- add sources.
[platform/framework/web/crosswalk.git] / src / ash / desktop_background / desktop_background_view.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/desktop_background/desktop_background_view.h"
6
7 #include <limits>
8
9 #include "ash/ash_export.h"
10 #include "ash/desktop_background/desktop_background_controller.h"
11 #include "ash/desktop_background/desktop_background_widget_controller.h"
12 #include "ash/desktop_background/user_wallpaper_delegate.h"
13 #include "ash/display/display_manager.h"
14 #include "ash/root_window_controller.h"
15 #include "ash/session_state_delegate.h"
16 #include "ash/shell.h"
17 #include "ash/shell_window_ids.h"
18 #include "ash/wm/window_animations.h"
19 #include "base/message_loop/message_loop.h"
20 #include "base/strings/utf_string_conversions.h"
21 #include "ui/aura/root_window.h"
22 #include "ui/base/resource/resource_bundle.h"
23 #include "ui/compositor/layer.h"
24 #include "ui/gfx/canvas.h"
25 #include "ui/gfx/image/image.h"
26 #include "ui/gfx/size_conversions.h"
27 #include "ui/gfx/transform.h"
28 #include "ui/views/widget/widget.h"
29
30 namespace ash {
31 namespace internal {
32 namespace {
33
34 // For our scaling ratios we need to round positive numbers.
35 int RoundPositive(double x) {
36   return static_cast<int>(floor(x + 0.5));
37 }
38
39 // A view that controls the child view's layer so that the layer
40 // always has the same size as the display's original, un-scaled size
41 // in DIP. The layer then transformed to fit to the virtual screen
42 // size when laid-out.
43 // This is to avoid scaling the image at painting time, then scaling
44 // it back to the screen size in the compositor.
45 class LayerControlView : public views::View {
46  public:
47   explicit LayerControlView(views::View* view) {
48     AddChildView(view);
49     view->SetPaintToLayer(true);
50   }
51
52   // Overrides views::View.
53   virtual void Layout() OVERRIDE {
54     gfx::Display display = Shell::GetScreen()->GetDisplayNearestWindow(
55         GetWidget()->GetNativeView());
56     DisplayManager* display_manager = Shell::GetInstance()->display_manager();
57     DisplayInfo info = display_manager->GetDisplayInfo(display.id());
58
59     gfx::SizeF pixel_size = display.size();
60     pixel_size.Scale(1.0f / info.ui_scale());
61     gfx::Size rounded_size = gfx::ToCeiledSize(pixel_size);
62     DCHECK_EQ(1, child_count());
63     views::View* child = child_at(0);
64     child->SetBounds(0, 0, rounded_size.width(), rounded_size.height());
65     gfx::Transform transform;
66     transform.Scale(info.ui_scale(), info.ui_scale());
67     child->SetTransform(transform);
68   }
69
70  private:
71   DISALLOW_COPY_AND_ASSIGN(LayerControlView);
72 };
73
74 }  // namespace
75
76 ////////////////////////////////////////////////////////////////////////////////
77 // DesktopBackgroundView, public:
78
79 DesktopBackgroundView::DesktopBackgroundView() {
80   set_context_menu_controller(this);
81 }
82
83 DesktopBackgroundView::~DesktopBackgroundView() {
84 }
85
86 ////////////////////////////////////////////////////////////////////////////////
87 // DesktopBackgroundView, views::View overrides:
88
89 void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) {
90   // Scale the image while maintaining the aspect ratio, cropping as
91   // necessary to fill the background. Ideally the image should be larger
92   // than the largest display supported, if not we will center it rather than
93   // streching to avoid upsampling artifacts (Note that we could tile too, but
94   // decided not to do this at the moment).
95   DesktopBackgroundController* controller =
96       Shell::GetInstance()->desktop_background_controller();
97   gfx::ImageSkia wallpaper = controller->GetWallpaper();
98   WallpaperLayout wallpaper_layout = controller->GetWallpaperLayout();
99
100   gfx::NativeView native_view = GetWidget()->GetNativeView();
101   gfx::Display display = gfx::Screen::GetScreenFor(native_view)->
102       GetDisplayNearestWindow(native_view);
103
104   DisplayManager* display_manager = Shell::GetInstance()->display_manager();
105   DisplayInfo display_info = display_manager->GetDisplayInfo(display.id());
106   float scaling = display_info.ui_scale();
107   if (scaling <= 1.0f)
108     scaling = 1.0f;
109   // Allow scaling up to the UI scaling.
110   // TODO(oshima): Create separate layer that fits to the image and then
111   // scale to avoid artifacts and be more efficient when clipped.
112   gfx::Rect wallpaper_rect(
113       0, 0, wallpaper.width() * scaling, wallpaper.height() * scaling);
114
115   if (wallpaper_layout == WALLPAPER_LAYOUT_CENTER_CROPPED &&
116       wallpaper_rect.width() >= width() &&
117       wallpaper_rect.height() >= height()) {
118     // The dimension with the smallest ratio must be cropped, the other one
119     // is preserved. Both are set in gfx::Size cropped_size.
