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22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
29 #define NUM_ECORE_EVENT_HANDLERS 7
31 /* pre-requisite to use ecore_wl2 APIs */
32 #define EFL_BETA_API_SUPPORT
34 #include <Ecore_Wl2.h>
35 #include <Ecore_Input.h>
40 #define debug_error(msg, ...) \
42 fprintf(stderr, "[PUI sample][ERROR][PID:%d][%s] " msg, gpid, __FUNCTION__, ##__VA_ARGS__); \
45 #define debug_info(msg, ...) \
47 fprintf(stdout, "[PUI sample][INFO][PID:%d][%s] " msg, gpid, __FUNCTION__, ##__VA_ARGS__); \
50 typedef struct _animation animation_t;
58 typedef struct app_data app_data_t;
65 Ecore_Wl2_Display *ewd;
66 Ecore_Wl2_Window *win;
69 static Eina_Array *_ecore_event_hdls = NULL;
70 static animation_t ani_collection[] = {
71 { "alarm calm", PUI_ANI_CMD_START, 1 },
72 { "bixby listening", PUI_ANI_CMD_START, -1 },
73 { "bixby speaking", PUI_ANI_CMD_START, -1 },
74 { "bixby_error", PUI_ANI_CMD_START, 1 },
75 { "blinking", PUI_ANI_CMD_START, -1 },
76 { "notification", PUI_ANI_CMD_START, -1 },
79 pui_ani_h ani_handles[sizeof(ani_collection) / sizeof(animation_t)];
82 ani_collection_play(app_data_t *app)
84 pui_error e = PUI_ERROR_NONE;
85 pui_ani_h ani_h = NULL;
89 debug_error("Invalid pui_h handle !\n");
93 while (!ani_handles[app->ani_idx])
97 if (++app->ani_idx >= app->n_animation)
101 debug_info("Animation(%s) will be started !\n", pui_ani_get_id(ani_handles[app->ani_idx]));
104 ani_h = ani_handles[app->ani_idx];
105 e = pui_ani_control(ani_h, PUI_ANI_CMD_START, ani_collection[app->ani_idx].repeat);
107 if (PUI_ERROR_NONE != e)
109 debug_error("Failed on playing an animation ! (cmd:%d, repeat:%d)\n", PUI_ANI_CMD_START, ani_collection[app->ani_idx].repeat);
113 if (++app->ani_idx >= app->n_animation)
120 _cb_key_up(void *data EINA_UNUSED, int type EINA_UNUSED, void *event)
122 app_data_t *app = (app_data_t *)data;
123 Ecore_Event_Key *ev = event;
125 debug_info("KEY: name:%s, sym:%s, code:%d\n", ev->keyname, ev->key, ev->keycode);
127 ani_collection_play(app);
129 return ECORE_CALLBACK_PASS_ON;
133 _cb_focus_in(void *data, int type EINA_UNUSED, void *event)
135 app_data_t *app = (app_data_t *)data;
136 Ecore_Wl2_Event_Focus_In *ev = (Ecore_Wl2_Event_Focus_In *)event;
144 return ECORE_CALLBACK_PASS_ON;
148 _cb_focus_out(void *data, int type EINA_UNUSED, void *event)
150 app_data_t *app = (app_data_t *)data;
151 Ecore_Wl2_Event_Focus_Out *ev = (Ecore_Wl2_Event_Focus_Out *)event;
159 return ECORE_CALLBACK_PASS_ON;
163 _cb_visibility_change(void *data, int type EINA_UNUSED, void *event)
165 app_data_t *app = (app_data_t *)data;
166 Ecore_Wl2_Event_Window_Visibility_Change *ev;
170 debug_info("Visibility change (window=0x%x, fully_obscured=%d)\n", ev->win, ev->fully_obscured);
172 return ECORE_CALLBACK_PASS_ON;
176 _cb_ani_started(void *data, int type EINA_UNUSED, void *event)
178 app_data_t *app = (app_data_t *)data;
179 PUI_Event_Animation_Status *ev;
183 debug_info("[%s] ani id=%s, status=%d, window=0x%x\n", __FUNCTION__, pui_ani_get_id(ev->ani_h), ev->status, ev->win);
185 return ECORE_CALLBACK_PASS_ON;
