group { name: "elm/check/base/"style_name; \
images { \
image: "00_check_bg.png" COMP; \
- image: "00_check_bg_press.png" COMP; \
- image: "00_check_bg_dim.png" COMP; \
- image: "00_check_checking.png" COMP; \
- image: "00_check_checking_dim.png" COMP; \
+ image: "00_check_dim_bg.png" COMP; \
+ image: "00_check_dim.png" COMP; \
+ image: "00_check_Activated.png" COMP; \
} \
script { \
public check_state = CHECK_STATE_DEFAULT; \
description { state: "visible" 0.0; \
inherit: "default" 0.0; \
} \
- description { state: "pressed" 0.0; \
- inherit: "default" 0.0; \
- image.normal: "00_check_bg_press.png"; \
- } \
description { state: "disabled" 0.0; \
inherit: "default" 0.0; \
- image.normal: "00_check_bg_dim.png"; \
+ image.normal: "00_check_dim_bg.png"; \
} \
} \
part { name: "check"; \
rel1.to: "bg"; \
rel2.to: "bg"; \
visible: 0; \
- image.normal: "00_check_checking.png"; \
+ image.normal: "00_check_Activated.png"; \
color: 255 255 255 0; \
} \
description { state: "visible" 0.0; \
description { state: "disabled_visible" 0.0; \
inherit: "default" 0.0; \
visible: 1; \
- image.normal: "00_check_checking_dim.png"; \
+ image.normal: "00_check_dim.png"; \
+ color: 255 255 255 255; \
} \
} \
part { name: "sequence_clip"; \
program { name: "touch_sound"; \
action: PLAY_SAMPLE "touch_sound" 1.0; \
} \
- program { name: "bg_normal"; \
- signal: "mouse,up,1"; \
- source: "events2"; \
- action: STATE_SET "default" 0.0; \
- target: "bg"; \
- } \
- program { name: "pressed"; \
- signal: "mouse,down,1"; \
- source: "events2"; \
- action: STATE_SET "pressed" 0.0; \
- target: "bg"; \
- } \
program { name: "mouse,out"; \
signal: "mouse,out"; \
source: "events2"; \
group { name: "elm/check/base/"style_name; \
images { \
image: "00_check_bg.png" COMP; \
- image: "00_check_bg_dim.png" COMP; \
- image: "00_check_checking.png" COMP; \
- image: "00_check_checking_dim.png" COMP; \
+ image: "00_check_dim_bg.png" COMP; \
+ image: "00_check_dim.png" COMP; \
+ image: "00_check_Activated.png" COMP; \
} \
script { \
public check_state = CHECK_STATE_DEFAULT; \
} \
description { state: "disabled" 0.0; \
inherit: "default" 0.0; \
- image.normal: "00_check_bg_dim.png"; \
+ image.normal: "00_check_dim_bg.png"; \
} \
} \
part { name: "check"; \
rel1.to: "bg"; \
rel2.to: "bg"; \
visible: 0; \
- image.normal: "00_check_checking.png"; \
+ image.normal: "00_check_Activated.png"; \
} \
description { state: "visible" 0.0; \
inherit: "default" 0.0; \
description { state: "disabled_visible" 0.0; \
inherit: "default" 0.0; \
visible: 1; \
- image.normal: "00_check_checking_dim.png"; \
+ image.normal: "00_check_dim.png"; \
} \
} \
part { name: "elm.swallow.content"; \
#define RADIO_STYLE_DEFAULT(style_name, min_width, min_height) \
group { name: "elm/radio/base/"style_name; \
images { \
- image: "00_button_radio_select.png" COMP; \
image: "00_button_radio_dim.png" COMP; \
- image: "00_button_radio.png" COMP; \
- image: "00_button_radio_press.png" COMP; \
- image: "00_button_radio_select_dim.png" COMP; \
+ image: "00_button_radio_Activated.png" COMP; \
+ image: "00_button_radio_bg.png" COMP; \
+ image: "00_button_radio_dim_bg.png" COMP; \
} \
parts { \
part { name: "back_bg"; \
fixed: 1 1; \
rel1.to: "back_bg"; \
rel2.to: "back_bg"; \
- image.normal: "00_button_radio.png"; \
+ image.normal: "00_button_radio_bg.png"; \
} \
description { state: "disabled" 0.0; \
inherit: "default" 0.0; \
- image.normal: "00_button_radio_dim.png"; \
- } \
- description { state: "pressed" 0.0; \
- inherit: "default" 0.0; \
- image.normal: "00_button_radio_press.png"; \
+ image.normal: "00_button_radio_dim_bg.png"; \
} \
} \
part { name: "radio"; \
rel1.to: "bg"; \
rel2.to: "bg"; \
max: 0 0; \
- image.normal: "00_button_radio_select.png"; \
+ image.normal: "00_button_radio_Activated.png"; \
visible: 0; \
} \
description { state: "visible" 0.0; \
} \
description { state: "disabled_visible" 0.0; \
inherit: "visible" 0.0; \
- image.normal: "00_button_radio_select_dim.png"; \
+ image.normal: "00_button_radio_dim.png"; \
} \
} \
part { name: "opacity_clip"; \