Upstream version 9.38.198.0
[platform/framework/web/crosswalk.git] / src / ash / wm / workspace_controller_unittest.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wm/workspace_controller.h"
6
7 #include <map>
8
9 #include "ash/root_window_controller.h"
10 #include "ash/screen_util.h"
11 #include "ash/shelf/shelf_layout_manager.h"
12 #include "ash/shelf/shelf_widget.h"
13 #include "ash/shell.h"
14 #include "ash/shell_window_ids.h"
15 #include "ash/system/status_area_widget.h"
16 #include "ash/test/ash_test_base.h"
17 #include "ash/test/shell_test_api.h"
18 #include "ash/test/test_shelf_delegate.h"
19 #include "ash/wm/panels/panel_layout_manager.h"
20 #include "ash/wm/window_state.h"
21 #include "ash/wm/window_util.h"
22 #include "ash/wm/workspace/workspace_window_resizer.h"
23 #include "base/strings/string_number_conversions.h"
24 #include "ui/aura/client/aura_constants.h"
25 #include "ui/aura/test/test_window_delegate.h"
26 #include "ui/aura/test/test_windows.h"
27 #include "ui/aura/window.h"
28 #include "ui/aura/window_event_dispatcher.h"
29 #include "ui/base/hit_test.h"
30 #include "ui/base/ui_base_types.h"
31 #include "ui/compositor/layer.h"
32 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
33 #include "ui/events/event_utils.h"
34 #include "ui/events/test/event_generator.h"
35 #include "ui/gfx/screen.h"
36 #include "ui/views/widget/widget.h"
37 #include "ui/wm/core/window_animations.h"
38 #include "ui/wm/core/window_util.h"
39
40 using aura::Window;
41
42 namespace ash {
43
44 // Returns a string containing the names of all the children of |window| (in
45 // order). Each entry is separated by a space.
46 std::string GetWindowNames(const aura::Window* window) {
47   std::string result;
48   for (size_t i = 0; i < window->children().size(); ++i) {
49     if (i != 0)
50       result += " ";
51     result += window->children()[i]->name();
52   }
53   return result;
54 }
55
56 // Returns a string containing the names of windows corresponding to each of the
57 // child layers of |window|'s layer. Any layers that don't correspond to a child
58 // Window of |window| are ignored. The result is ordered based on the layer
59 // ordering.
60 std::string GetLayerNames(const aura::Window* window) {
61   typedef std::map<const ui::Layer*, std::string> LayerToWindowNameMap;
62   LayerToWindowNameMap window_names;
63   for (size_t i = 0; i < window->children().size(); ++i) {
64     window_names[window->children()[i]->layer()] =
65         window->children()[i]->name();
66   }
67
68   std::string result;
69   const std::vector<ui::Layer*>& layers(window->layer()->children());
70   for (size_t i = 0; i < layers.size(); ++i) {
71     LayerToWindowNameMap::iterator layer_i =
72         window_names.find(layers[i]);
73     if (layer_i != window_names.end()) {
74       if (!result.empty())
75         result += " ";
76       result += layer_i->second;
77     }
78   }
79   return result;
80 }
81
82 class WorkspaceControllerTest : public test::AshTestBase {
83  public:
84   WorkspaceControllerTest() {}
85   virtual ~WorkspaceControllerTest() {}
86
87   aura::Window* CreateTestWindowUnparented() {
88     aura::Window* window = new aura::Window(NULL);
89     window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
90     window->SetType(ui::wm::WINDOW_TYPE_NORMAL);
91     window->Init(aura::WINDOW_LAYER_TEXTURED);
92     return window;
93   }
94
95   aura::Window* CreateTestWindow() {
96     aura::Window* window = new aura::Window(NULL);
97     window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
98     window->SetType(ui::wm::WINDOW_TYPE_NORMAL);
99     window->Init(aura::WINDOW_LAYER_TEXTURED);
100     ParentWindowInPrimaryRootWindow(window);
101     return window;
102   }
103
104   aura::Window* CreateBrowserLikeWindow(const gfx::Rect& bounds) {
105     aura::Window* window = CreateTestWindow();
106     window->SetBounds(bounds);
107     wm::WindowState* window_state = wm::GetWindowState(window);
108     window_state->set_window_position_managed(true);
109     window->Show();
110     return window;
111   }
112
113   aura::Window* CreatePopupLikeWindow(const gfx::Rect& bounds) {
114     aura::Window* window = CreateTestWindowInShellWithBounds(bounds);
115     window->Show();
116     return window;
117   }
118
119   aura::Window* CreateTestPanel(aura::WindowDelegate* delegate,
120                                 const gfx::Rect& bounds) {
121     aura::Window* window = CreateTestWindowInShellWithDelegateAndType(
122         delegate,
123         ui::wm::WINDOW_TYPE_PANEL,
124         0,
125         bounds);
126     test::TestShelfDelegate* shelf_delegate =
127         test::TestShelfDelegate::instance();
128     shelf_delegate->AddShelfItem(window);
129     PanelLayoutManager* manager = static_cast<PanelLayoutManager*>(
130         Shell::GetContainer(window->GetRootWindow(),
131                             kShellWindowId_PanelContainer)->layout_manager());
132     manager->Relayout();
133     return window;
134   }
135
136   aura::Window* GetDesktop() {
137     return Shell::GetContainer(Shell::GetPrimaryRootWindow(),
138                                kShellWindowId_DefaultContainer);
139   }
140
141   gfx::Rect GetFullscreenBounds(aura::Window* window) {
142     return Shell::GetScreen()->GetDisplayNearestWindow(window).bounds();
143   }
144
145   ShelfWidget* shelf_widget() {
146     return Shell::GetPrimaryRootWindowController()->shelf();
147   }
148
149   ShelfLayoutManager* shelf_layout_manager() {
150     return Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager();
151   }
152
153   bool GetWindowOverlapsShelf() {
154     return shelf_layout_manager()->window_overlaps_shelf();
155   }
156
157  private:
158   DISALLOW_COPY_AND_ASSIGN(WorkspaceControllerTest);
159 };
160
161 // Assertions around adding a normal window.
162 TEST_F(WorkspaceControllerTest, AddNormalWindowWhenEmpty) {
163   scoped_ptr<Window> w1(CreateTestWindow());
164   w1->SetBounds(gfx::Rect(0, 0, 250, 251));
165
166   wm::WindowState* window_state = wm::GetWindowState(w1.get());
167
168   EXPECT_FALSE(window_state->HasRestoreBounds());
169
170   w1->Show();
171
172   EXPECT_FALSE(window_state->HasRestoreBounds());
173
174   ASSERT_TRUE(w1->layer() != NULL);
175   EXPECT_TRUE(w1->layer()->visible());
176
177   EXPECT_EQ("0,0 250x251", w1->bounds().ToString());
178
179   EXPECT_EQ(w1.get(), GetDesktop()->children()[0]);
180 }
181
182 // Assertions around maximizing/unmaximizing.
183 TEST_F(WorkspaceControllerTest, SingleMaximizeWindow) {
184   scoped_ptr<Window> w1(CreateTestWindow());
185   w1->SetBounds(gfx::Rect(0, 0, 250, 251));
186
187   w1->Show();
188   wm::ActivateWindow(w1.get());
189
190   EXPECT_TRUE(wm::IsActiveWindow(w1.get()));
191
192   ASSERT_TRUE(w1->layer() != NULL);
193   EXPECT_TRUE(w1->layer()->visible());
194
195   EXPECT_EQ("0,0 250x251", w1->bounds().ToString());
196
197   // Maximize the window.
198   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
199
200   EXPECT_TRUE(wm::IsActiveWindow(w1.get()));
201
202   EXPECT_EQ(w1.get(), GetDesktop()->children()[0]);
203   EXPECT_EQ(ScreenUtil::GetMaximizedWindowBoundsInParent(w1.get()).width(),
204             w1->bounds().width());
205   EXPECT_EQ(ScreenUtil::GetMaximizedWindowBoundsInParent(w1.get()).height(),
206             w1->bounds().height());
207
208   // Restore the window.
209   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
210
211   EXPECT_EQ(w1.get(), GetDesktop()->children()[0]);
212   EXPECT_EQ("0,0 250x251", w1->bounds().ToString());
213 }
214
215 // Assertions around two windows and toggling one to be fullscreen.
216 TEST_F(WorkspaceControllerTest, FullscreenWithNormalWindow) {
217   scoped_ptr<Window> w1(CreateTestWindow());
218   scoped_ptr<Window> w2(CreateTestWindow());
219   w1->SetBounds(gfx::Rect(0, 0, 250, 251));
220   w1->Show();
221
222   ASSERT_TRUE(w1->layer() != NULL);
223   EXPECT_TRUE(w1->layer()->visible());
224
225   w2->SetBounds(gfx::Rect(0, 0, 50, 51));
226   w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
227   w2->Show();
228   wm::ActivateWindow(w2.get());
229
230   // Both windows should be in the same workspace.
