- add sources.
[platform/framework/web/crosswalk.git] / src / ash / wm / workspace / workspace_layout_manager_unittest.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wm/workspace/workspace_layout_manager.h"
6
7 #include "ash/display/display_layout.h"
8 #include "ash/display/display_manager.h"
9 #include "ash/root_window_controller.h"
10 #include "ash/screen_ash.h"
11 #include "ash/shelf/shelf_layout_manager.h"
12 #include "ash/shelf/shelf_widget.h"
13 #include "ash/shell.h"
14 #include "ash/test/ash_test_base.h"
15 #include "ash/wm/window_state.h"
16 #include "ash/wm/window_util.h"
17 #include "ui/aura/client/aura_constants.h"
18 #include "ui/aura/root_window.h"
19 #include "ui/aura/test/test_windows.h"
20 #include "ui/aura/window.h"
21 #include "ui/gfx/insets.h"
22 #include "ui/views/widget/widget.h"
23 #include "ui/views/widget/widget_delegate.h"
24
25 namespace ash {
26 namespace {
27
28 class MaximizeDelegateView : public views::WidgetDelegateView {
29  public:
30   MaximizeDelegateView(const gfx::Rect& initial_bounds)
31       : initial_bounds_(initial_bounds) {
32   }
33   virtual ~MaximizeDelegateView() {}
34
35   virtual bool GetSavedWindowPlacement(
36       const views::Widget* widget,
37       gfx::Rect* bounds,
38       ui::WindowShowState* show_state) const OVERRIDE {
39     *bounds = initial_bounds_;
40     *show_state = ui::SHOW_STATE_MAXIMIZED;
41     return true;
42   }
43
44  private:
45   const gfx::Rect initial_bounds_;
46
47   DISALLOW_COPY_AND_ASSIGN(MaximizeDelegateView);
48 };
49
50 }  // namespace
51
52 typedef test::AshTestBase WorkspaceLayoutManagerTest;
53
54 // Verifies that a window containing a restore coordinate will be restored to
55 // to the size prior to minimize, keeping the restore rectangle in tact (if
56 // there is one).
57 TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) {
58   scoped_ptr<aura::Window> window(
59       CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 3, 4)));
60   gfx::Rect bounds(10, 15, 25, 35);
61   window->SetBounds(bounds);
62
63   wm::WindowState* window_state = wm::GetWindowState(window.get());
64
65   // This will not be used for un-minimizing window.
66   window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
67   window_state->Minimize();
68   window_state->Restore();
69   EXPECT_EQ("0,0 100x100", window_state->GetRestoreBoundsInScreen().ToString());
70   EXPECT_EQ("10,15 25x35", window.get()->bounds().ToString());
71
72   if (!SupportsMultipleDisplays())
73     return;
74
75   UpdateDisplay("400x300,500x400");
76   window->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100),
77                             ScreenAsh::GetSecondaryDisplay());
78   EXPECT_EQ(Shell::GetAllRootWindows()[1], window->GetRootWindow());
79   window_state->Minimize();
80   // This will not be used for un-minimizing window.
81   window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
82   window_state->Restore();
83   EXPECT_EQ("600,0 100x100", window->GetBoundsInScreen().ToString());
84
85   // Make sure the unminimized window moves inside the display when
86   // 2nd display is disconnected.
87   window_state->Minimize();
88   UpdateDisplay("400x300");
89   window_state->Restore();
90   EXPECT_EQ(Shell::GetPrimaryRootWindow(), window->GetRootWindow());
91   EXPECT_TRUE(
92       Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
93 }
94
95 TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) {
96   if (!SupportsMultipleDisplays())
97     return;
98
99   UpdateDisplay("300x400,400x500");
100   Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
101
102   DisplayLayout layout(DisplayLayout::TOP, 0);
103   Shell::GetInstance()->display_manager()->
104       SetLayoutForCurrentDisplays(layout);
105   EXPECT_EQ("0,-500 400x500", root_windows[1]->GetBoundsInScreen().ToString());
106
107   scoped_ptr<aura::Window> window1(
108       CreateTestWindowInShellWithBounds(gfx::Rect(10, -400, 200, 200)));
109   EXPECT_EQ("10,-400 200x200", window1->GetBoundsInScreen().ToString());
110
111   // Make sure the caption is visible.
