Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / base / memory / discardable_memory_emulated.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/memory/discardable_memory_emulated.h"
6
7 #include "base/lazy_instance.h"
8 #include "base/memory/discardable_memory_manager.h"
9
10 namespace base {
11 namespace {
12
13 // This is admittedly pretty magical.
14 const size_t kEmulatedMemoryLimit = 512 * 1024 * 1024;
15 const size_t kEmulatedSoftMemoryLimit = 32 * 1024 * 1024;
16 const size_t kEmulatedHardMemoryLimitExpirationTimeMs = 1000;
17
18 // internal::DiscardableMemoryManager has an explicit constructor that takes
19 // a number of memory limit parameters. The LeakyLazyInstanceTraits doesn't
20 // handle the case. Thus, we need our own class here.
21 struct DiscardableMemoryManagerLazyInstanceTraits {
22   // Leaky as discardable memory clients can use this after the exit handler
23   // has been called.
24   static const bool kRegisterOnExit = false;
25 #ifndef NDEBUG
26   static const bool kAllowedToAccessOnNonjoinableThread = true;
27 #endif
28
29   static internal::DiscardableMemoryManager* New(void* instance) {
30     return new (instance) internal::DiscardableMemoryManager(
31         kEmulatedMemoryLimit,
32         kEmulatedSoftMemoryLimit,
33         TimeDelta::FromMilliseconds(kEmulatedHardMemoryLimitExpirationTimeMs));
34   }
35   static void Delete(internal::DiscardableMemoryManager* instance) {
36     instance->~DiscardableMemoryManager();
37   }
38 };
39
40 LazyInstance<internal::DiscardableMemoryManager,
41              DiscardableMemoryManagerLazyInstanceTraits>
42     g_manager = LAZY_INSTANCE_INITIALIZER;
43
44 }  // namespace
45
46 namespace internal {
47
48 DiscardableMemoryEmulated::DiscardableMemoryEmulated(size_t bytes)
49     : bytes_(bytes),
50       is_locked_(false) {
51   g_manager.Pointer()->Register(this, bytes);
52 }
53
54 DiscardableMemoryEmulated::~DiscardableMemoryEmulated() {
55   if (is_locked_)
56     Unlock();
57   g_manager.Pointer()->Unregister(this);
58 }
59
60 // static
61 bool DiscardableMemoryEmulated::ReduceMemoryUsage() {
62   return g_manager.Pointer()->ReduceMemoryUsage();
63 }
64
65 // static
66 void DiscardableMemoryEmulated::ReduceMemoryUsageUntilWithinLimit(
67     size_t bytes) {
68   g_manager.Pointer()->ReduceMemoryUsageUntilWithinLimit(bytes);
69 }
70
71 // static
72 void DiscardableMemoryEmulated::PurgeForTesting() {
73   g_manager.Pointer()->PurgeAll();
74 }
75
76 bool DiscardableMemoryEmulated::Initialize() {
77   return Lock() != DISCARDABLE_MEMORY_LOCK_STATUS_FAILED;
78 }
79
80 DiscardableMemoryLockStatus DiscardableMemoryEmulated::Lock() {
81   DCHECK(!is_locked_);
82
83   bool purged = false;
84   if (!g_manager.Pointer()->AcquireLock(this, &purged))
85     return DISCARDABLE_MEMORY_LOCK_STATUS_FAILED;
86
87   is_locked_ = true;
88   return purged ? DISCARDABLE_MEMORY_LOCK_STATUS_PURGED
89                 : DISCARDABLE_MEMORY_LOCK_STATUS_SUCCESS;
90 }
91
92 void DiscardableMemoryEmulated::Unlock() {
93   DCHECK(is_locked_);
94   g_manager.Pointer()->ReleaseLock(this);
95   is_locked_ = false;
96 }
97
98 void* DiscardableMemoryEmulated::Memory() const {
99   DCHECK(is_locked_);
100   DCHECK(memory_);
101   return memory_.get();
102 }
103
104 bool DiscardableMemoryEmulated::AllocateAndAcquireLock() {
105   if (memory_)
106     return true;
107
108   memory_.reset(new uint8[bytes_]);
109   return false;
110 }
111
112 void DiscardableMemoryEmulated::Purge() {
113   memory_.reset();
114 }
115
116 bool DiscardableMemoryEmulated::IsMemoryResident() const {
117   return true;
118 }
119
120 }  // namespace internal
121 }  // namespace base