231   EXPECT_EQ(w1.get(), GetDesktop()->children()[0]);
232   EXPECT_EQ(w2.get(), GetDesktop()->children()[1]);
233
234   gfx::Rect work_area(
235       ScreenUtil::GetMaximizedWindowBoundsInParent(w1.get()));
236   EXPECT_EQ(work_area.width(), w2->bounds().width());
237   EXPECT_EQ(work_area.height(), w2->bounds().height());
238
239   // Restore w2, which should then go back to one workspace.
240   w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
241   EXPECT_EQ(50, w2->bounds().width());
242   EXPECT_EQ(51, w2->bounds().height());
243   EXPECT_TRUE(wm::IsActiveWindow(w2.get()));
244 }
245
246 // Makes sure requests to change the bounds of a normal window go through.
247 TEST_F(WorkspaceControllerTest, ChangeBoundsOfNormalWindow) {
248   scoped_ptr<Window> w1(CreateTestWindow());
249   w1->Show();
250
251   // Setting the bounds should go through since the window is in the normal
252   // workspace.
253   w1->SetBounds(gfx::Rect(0, 0, 200, 500));
254   EXPECT_EQ(200, w1->bounds().width());
255   EXPECT_EQ(500, w1->bounds().height());
256 }
257
258 // Verifies the bounds is not altered when showing and grid is enabled.
259 TEST_F(WorkspaceControllerTest, SnapToGrid) {
260   scoped_ptr<Window> w1(CreateTestWindowUnparented());
261   w1->SetBounds(gfx::Rect(1, 6, 25, 30));
262   ParentWindowInPrimaryRootWindow(w1.get());
263   // We are not aligning this anymore this way. When the window gets shown
264   // the window is expected to be handled differently, but this cannot be
265   // tested with this test. So the result of this test should be that the
266   // bounds are exactly as passed in.
267   EXPECT_EQ("1,6 25x30", w1->bounds().ToString());
268 }
269
270 // Assertions around a fullscreen window.
271 TEST_F(WorkspaceControllerTest, SingleFullscreenWindow) {
272   scoped_ptr<Window> w1(CreateTestWindow());
273   w1->SetBounds(gfx::Rect(0, 0, 250, 251));
274   // Make the window fullscreen.
275   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
276   w1->Show();
277   wm::ActivateWindow(w1.get());
278
279   EXPECT_EQ(w1.get(), GetDesktop()->children()[0]);
280   EXPECT_EQ(GetFullscreenBounds(w1.get()).width(), w1->bounds().width());
281   EXPECT_EQ(GetFullscreenBounds(w1.get()).height(), w1->bounds().height());
282
283   // Restore the window. Use SHOW_STATE_DEFAULT as that is what we'll end up
284   // with when using views::Widget.
285   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_DEFAULT);
286   EXPECT_EQ("0,0 250x251", w1->bounds().ToString());
287
288   EXPECT_EQ(w1.get(), GetDesktop()->children()[0]);
289   EXPECT_EQ(250, w1->bounds().width());
290   EXPECT_EQ(251, w1->bounds().height());
291
292   // Back to fullscreen.
293   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
294   EXPECT_EQ(w1.get(), GetDesktop()->children()[0]);
295   EXPECT_EQ(GetFullscreenBounds(w1.get()).width(), w1->bounds().width());
296   EXPECT_EQ(GetFullscreenBounds(w1.get()).height(), w1->bounds().height());
297   wm::WindowState* window_state = wm::GetWindowState(w1.get());
298
299   ASSERT_TRUE(window_state->HasRestoreBounds());
300   EXPECT_EQ("0,0 250x251", window_state->GetRestoreBoundsInScreen().ToString());
301 }
302
303 // Assertions around minimizing a single window.
304 TEST_F(WorkspaceControllerTest, MinimizeSingleWindow) {
305   scoped_ptr<Window> w1(CreateTestWindow());
306
307   w1->Show();
308
309   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
310   EXPECT_FALSE(w1->layer()->IsDrawn());
311   EXPECT_TRUE(w1->layer()->GetTargetTransform().IsIdentity());
312
313   // Show the window.
314   w1->Show();
315   EXPECT_TRUE(wm::GetWindowState(w1.get())->IsNormalStateType());
316   EXPECT_TRUE(w1->layer()->IsDrawn());
317 }
318
319 // Assertions around minimizing a fullscreen window.
320 TEST_F(WorkspaceControllerTest, MinimizeFullscreenWindow) {
321   // Two windows, w1 normal, w2 fullscreen.
322   scoped_ptr<Window> w1(CreateTestWindow());
323   scoped_ptr<Window> w2(CreateTestWindow());
324   w1->Show();
325   w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
326   w2->Show();
327
328   wm::WindowState* w1_state = wm::GetWindowState(w1.get());
329   wm::WindowState* w2_state = wm::GetWindowState(w2.get());
330
331   w2_state->Activate();
332
333   // Minimize w2.
334   w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
335   EXPECT_TRUE(w1->layer()->IsDrawn());
336   EXPECT_FALSE(w2->layer()->IsDrawn());
337
338   // Show the window, which should trigger unminimizing.
339   w2->Show();
340   w2_state->Activate();
341
342   EXPECT_TRUE(w2_state->IsFullscreen());
343   EXPECT_TRUE(w1->layer()->IsDrawn());
344   EXPECT_TRUE(w2->layer()->IsDrawn());
345
346   // Minimize the window, which should hide the window.
347   EXPECT_TRUE(w2_state->IsActive());
348   w2_state->Minimize();
349   EXPECT_FALSE(w2_state->IsActive());
350   EXPECT_FALSE(w2->layer()->IsDrawn());
351   EXPECT_TRUE(w1_state->IsActive());
352   EXPECT_EQ(w2.get(), GetDesktop()->children()[0]);
353   EXPECT_EQ(w1.get(), GetDesktop()->children()[1]);
354
355   // Make the window normal.
356   w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
357   // Setting back to normal doesn't change the activation.
358   EXPECT_FALSE(w2_state->IsActive());
359   EXPECT_TRUE(w1_state->IsActive());
360   EXPECT_EQ(w2.get(), GetDesktop()->children()[0]);
361   EXPECT_EQ(w1.get(), GetDesktop()->children()[1]);
362   EXPECT_TRUE(w2->layer()->IsDrawn());
363 }
364
365 // Verifies ShelfLayoutManager's visibility/auto-hide state is correctly
366 // updated.
367 TEST_F(WorkspaceControllerTest, ShelfStateUpdated) {
368   // Since ShelfLayoutManager queries for mouse location, move the mouse so
369   // it isn't over the shelf.
370   ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
371                                      gfx::Point());
372   generator.MoveMouseTo(0, 0);
373
374   scoped_ptr<Window> w1(CreateTestWindow());
375   const gfx::Rect w1_bounds(0, 1, 101, 102);
376   ShelfLayoutManager* shelf = shelf_layout_manager();
377   shelf->SetAutoHideBehavior(ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
378   const gfx::Rect touches_shelf_bounds(
379       0, shelf->GetIdealBounds().y() - 10, 101, 102);
380   // Move |w1| to overlap the shelf.
381   w1->SetBounds(touches_shelf_bounds);
382   EXPECT_FALSE(GetWindowOverlapsShelf());
383
384   // A visible ignored window should not trigger the overlap.
385   scoped_ptr<Window> w_ignored(CreateTestWindow());
386   w_ignored->SetBounds(touches_shelf_bounds);
387   wm::GetWindowState(&(*w_ignored))->set_ignored_by_shelf(true);
388   w_ignored->Show();
389   EXPECT_FALSE(GetWindowOverlapsShelf());
390
391   // Make it visible, since visible shelf overlaps should be true.
392   w1->Show();
393   EXPECT_TRUE(GetWindowOverlapsShelf());
394
395   wm::ActivateWindow(w1.get());
396   w1->SetBounds(w1_bounds);
397   w1->Show();
398   wm::ActivateWindow(w1.get());
399
400   EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
401
402   // Maximize the window.
403   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
404   EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
405   EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state());
406
407   // Restore.
408   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
409   EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
410   EXPECT_EQ("0,1 101x102", w1->bounds().ToString());
411
412   // Fullscreen.
413   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
414   EXPECT_EQ(SHELF_HIDDEN, shelf->visibility_state());
415
416   // Normal.
417   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
418   EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
419   EXPECT_EQ("0,1 101x102", w1->bounds().ToString());
420   EXPECT_FALSE(GetWindowOverlapsShelf());
421
422   // Move window so it obscures shelf.
423   w1->SetBounds(touches_shelf_bounds);
424   EXPECT_TRUE(GetWindowOverlapsShelf());
425
426   // Move it back.
427   w1->SetBounds(w1_bounds);
428   EXPECT_FALSE(GetWindowOverlapsShelf());
429
430   // Maximize again.
431   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
432   EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
433   EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state());
434
435   // Minimize.
436   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
437   EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
438
439   // Since the restore from minimize will restore to the pre-minimize
440   // state (tested elsewhere), we abandon the current size and restore
441   // rect and set them to the window.
442   wm::WindowState* window_state = wm::GetWindowState(w1.get());
443
444   gfx::Rect restore = window_state->GetRestoreBoundsInScreen();
445   EXPECT_EQ("0,0 800x597", w1->bounds().ToString());
446   EXPECT_EQ("0,1 101x102", restore.ToString());
447   window_state->ClearRestoreBounds();
448   w1->SetBounds(restore);
449
450   // Restore.
