- add sources.
[platform/framework/web/crosswalk.git] / src / ash / wm / toplevel_window_event_handler.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wm/toplevel_window_event_handler.h"
6
7 #include "ash/shell.h"
8 #include "ash/wm/resize_shadow_controller.h"
9 #include "ash/wm/window_resizer.h"
10 #include "ash/wm/window_state.h"
11 #include "ash/wm/window_state_observer.h"
12 #include "ash/wm/window_util.h"
13 #include "ash/wm/workspace/snap_sizer.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/run_loop.h"
16 #include "ui/aura/client/cursor_client.h"
17 #include "ui/aura/env.h"
18 #include "ui/aura/root_window.h"
19 #include "ui/aura/window.h"
20 #include "ui/aura/window_delegate.h"
21 #include "ui/aura/window_observer.h"
22 #include "ui/base/cursor/cursor.h"
23 #include "ui/base/hit_test.h"
24 #include "ui/base/ui_base_types.h"
25 #include "ui/compositor/layer.h"
26 #include "ui/compositor/scoped_layer_animation_settings.h"
27 #include "ui/events/event.h"
28 #include "ui/events/event_utils.h"
29 #include "ui/events/gestures/gesture_recognizer.h"
30 #include "ui/gfx/screen.h"
31
32 namespace {
33 const double kMinHorizVelocityForWindowSwipe = 1100;
34 const double kMinVertVelocityForWindowMinimize = 1000;
35 }
36
37 namespace ash {
38
39 namespace {
40
41 gfx::Point ConvertPointToParent(aura::Window* window,
42                                 const gfx::Point& point) {
43   gfx::Point result(point);
44   aura::Window::ConvertPointToTarget(window, window->parent(), &result);
45   return result;
46 }
47
48 }  // namespace
49
50 // ScopedWindowResizer ---------------------------------------------------------
51
52 // Wraps a WindowResizer and installs an observer on its target window.  When
53 // the window is destroyed ResizerWindowDestroyed() is invoked back on the
54 // ToplevelWindowEventHandler to clean up.
55 class ToplevelWindowEventHandler::ScopedWindowResizer
56     : public aura::WindowObserver,
57       public wm::WindowStateObserver {
58  public:
59   ScopedWindowResizer(ToplevelWindowEventHandler* handler,
60                       WindowResizer* resizer);
61   virtual ~ScopedWindowResizer();
62
63   WindowResizer* resizer() { return resizer_.get(); }
64
65   // WindowObserver overrides:
66   virtual void OnWindowHierarchyChanging(
67       const HierarchyChangeParams& params) OVERRIDE;
68   virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
69
70   // WindowStateObserver overrides:
71   virtual void OnWindowShowTypeChanged(wm::WindowState* window_state,
72                                        wm::WindowShowType type) OVERRIDE;
73
74  private:
75   void AddHandlers(aura::Window* container);
76   void RemoveHandlers();
77
78   ToplevelWindowEventHandler* handler_;
79   scoped_ptr<WindowResizer> resizer_;
80
81   // If not NULL, this is an additional container that the dragged window has
82   // moved to which ScopedWindowResizer has temporarily added observers on.