112   scoped_ptr<aura::Window> window2(
113       CreateTestWindowInShellWithBounds(gfx::Rect(10, -600, 200, 200)));
114   EXPECT_EQ("10,-500 200x200", window2->GetBoundsInScreen().ToString());
115 }
116
117 TEST_F(WorkspaceLayoutManagerTest, KeepRestoredWindowInDisplay) {
118   if (!SupportsHostWindowResize())
119     return;
120   scoped_ptr<aura::Window> window(
121       CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
122   wm::WindowState* window_state = wm::GetWindowState(window.get());
123
124   // Maximized -> Normal transition.
125   window_state->Maximize();
126   window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
127   window_state->Restore();
128   EXPECT_TRUE(
129       Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
130   // Y bounds should not be negative.
131   EXPECT_EQ("-20,0 30x40", window->bounds().ToString());
132
133   // Minimized -> Normal transition.
134   window->SetBounds(gfx::Rect(-100, -100, 30, 40));
135   window_state->Minimize();
136   EXPECT_FALSE(
137       Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
138   EXPECT_EQ("-100,-100 30x40", window->bounds().ToString());
139   window->Show();
140   EXPECT_TRUE(
141       Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
142   // Y bounds should not be negative.
143   EXPECT_EQ("-20,0 30x40", window->bounds().ToString());
144
145   // Fullscreen -> Normal transition.
146   window->SetBounds(gfx::Rect(0, 0, 30, 40));  // reset bounds.
147   ASSERT_EQ("0,0 30x40", window->bounds().ToString());
148   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
149   EXPECT_EQ(window->bounds(), window->GetRootWindow()->bounds());
150   window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
151   window_state->Restore();
152   EXPECT_TRUE(
153       Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
154   // Y bounds should not be negative.
155   EXPECT_EQ("-20,0 30x40", window->bounds().ToString());
156 }
157
158 TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) {
159   if (!SupportsMultipleDisplays())
160     return;
161   UpdateDisplay("300x400,400x500");
162
163   Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
164
165   scoped_ptr<aura::Window> window(
166       CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
167   EXPECT_EQ(root_windows[0], window->GetRootWindow());
168
169   wm::WindowState* window_state = wm::GetWindowState(window.get());
170   window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
171   // Maximize the window in 2nd display as the restore bounds
172   // is inside 2nd display.
173   window_state->Maximize();
174   EXPECT_EQ(root_windows[1], window->GetRootWindow());
175   EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString());
176
177   window_state->Restore();
178   EXPECT_EQ(root_windows[1], window->GetRootWindow());
179   EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
180
181   // If the restore bounds intersects with the current display,
182   // don't move.
183   window_state->SetRestoreBoundsInScreen(gfx::Rect(280, 0, 30, 40));
184   window_state->Maximize();
185   EXPECT_EQ(root_windows[1], window->GetRootWindow());
186   EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString());
187
188   window_state->Restore();
189   EXPECT_EQ(root_windows[1], window->GetRootWindow());
190   EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString());
191
192   // Restoring widget state.
193   scoped_ptr<views::Widget> w1(new views::Widget);
194   views::Widget::InitParams params;
195   params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
196   params.delegate = new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40));
197   params.context = root_windows[0];
198   w1->Init(params);
199   w1->Show();
200   EXPECT_TRUE(w1->IsMaximized());
201   EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
202   EXPECT_EQ("300,0 400x453", w1->GetWindowBoundsInScreen().ToString());
203   w1->Restore();
204   EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
205   EXPECT_EQ("400,0 30x40", w1->GetWindowBoundsInScreen().ToString());
206 }
207
208 TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) {
209   if (!SupportsMultipleDisplays())
210     return;
211   UpdateDisplay("300x400,400x500");
212
213   Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
214
215   scoped_ptr<aura::Window> window(
216       CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
217   EXPECT_EQ(root_windows[0], window->GetRootWindow());
218
219   wm::WindowState* window_state = wm::GetWindowState(window.get());
220   window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
221   // Maximize the window in 2nd display as the restore bounds
222   // is inside 2nd display.