451   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
452   EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
453   EXPECT_EQ("0,1 101x102", w1->bounds().ToString());
454
455   // Create another window, maximized.
456   scoped_ptr<Window> w2(CreateTestWindow());
457   w2->SetBounds(gfx::Rect(10, 11, 250, 251));
458   w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
459   w2->Show();
460   wm::ActivateWindow(w2.get());
461   EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
462   EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state());
463   EXPECT_EQ("0,1 101x102", w1->bounds().ToString());
464   EXPECT_EQ(ScreenUtil::GetMaximizedWindowBoundsInParent(
465                 w2->parent()).ToString(),
466             w2->bounds().ToString());
467
468   // Switch to w1.
469   wm::ActivateWindow(w1.get());
470   EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
471   EXPECT_EQ("0,1 101x102", w1->bounds().ToString());
472   EXPECT_EQ(ScreenUtil::GetMaximizedWindowBoundsInParent(
473                 w2->parent()).ToString(),
474             w2->bounds().ToString());
475
476   // Switch to w2.
477   wm::ActivateWindow(w2.get());
478   EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
479   EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state());
480   EXPECT_EQ("0,1 101x102", w1->bounds().ToString());
481   EXPECT_EQ(ScreenUtil::GetMaximizedWindowBoundsInParent(w2.get()).ToString(),
482             w2->bounds().ToString());
483
484   // Turn off auto-hide, switch back to w2 (maximized) and verify overlap.
485   shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
486   wm::ActivateWindow(w2.get());
487   EXPECT_FALSE(GetWindowOverlapsShelf());
488
489   // Move w1 to overlap shelf, it shouldn't change window overlaps shelf since
490   // the window isn't in the visible workspace.
491   w1->SetBounds(touches_shelf_bounds);
492   EXPECT_FALSE(GetWindowOverlapsShelf());
493
494   // Activate w1. Although w1 is visible, the overlap state is still false since
495   // w2 is maximized.
496   wm::ActivateWindow(w1.get());
497   EXPECT_FALSE(GetWindowOverlapsShelf());
498
499   // Restore w2.
500   w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
501   EXPECT_TRUE(GetWindowOverlapsShelf());
502 }
503
504 // Verifies going from maximized to minimized sets the right state for painting
505 // the background of the launcher.
506 TEST_F(WorkspaceControllerTest, MinimizeResetsVisibility) {
507   scoped_ptr<Window> w1(CreateTestWindow());
508   w1->Show();
509   wm::ActivateWindow(w1.get());
510   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
511   EXPECT_EQ(SHELF_BACKGROUND_MAXIMIZED, shelf_widget()->GetBackgroundType());
512
513   w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
514   EXPECT_EQ(SHELF_VISIBLE,
515             shelf_layout_manager()->visibility_state());
516   EXPECT_EQ(SHELF_BACKGROUND_DEFAULT, shelf_widget()->GetBackgroundType());
517 }
518
519 // Verifies window visibility during various workspace changes.
520 TEST_F(WorkspaceControllerTest, VisibilityTests) {
521   scoped_ptr<Window> w1(CreateTestWindow());
522   w1->Show();
523   EXPECT_TRUE(w1->IsVisible());
524   EXPECT_EQ(1.0f, w1->layer()->GetCombinedOpacity());
525
526   // Create another window, activate it and make it fullscreen.
527   scoped_ptr<Window> w2(CreateTestWindow());
528   w2->Show();
529   wm::ActivateWindow(w2.get());
530   w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
531   EXPECT_TRUE(w2->IsVisible());
532   EXPECT_EQ(1.0f, w2->layer()->GetCombinedOpacity());
533   EXPECT_TRUE(w1->IsVisible());
534
535   // Switch to w1. |w1| should be visible on top of |w2|.
536   wm::ActivateWindow(w1.get());
537   EXPECT_TRUE(w1->IsVisible());
538   EXPECT_EQ(1.0f, w1->layer()->GetCombinedOpacity());
539   EXPECT_TRUE(w2->IsVisible());
540
541   // Switch back to |w2|.
542   wm::ActivateWindow(w2.get());
543   EXPECT_TRUE(w2->IsVisible());
544   EXPECT_EQ(1.0f, w2->layer()->GetCombinedOpacity());
545   EXPECT_TRUE(w1->IsVisible());
546
547   // Restore |w2|, both windows should be visible.
548   w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
549   EXPECT_TRUE(w1->IsVisible());
550   EXPECT_EQ(1.0f, w1->layer()->GetCombinedOpacity());
551   EXPECT_TRUE(w2->IsVisible());
552   EXPECT_EQ(1.0f, w2->layer()->GetCombinedOpacity());
553
554   // Make |w2| fullscreen again, then close it.
555   w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
556   w2->Hide();
557   EXPECT_FALSE(w2->IsVisible());
558   EXPECT_EQ(1.0f, w1->layer()->GetCombinedOpacity());
559   EXPECT_TRUE(w1->IsVisible());
560
561   // Create |w2| and maximize it.
562   w2.reset(CreateTestWindow());
563   w2->Show();
564   wm::ActivateWindow(w2.get());
565   w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
566   EXPECT_TRUE(w2->IsVisible());
567   EXPECT_EQ(1.0f, w2->layer()->GetCombinedOpacity());
568   EXPECT_TRUE(w1->IsVisible());
569
570   // Close |w2|.
571   w2.reset();
572   EXPECT_EQ(1.0f, w1->layer()->GetCombinedOpacity());
573   EXPECT_TRUE(w1->IsVisible());
574 }
575
576 // Verifies windows that are offscreen don't move when switching workspaces.
577 TEST_F(WorkspaceControllerTest, DontMoveOnSwitch) {
578   ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
579                                      gfx::Point());
580   generator.MoveMouseTo(0, 0);
581
582   scoped_ptr<Window> w1(CreateTestWindow());
583   ShelfLayoutManager* shelf = shelf_layout_manager();
584   const gfx::Rect touches_shelf_bounds(
585       0, shelf->GetIdealBounds().y() - 10, 101, 102);
586   // Move |w1| to overlap the shelf.
587   w1->SetBounds(touches_shelf_bounds);
588   w1->Show();
589   wm::ActivateWindow(w1.get());
590
591   // Create another window and maximize it.
592   scoped_ptr<Window> w2(CreateTestWindow());
593   w2->SetBounds(gfx::Rect(10, 11, 250, 251));
594   w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
595   w2->Show();
596   wm::ActivateWindow(w2.get());
597
598   // Switch to w1.
599   wm::ActivateWindow(w1.get());
600   EXPECT_EQ(touches_shelf_bounds.ToString(), w1->bounds().ToString());
601 }
602
603 // Verifies that windows that are completely offscreen move when switching
604 // workspaces.
605 TEST_F(WorkspaceControllerTest, MoveOnSwitch) {
606   ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
607                                      gfx::Point());
608   generator.MoveMouseTo(0, 0);
609
610   scoped_ptr<Window> w1(CreateTestWindow());
611   ShelfLayoutManager* shelf = shelf_layout_manager();
612   const gfx::Rect w1_bounds(0, shelf->GetIdealBounds().y(), 100, 200);
613   // Move |w1| so that the top edge is the same as the top edge of the shelf.
614   w1->SetBounds(w1_bounds);
615   w1->Show();
616   wm::ActivateWindow(w1.get());
617   EXPECT_EQ(w1_bounds.ToString(), w1->bounds().ToString());
618
619   // Create another window and maximize it.
620   scoped_ptr<Window> w2(CreateTestWindow());
621   w2->SetBounds(gfx::Rect(10, 11, 250, 251));
622   w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
623   w2->Show();
624   wm::ActivateWindow(w2.get());
625
626   // Increase the size of the WorkAreaInsets. This would make |w1| fall
627   // completely out of the display work area.
628   gfx::Insets insets =
629       Shell::GetScreen()->GetPrimaryDisplay().GetWorkAreaInsets();
630   insets.Set(0, 0, insets.bottom() + 30, 0);
631   Shell::GetInstance()->SetDisplayWorkAreaInsets(w1.get(), insets);
632
633   // Switch to w1. The window should have moved.
634   wm::ActivateWindow(w1.get());
635   EXPECT_NE(w1_bounds.ToString(), w1->bounds().ToString());
636 }
637
638 namespace {
639
640 // WindowDelegate used by DontCrashOnChangeAndActivate.
641 class DontCrashOnChangeAndActivateDelegate
642     : public aura::test::TestWindowDelegate {
643  public:
644   DontCrashOnChangeAndActivateDelegate() : window_(NULL) {}
645
646   void set_window(aura::Window* window) { window_ = window; }
647
648   // WindowDelegate overrides:
649   virtual void OnBoundsChanged(const gfx::Rect& old_bounds,
650                                const gfx::Rect& new_bounds) OVERRIDE {
651     if (window_) {
652       wm::ActivateWindow(window_);
653       window_ = NULL;
654     }
655   }
656
657  private:
658   aura::Window* window_;
659
660   DISALLOW_COPY_AND_ASSIGN(DontCrashOnChangeAndActivateDelegate);
661 };
662
663 }  // namespace
664
665 // Exercises possible crash in W2. Here's the sequence:
666 // . minimize a maximized window.