83   aura::Window* target_container_;
84
85   DISALLOW_COPY_AND_ASSIGN(ScopedWindowResizer);
86 };
87
88 ToplevelWindowEventHandler::ScopedWindowResizer::ScopedWindowResizer(
89     ToplevelWindowEventHandler* handler,
90     WindowResizer* resizer)
91     : handler_(handler),
92       resizer_(resizer),
93       target_container_(NULL) {
94   if (resizer_) {
95     resizer_->GetTarget()->AddObserver(this);
96     wm::GetWindowState(resizer_->GetTarget())->AddObserver(this);
97   }
98 }
99
100 ToplevelWindowEventHandler::ScopedWindowResizer::~ScopedWindowResizer() {
101   RemoveHandlers();
102   if (resizer_) {
103     resizer_->GetTarget()->RemoveObserver(this);
104     wm::GetWindowState(resizer_->GetTarget())->RemoveObserver(this);
105   }
106 }
107
108 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowHierarchyChanging(
109     const HierarchyChangeParams& params) {
110   if (params.receiver != resizer_->GetTarget())
111     return;
112   wm::WindowState* state = wm::GetWindowState(params.receiver);
113   if (state->continue_drag_after_reparent()) {
114     state->set_continue_drag_after_reparent(false);
115     AddHandlers(params.new_parent);
116   } else {
117     handler_->CompleteDrag(DRAG_COMPLETE, 0);
118   }
119 }
120
121 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowShowTypeChanged(
122     wm::WindowState* window_state,
123     wm::WindowShowType old) {
124   if (!window_state->IsNormalShowState())
125     handler_->CompleteDrag(DRAG_COMPLETE, 0);
126 }
127
128 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowDestroying(
129     aura::Window* window) {
130   DCHECK(resizer_.get());
131   DCHECK_EQ(resizer_->GetTarget(), window);
132   handler_->ResizerWindowDestroyed();
133 }
134
135 void ToplevelWindowEventHandler::ScopedWindowResizer::AddHandlers(
136     aura::Window* container) {
137   RemoveHandlers();
138   if (!handler_->owner()->Contains(container)) {
139     container->AddPreTargetHandler(handler_);
140     container->AddPostTargetHandler(handler_);
141     target_container_ = container;
142   }
143 }
144
145 void ToplevelWindowEventHandler::ScopedWindowResizer::RemoveHandlers() {
146   if (target_container_) {
147     target_container_->RemovePreTargetHandler(handler_);
148     target_container_->RemovePostTargetHandler(handler_);
149     target_container_ = NULL;
150   }
151 }
152
153
154 // ToplevelWindowEventHandler --------------------------------------------------
155
156 ToplevelWindowEventHandler::ToplevelWindowEventHandler(aura::Window* owner)
157     : owner_(owner),
158       in_move_loop_(false),
159       move_cancelled_(false),
160       in_gesture_drag_(false),
161       destroyed_(NULL) {
162   aura::client::SetWindowMoveClient(owner, this);
163   Shell::GetInstance()->display_controller()->AddObserver(this);
164   owner->AddPreTargetHandler(this);
165   owner->AddPostTargetHandler(this);
166 }
167
168 ToplevelWindowEventHandler::~ToplevelWindowEventHandler() {
169   Shell::GetInstance()->display_controller()->RemoveObserver(this);
170   if (destroyed_)
171     *destroyed_ = true;
172 }
173
174 void ToplevelWindowEventHandler::OnKeyEvent(ui::KeyEvent* event) {
175   if (window_resizer_.get() && event->type() == ui::ET_KEY_PRESSED &&
176       event->key_code() == ui::VKEY_ESCAPE) {
177     CompleteDrag(DRAG_REVERT, event->flags());
178   }
179 }
180
181 void ToplevelWindowEventHandler::OnMouseEvent(
182     ui::MouseEvent* event) {
183   if ((event->flags() &
184       (ui::EF_MIDDLE_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON)) != 0)
185     return;
186
187   if (in_gesture_drag_)
188     return;
189
190   aura::Window* target = static_cast<aura::Window*>(event->target());
191   switch (event->type()) {
192     case ui::ET_MOUSE_PRESSED:
193       HandleMousePressed(target, event);
194       break;
195     case ui::ET_MOUSE_DRAGGED:
196       HandleDrag(target, event);
197       break;
198     case ui::ET_MOUSE_CAPTURE_CHANGED:
199     case ui::ET_MOUSE_RELEASED:
200       HandleMouseReleased(target, event);
201       break;
202     case ui::ET_MOUSE_MOVED:
203       HandleMouseMoved(target, event);
204       break;
205     case ui::ET_MOUSE_EXITED:
206       HandleMouseExited(target, event);
207       break;
