- add sources.
[platform/framework/web/crosswalk.git] / src / ash / display / screen_position_controller_unittest.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/display/screen_position_controller.h"
6
7 #include "ash/display/display_manager.h"
8 #include "ash/screen_ash.h"
9 #include "ash/shell.h"
10 #include "ash/test/ash_test_base.h"
11 #include "ash/test/shell_test_api.h"
12 #include "ui/aura/env.h"
13 #include "ui/aura/root_window.h"
14 #include "ui/aura/test/test_window_delegate.h"
15 #include "ui/base/layout.h"
16 #include "ui/gfx/screen.h"
17
18 #if defined(OS_WIN)
19 // TODO(scottmg): RootWindow doesn't get resized immediately on Windows
20 // Ash. http://crbug.com/247916.
21 #define MAYBE_ConvertHostPointToScreen DISABLED_ConvertHostPointToScreen
22 #define MAYBE_ConvertHostPointToScreenHiDPI DISABLED_ConvertHostPointToScreenHiDPI
23 #define MAYBE_ConvertHostPointToScreenRotate DISABLED_ConvertHostPointToScreenRotate
24 #define MAYBE_ConvertHostPointToScreenUIScale DISABLED_ConvertHostPointToScreenUIScale
25 #else
26 #define MAYBE_ConvertHostPointToScreen ConvertHostPointToScreen
27 #define MAYBE_ConvertHostPointToScreenHiDPI ConvertHostPointToScreenHiDPI
28 #define MAYBE_ConvertHostPointToScreenRotate ConvertHostPointToScreenRotate
29 #define MAYBE_ConvertHostPointToScreenUIScale ConvertHostPointToScreenUIScale
30 #endif
31
32 namespace ash {
33 namespace test {
34
35 namespace {
36 void SetSecondaryDisplayLayout(DisplayLayout::Position position) {
37   DisplayLayout layout =
38       Shell::GetInstance()->display_manager()->GetCurrentDisplayLayout();
39   layout.position = position;
40   Shell::GetInstance()->display_manager()->
41       SetLayoutForCurrentDisplays(layout);
42 }
43
44 internal::ScreenPositionController* GetScreenPositionController() {
45   ShellTestApi test_api(Shell::GetInstance());
46   return test_api.screen_position_controller();
47 }
48
49 class ScreenPositionControllerTest : public test::AshTestBase {
50  public:
51   ScreenPositionControllerTest() {}
52   virtual ~ScreenPositionControllerTest() {}
53
54   virtual void SetUp() OVERRIDE {
55     AshTestBase::SetUp();
56     window_.reset(new aura::Window(&window_delegate_));
57     window_->SetType(aura::client::WINDOW_TYPE_NORMAL);
58     window_->Init(ui::LAYER_NOT_DRAWN);
59     ParentWindowInPrimaryRootWindow(window_.get());
60     window_->set_id(1);
61   }
62
63   virtual void TearDown() OVERRIDE {
64     window_.reset();
65     AshTestBase::TearDown();
66   }
67
68   // Converts a point (x, y) in host window's coordinate to screen and
69   // returns its string representation.
70   std::string ConvertHostPointToScreen(int x, int y) const {
71     gfx::Point point(x, y);
72     GetScreenPositionController()->ConvertHostPointToScreen(
73         window_->GetRootWindow(), &point);
74     return point.ToString();
75   }
76
77  protected:
78   scoped_ptr<aura::Window> window_;
79   aura::test::TestWindowDelegate window_delegate_;
80
81  private:
82   DISALLOW_COPY_AND_ASSIGN(ScreenPositionControllerTest);
83 };
84
85 }  // namespace
86
87 TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreen) {
88   UpdateDisplay("100+100-200x200,100+500-200x200");
89
90   Shell::RootWindowList root_windows =
91       Shell::GetInstance()->GetAllRootWindows();
92   EXPECT_EQ("100,100", root_windows[0]->GetHostOrigin().ToString());
93   EXPECT_EQ("200x200", root_windows[0]->GetHostSize().ToString());
94   EXPECT_EQ("100,500", root_windows[1]->GetHostOrigin().ToString());
95   EXPECT_EQ("200x200", root_windows[1]->GetHostSize().ToString());
96
97   const gfx::Point window_pos(100, 100);
98   window_->SetBoundsInScreen(
99       gfx::Rect(window_pos, gfx::Size(100, 100)),
100       Shell::GetScreen()->GetDisplayNearestPoint(window_pos));
101   SetSecondaryDisplayLayout(DisplayLayout::RIGHT);
102   // The point is on the primary root window.