667 // . remove the window (which happens when switching displays).
668 // . add the window back.
669 // . show the window and during the bounds change activate it.
670 TEST_F(WorkspaceControllerTest, DontCrashOnChangeAndActivate) {
671   // Force the shelf
672   ShelfLayoutManager* shelf = shelf_layout_manager();
673   shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
674
675   DontCrashOnChangeAndActivateDelegate delegate;
676   scoped_ptr<Window> w1(CreateTestWindowInShellWithDelegate(
677       &delegate, 1000, gfx::Rect(10, 11, 250, 251)));
678
679   w1->Show();
680   wm::WindowState* w1_state = wm::GetWindowState(w1.get());
681   w1_state->Activate();
682   w1_state->Maximize();
683   w1_state->Minimize();
684
685   w1->parent()->RemoveChild(w1.get());
686
687   // Do this so that when we Show() the window a resize occurs and we make the
688   // window active.
689   shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
690
691   ParentWindowInPrimaryRootWindow(w1.get());
692   delegate.set_window(w1.get());
693   w1->Show();
694 }
695
696 // Verifies a window with a transient parent not managed by workspace works.
697 TEST_F(WorkspaceControllerTest, TransientParent) {
698   // Normal window with no transient parent.
699   scoped_ptr<Window> w2(CreateTestWindow());
700   w2->SetBounds(gfx::Rect(10, 11, 250, 251));
701   w2->Show();
702   wm::ActivateWindow(w2.get());
703
704   // Window with a transient parent. We set the transient parent to the root,
705   // which would never happen but is enough to exercise the bug.
706   scoped_ptr<Window> w1(CreateTestWindowUnparented());
707   ::wm::AddTransientChild(
708       Shell::GetInstance()->GetPrimaryRootWindow(), w1.get());
709   w1->SetBounds(gfx::Rect(10, 11, 250, 251));
710   ParentWindowInPrimaryRootWindow(w1.get());
711   w1->Show();
712   wm::ActivateWindow(w1.get());
713
714   // The window with the transient parent should get added to the same parent as
715   // the normal window.
716   EXPECT_EQ(w2->parent(), w1->parent());
717 }
718
719 // Test the placement of newly created windows.
720 TEST_F(WorkspaceControllerTest, BasicAutoPlacingOnCreate) {
721   if (!SupportsHostWindowResize())
722     return;
723   UpdateDisplay("1600x1200");
724   // Creating a popup handler here to make sure it does not interfere with the
725   // existing windows.
726   gfx::Rect source_browser_bounds(16, 32, 640, 320);
727   scoped_ptr<aura::Window> browser_window(CreateBrowserLikeWindow(
728       source_browser_bounds));
729
730   // Creating a popup to make sure it does not interfere with the positioning.
731   scoped_ptr<aura::Window> browser_popup(CreatePopupLikeWindow(
732       gfx::Rect(16, 32, 128, 256)));
733
734   browser_window->Show();
735   browser_popup->Show();
736
737   { // With a shown window it's size should get returned.
738     scoped_ptr<aura::Window> new_browser_window(CreateBrowserLikeWindow(
739         source_browser_bounds));
740     // The position should be right flush.
741     EXPECT_EQ("960,32 640x320", new_browser_window->bounds().ToString());
742   }
743
744   { // With the window shown - but more on the right side then on the left
745     // side (and partially out of the screen), it should default to the other
746     // side and inside the screen.
747     gfx::Rect source_browser_bounds(gfx::Rect(1000, 600, 640, 320));
748     browser_window->SetBounds(source_browser_bounds);
749
750     scoped_ptr<aura::Window> new_browser_window(CreateBrowserLikeWindow(
751         source_browser_bounds));
752     // The position should be left & bottom flush.
753     EXPECT_EQ("0,600 640x320", new_browser_window->bounds().ToString());
754
755     // If the other window was already beyond the point to get right flush
756     // it will remain where it is.
757     EXPECT_EQ("1000,600 640x320", browser_window->bounds().ToString());
758   }
759
760   { // Make sure that popups do not get changed.
761     scoped_ptr<aura::Window> new_popup_window(CreatePopupLikeWindow(
762         gfx::Rect(50, 100, 300, 150)));
763     EXPECT_EQ("50,100 300x150", new_popup_window->bounds().ToString());
764   }
765
766   browser_window->Hide();
767   { // If a window is there but not shown the default should be centered.
768     scoped_ptr<aura::Window> new_browser_window(CreateBrowserLikeWindow(
769         gfx::Rect(50, 100, 300, 150)));
770     EXPECT_EQ("650,100 300x150", new_browser_window->bounds().ToString());
771   }
772 }
773
774 // Test that adding a second window shifts both the first window and its
775 // transient child.
776 TEST_F(WorkspaceControllerTest, AutoPlacingMovesTransientChild) {
777   // Create an auto-positioned window.
778   scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(0));
779   gfx::Rect desktop_area = window1->parent()->bounds();
780   wm::GetWindowState(window1.get())->set_window_position_managed(true);
781   // Hide and then show |window1| to trigger auto-positioning logic.
782   window1->Hide();
783   window1->SetBounds(gfx::Rect(16, 32, 300, 300));
784   window1->Show();
785
786   // |window1| should be horizontally centered.
787   int x_window1 = (desktop_area.width() - 300) / 2;
788   EXPECT_EQ(base::IntToString(x_window1) + ",32 300x300",
789             window1->bounds().ToString());
790
791   // Create a |child| window and make it a transient child of |window1|.
792   scoped_ptr<Window> child(CreateTestWindowUnparented());
793   ::wm::AddTransientChild(window1.get(), child.get());
794   const int x_child = x_window1 + 50;
795   child->SetBounds(gfx::Rect(x_child, 20, 200, 200));
796   ParentWindowInPrimaryRootWindow(child.get());
797   child->Show();
798   wm::ActivateWindow(child.get());
799
800   // The |child| should be where it was created.
801   EXPECT_EQ(base::IntToString(x_child) + ",20 200x200",
802             child->bounds().ToString());
803
804   // Create and show a second window forcing the first window and its child to
805   // move.
806   scoped_ptr<aura::Window> window2(CreateTestWindowInShellWithId(1));
807   wm::GetWindowState(window2.get())->set_window_position_managed(true);
808   // Hide and then show |window2| to trigger auto-positioning logic.
809   window2->Hide();
810   window2->SetBounds(gfx::Rect(32, 48, 250, 250));
811   window2->Show();
812
813   // Check that both |window1| and |child| have moved left.
814   EXPECT_EQ("0,32 300x300", window1->bounds().ToString());
815   int x = x_child - x_window1;
816   EXPECT_EQ(base::IntToString(x) + ",20 200x200", child->bounds().ToString());
817   // Check that |window2| has moved right.
818   x = desktop_area.width() - window2->bounds().width();
819   EXPECT_EQ(base::IntToString(x) + ",48 250x250", window2->bounds().ToString());
820 }
821
822 // Test the basic auto placement of one and or two windows in a "simulated
823 // session" of sequential window operations.
824 TEST_F(WorkspaceControllerTest, BasicAutoPlacingOnShowHide) {
825   // Test 1: In case there is no manageable window, no window should shift.
826
827   scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(0));
828   window1->SetBounds(gfx::Rect(16, 32, 640, 320));
829   gfx::Rect desktop_area = window1->parent()->bounds();
830
831   scoped_ptr<aura::Window> window2(CreateTestWindowInShellWithId(1));
832   // Trigger the auto window placement function by making it visible.
833   // Note that the bounds are getting changed while it is invisible.
834   window2->Hide();
835   window2->SetBounds(gfx::Rect(32, 48, 256, 512));
836   window2->Show();
837
838   // Check the initial position of the windows is unchanged.
839   EXPECT_EQ("16,32 640x320", window1->bounds().ToString());
840   EXPECT_EQ("32,48 256x512", window2->bounds().ToString());
841
842   // Remove the second window and make sure that the first window
843   // does NOT get centered.
844   window2.reset();
845   EXPECT_EQ("16,32 640x320", window1->bounds().ToString());
846
847   wm::WindowState* window1_state = wm::GetWindowState(window1.get());
848   // Test 2: Set up two managed windows and check their auto positioning.
849   window1_state->set_window_position_managed(true);
850
851   scoped_ptr<aura::Window> window3(CreateTestWindowInShellWithId(2));
852   wm::GetWindowState(window3.get())->set_window_position_managed(true);
853   // To avoid any auto window manager changes due to SetBounds, the window
854   // gets first hidden and then shown again.
855   window3->Hide();
856   window3->SetBounds(gfx::Rect(32, 48, 256, 512));
857   window3->Show();
858   // |window1| should be flush left and |window3| flush right.
859   EXPECT_EQ("0,32 640x320", window1->bounds().ToString());
860   EXPECT_EQ(base::IntToString(
861                 desktop_area.width() - window3->bounds().width()) +
862             ",48 256x512", window3->bounds().ToString());
863
864   // After removing |window3|, |window1| should be centered again.
