Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / ash / wm / screen_dimmer.h
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef ASH_WM_SCREEN_DIMMER_H_
6 #define ASH_WM_SCREEN_DIMMER_H_
7
8 #include "ash/ash_export.h"
9 #include "base/basictypes.h"
10 #include "base/compiler_specific.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "ui/aura/window_observer.h"
13
14 namespace ui {
15 class Layer;
16 }
17
18 namespace ash {
19
20 // ScreenDimmer displays a partially-opaque layer above everything
21 // else in the root window to darken the display.  It shouldn't be used
22 // for long-term brightness adjustments due to performance
23 // considerations -- it's only intended for cases where we want to
24 // briefly dim the screen (e.g. to indicate to the user that we're
25 // about to suspend a machine that lacks an internal backlight that
26 // can be adjusted).
27 class ASH_EXPORT ScreenDimmer : public aura::WindowObserver {
28  public:
29   class TestApi {
30    public:
31     explicit TestApi(ScreenDimmer* dimmer) : dimmer_(dimmer) {}
32
33     ui::Layer* layer() { return dimmer_->dimming_layer_.get(); }
34
35    private:
36     ScreenDimmer* dimmer_;  // not owned
37
38     DISALLOW_COPY_AND_ASSIGN(TestApi);
39   };
40
41   explicit ScreenDimmer(aura::Window* root_window);
42   ~ScreenDimmer() override;
43
44   // Dim or undim the root window.
45   void SetDimming(bool should_dim);
46
47   // aura::WindowObserver overrides:
48   void OnWindowBoundsChanged(aura::Window* root_window,
49                              const gfx::Rect& old_bounds,
50                              const gfx::Rect& new_bounds) override;
51
52  private:
53   friend class TestApi;
54
55   aura::Window* root_window_;
56
57   // Partially-opaque layer that's stacked above all of the root window's
58   // children and used to dim the screen.  NULL until the first time we dim.
59   scoped_ptr<ui::Layer> dimming_layer_;
60
61   // Are we currently dimming the screen?
62   bool currently_dimming_;
63
64   DISALLOW_COPY_AND_ASSIGN(ScreenDimmer);
65 };
66
67 }  // namespace ash
68
69 #endif  // ASH_WM_SCREEN_DIMMER_H_