189 _cb_ani_stopped(void *data, int type EINA_UNUSED, void *event)
191 app_data_t *app = (app_data_t *)data;
192 PUI_Event_Animation_Status *ev;
196 debug_info("[%s] ani id=%s, status=%d, window=0x%x\n", __FUNCTION__, pui_ani_get_id(ev->ani_h), ev->status, ev->win);
198 /* decrease animation idx for starting from stopped animation */
201 return ECORE_CALLBACK_PASS_ON;
205 _cb_ani_ready_to_start(void *data, int type EINA_UNUSED, void *event)
207 app_data_t *app = (app_data_t *)data;
208 PUI_Event_Animation_Status *ev;
212 debug_info("[%s] ani id=%s, status=%d, window=0x%x\n", __FUNCTION__, pui_ani_get_id(ev->ani_h), ev->status, ev->win);
214 /* start animation */
215 ani_collection_play(app);
217 return ECORE_CALLBACK_PASS_ON;
221 event_handlers_init(app_data_t *app)
223 Ecore_Event_Handler *h = NULL;
224 _ecore_event_hdls = eina_array_new(NUM_ECORE_EVENT_HANDLERS);
226 h = ecore_event_handler_add(ECORE_EVENT_KEY_UP, _cb_key_up, app);
227 eina_array_push(_ecore_event_hdls, h);
229 h = ecore_event_handler_add(ECORE_WL2_EVENT_FOCUS_IN, _cb_focus_in, app);
230 eina_array_push(_ecore_event_hdls, h);
232 h = ecore_event_handler_add(ECORE_WL2_EVENT_FOCUS_OUT, _cb_focus_out, app);
233 eina_array_push(_ecore_event_hdls, h);
235 h = ecore_event_handler_add(ECORE_WL2_EVENT_WINDOW_VISIBILITY_CHANGE, _cb_visibility_change, app);
236 eina_array_push(_ecore_event_hdls, h);
238 h = ecore_event_handler_add(PUI_EVENT_ANI_STARTED, _cb_ani_started, app);
239 eina_array_push(_ecore_event_hdls, h);
241 h = ecore_event_handler_add(PUI_EVENT_ANI_STOPPED, _cb_ani_stopped, app);
242 eina_array_push(_ecore_event_hdls, h);
244 h = ecore_event_handler_add(PUI_EVENT_ANI_READY_TO_START, _cb_ani_ready_to_start, app);
245 eina_array_push(_ecore_event_hdls, h);
250 app_data_t *app = NULL;
251 const char *socket_name = NULL;
255 if (!ecore_wl2_init())
257 debug_error("Failed to init ecore wl2 !\n");
261 socket_name = getenv("WAYLAND_DISPLAY");
264 socket_name = "wayland-0";
266 app = (app_data_t *)calloc(1, sizeof(app_data_t));
270 debug_error("Failed to allocate app data !\n");
275 app->ewd = ecore_wl2_display_connect(socket_name);
279 debug_error("Failed to connect to display !\n");
283 app->win = ecore_wl2_window_new(app->ewd, NULL, 0, 0, 1, 1);
287 debug_error("Failed to create a window !\n");
291 ecore_wl2_window_alpha_set(app->win, EINA_FALSE);
292 ecore_wl2_window_show(app->win);
293 ecore_wl2_window_commit(app->win, EINA_TRUE);
294 ecore_wl2_window_activate(app->win);
298 debug_error("Failed to init pui !\n");
302 app->ph = pui_create(app->win);
306 debug_error("Failed to create PUI handle !\n");
310 app->n_animation = sizeof(ani_collection) / sizeof(animation_t);
312 for(int i=0;i<app->n_animation;i++)
314 ani_handles[i] = pui_ani_create(app->ph, ani_collection[i].id);
317 debug_error("Failed to create pui ani handle !(id:%s)\n", ani_collection[i].id);
320 event_handlers_init(app);
322 ecore_main_loop_begin();
324 if (app->n_animation > 0)
326 for(int i=0;i<app->n_animation;i++)
328 pui_ani_destroy(ani_handles[i]);
333 pui_destroy(app->ph);
336 ecore_wl2_shutdown();