865   window3.reset();
866   EXPECT_EQ(
867       base::IntToString(
868           (desktop_area.width() - window1->bounds().width()) / 2) +
869       ",32 640x320", window1->bounds().ToString());
870
871   // Test 3: Set up a manageable and a non manageable window and check
872   // positioning.
873   scoped_ptr<aura::Window> window4(CreateTestWindowInShellWithId(3));
874   // To avoid any auto window manager changes due to SetBounds, the window
875   // gets first hidden and then shown again.
876   window1->Hide();
877   window1->SetBounds(gfx::Rect(16, 32, 640, 320));
878   window4->SetBounds(gfx::Rect(32, 48, 256, 512));
879   window1->Show();
880   // |window1| should be centered and |window4| untouched.
881   EXPECT_EQ(
882       base::IntToString(
883           (desktop_area.width() - window1->bounds().width()) / 2) +
884       ",32 640x320", window1->bounds().ToString());
885   EXPECT_EQ("32,48 256x512", window4->bounds().ToString());
886
887   // Test4: A single manageable window should get centered.
888   window4.reset();
889   window1_state->set_bounds_changed_by_user(false);
890   // Trigger the auto window placement function by showing (and hiding) it.
891   window1->Hide();
892   window1->Show();
893   // |window1| should be centered.
894   EXPECT_EQ(
895       base::IntToString(
896           (desktop_area.width() - window1->bounds().width()) / 2) +
897       ",32 640x320", window1->bounds().ToString());
898 }
899
900 // Test the proper usage of user window movement interaction.
901 TEST_F(WorkspaceControllerTest, TestUserMovedWindowRepositioning) {
902   scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(0));
903   window1->SetBounds(gfx::Rect(16, 32, 640, 320));
904   gfx::Rect desktop_area = window1->parent()->bounds();
905   scoped_ptr<aura::Window> window2(CreateTestWindowInShellWithId(1));
906   window2->SetBounds(gfx::Rect(32, 48, 256, 512));
907   window1->Hide();
908   window2->Hide();
909   wm::WindowState* window1_state = wm::GetWindowState(window1.get());
910   wm::WindowState* window2_state = wm::GetWindowState(window2.get());
911
912   window1_state->set_window_position_managed(true);
913   window2_state->set_window_position_managed(true);
914   EXPECT_FALSE(window1_state->bounds_changed_by_user());
915   EXPECT_FALSE(window2_state->bounds_changed_by_user());
916
917   // Check that the current location gets preserved if the user has
918   // positioned it previously.
919   window1_state->set_bounds_changed_by_user(true);
920   window1->Show();
921   EXPECT_EQ("16,32 640x320", window1->bounds().ToString());
922   // Flag should be still set.
923   EXPECT_TRUE(window1_state->bounds_changed_by_user());
924   EXPECT_FALSE(window2_state->bounds_changed_by_user());
925
926   // Turn on the second window and make sure that both windows are now
927   // positionable again (user movement cleared).
928   window2->Show();
929
930   // |window1| should be flush left and |window2| flush right.
931   EXPECT_EQ("0,32 640x320", window1->bounds().ToString());
932   EXPECT_EQ(
933       base::IntToString(desktop_area.width() - window2->bounds().width()) +
934       ",48 256x512", window2->bounds().ToString());
935   // FLag should now be reset.
936   EXPECT_FALSE(window1_state->bounds_changed_by_user());
937   EXPECT_FALSE(window2_state->bounds_changed_by_user());
938
939   // Going back to one shown window should keep the state.
940   window1_state->set_bounds_changed_by_user(true);
941   window2->Hide();
942   EXPECT_EQ("0,32 640x320", window1->bounds().ToString());
943   EXPECT_TRUE(window1_state->bounds_changed_by_user());
944 }
945
946 // Test if the single window will be restored at original position.
947 TEST_F(WorkspaceControllerTest, TestSingleWindowsRestoredBounds) {
948   scoped_ptr<aura::Window> window1(
949       CreateTestWindowInShellWithBounds(gfx::Rect(100, 100, 100, 100)));
950   scoped_ptr<aura::Window> window2(
951       CreateTestWindowInShellWithBounds(gfx::Rect(110, 110, 100, 100)));
952   scoped_ptr<aura::Window> window3(
953       CreateTestWindowInShellWithBounds(gfx::Rect(120, 120, 100, 100)));
954   window1->Hide();
955   window2->Hide();
956   window3->Hide();
957   wm::GetWindowState(window1.get())->set_window_position_managed(true);
958   wm::GetWindowState(window2.get())->set_window_position_managed(true);
959   wm::GetWindowState(window3.get())->set_window_position_managed(true);
960
961   window1->Show();
962   wm::ActivateWindow(window1.get());
963   window2->Show();
964   wm::ActivateWindow(window2.get());
965   window3->Show();
966   wm::ActivateWindow(window3.get());
967   EXPECT_EQ(0, window1->bounds().x());
968   EXPECT_EQ(window2->GetRootWindow()->bounds().right(),
969             window2->bounds().right());
970   EXPECT_EQ(0, window3->bounds().x());
971
972   window1->Hide();
973   EXPECT_EQ(window2->GetRootWindow()->bounds().right(),
974             window2->bounds().right());
975   EXPECT_EQ(0, window3->bounds().x());
976
977   // Being a single window will retore the original location.
978   window3->Hide();
979   wm::ActivateWindow(window2.get());
980   EXPECT_EQ("110,110 100x100", window2->bounds().ToString());
981
982   // Showing the 3rd will push the 2nd window left.
983   window3->Show();
984   wm::ActivateWindow(window3.get());
985   EXPECT_EQ(0, window2->bounds().x());
986   EXPECT_EQ(window3->GetRootWindow()->bounds().right(),
987             window3->bounds().right());
988
989   // Being a single window will retore the original location.
990   window2->Hide();
991   EXPECT_EQ("120,120 100x100", window3->bounds().ToString());
992 }
993
994 // Test that user placed windows go back to their user placement after the user
995 // closes all other windows.
996 TEST_F(WorkspaceControllerTest, TestUserHandledWindowRestore) {
997   scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(0));
998   gfx::Rect user_pos = gfx::Rect(16, 42, 640, 320);
999   window1->SetBounds(user_pos);
1000   wm::WindowState* window1_state = wm::GetWindowState(window1.get());
1001
1002   window1_state->SetPreAutoManageWindowBounds(user_pos);
1003   gfx::Rect desktop_area = window1->parent()->bounds();
1004
1005   // Create a second window to let the auto manager kick in.
1006   scoped_ptr<aura::Window> window2(CreateTestWindowInShellWithId(1));
1007   window2->SetBounds(gfx::Rect(32, 48, 256, 512));
1008   window1->Hide();
1009   window2->Hide();
1010   wm::GetWindowState(window1.get())->set_window_position_managed(true);
1011   wm::GetWindowState(window2.get())->set_window_position_managed(true);
1012   window1->Show();
1013   EXPECT_EQ(user_pos.ToString(), window1->bounds().ToString());
1014   window2->Show();
1015
1016   // |window1| should be flush left and |window2| flush right.
1017   EXPECT_EQ("0," + base::IntToString(user_pos.y()) +
1018             " 640x320", window1->bounds().ToString());
1019   EXPECT_EQ(
1020       base::IntToString(desktop_area.width() - window2->bounds().width()) +
1021       ",48 256x512", window2->bounds().ToString());
1022   window2->Hide();
1023
1024   // After the other window get hidden the window has to move back to the
1025   // previous position and the bounds should still be set and unchanged.
1026   EXPECT_EQ(user_pos.ToString(), window1->bounds().ToString());
1027   ASSERT_TRUE(window1_state->pre_auto_manage_window_bounds());
1028   EXPECT_EQ(user_pos.ToString(),
1029             window1_state->pre_auto_manage_window_bounds()->ToString());
1030 }
1031
1032 // Solo window should be restored to the bounds where a user moved to.
1033 TEST_F(WorkspaceControllerTest, TestRestoreToUserModifiedBounds) {
1034   if (!SupportsHostWindowResize())
1035     return;
1036
1037   UpdateDisplay("400x300");
1038   gfx::Rect default_bounds(10, 0, 100, 100);
1039   scoped_ptr<aura::Window> window1(
1040       CreateTestWindowInShellWithBounds(default_bounds));
1041   wm::WindowState* window1_state = wm::GetWindowState(window1.get());
1042   window1->Hide();
1043   window1_state->set_window_position_managed(true);
1044   window1->Show();
1045   // First window is centered.
1046   EXPECT_EQ("150,0 100x100", window1->bounds().ToString());
1047   scoped_ptr<aura::Window> window2(
1048       CreateTestWindowInShellWithBounds(default_bounds));
1049   wm::WindowState* window2_state = wm::GetWindowState(window2.get());
1050   window2->Hide();
1051   window2_state->set_window_position_managed(true);
1052   window2->Show();
1053
1054   // Auto positioning pushes windows to each sides.
1055   EXPECT_EQ("0,0 100x100", window1->bounds().ToString());
1056   EXPECT_EQ("300,0 100x100", window2->bounds().ToString());
1057
1058   window2->Hide();
1059   // Restores to the center.