208     default:
209       break;
210   }
211 }
212
213 void ToplevelWindowEventHandler::OnGestureEvent(ui::GestureEvent* event) {
214   aura::Window* target = static_cast<aura::Window*>(event->target());
215   if (!target->delegate())
216     return;
217
218   if (in_move_loop_ && !in_gesture_drag_)
219     return;
220
221   switch (event->type()) {
222     case ui::ET_GESTURE_TAP_DOWN: {
223       int component =
224           target->delegate()->GetNonClientComponent(event->location());
225       if (!(WindowResizer::GetBoundsChangeForWindowComponent(component) &
226             WindowResizer::kBoundsChange_Resizes))
227         return;
228       internal::ResizeShadowController* controller =
229           Shell::GetInstance()->resize_shadow_controller();
230       if (controller)
231         controller->ShowShadow(target, component);
232       return;
233     }
234     case ui::ET_GESTURE_END: {
235       internal::ResizeShadowController* controller =
236           Shell::GetInstance()->resize_shadow_controller();
237       if (controller)
238         controller->HideShadow(target);
239       return;
240     }
241     case ui::ET_GESTURE_SCROLL_BEGIN: {
242       if (in_gesture_drag_)
243         return;
244       int component =
245           target->delegate()->GetNonClientComponent(event->location());
246       if (WindowResizer::GetBoundsChangeForWindowComponent(component) == 0) {
247         window_resizer_.reset();
248         return;
249       }
250       in_gesture_drag_ = true;
251       pre_drag_window_bounds_ = target->bounds();
252       gfx::Point location_in_parent(
253           ConvertPointToParent(target, event->location()));
254       CreateScopedWindowResizer(target, location_in_parent, component,
255                                 aura::client::WINDOW_MOVE_SOURCE_TOUCH);
256       break;
257     }
258     case ui::ET_GESTURE_SCROLL_UPDATE: {
259       if (!in_gesture_drag_)
260         return;
261       if (window_resizer_.get() &&
262           window_resizer_->resizer()->GetTarget() != target) {
263         return;
264       }
265       HandleDrag(target, event);
266       break;
267     }
268     case ui::ET_GESTURE_SCROLL_END:
269     case ui::ET_SCROLL_FLING_START: {
270       if (!in_gesture_drag_)
271         return;
272       if (window_resizer_.get() &&
273           window_resizer_->resizer()->GetTarget() != target) {
274         return;
275       }
276
277       CompleteDrag(DRAG_COMPLETE, event->flags());
278       if (in_move_loop_) {
279         quit_closure_.Run();
280         in_move_loop_ = false;
281       }
282       in_gesture_drag_ = false;
283
284       if (event->type() == ui::ET_GESTURE_SCROLL_END) {
285         event->StopPropagation();
286         return;
287       }
288
289       int component =
290           target->delegate()->GetNonClientComponent(event->location());
291       if (WindowResizer::GetBoundsChangeForWindowComponent(component) == 0)
292         return;
293
294       wm::WindowState* window_state = wm::GetWindowState(target);
295       if (!window_state->IsNormalShowState())
296         return;
297
298       if (fabs(event->details().velocity_y()) >
299           kMinVertVelocityForWindowMinimize) {
300         // Minimize/maximize.
301         if (event->details().velocity_y() > 0 &&
302             window_state->CanMinimize()) {
303           window_state->Minimize();
304           window_state->set_always_restores_to_restore_bounds(true);
305           window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
306         } else if (window_state->CanMaximize()) {
307           window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
308           window_state->Maximize();
309         }
310       } else if (window_state->CanSnap() &&
311                  fabs(event->details().velocity_x()) >
312                  kMinHorizVelocityForWindowSwipe) {
313         // Snap left/right.
314         ui::ScopedLayerAnimationSettings scoped_setter(
315             target->layer()->GetAnimator());
316         scoped_setter.SetPreemptionStrategy(
317             ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS);
318         internal::SnapSizer::SnapWindow(window_state,
319             event->details().velocity_x() < 0 ?
