibrary library,
64                                           const char* name) {
65   return GetProcAddress(library, name);
66 }
67
68 // static
69 string16 GetNativeLibraryName(const string16& name) {
70   return name + ASCIIToUTF16(".dll");
71 }
72
73 }  // namespace base