1060   EXPECT_EQ("150,0 100x100", window1->bounds().ToString());
1061
1062   // A user moved the window.
1063   scoped_ptr<WindowResizer> resizer(CreateWindowResizer(
1064       window1.get(),
1065       gfx::Point(),
1066       HTCAPTION,
1067       aura::client::WINDOW_MOVE_SOURCE_MOUSE).release());
1068   gfx::Point location = resizer->GetInitialLocation();
1069   location.Offset(-50, 0);
1070   resizer->Drag(location, 0);
1071   resizer->CompleteDrag();
1072
1073   window1_state->set_bounds_changed_by_user(true);
1074   window1->SetBounds(gfx::Rect(100, 0, 100, 100));
1075
1076   window2->Show();
1077   EXPECT_EQ("0,0 100x100", window1->bounds().ToString());
1078   EXPECT_EQ("300,0 100x100", window2->bounds().ToString());
1079
1080   // Window 1 should be restored to the user modified bounds.
1081   window2->Hide();
1082   EXPECT_EQ("100,0 100x100", window1->bounds().ToString());
1083 }
1084
1085 // Test that a window from normal to minimize will repos the remaining.
1086 TEST_F(WorkspaceControllerTest, ToMinimizeRepositionsRemaining) {
1087   scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(0));
1088   wm::WindowState* window1_state = wm::GetWindowState(window1.get());
1089   window1_state->set_window_position_managed(true);
1090   window1->SetBounds(gfx::Rect(16, 32, 640, 320));
1091   gfx::Rect desktop_area = window1->parent()->bounds();
1092
1093   scoped_ptr<aura::Window> window2(CreateTestWindowInShellWithId(1));
1094   wm::WindowState* window2_state = wm::GetWindowState(window2.get());
1095   window2_state->set_window_position_managed(true);
1096   window2->SetBounds(gfx::Rect(32, 48, 256, 512));
1097
1098   window1_state->Minimize();
1099
1100   // |window2| should be centered now.
1101   EXPECT_TRUE(window2->IsVisible());
1102   EXPECT_TRUE(window2_state->IsNormalStateType());
1103   EXPECT_EQ(base::IntToString(
1104                 (desktop_area.width() - window2->bounds().width()) / 2) +
1105             ",48 256x512", window2->bounds().ToString());
1106
1107   window1_state->Restore();
1108   // |window1| should be flush right and |window3| flush left.
1109   EXPECT_EQ(base::IntToString(
1110                 desktop_area.width() - window1->bounds().width()) +
1111             ",32 640x320", window1->bounds().ToString());
1112   EXPECT_EQ("0,48 256x512", window2->bounds().ToString());
1113 }
1114
1115 // Test that minimizing an initially maximized window will repos the remaining.
1116 TEST_F(WorkspaceControllerTest, MaxToMinRepositionsRemaining) {
1117   scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(0));
1118   wm::WindowState* window1_state = wm::GetWindowState(window1.get());
1119   window1_state->set_window_position_managed(true);
1120   gfx::Rect desktop_area = window1->parent()->bounds();
1121
1122   scoped_ptr<aura::Window> window2(CreateTestWindowInShellWithId(1));
1123   wm::WindowState* window2_state = wm::GetWindowState(window2.get());
1124   window2_state->set_window_position_managed(true);
1125   window2->SetBounds(gfx::Rect(32, 48, 256, 512));
1126
1127   window1_state->Maximize();
1128   window1_state->Minimize();
1129
1130   // |window2| should be centered now.
1131   EXPECT_TRUE(window2->IsVisible());
1132   EXPECT_TRUE(window2_state->IsNormalStateType());
1133   EXPECT_EQ(base::IntToString(
1134                 (desktop_area.width() - window2->bounds().width()) / 2) +
1135             ",48 256x512", window2->bounds().ToString());
1136 }
1137
1138 // Test that nomral, maximize, minimizing will repos the remaining.
1139 TEST_F(WorkspaceControllerTest, NormToMaxToMinRepositionsRemaining) {
1140   scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(0));
1141   window1->SetBounds(gfx::Rect(16, 32, 640, 320));
1142   wm::WindowState* window1_state = wm::GetWindowState(window1.get());
1143   window1_state->set_window_position_managed(true);
1144   gfx::Rect desktop_area = window1->parent()->bounds();
1145
1146   scoped_ptr<aura::Window> window2(CreateTestWindowInShellWithId(1));
1147   wm::WindowState* window2_state = wm::GetWindowState(window2.get());
1148   window2_state->set_window_position_managed(true);
1149   window2->SetBounds(gfx::Rect(32, 40, 256, 512));
1150
1151   // Trigger the auto window placement function by showing (and hiding) it.
1152   window1->Hide();
1153   window1->Show();
1154
1155   // |window1| should be flush right and |window3| flush left.
1156   EXPECT_EQ(base::IntToString(
1157                 desktop_area.width() - window1->bounds().width()) +
1158             ",32 640x320", window1->bounds().ToString());
1159   EXPECT_EQ("0,40 256x512", window2->bounds().ToString());
1160
1161   window1_state->Maximize();
1162   window1_state->Minimize();
1163
1164   // |window2| should be centered now.
1165   EXPECT_TRUE(window2->IsVisible());
1166   EXPECT_TRUE(window2_state->IsNormalStateType());
1167   EXPECT_EQ(base::IntToString(
1168                 (desktop_area.width() - window2->bounds().width()) / 2) +
1169             ",40 256x512", window2->bounds().ToString());
1170 }
1171
1172 // Test that nomral, maximize, normal will repos the remaining.
1173 TEST_F(WorkspaceControllerTest, NormToMaxToNormRepositionsRemaining) {
1174   scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(0));
1175   window1->SetBounds(gfx::Rect(16, 32, 640, 320));
1176   wm::WindowState* window1_state = wm::GetWindowState(window1.get());
1177   window1_state->set_window_position_managed(true);
1178   gfx::Rect desktop_area = window1->parent()->bounds();
1179
1180   scoped_ptr<aura::Window> window2(CreateTestWindowInShellWithId(1));
1181   wm::GetWindowState(window2.get())->set_window_position_managed(true);
1182   window2->SetBounds(gfx::Rect(32, 40, 256, 512));
1183
1184   // Trigger the auto window placement function by showing (and hiding) it.
1185   window1->Hide();
1186   window1->Show();
1187
1188   // |window1| should be flush right and |window3| flush left.
1189   EXPECT_EQ(base::IntToString(
1190                 desktop_area.width() - window1->bounds().width()) +
1191             ",32 640x320", window1->bounds().ToString());
1192   EXPECT_EQ("0,40 256x512", window2->bounds().ToString());
1193
1194   window1_state->Maximize();
1195   window1_state->Restore();
1196
1197   // |window1| should be flush right and |window2| flush left.
1198   EXPECT_EQ(base::IntToString(
1199                 desktop_area.width() - window1->bounds().width()) +
1200             ",32 640x320", window1->bounds().ToString());
1201   EXPECT_EQ("0,40 256x512", window2->bounds().ToString());
1202 }
1203
1204 // Test that animations are triggered.
1205 TEST_F(WorkspaceControllerTest, AnimatedNormToMaxToNormRepositionsRemaining) {
1206   ui::ScopedAnimationDurationScaleMode test_duration_mode(
1207       ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
1208   scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(0));
1209   window1->Hide();
1210   window1->SetBounds(gfx::Rect(16, 32, 640, 320));
1211   gfx::Rect desktop_area = window1->parent()->bounds();
1212   scoped_ptr<aura::Window> window2(CreateTestWindowInShellWithId(1));
1213   window2->Hide();
1214   window2->SetBounds(gfx::Rect(32, 48, 256, 512));
1215
1216   wm::GetWindowState(window1.get())->set_window_position_managed(true);
1217   wm::GetWindowState(window2.get())->set_window_position_managed(true);
1218   // Make sure nothing is animating.
1219   window1->layer()->GetAnimator()->StopAnimating();
1220   window2->layer()->GetAnimator()->StopAnimating();
1221   window2->Show();
1222
1223   // The second window should now animate.
1224   EXPECT_FALSE(window1->layer()->GetAnimator()->is_animating());
1225   EXPECT_TRUE(window2->layer()->GetAnimator()->is_animating());
1226   window2->layer()->GetAnimator()->StopAnimating();
1227
1228   window1->Show();
1229   EXPECT_TRUE(window1->layer()->GetAnimator()->is_animating());
1230   EXPECT_TRUE(window2->layer()->GetAnimator()->is_animating());
1231
1232   window1->layer()->GetAnimator()->StopAnimating();
1233   window2->layer()->GetAnimator()->StopAnimating();
1234   // |window1| should be flush right and |window2| flush left.
1235   EXPECT_EQ(base::IntToString(
1236                 desktop_area.width() - window1->bounds().width()) +
1237             ",32 640x320", window1->bounds().ToString());
1238   EXPECT_EQ("0,48 256x512", window2->bounds().ToString());
1239 }
1240
1241 // This tests simulates a browser and an app and verifies the ordering of the
1242 // windows and layers doesn't get out of sync as various operations occur. Its
1243 // really testing code in FocusController, but easier to simulate here. Just as
1244 // with a real browser the browser here has a transient child window
1245 // (corresponds to the status bubble).
