- To set .mat url before to set imageUrl invokes unnecessary texture loading fail.
Change-Id: I6b9062a9532905fe2a7674df62f6f88e706586cb
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
Model3dView Model3dView::New(const std::string& objUrl, const std::string& mtlUrl, const std::string& imagesUrl)
{
Model3dView model3dView = Internal::Model3dView::New();
+ model3dView.SetProperty(Model3dView::Property::IMAGES_URL, Dali::Property::Value(imagesUrl));
model3dView.SetProperty(Model3dView::Property::GEOMETRY_URL, Dali::Property::Value(objUrl));
model3dView.SetProperty(Model3dView::Property::MATERIAL_URL, Dali::Property::Value(mtlUrl));
- model3dView.SetProperty(Model3dView::Property::IMAGES_URL, Dali::Property::Value(imagesUrl));
return model3dView;
}