320             internal::SnapSizer::LEFT_EDGE : internal::SnapSizer::RIGHT_EDGE);
321       }
322       break;
323     }
324     default:
325       return;
326   }
327
328   event->StopPropagation();
329 }
330
331 aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop(
332     aura::Window* source,
333     const gfx::Vector2d& drag_offset,
334     aura::client::WindowMoveSource move_source) {
335   DCHECK(!in_move_loop_);  // Can only handle one nested loop at a time.
336   in_move_loop_ = true;
337   move_cancelled_ = false;
338   aura::Window* root_window = source->GetRootWindow();
339   DCHECK(root_window);
340   gfx::Point drag_location;
341   if (move_source == aura::client::WINDOW_MOVE_SOURCE_TOUCH &&
342       aura::Env::GetInstance()->is_touch_down()) {
343     in_gesture_drag_ = true;
344     bool has_point = ui::GestureRecognizer::Get()->
345         GetLastTouchPointForTarget(source, &drag_location);
346     DCHECK(has_point);
347   } else {
348     drag_location = root_window->GetDispatcher()->GetLastMouseLocationInRoot();
349     aura::Window::ConvertPointToTarget(
350         root_window, source->parent(), &drag_location);
351   }
352   // Set the cursor before calling CreateScopedWindowResizer(), as that will
353   // eventually call LockCursor() and prevent the cursor from changing.
354   aura::client::CursorClient* cursor_client =
355       aura::client::GetCursorClient(root_window);
356   if (cursor_client)
357     cursor_client->SetCursor(ui::kCursorPointer);
358   CreateScopedWindowResizer(source, drag_location, HTCAPTION, move_source);
359   bool destroyed = false;
360   destroyed_ = &destroyed;
361   base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
362   base::MessageLoop::ScopedNestableTaskAllower allow_nested(loop);
363   base::RunLoop run_loop(aura::Env::GetInstance()->GetDispatcher());
364   quit_closure_ = run_loop.QuitClosure();
365   run_loop.Run();
366   if (destroyed)
367     return aura::client::MOVE_CANCELED;
368   destroyed_ = NULL;
369   in_gesture_drag_ = in_move_loop_ = false;
370   return move_cancelled_ ? aura::client::MOVE_CANCELED :
371       aura::client::MOVE_SUCCESSFUL;
372 }
373
374 void ToplevelWindowEventHandler::EndMoveLoop() {
375   if (!in_move_loop_)
376     return;
377
378   in_move_loop_ = false;
379   if (window_resizer_) {
380     window_resizer_->resizer()->RevertDrag();
381     window_resizer_.reset();
382   }
383   quit_closure_.Run();
384 }
385
386 void ToplevelWindowEventHandler::OnDisplayConfigurationChanging() {
387   if (in_move_loop_) {
388     move_cancelled_ = true;
389     EndMoveLoop();
390   } else if (window_resizer_) {
391     window_resizer_->resizer()->RevertDrag();
392     window_resizer_.reset();
393   }
394 }
395
396 void ToplevelWindowEventHandler::CreateScopedWindowResizer(
397     aura::Window* window,
398     const gfx::Point& point_in_parent,
399     int window_component,
400     aura::client::WindowMoveSource source) {
401   window_resizer_.reset();
402   WindowResizer* resizer =
403       CreateWindowResizer(window, point_in_parent, window_component,
404                           source).release();
405   if (resizer)
406     window_resizer_.reset(new ScopedWindowResizer(this, resizer));
407 }
408
409 void ToplevelWindowEventHandler::CompleteDrag(DragCompletionStatus status,
410                                               int event_flags) {
411   scoped_ptr<ScopedWindowResizer> resizer(window_resizer_.release());
412   if (resizer) {
413     if (status == DRAG_COMPLETE)
414       resizer->resizer()->CompleteDrag(event_flags);
415     else
416       resizer->resizer()->RevertDrag();
417   }
418 }
419
420 void ToplevelWindowEventHandler::HandleMousePressed(
421     aura::Window* target,
422     ui::MouseEvent* event) {
423   // Move/size operations are initiated post-target handling to give the target
424   // an opportunity to cancel this default behavior by returning ER_HANDLED.
425   if (ui::EventCanceledDefaultHandling(*event))
426     return;
427
428   // We also update the current window component here because for the
429   // mouse-drag-release-press case, where the mouse is released and
430   // pressed without mouse move event.