103   EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50));
104   // The point is out of the all root windows.
105   EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250));
106   // The point is on the secondary display.
107   EXPECT_EQ("250,0", ConvertHostPointToScreen(50, 400));
108
109   SetSecondaryDisplayLayout(DisplayLayout::BOTTOM);
110   // The point is on the primary root window.
111   EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50));
112   // The point is out of the all root windows.
113   EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250));
114   // The point is on the secondary display.
115   EXPECT_EQ("50,200", ConvertHostPointToScreen(50, 400));
116
117   SetSecondaryDisplayLayout(DisplayLayout::LEFT);
118   // The point is on the primary root window.
119   EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50));
120   // The point is out of the all root windows.
121   EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250));
122   // The point is on the secondary display.
123   EXPECT_EQ("-150,0", ConvertHostPointToScreen(50, 400));
124
125   SetSecondaryDisplayLayout(DisplayLayout::TOP);
126   // The point is on the primary root window.
127   EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50));
128   // The point is out of the all root windows.
129   EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250));
130   // The point is on the secondary display.
131   EXPECT_EQ("50,-200", ConvertHostPointToScreen(50, 400));
132
133
134   SetSecondaryDisplayLayout(DisplayLayout::RIGHT);
135   const gfx::Point window_pos2(300, 100);
136   window_->SetBoundsInScreen(
137       gfx::Rect(window_pos2, gfx::Size(100, 100)),
138       Shell::GetScreen()->GetDisplayNearestPoint(window_pos2));
139   // The point is on the secondary display.
140   EXPECT_EQ("250,50", ConvertHostPointToScreen(50, 50));
141   // The point is out of the all root windows.
142   EXPECT_EQ("450,250", ConvertHostPointToScreen(250, 250));
143   // The point is on the primary root window.
144   EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400));
145
146   SetSecondaryDisplayLayout(DisplayLayout::BOTTOM);
147   // The point is on the secondary display.
148   EXPECT_EQ("50,250", ConvertHostPointToScreen(50, 50));
149   // The point is out of the all root windows.
150   EXPECT_EQ("250,450", ConvertHostPointToScreen(250, 250));
151   // The point is on the primary root window.
152   EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400));
153
154   SetSecondaryDisplayLayout(DisplayLayout::LEFT);
155   // The point is on the secondary display.
156   EXPECT_EQ("-150,50", ConvertHostPointToScreen(50, 50));
157   // The point is out of the all root windows.
158   EXPECT_EQ("50,250", ConvertHostPointToScreen(250, 250));
159   // The point is on the primary root window.
160   EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400));
161
162   SetSecondaryDisplayLayout(DisplayLayout::TOP);
163   // The point is on the secondary display.
164   EXPECT_EQ("50,-150", ConvertHostPointToScreen(50, 50));
165   // The point is out of the all root windows.
166   EXPECT_EQ("250,50", ConvertHostPointToScreen(250, 250));
167   // The point is on the primary root window.
168   EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400));
169 }
170
171 TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreenHiDPI) {
172   UpdateDisplay("100+100-200x200*2,100+500-200x200");
173
174   Shell::RootWindowList root_windows =
175       Shell::GetInstance()->GetAllRootWindows();
176   EXPECT_EQ("100,100", root_windows[0]->GetHostOrigin().ToString());
177   EXPECT_EQ("200x200", root_windows[0]->GetHostSize().ToString());
178   EXPECT_EQ("100,500", root_windows[1]->GetHostOrigin().ToString());
179   EXPECT_EQ("200x200", root_windows[1]->GetHostSize().ToString());
180
181   // Put |window_| to the primary 2x display.
182   window_->SetBoundsInScreen(gfx::Rect(20, 20, 50, 50),
183                              Shell::GetScreen()->GetPrimaryDisplay());
184   // (30, 30) means the host coordinate, so the point is still on the primary
185   // root window.  Since it's 2x, the specified native point was halved.
186   EXPECT_EQ("15,15", ConvertHostPointToScreen(30, 30));
187   // Similar to above but the point is out of the all root windows.
188   EXPECT_EQ("200,200", ConvertHostPointToScreen(400, 400));
189   // Similar to above but the point is on the secondary display.