223   window->SetProperty(aura::client::kShowStateKey,
224                       ui::SHOW_STATE_FULLSCREEN);
225   EXPECT_EQ(root_windows[1], window->GetRootWindow());
226   EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
227
228   window_state->Restore();
229   EXPECT_EQ(root_windows[1], window->GetRootWindow());
230   EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
231
232   // If the restore bounds intersects with the current display,
233   // don't move.
234   window_state->SetRestoreBoundsInScreen(gfx::Rect(280, 0, 30, 40));
235   window->SetProperty(aura::client::kShowStateKey,
236                       ui::SHOW_STATE_FULLSCREEN);
237   EXPECT_EQ(root_windows[1], window->GetRootWindow());
238   EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
239
240   window_state->Restore();
241   EXPECT_EQ(root_windows[1], window->GetRootWindow());
242   EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString());
243 }
244
245 // WindowObserver implementation used by DontClobberRestoreBoundsWindowObserver.
246 // This code mirrors what BrowserFrameAsh does. In particular when this code
247 // sees the window was maximized it changes the bounds of a secondary
248 // window. The secondary window mirrors the status window.
249 class DontClobberRestoreBoundsWindowObserver : public aura::WindowObserver {
250  public:
251   DontClobberRestoreBoundsWindowObserver() : window_(NULL) {}
252
253   void set_window(aura::Window* window) { window_ = window; }
254
255   virtual void OnWindowPropertyChanged(aura::Window* window,
256                                        const void* key,
257                                        intptr_t old) OVERRIDE {
258     if (!window_)
259       return;
260
261     if (wm::GetWindowState(window)->IsMaximized()) {
262       aura::Window* w = window_;
263       window_ = NULL;
264
265       gfx::Rect shelf_bounds(Shell::GetPrimaryRootWindowController()->
266                              GetShelfLayoutManager()->GetIdealBounds());
267       const gfx::Rect& window_bounds(w->bounds());
268       w->SetBounds(gfx::Rect(window_bounds.x(), shelf_bounds.y() - 1,
269                              window_bounds.width(), window_bounds.height()));
270     }
271   }
272
273  private:
274   aura::Window* window_;
275
276   DISALLOW_COPY_AND_ASSIGN(DontClobberRestoreBoundsWindowObserver);
277 };
278
279 // Creates a window, maximized the window and from within the maximized
280 // notification sets the bounds of a window to overlap the shelf. Verifies this
281 // doesn't effect the restore bounds.
282 TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) {
283   DontClobberRestoreBoundsWindowObserver window_observer;
284   scoped_ptr<aura::Window> window(new aura::Window(NULL));
285   window->SetType(aura::client::WINDOW_TYPE_NORMAL);
286   window->Init(ui::LAYER_TEXTURED);
287   window->SetBounds(gfx::Rect(10, 20, 30, 40));
288   // NOTE: for this test to exercise the failure the observer needs to be added
289   // before the parent set. This mimics what BrowserFrameAsh does.
290   window->AddObserver(&window_observer);
291   ParentWindowInPrimaryRootWindow(window.get());
292   window->Show();
293
294   wm::WindowState* window_state = wm::GetWindowState(window.get());
295   window_state->Activate();
296
297   scoped_ptr<aura::Window> window2(
298       CreateTestWindowInShellWithBounds(gfx::Rect(12, 20, 30, 40)));
299   window->AddTransientChild(window2.get());
300   window2->Show();
301
302   window_observer.set_window(window2.get());
303   window_state->Maximize();
304   EXPECT_EQ("10,20 30x40",
305             window_state->GetRestoreBoundsInScreen().ToString());
306   window->RemoveObserver(&window_observer);
307 }
308
309 // Verifies when a window is maximized all descendant windows have a size.
310 TEST_F(WorkspaceLayoutManagerTest, ChildBoundsResetOnMaximize) {
311   scoped_ptr<aura::Window> window(
312       CreateTestWindowInShellWithBounds(gfx::Rect(10, 20, 30, 40)));
313   window->Show();
314   wm::WindowState* window_state = wm::GetWindowState(window.get());
315   window_state->Activate();
316   scoped_ptr<aura::Window> child_window(
317       aura::test::CreateTestWindowWithBounds(gfx::Rect(5, 6, 7, 8),
318                                              window.get()));
319   child_window->Show();
320   window_state->Maximize();
321   EXPECT_EQ("5,6 7x8", child_window->bounds().ToString());
322 }
323
324 TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) {
325   // Normal window bounds shouldn't be changed.
