1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/workspace/phantom_window_controller.h"
8 #include "ash/shell_window_ids.h"
9 #include "ash/wm/coordinate_conversion.h"
10 #include "third_party/skia/include/core/SkCanvas.h"
11 #include "ui/aura/root_window.h"
12 #include "ui/aura/window.h"
13 #include "ui/compositor/layer.h"
14 #include "ui/compositor/scoped_layer_animation_settings.h"
15 #include "ui/gfx/animation/slide_animation.h"
16 #include "ui/gfx/canvas.h"
17 #include "ui/gfx/skia_util.h"
18 #include "ui/views/painter.h"
19 #include "ui/views/view.h"
20 #include "ui/views/widget/widget.h"
26 // EdgePainter ----------------------------------------------------------------
30 // Paints the background of the phantom window for window snapping.
31 class EdgePainter : public views::Painter {
34 virtual ~EdgePainter();
37 virtual gfx::Size GetMinimumSize() const OVERRIDE;
38 virtual void Paint(gfx::Canvas* canvas, const gfx::Size& size) OVERRIDE;
41 DISALLOW_COPY_AND_ASSIGN(EdgePainter);
47 EdgePainter::EdgePainter() {
50 EdgePainter::~EdgePainter() {
53 gfx::Size EdgePainter::GetMinimumSize() const {
57 void EdgePainter::Paint(gfx::Canvas* canvas, const gfx::Size& size) {
58 const int kInsetSize = 4;
61 int w = size.width() - kInsetSize * 2;
62 int h = size.height() - kInsetSize * 2;
63 bool inset = (w > 0 && h > 0);
71 paint.setColor(SkColorSetARGB(100, 0, 0, 0));
72 paint.setStyle(SkPaint::kFill_Style);
73 paint.setAntiAlias(true);
74 const int kRoundRectSize = 4;
75 canvas->sk_canvas()->drawRoundRect(
76 gfx::RectToSkRect(gfx::Rect(x, y, w, h)),
77 SkIntToScalar(kRoundRectSize), SkIntToScalar(kRoundRectSize), paint);
81 paint.setColor(SkColorSetARGB(200, 255, 255, 255));
82 paint.setStyle(SkPaint::kStroke_Style);
83 paint.setStrokeWidth(SkIntToScalar(2));
84 canvas->sk_canvas()->drawRoundRect(
85 gfx::RectToSkRect(gfx::Rect(x, y, w, h)), SkIntToScalar(kRoundRectSize),
86 SkIntToScalar(kRoundRectSize), paint);
90 // PhantomWindowController ----------------------------------------------------
92 PhantomWindowController::PhantomWindowController(aura::Window* window)
94 phantom_below_window_(NULL),
95 phantom_widget_(NULL),
96 phantom_widget_start_(NULL) {
99 PhantomWindowController::~PhantomWindowController() {
103 void PhantomWindowController::Show(const gfx::Rect& bounds_in_screen) {
104 if (bounds_in_screen == bounds_in_screen_)
106 bounds_in_screen_ = bounds_in_screen;
107 aura::Window* target_root = wm::GetRootWindowMatching(bounds_in_screen);
108 // Show the phantom at the current bounds of the window. We'll animate to the
109 // target bounds. If phantom exists, update the start bounds.
110 if (!phantom_widget_)
111 start_bounds_ = window_->GetBoundsInScreen();
113 start_bounds_ = phantom_widget_->GetWindowBoundsInScreen();
114 if (phantom_widget_ &&
115 phantom_widget_->GetNativeWindow()->GetRootWindow() != target_root) {
116 phantom_widget_->Close();
117 phantom_widget_ = NULL;
119 if (!phantom_widget_)
120 phantom_widget_ = CreatePhantomWidget(target_root, start_bounds_);
122 // Create a secondary widget in a second screen if start_bounds_ lie at least
123 // partially in that other screen. This allows animations to start or restart
124 // in one root window and progress into another root.
125 aura::Window* start_root = wm::GetRootWindowMatching(start_bounds_);
126 if (start_root == target_root) {
127 Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
128 for (size_t i = 0; i < root_windows.size(); ++i) {
129 if (root_windows[i] != target_root &&
130 root_windows[i]->GetBoundsInScreen().Intersects(start_bounds_)) {
131 start_root = root_windows[i];
136 if (phantom_widget_start_ &&
137 (phantom_widget_start_->GetNativeWindow()->GetRootWindow() != start_root
138 || start_root == target_root)) {
139 phantom_widget_start_->Close();
140 phantom_widget_start_ = NULL;
142 if (!phantom_widget_start_ && start_root != target_root)
143 phantom_widget_start_ = CreatePhantomWidget(start_root, start_bounds_);
145 animation_.reset(new gfx::SlideAnimation(this));
146 animation_->SetTweenType(gfx::Tween::EASE_IN);
147 const int kAnimationDurationMS = 200;
148 animation_->SetSlideDuration(kAnimationDurationMS);
152 void PhantomWindowController::Hide() {
154 phantom_widget_->Close();
155 phantom_widget_ = NULL;
156 if (phantom_widget_start_)
157 phantom_widget_start_->Close();
158 phantom_widget_start_ = NULL;
161 bool PhantomWindowController::IsShowing() const {
162 return phantom_widget_ != NULL;
165 void PhantomWindowController::AnimationProgressed(
166 const gfx::Animation* animation) {
167 const gfx::Rect current_bounds =
168 animation->CurrentValueBetween(start_bounds_, bounds_in_screen_);
169 if (phantom_widget_start_)
170 phantom_widget_start_->SetBounds(current_bounds);
171 phantom_widget_->SetBounds(current_bounds);
174 views::Widget* PhantomWindowController::CreatePhantomWidget(
175 aura::Window* root_window,
176 const gfx::Rect& bounds_in_screen) {
177 views::Widget* phantom_widget = new views::Widget;
178 views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP);
179 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
180 // PhantomWindowController is used by FrameMaximizeButton to highlight the
181 // launcher button. Put the phantom in the same window as the launcher so that
182 // the phantom is visible.
183 params.parent = Shell::GetContainer(root_window,
184 kShellWindowId_ShelfContainer);
185 params.can_activate = false;
186 params.keep_on_top = true;
187 phantom_widget->set_focus_on_creation(false);
188 phantom_widget->Init(params);
189 phantom_widget->SetVisibilityChangedAnimationsEnabled(false);
190 phantom_widget->GetNativeWindow()->SetName("PhantomWindow");
191 phantom_widget->GetNativeWindow()->set_id(kShellWindowId_PhantomWindow);
192 views::View* content_view = new views::View;
193 content_view->set_background(
194 views::Background::CreateBackgroundPainter(true, new EdgePainter));
195 phantom_widget->SetContentsView(content_view);
196 phantom_widget->SetBounds(bounds_in_screen);
197 if (phantom_below_window_)
198 phantom_widget->StackBelow(phantom_below_window_);
200 phantom_widget->StackAbove(window_);
202 // Show the widget after all the setups.
203 phantom_widget->Show();
205 // Fade the window in.
206 ui::Layer* widget_layer = phantom_widget->GetNativeWindow()->layer();
207 widget_layer->SetOpacity(0);
208 ui::ScopedLayerAnimationSettings scoped_setter(widget_layer->GetAnimator());
209 widget_layer->SetOpacity(1);
210 return phantom_widget;
213 } // namespace internal