Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / ash / shelf / app_list_button.cc
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/shelf/app_list_button.h"
6
7 #include "ash/ash_constants.h"
8 #include "ash/ash_switches.h"
9 #include "ash/shelf/shelf_button.h"
10 #include "ash/shelf/shelf_button_host.h"
11 #include "ash/shelf/shelf_item_types.h"
12 #include "ash/shelf/shelf_layout_manager.h"
13 #include "ash/shelf/shelf_widget.h"
14 #include "ash/shell.h"
15 #include "grit/ash_resources.h"
16 #include "grit/ash_strings.h"
17 #include "ui/accessibility/ax_view_state.h"
18 #include "ui/base/l10n/l10n_util.h"
19 #include "ui/base/resource/resource_bundle.h"
20 #include "ui/compositor/layer.h"
21 #include "ui/compositor/layer_animation_element.h"
22 #include "ui/compositor/layer_animation_sequence.h"
23 #include "ui/compositor/scoped_layer_animation_settings.h"
24 #include "ui/gfx/canvas.h"
25 #include "ui/gfx/image/image_skia_operations.h"
26 #include "ui/views/controls/button/image_button.h"
27 #include "ui/views/painter.h"
28
29 namespace ash {
30 // static
31 const int AppListButton::kImageBoundsSize = 7;
32
33
34 AppListButton::AppListButton(views::ButtonListener* listener,
35                              ShelfButtonHost* host,
36                              ShelfWidget* shelf_widget)
37     : views::ImageButton(listener),
38       host_(host),
39       shelf_widget_(shelf_widget) {
40   SetAccessibleName(l10n_util::GetStringUTF16(IDS_AURA_APP_LIST_TITLE));
41   SetSize(gfx::Size(kShelfSize, kShelfSize));
42   SetFocusPainter(views::Painter::CreateSolidFocusPainter(
43                       kFocusBorderColor, gfx::Insets(1, 1, 1, 1)));
44 }
45
46 AppListButton::~AppListButton() {
47 }
48
49 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) {
50   ImageButton::OnMousePressed(event);
51   host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event);
52   return true;
53 }
54
55 void AppListButton::OnMouseReleased(const ui::MouseEvent& event) {
56   ImageButton::OnMouseReleased(event);
57   host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, false);
58 }
59
60 void AppListButton::OnMouseCaptureLost() {
61   host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, true);
62   ImageButton::OnMouseCaptureLost();
63 }
64
65 bool AppListButton::OnMouseDragged(const ui::MouseEvent& event) {
66   ImageButton::OnMouseDragged(event);
67   host_->PointerDraggedOnButton(this, ShelfButtonHost::MOUSE, event);
68   return true;
69 }
70
71 void AppListButton::OnMouseMoved(const ui::MouseEvent& event) {
72   ImageButton::OnMouseMoved(event);
73   host_->MouseMovedOverButton(this);
74 }
75
76 void AppListButton::OnMouseEntered(const ui::MouseEvent& event) {
77   ImageButton::OnMouseEntered(event);
78   host_->MouseEnteredButton(this);
79 }
80
81 void AppListButton::OnMouseExited(const ui::MouseEvent& event) {
82   ImageButton::OnMouseExited(event);
83   host_->MouseExitedButton(this);
84 }
85
86 void AppListButton::OnGestureEvent(ui::GestureEvent* event) {
87   switch (event->type()) {
88    case ui::ET_GESTURE_SCROLL_BEGIN:
89      host_->PointerPressedOnButton(this, ShelfButtonHost::TOUCH, *event);
90      event->SetHandled();
91      return;
92    case ui::ET_GESTURE_SCROLL_UPDATE:
93      host_->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH, *event);
94      event->SetHandled();
95      return;
96    case ui::ET_GESTURE_SCROLL_END:
97    case ui::ET_SCROLL_FLING_START:
98      host_->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH, false);
99      event->SetHandled();
100      return;
101    default:
102      ImageButton::OnGestureEvent(event);
103      return;
104   }
105 }
106
107 void AppListButton::OnPaint(gfx::Canvas* canvas) {
108   // Call the base class first to paint any background/borders.
109   View::OnPaint(canvas);
110
111   int background_image_id = 0;
112   if (Shell::GetInstance()->GetAppListTargetVisibility()) {
113     background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED;
114   } else {
115     if (shelf_widget_->GetDimsShelf())
116       background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK;
117     else
118       background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL;
119   }
120   ResourceBundle& rb = ResourceBundle::GetSharedInstance();
121   const gfx::ImageSkia* background_image =
122       rb.GetImageNamed(background_image_id).ToImageSkia();
123   const gfx::ImageSkia* forground_image =
124       rb.GetImageNamed(IDR_ASH_SHELF_ICON_APPLIST).ToImageSkia();
125
126   gfx::Rect contents_bounds = GetContentsBounds();
127   gfx::Rect background_bounds, forground_bounds;
128
129   ShelfAlignment alignment = shelf_widget_->GetAlignment();
130   background_bounds.set_size(background_image->size());
131   if (alignment == SHELF_ALIGNMENT_LEFT) {
132     background_bounds.set_x(contents_bounds.width() -
133         ShelfLayoutManager::kShelfItemInset - background_image->width());
134     background_bounds.set_y(contents_bounds.y() +
135         (contents_bounds.height() - background_image->height()) / 2);
136   } else if(alignment == SHELF_ALIGNMENT_RIGHT) {
137     background_bounds.set_x(ShelfLayoutManager::kShelfItemInset);
138     background_bounds.set_y(contents_bounds.y() +
139         (contents_bounds.height() - background_image->height()) / 2);
140   } else {
141     background_bounds.set_y(ShelfLayoutManager::kShelfItemInset);
142     background_bounds.set_x(contents_bounds.x() +
143         (contents_bounds.width() - background_image->width()) / 2);
144   }
145
146   forground_bounds.set_size(forground_image->size());
147   forground_bounds.set_x(background_bounds.x() +
148       std::max(0,
149           (background_bounds.width() - forground_bounds.width()) / 2));
150   forground_bounds.set_y(background_bounds.y() +
151       std::max(0,
152           (background_bounds.height() - forground_bounds.height()) / 2));
153
154   canvas->DrawImageInt(*background_image,
155                        background_bounds.x(),
156                        background_bounds.y());
157   canvas->DrawImageInt(*forground_image,
158                        forground_bounds.x(),
159                        forground_bounds.y());
160
161   views::Painter::PaintFocusPainter(this, canvas, focus_painter());
162 }
163
164 void AppListButton::GetAccessibleState(ui::AXViewState* state) {
165   state->role = ui::AX_ROLE_BUTTON;
166   state->name = host_->GetAccessibleName(this);
167 }
168
169 }  // namespace ash