326   gfx::Rect window_bounds(100, 100, 200, 200);
327   scoped_ptr<aura::Window> window(
328       CreateTestWindowInShellWithBounds(window_bounds));
329   EXPECT_EQ(window_bounds, window->bounds());
330
331   // If the window is out of the workspace, it would be moved on screen.
332   gfx::Rect root_window_bounds =
333       Shell::GetInstance()->GetPrimaryRootWindow()->bounds();
334   window_bounds.Offset(root_window_bounds.width(), root_window_bounds.height());
335   ASSERT_FALSE(window_bounds.Intersects(root_window_bounds));
336   scoped_ptr<aura::Window> out_window(
337       CreateTestWindowInShellWithBounds(window_bounds));
338   EXPECT_EQ(window_bounds.size(), out_window->bounds().size());
339   gfx::Rect bounds = out_window->bounds();
340   bounds.Intersect(root_window_bounds);
341
342   // 30% of the window edge must be visible.
343   EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
344   EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
345
346   aura::Window* parent = out_window->parent();
347   parent->RemoveChild(out_window.get());
348   out_window->SetBounds(gfx::Rect(-200, -200, 200, 200));
349   // UserHasChangedWindowPositionOrSize flag shouldn't turn off this behavior.
350   wm::GetWindowState(window.get())->set_bounds_changed_by_user(true);
351   parent->AddChild(out_window.get());
352   EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
353   EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
354
355   // Make sure we always make more than 1/3 of the window edge visible even
356   // if the initial bounds intersects with display.
357   window_bounds.SetRect(-150, -150, 200, 200);
358   bounds = window_bounds;
359   bounds.Intersect(root_window_bounds);
360
361   // Make sure that the initial bounds' visible area is less than 26%
362   // so that the auto adjustment logic kicks in.
363   ASSERT_LT(bounds.width(), out_window->bounds().width() * 0.26);
364   ASSERT_LT(bounds.height(), out_window->bounds().height() * 0.26);
365   ASSERT_TRUE(window_bounds.Intersects(root_window_bounds));
366
367   scoped_ptr<aura::Window> partially_out_window(
368       CreateTestWindowInShellWithBounds(window_bounds));
369   EXPECT_EQ(window_bounds.size(), partially_out_window->bounds().size());
370   bounds = partially_out_window->bounds();
371   bounds.Intersect(root_window_bounds);
372   EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
373   EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
374
375   // Make sure the window whose 30% width/height is bigger than display
376   // will be placed correctly.
377   window_bounds.SetRect(-1900, -1900, 3000, 3000);
378   scoped_ptr<aura::Window> window_bigger_than_display(
379       CreateTestWindowInShellWithBounds(window_bounds));
380   EXPECT_GE(root_window_bounds.width(),
381             window_bigger_than_display->bounds().width());
382   EXPECT_GE(root_window_bounds.height(),
383             window_bigger_than_display->bounds().height());
384
385   bounds = window_bigger_than_display->bounds();
386   bounds.Intersect(root_window_bounds);
387   EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
388   EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
389 }
390
391 // Verifies the size of a window is enforced to be smaller than the work area.
392 TEST_F(WorkspaceLayoutManagerTest, SizeToWorkArea) {
393   // Normal window bounds shouldn't be changed.
394   gfx::Size work_area(
395       Shell::GetScreen()->GetPrimaryDisplay().work_area().size());
396   const gfx::Rect window_bounds(
397       100, 101, work_area.width() + 1, work_area.height() + 2);
398   scoped_ptr<aura::Window> window(
399       CreateTestWindowInShellWithBounds(window_bounds));
400   EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
401       window->bounds().ToString());
402
403   // Directly setting the bounds triggers a slightly different code path. Verify
404   // that too.
405   window->SetBounds(window_bounds);
406   EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
407       window->bounds().ToString());
408 }
409
410 }  // namespace ash