431   int component =
432       target->delegate()->GetNonClientComponent(event->location());
433   if ((event->flags() &
434         (ui::EF_IS_DOUBLE_CLICK | ui::EF_IS_TRIPLE_CLICK)) == 0 &&
435       WindowResizer::GetBoundsChangeForWindowComponent(component)) {
436     gfx::Point location_in_parent(
437         ConvertPointToParent(target, event->location()));
438     CreateScopedWindowResizer(target, location_in_parent, component,
439                               aura::client::WINDOW_MOVE_SOURCE_MOUSE);
440   } else {
441     window_resizer_.reset();
442   }
443   if (WindowResizer::GetBoundsChangeForWindowComponent(component) != 0)
444     event->StopPropagation();
445 }
446
447 void ToplevelWindowEventHandler::HandleMouseReleased(
448     aura::Window* target,
449     ui::MouseEvent* event) {
450   if (event->phase() != ui::EP_PRETARGET)
451     return;
452
453   CompleteDrag(event->type() == ui::ET_MOUSE_RELEASED ?
454                     DRAG_COMPLETE : DRAG_REVERT,
455                 event->flags());
456   if (in_move_loop_) {
457     quit_closure_.Run();
458     in_move_loop_ = false;
459   }
460   // Completing the drag may result in hiding the window. If this happens
461   // return true so no other handlers/observers see the event. Otherwise
462   // they see the event on a hidden window.
463   if (event->type() == ui::ET_MOUSE_CAPTURE_CHANGED &&
464       !target->IsVisible()) {
465     event->StopPropagation();
466   }
467 }
468
469 void ToplevelWindowEventHandler::HandleDrag(
470     aura::Window* target,
471     ui::LocatedEvent* event) {
472   // This function only be triggered to move window
473   // by mouse drag or touch move event.
474   DCHECK(event->type() == ui::ET_MOUSE_DRAGGED ||
475          event->type() == ui::ET_TOUCH_MOVED ||
476          event->type() == ui::ET_GESTURE_SCROLL_UPDATE);
477
478   // Drag actions are performed pre-target handling to prevent spurious mouse
479   // moves from the move/size operation from being sent to the target.
480   if (event->phase() != ui::EP_PRETARGET)
481     return;
482
483   if (!window_resizer_)
484     return;
485   window_resizer_->resizer()->Drag(
486       ConvertPointToParent(target, event->location()), event->flags());
487   event->StopPropagation();
488 }
489
490 void ToplevelWindowEventHandler::HandleMouseMoved(
491     aura::Window* target,
492     ui::LocatedEvent* event) {
493   // Shadow effects are applied after target handling. Note that we don't
494   // respect ER_HANDLED here right now since we have not had a reason to allow
495   // the target to cancel shadow rendering.
496   if (event->phase() != ui::EP_POSTTARGET)
497     return;
498
499   // TODO(jamescook): Move the resize cursor update code into here from
500   // CompoundEventFilter?
501   internal::ResizeShadowController* controller =
502       Shell::GetInstance()->resize_shadow_controller();
503   if (controller) {
504     if (event->flags() & ui::EF_IS_NON_CLIENT) {
505       int component =
506           target->delegate()->GetNonClientComponent(event->location());
507       controller->ShowShadow(target, component);
508     } else {
509       controller->HideShadow(target);
510     }
511   }
512 }
513
514 void ToplevelWindowEventHandler::HandleMouseExited(
515     aura::Window* target,
516     ui::LocatedEvent* event) {
517   // Shadow effects are applied after target handling. Note that we don't
518   // respect ER_HANDLED here right now since we have not had a reason to allow
519   // the target to cancel shadow rendering.
520   if (event->phase() != ui::EP_POSTTARGET)
521     return;
522
523   internal::ResizeShadowController* controller =
524       Shell::GetInstance()->resize_shadow_controller();
525   if (controller)
526     controller->HideShadow(target);
527 }
528
529 void ToplevelWindowEventHandler::ResizerWindowDestroyed() {
530   // We explicitly don't invoke RevertDrag() since that may do things to window.
531   // Instead we destroy the resizer.
532   window_resizer_.reset();
533
534   // End the move loop. This does nothing if we're not in a move loop.
535   EndMoveLoop();
536 }
537
538 }  // namespace ash