1246 TEST_F(WorkspaceControllerTest, VerifyLayerOrdering) {
1247   scoped_ptr<Window> browser(aura::test::CreateTestWindowWithDelegate(
1248       NULL, ui::wm::WINDOW_TYPE_NORMAL, gfx::Rect(5, 6, 7, 8), NULL));
1249   browser->SetName("browser");
1250   ParentWindowInPrimaryRootWindow(browser.get());
1251   browser->Show();
1252   wm::ActivateWindow(browser.get());
1253
1254   // |status_bubble| is made a transient child of |browser| and as a result
1255   // owned by |browser|.
1256   aura::test::TestWindowDelegate* status_bubble_delegate =
1257       aura::test::TestWindowDelegate::CreateSelfDestroyingDelegate();
1258   status_bubble_delegate->set_can_focus(false);
1259   Window* status_bubble =
1260       aura::test::CreateTestWindowWithDelegate(status_bubble_delegate,
1261                                                ui::wm::WINDOW_TYPE_POPUP,
1262                                                gfx::Rect(5, 6, 7, 8),
1263                                                NULL);
1264   ::wm::AddTransientChild(browser.get(), status_bubble);
1265   ParentWindowInPrimaryRootWindow(status_bubble);
1266   status_bubble->SetName("status_bubble");
1267
1268   scoped_ptr<Window> app(aura::test::CreateTestWindowWithDelegate(
1269       NULL, ui::wm::WINDOW_TYPE_NORMAL, gfx::Rect(5, 6, 7, 8), NULL));
1270   app->SetName("app");
1271   ParentWindowInPrimaryRootWindow(app.get());
1272
1273   aura::Window* parent = browser->parent();
1274
1275   app->Show();
1276   wm::ActivateWindow(app.get());
1277   EXPECT_EQ(GetWindowNames(parent), GetLayerNames(parent));
1278
1279   // Minimize the app, focus should go the browser.
1280   app->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
1281   EXPECT_TRUE(wm::IsActiveWindow(browser.get()));
1282   EXPECT_EQ(GetWindowNames(parent), GetLayerNames(parent));
1283
1284   // Minimize the browser (neither windows are focused).
1285   browser->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
1286   EXPECT_FALSE(wm::IsActiveWindow(browser.get()));
1287   EXPECT_FALSE(wm::IsActiveWindow(app.get()));
1288   EXPECT_EQ(GetWindowNames(parent), GetLayerNames(parent));
1289
1290   // Show the browser (which should restore it).
1291   browser->Show();
1292   EXPECT_EQ(GetWindowNames(parent), GetLayerNames(parent));
1293
1294   // Activate the browser.
1295   ash::wm::ActivateWindow(browser.get());
1296   EXPECT_TRUE(wm::IsActiveWindow(browser.get()));
1297   EXPECT_EQ(GetWindowNames(parent), GetLayerNames(parent));
1298
1299   // Restore the app. This differs from above code for |browser| as internally
1300   // the app code does this. Restoring this way or using Show() should not make
1301   // a difference.
1302   app->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
1303   EXPECT_EQ(GetWindowNames(parent), GetLayerNames(parent));
1304
1305   // Activate the app.
1306   ash::wm::ActivateWindow(app.get());
1307   EXPECT_TRUE(wm::IsActiveWindow(app.get()));
1308   EXPECT_EQ(GetWindowNames(parent), GetLayerNames(parent));
1309 }
1310
1311 namespace {
1312
1313 // Used by DragMaximizedNonTrackedWindow to track how many times the window
1314 // hierarchy changes affecting the specified window.
1315 class DragMaximizedNonTrackedWindowObserver
1316     : public aura::WindowObserver {
1317  public:
1318   DragMaximizedNonTrackedWindowObserver(aura::Window* window)
1319   : change_count_(0),
1320     window_(window) {
1321   }
1322
1323   // Number of times OnWindowHierarchyChanged() has been received.
1324   void clear_change_count() { change_count_ = 0; }
1325   int change_count() const {
1326     return change_count_;
1327   }
1328
1329   // aura::WindowObserver overrides:
1330   // Counts number of times a window is reparented. Ignores reparenting into and
1331   // from a docked container which is expected when a tab is dragged.
1332   virtual void OnWindowHierarchyChanged(
1333       const HierarchyChangeParams& params) OVERRIDE {
1334     if (params.target != window_ ||
1335         (params.old_parent->id() == kShellWindowId_DefaultContainer &&
1336          params.new_parent->id() == kShellWindowId_DockedContainer) ||
1337         (params.old_parent->id() == kShellWindowId_DockedContainer &&
1338          params.new_parent->id() == kShellWindowId_DefaultContainer)) {
1339       return;
1340     }
1341     change_count_++;
1342   }
1343
1344  private:
1345   int change_count_;
1346   aura::Window* window_;
1347
1348   DISALLOW_COPY_AND_ASSIGN(DragMaximizedNonTrackedWindowObserver);
1349 };
1350
1351 }  // namespace
1352
1353 // Verifies that a new maximized window becomes visible after its activation
1354 // is requested, even though it does not become activated because a system
1355 // modal window is active.
1356 TEST_F(WorkspaceControllerTest, SwitchFromModal) {
1357   scoped_ptr<Window> modal_window(CreateTestWindowUnparented());
1358   modal_window->SetBounds(gfx::Rect(10, 11, 21, 22));
1359   modal_window->SetProperty(aura::client::kModalKey, ui::MODAL_TYPE_SYSTEM);
1360   ParentWindowInPrimaryRootWindow(modal_window.get());
1361   modal_window->Show();
1362   wm::ActivateWindow(modal_window.get());
1363
1364   scoped_ptr<Window> maximized_window(CreateTestWindow());
1365   maximized_window->SetProperty(
1366       aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
1367   maximized_window->Show();
1368   wm::ActivateWindow(maximized_window.get());
1369   EXPECT_TRUE(maximized_window->IsVisible());
1370 }
1371
1372 namespace {
1373
1374 // Subclass of WorkspaceControllerTest that runs tests with docked windows
1375 // enabled and disabled.
1376 class WorkspaceControllerTestDragging : public WorkspaceControllerTest {
1377  public:
1378   WorkspaceControllerTestDragging() {}
1379   virtual ~WorkspaceControllerTestDragging() {}
1380
1381  private:
1382   DISALLOW_COPY_AND_ASSIGN(WorkspaceControllerTestDragging);
1383 };
1384
1385 }  // namespace
1386
1387 // Verifies that when dragging a window over the shelf overlap is detected
1388 // during and after the drag.
1389 TEST_F(WorkspaceControllerTestDragging, DragWindowOverlapShelf) {
1390   aura::test::TestWindowDelegate delegate;
1391   delegate.set_window_component(HTCAPTION);
1392   scoped_ptr<Window> w1(aura::test::CreateTestWindowWithDelegate(
1393       &delegate, ui::wm::WINDOW_TYPE_NORMAL, gfx::Rect(5, 5, 100, 50), NULL));
1394   ParentWindowInPrimaryRootWindow(w1.get());
1395
1396   ShelfLayoutManager* shelf = shelf_layout_manager();
1397   shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
1398
1399   // Drag near the shelf.
1400   ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
1401                                      gfx::Point());
1402   generator.MoveMouseTo(10, 10);
1403   generator.PressLeftButton();
1404   generator.MoveMouseTo(100, shelf->GetIdealBounds().y() - 70);
1405
1406   // Shelf should not be in overlapped state.
1407   EXPECT_FALSE(GetWindowOverlapsShelf());
1408
1409   generator.MoveMouseTo(100, shelf->GetIdealBounds().y() - 20);
1410
1411   // Shelf should detect overlap. Overlap state stays after mouse is released.
1412   EXPECT_TRUE(GetWindowOverlapsShelf());
1413   generator.ReleaseLeftButton();
1414   EXPECT_TRUE(GetWindowOverlapsShelf());
1415 }
1416
1417 // Verifies that when dragging a window autohidden shelf stays hidden during
1418 // and after the drag.
1419 TEST_F(WorkspaceControllerTestDragging, DragWindowKeepsShelfAutohidden) {
1420   aura::test::TestWindowDelegate delegate;
1421   delegate.set_window_component(HTCAPTION);
1422   scoped_ptr<Window> w1(aura::test::CreateTestWindowWithDelegate(
1423       &delegate, ui::wm::WINDOW_TYPE_NORMAL, gfx::Rect(5, 5, 100, 50), NULL));
1424   ParentWindowInPrimaryRootWindow(w1.get());
1425
1426   ShelfLayoutManager* shelf = shelf_layout_manager();
1427   shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
1428   EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state());
1429
1430   // Drag very little.
1431   ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
1432                                      gfx::Point());
1433   generator.MoveMouseTo(10, 10);
1434   generator.PressLeftButton();
1435   generator.MoveMouseTo(12, 12);
1436
1437   // Shelf should be hidden during and after the drag.
1438   EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state());
1439   generator.ReleaseLeftButton();
1440   EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state());
1441 }
1442
1443 // Verifies that events are targeted properly just outside the window edges.