120     double horizontal_ratio = static_cast<double>(width()) /
121         static_cast<double>(wallpaper.width());
122     double vertical_ratio = static_cast<double>(height()) /
123         static_cast<double>(wallpaper.height());
124
125     gfx::Size cropped_size;
126     if (vertical_ratio > horizontal_ratio) {
127       cropped_size = gfx::Size(
128           RoundPositive(static_cast<double>(width()) / vertical_ratio),
129           wallpaper.height());
130     } else {
131       cropped_size = gfx::Size(wallpaper.width(),
132           RoundPositive(static_cast<double>(height()) / horizontal_ratio));
133     }
134
135     gfx::Rect wallpaper_cropped_rect(
136         0, 0, wallpaper.width(), wallpaper.height());
137     wallpaper_cropped_rect.ClampToCenteredSize(cropped_size);
138     canvas->DrawImageInt(wallpaper,
139         wallpaper_cropped_rect.x(), wallpaper_cropped_rect.y(),
140         wallpaper_cropped_rect.width(), wallpaper_cropped_rect.height(),
141         0, 0, width(), height(),
142         true);
143   } else if (wallpaper_layout == WALLPAPER_LAYOUT_TILE) {
144     canvas->TileImageInt(wallpaper, 0, 0, width(), height());
145   } else if (wallpaper_layout == WALLPAPER_LAYOUT_STRETCH) {
146     // This is generally not recommended as it may show artifacts.
147     canvas->DrawImageInt(wallpaper, 0, 0, wallpaper.width(),
148         wallpaper.height(), 0, 0, width(), height(), true);
149   } else {
150     // Fill with black to make sure that the entire area is opaque.
151     canvas->FillRect(GetLocalBounds(), SK_ColorBLACK);
152     // All other are simply centered, and not scaled (but may be clipped).
153     if (wallpaper.width() && wallpaper.height()) {
154       canvas->DrawImageInt(
155           wallpaper,
156           0, 0, wallpaper.width(), wallpaper.height(),
157           (width() - wallpaper_rect.width()) / 2,
158           (height() - wallpaper_rect.height()) / 2,
159           wallpaper_rect.width(),
160           wallpaper_rect.height(),
161           true);
162     }
163   }
164 }
165
166 bool DesktopBackgroundView::OnMousePressed(const ui::MouseEvent& event) {
167   return true;
168 }
169
170 void DesktopBackgroundView::ShowContextMenuForView(
171     views::View* source,
172     const gfx::Point& point,
173     ui::MenuSourceType source_type) {
174   Shell::GetInstance()->ShowContextMenu(point, source_type);
175 }
176
177 views::Widget* CreateDesktopBackground(aura::RootWindow* root_window,
178                                        int container_id) {
179   DesktopBackgroundController* controller =
180       Shell::GetInstance()->desktop_background_controller();
181   UserWallpaperDelegate* wallpaper_delegate =
182       Shell::GetInstance()->user_wallpaper_delegate();
183
184   views::Widget* desktop_widget = new views::Widget;
185   views::Widget::InitParams params(
186       views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
187   if (controller->GetWallpaper().isNull())
188     params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
189   params.parent = root_window->GetChildById(container_id);
190   desktop_widget->Init(params);
191   desktop_widget->SetContentsView(
192       new LayerControlView(new DesktopBackgroundView()));
193   int animation_type = wallpaper_delegate->GetAnimationType();
194   views::corewm::SetWindowVisibilityAnimationType(
195       desktop_widget->GetNativeView(), animation_type);
196
197   RootWindowController* root_window_controller =
198       GetRootWindowController(root_window);
199
200   // Enable wallpaper transition for the following cases:
201   // 1. Initial(OOBE) wallpaper animation.
202   // 2. Wallpaper fades in from a non empty background.
203   // 3. From an empty background, chrome transit to a logged in user session.
204   // 4. From an empty background, guest user logged in.
205   if (wallpaper_delegate->ShouldShowInitialAnimation() ||
206       root_window_controller->animating_wallpaper_controller() ||
207       Shell::GetInstance()->session_state_delegate()->NumberOfLoggedInUsers()) {
208     views::corewm::SetWindowVisibilityAnimationTransition(
209         desktop_widget->GetNativeView(), views::corewm::ANIMATE_SHOW);
210   } else {
211     // Disable animation if transition to login screen from an empty background.
212     views::corewm::SetWindowVisibilityAnimationTransition(
213         desktop_widget->GetNativeView(), views::corewm::ANIMATE_NONE);
214   }
215
216   desktop_widget->SetBounds(params.parent->bounds());
217   return desktop_widget;
218 }
219
220 }  // namespace internal
221 }  // namespace ash