Upstream version 5.34.104.0
[platform/framework/web/crosswalk.git] / src / ash / wm / resize_handle_window_targeter.h
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_
6 #define ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_
7
8 #include "ash/wm/window_state_observer.h"
9 #include "ui/aura/window_observer.h"
10 #include "ui/aura/window_targeter.h"
11 #include "ui/gfx/geometry/insets.h"
12
13 namespace ash {
14
15 class ImmersiveFullscreenController;
16
17 // To allow easy resize, the resize handles should slightly overlap the content
18 // area of non-maximized and non-fullscreen windows. For immersive fullscreen
19 // windows, this targeter makes sure that touch-events towards the top of the
20 // screen are targeted to the window itself (instead of a child window that may
21 // otherwise have been targeted) when the top-of-window views are not revealed.
22 class ResizeHandleWindowTargeter : public wm::WindowStateObserver,
23                                    public aura::WindowObserver,
24                                    public aura::WindowTargeter {
25  public:
26   ResizeHandleWindowTargeter(aura::Window* window,
27                              ImmersiveFullscreenController* immersive);
28   virtual ~ResizeHandleWindowTargeter();
29
30  private:
31   // wm::WindowStateObserver:
32   virtual void OnPostWindowShowTypeChange(wm::WindowState* window_state,
33                                           wm::WindowShowType old_type) OVERRIDE;
34   // aura::WindowObserver:
35   virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
36
37   // aura::WindowTargeter:
38   virtual ui::EventTarget* FindTargetForLocatedEvent(
39       ui::EventTarget* root,
40       ui::LocatedEvent* event) OVERRIDE;
41   virtual bool SubtreeShouldBeExploredForEvent(
42       ui::EventTarget* target,
43       const ui::LocatedEvent& event) OVERRIDE;
44
45   // The targeter does not take ownership of |window_| or
46   // |immersive_controller_|.
47   aura::Window* window_;
48   gfx::Insets frame_border_inset_;
49   ImmersiveFullscreenController* immersive_controller_;
50
51   DISALLOW_COPY_AND_ASSIGN(ResizeHandleWindowTargeter);
52 };
53
54 }  // namespace ash
55
56 #endif  // ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_