190   EXPECT_EQ("100,15", ConvertHostPointToScreen(200, 30));
191
192   // On secondary display. The position on the 2nd host window is (150,50)
193   // so the screen position is (100,0) + (150,50).
194   EXPECT_EQ("250,50", ConvertHostPointToScreen(150, 450));
195
196   // At the edge but still in the primary display.  Remaining of the primary
197   // display is (50, 50) but adding ~100 since it's 2x-display.
198   EXPECT_EQ("79,79", ConvertHostPointToScreen(158, 158));
199   // At the edge of the secondary display.
200   EXPECT_EQ("80,80", ConvertHostPointToScreen(160, 160));
201 }
202
203 TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreenRotate) {
204   // 1st display is rotated 90 clockise, and 2nd display is rotated
205   // 270 clockwise.
206   UpdateDisplay("100+100-200x200/r,100+500-200x200/l");
207   // Put |window_| to the 1st.
208   window_->SetBoundsInScreen(gfx::Rect(20, 20, 50, 50),
209                              Shell::GetScreen()->GetPrimaryDisplay());
210
211   // The point is on the 1st host.
212   EXPECT_EQ("70,149", ConvertHostPointToScreen(50, 70));
213   // The point is out of the host windows.
214   EXPECT_EQ("250,-51", ConvertHostPointToScreen(250, 250));
215   // The point is on the 2nd host. Point on 2nd host (30,150) -
216   // rotate 270 clockwise -> (149, 30) - layout [+(200,0)] -> (349,30).
217   EXPECT_EQ("349,30", ConvertHostPointToScreen(30, 450));
218
219   // Move |window_| to the 2nd.
220   window_->SetBoundsInScreen(gfx::Rect(300, 20, 50, 50),
221                              ScreenAsh::GetSecondaryDisplay());
222   Shell::RootWindowList root_windows =
223       Shell::GetInstance()->GetAllRootWindows();
224   EXPECT_EQ(root_windows[1], window_->GetRootWindow());
225
226   // The point is on the 2nd host. (50,70) on 2n host -
227   // roatate 270 clockwise -> (129,50) -layout [+(200,0)] -> (329,50)
228   EXPECT_EQ("329,50", ConvertHostPointToScreen(50, 70));
229   // The point is out of the host windows.
230   EXPECT_EQ("449,50", ConvertHostPointToScreen(50, -50));
231   // The point is on the 2nd host. Point on 2nd host (50,50) -
232   // rotate 90 clockwise -> (50, 149)
233   EXPECT_EQ("50,149", ConvertHostPointToScreen(50, -350));
234 }
235
236 TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreenUIScale) {
237   // 1st display is 2x density with 1.5 UI scale.
238   UpdateDisplay("100+100-200x200*2@1.5,100+500-200x200");
239   // Put |window_| to the 1st.
240   window_->SetBoundsInScreen(gfx::Rect(20, 20, 50, 50),
241                              Shell::GetScreen()->GetPrimaryDisplay());
242
243   // The point is on the 1st host.
244   EXPECT_EQ("45,45", ConvertHostPointToScreen(60, 60));
245   // The point is out of the host windows.
246   EXPECT_EQ("45,225", ConvertHostPointToScreen(60, 300));
247   // The point is on the 2nd host. Point on 2nd host (60,150) -
248   // - screen [+(150,0)]
249   EXPECT_EQ("210,49", ConvertHostPointToScreen(60, 450));
250
251   // Move |window_| to the 2nd.
252   window_->SetBoundsInScreen(gfx::Rect(300, 20, 50, 50),
253                              ScreenAsh::GetSecondaryDisplay());
254   Shell::RootWindowList root_windows =
255       Shell::GetInstance()->GetAllRootWindows();
256   EXPECT_EQ(root_windows[1], window_->GetRootWindow());
257
258   // The point is on the 2nd host. (50,70) - ro
259   EXPECT_EQ("210,70", ConvertHostPointToScreen(60, 70));
260   // The point is out of the host windows.
261   EXPECT_EQ("210,-50", ConvertHostPointToScreen(60, -50));
262   // The point is on the 2nd host. Point on 1nd host (60, 60)
263   // 1/2 * 1.5 = (45,45)
264   EXPECT_EQ("45,45", ConvertHostPointToScreen(60, -340));
265 }
266
267 }  // namespace test
268 }  // namespace ash