_IndicatorManager::MakeIndicatorComponentArrayN(_Window* pWindow)
{
result r = E_SUCCESS;
+ Eina_Bool result = EINA_TRUE;
+ Dimension portraitsize(0,0);
+ Dimension landscapesize(0,0);
+
+ _VisualElement* pLandscapeVisualElement = null;
+ _VisualElement* pPortraitVisualElement = null;
+
IndicatorComponent* pIndicatorComponentArray = new IndicatorComponent[NUMBER_OF_OBJECT];
_RootVisualElement* pRootVisualElement = pWindow->GetRootVisualElement();
_EflLayer* pEflLayer = static_cast<_EflLayer*>(pRootVisualElement->GetNativeLayer());
Ecore_Evas* pEcore_Evas = pEflLayer->GetEcoreEvas();
- SysTryReturn(NID_UI, pEcore_Evas, null, E_SYSTEM, "[E_SYSTEM] A system error occurred.");
-
- Eina_Bool result = EINA_TRUE;
+ SysTryCatch(NID_UI_CTRL, pEcore_Evas, , E_SYSTEM, "[E_SYSTEM] A system error occurred.");
- Dimension portraitsize = GetIndicatorSize(_INDICATOR_ORIENTATION_PORTRAIT);
- Dimension landscapesize = GetIndicatorSize(_INDICATOR_ORIENTATION_LANDSCAPE);
+ portraitsize = GetIndicatorSize(_INDICATOR_ORIENTATION_PORTRAIT);
+ landscapesize = GetIndicatorSize(_INDICATOR_ORIENTATION_LANDSCAPE);
//Get indicator Image Object
for(int i = 0 ; i < NUMBER_OF_OBJECT ; i++)
VisualElementSurface* pPortraitSurface = _VisualElementSurfaceImpl::CreateSurfaceUsingExistingObjectN(*pWindow->GetDisplayContext(), reinterpret_cast<Handle>(pPortraitEvasObject), portraitsize);
VisualElementSurface* pLandScapeSurface = _VisualElementSurfaceImpl::CreateSurfaceUsingExistingObjectN(*pWindow->GetDisplayContext(), reinterpret_cast<Handle>(pLandscapeEvasObject), landscapesize);
- _VisualElement* pPortraitVisualElement = new (std::nothrow) _VisualElement;
- SysTryReturn(NID_UI_CTRL, pPortraitVisualElement, null, E_OUT_OF_MEMORY, "[E_OUT_OF_MEMORY] Memory shortage.");
+ pPortraitVisualElement = new (std::nothrow) _VisualElement;
+ SysTryCatch(NID_UI_CTRL, pPortraitVisualElement, , E_OUT_OF_MEMORY, "[E_OUT_OF_MEMORY] Memory shortage.");
r = pPortraitVisualElement->Construct();
- SysTryReturn(NID_UI_CTRL, (r == E_SUCCESS), null, E_SYSTEM, "[E_SYSTEM] System error occurred.");
+ SysTryCatch(NID_UI_CTRL, r == E_SUCCESS, , E_SYSTEM, "[E_SYSTEM] System error occurred.");
pPortraitVisualElement->SetImplicitAnimationEnabled(false);
pPortraitVisualElement->SetShowState(true);
pPortraitVisualElement->SetSurface(pPortraitSurface);
pPortraitVisualElement->SetBounds(FloatRectangle(0.0f, 0.0f, portraitsize.width, portraitsize.height));
- _VisualElement* pLandscapeVisualElement = new (std::nothrow) _VisualElement;
- SysTryReturn(NID_UI_CTRL, pLandscapeVisualElement, null, E_OUT_OF_MEMORY, "[E_OUT_OF_MEMORY] Memory shortage.");
+ pLandscapeVisualElement = new (std::nothrow) _VisualElement;
+ SysTryCatch(NID_UI_CTRL, pLandscapeVisualElement, , E_OUT_OF_MEMORY, "[E_OUT_OF_MEMORY] Memory shortage.");
r = pLandscapeVisualElement->Construct();
- SysTryReturn(NID_UI_CTRL, (r == E_SUCCESS), null, E_SYSTEM, "[E_SYSTEM] System error occurred.");
+ SysTryCatch(NID_UI_CTRL, r == E_SUCCESS, , E_SYSTEM, "[E_SYSTEM] System error occurred.");
pLandscapeVisualElement->SetImplicitAnimationEnabled(false);
pLandscapeVisualElement->SetShowState(true);
pLandscapeVisualElement->SetSurface(pLandScapeSurface);
CATCH:
delete [] pIndicatorComponentArray;
+ if (pPortraitVisualElement)
+ {
+ pPortraitVisualElement->Destroy();
+ }
+ if (pLandscapeVisualElement)
+ {
+ pLandscapeVisualElement->Destroy();
+ }
return null;
}