1444 TEST_F(WorkspaceControllerTest, WindowEdgeHitTest) {
1445   aura::test::TestWindowDelegate d_first, d_second;
1446   scoped_ptr<Window> first(aura::test::CreateTestWindowWithDelegate(&d_first,
1447       123, gfx::Rect(20, 10, 100, 50), NULL));
1448   ParentWindowInPrimaryRootWindow(first.get());
1449   first->Show();
1450
1451   scoped_ptr<Window> second(aura::test::CreateTestWindowWithDelegate(&d_second,
1452       234, gfx::Rect(30, 40, 40, 10), NULL));
1453   ParentWindowInPrimaryRootWindow(second.get());
1454   second->Show();
1455
1456   ui::EventTarget* root = first->GetRootWindow();
1457   ui::EventTargeter* targeter = root->GetEventTargeter();
1458
1459   // The windows overlap, and |second| is on top of |first|. Events targeted
1460   // slightly outside the edges of the |second| window should still be targeted
1461   // to |second| to allow resizing the windows easily.
1462
1463   const int kNumPoints = 4;
1464   struct {
1465     const char* direction;
1466     gfx::Point location;
1467   } points[kNumPoints] = {
1468     { "left", gfx::Point(28, 45) },  // outside the left edge.
1469     { "top", gfx::Point(50, 38) },  // outside the top edge.
1470     { "right", gfx::Point(72, 45) },  // outside the right edge.
1471     { "bottom", gfx::Point(50, 52) },  // outside the bottom edge.
1472   };
1473   // Do two iterations, first without any transform on |second|, and the second
1474   // time after applying some transform on |second| so that it doesn't get
1475   // targeted.
1476   for (int times = 0; times < 2; ++times) {
1477     SCOPED_TRACE(times == 0 ? "Without transform" : "With transform");
1478     aura::Window* expected_target = times == 0 ? second.get() : first.get();
1479     for (int i = 0; i < kNumPoints; ++i) {
1480       SCOPED_TRACE(points[i].direction);
1481       const gfx::Point& location = points[i].location;
1482       ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, location, location, ui::EF_NONE,
1483                            ui::EF_NONE);
1484       ui::EventTarget* target = targeter->FindTargetForEvent(root, &mouse);
1485       EXPECT_EQ(expected_target, target);
1486
1487       ui::TouchEvent touch(ui::ET_TOUCH_PRESSED, location, 0,
1488                            ui::EventTimeForNow());
1489       target = targeter->FindTargetForEvent(root, &touch);
1490       EXPECT_EQ(expected_target, target);
1491     }
1492     // Apply a transform on |second|. After the transform is applied, the window
1493     // should no longer be targeted.
1494     gfx::Transform transform;
1495     transform.Translate(70, 40);
1496     second->SetTransform(transform);
1497   }
1498 }
1499
1500 // Verifies mouse event targeting just outside the window edges for panels.
1501 TEST_F(WorkspaceControllerTest, WindowEdgeMouseHitTestPanel) {
1502   aura::test::TestWindowDelegate delegate;
1503   scoped_ptr<Window> window(CreateTestPanel(&delegate,
1504                                            gfx::Rect(20, 10, 100, 50)));
1505   ui::EventTarget* root = window->GetRootWindow();
1506   ui::EventTargeter* targeter = root->GetEventTargeter();
1507   const gfx::Rect bounds = window->bounds();
1508   const int kNumPoints = 5;
1509   struct {
1510     const char* direction;
1511     gfx::Point location;
1512     bool is_target_hit;
1513   } points[kNumPoints] = {
1514     { "left", gfx::Point(bounds.x() - 2, bounds.y() + 10), true },
1515     { "top", gfx::Point(bounds.x() + 10, bounds.y() - 2), true },
1516     { "right", gfx::Point(bounds.right() + 2, bounds.y() + 10), true },
1517     { "bottom", gfx::Point(bounds.x() + 10, bounds.bottom() + 2), true },
1518     { "outside", gfx::Point(bounds.x() + 10, bounds.y() - 31), false },
1519   };
1520   for (int i = 0; i < kNumPoints; ++i) {
1521     SCOPED_TRACE(points[i].direction);
1522     const gfx::Point& location = points[i].location;
1523     ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, location, location, ui::EF_NONE,
1524                          ui::EF_NONE);
1525     ui::EventTarget* target = targeter->FindTargetForEvent(root, &mouse);
1526     if (points[i].is_target_hit)
1527       EXPECT_EQ(window.get(), target);
1528     else
1529       EXPECT_NE(window.get(), target);
1530   }
1531 }
1532
1533 // Verifies touch event targeting just outside the window edges for panels.
1534 // The shelf is aligned to the bottom by default, and so touches just below
1535 // the bottom edge of the panel should not target the panel itself because
1536 // an AttachedPanelWindowTargeter is installed on the panel container.
1537 TEST_F(WorkspaceControllerTest, WindowEdgeTouchHitTestPanel) {
1538   aura::test::TestWindowDelegate delegate;
1539   scoped_ptr<Window> window(CreateTestPanel(&delegate,
1540                                             gfx::Rect(20, 10, 100, 50)));
1541   ui::EventTarget* root = window->GetRootWindow();
1542   ui::EventTargeter* targeter = root->GetEventTargeter();
1543   const gfx::Rect bounds = window->bounds();
1544   const int kNumPoints = 5;
1545   struct {
1546     const char* direction;
1547     gfx::Point location;
1548     bool is_target_hit;
1549   } points[kNumPoints] = {
1550     { "left", gfx::Point(bounds.x() - 2, bounds.y() + 10), true },
1551     { "top", gfx::Point(bounds.x() + 10, bounds.y() - 2), true },
1552     { "right", gfx::Point(bounds.right() + 2, bounds.y() + 10), true },
1553     { "bottom", gfx::Point(bounds.x() + 10, bounds.bottom() + 2), false },
1554     { "outside", gfx::Point(bounds.x() + 10, bounds.y() - 31), false },
1555   };
1556   for (int i = 0; i < kNumPoints; ++i) {
1557     SCOPED_TRACE(points[i].direction);
1558     const gfx::Point& location = points[i].location;
1559     ui::TouchEvent touch(ui::ET_TOUCH_PRESSED, location, 0,
1560                          ui::EventTimeForNow());
1561     ui::EventTarget* target = targeter->FindTargetForEvent(root, &touch);
1562     if (points[i].is_target_hit)
1563       EXPECT_EQ(window.get(), target);
1564     else
1565       EXPECT_NE(window.get(), target);
1566   }
1567 }
1568
1569 // Verifies events targeting just outside the window edges for docked windows.
1570 TEST_F(WorkspaceControllerTest, WindowEdgeHitTestDocked) {
1571   aura::test::TestWindowDelegate delegate;
1572   // Make window smaller than the minimum docked area so that the window edges
1573   // are exposed.
1574   delegate.set_maximum_size(gfx::Size(180, 200));
1575   scoped_ptr<Window> window(aura::test::CreateTestWindowWithDelegate(&delegate,
1576       123, gfx::Rect(20, 10, 100, 50), NULL));
1577   ParentWindowInPrimaryRootWindow(window.get());
1578   aura::Window* docked_container = Shell::GetContainer(
1579       window->GetRootWindow(), kShellWindowId_DockedContainer);
1580   docked_container->AddChild(window.get());
1581   window->Show();
1582   ui::EventTarget* root = window->GetRootWindow();
1583   ui::EventTargeter* targeter = root->GetEventTargeter();
1584   const gfx::Rect bounds = window->bounds();
1585   const int kNumPoints = 5;
1586   struct {
1587     const char* direction;
1588     gfx::Point location;
1589     bool is_target_hit;
1590   } points[kNumPoints] = {
1591     { "left", gfx::Point(bounds.x() - 2, bounds.y() + 10), true },
1592     { "top", gfx::Point(bounds.x() + 10, bounds.y() - 2), true },
1593     { "right", gfx::Point(bounds.right() + 2, bounds.y() + 10), true },
1594     { "bottom", gfx::Point(bounds.x() + 10, bounds.bottom() + 2), true },
1595     { "outside", gfx::Point(bounds.x() + 10, bounds.y() - 31), false },
1596   };
1597   for (int i = 0; i < kNumPoints; ++i) {
1598     SCOPED_TRACE(points[i].direction);
1599     const gfx::Point& location = points[i].location;
1600     ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, location, location, ui::EF_NONE,
1601                          ui::EF_NONE);
1602     ui::EventTarget* target = targeter->FindTargetForEvent(root, &mouse);
1603     if (points[i].is_target_hit)
1604       EXPECT_EQ(window.get(), target);
1605     else
1606       EXPECT_NE(window.get(), target);
1607
1608     ui::TouchEvent touch(ui::ET_TOUCH_PRESSED, location, 0,
1609                          ui::EventTimeForNow());
1610     target = targeter->FindTargetForEvent(root, &touch);
1611     if (points[i].is_target_hit)
1612       EXPECT_EQ(window.get(), target);
1613     else
1614       EXPECT_NE(window.get(), target);
1615   }
1616 }
1617
1618 }  // namespace ash