Add support for ItemView layout customisation through properties. 48/100248/23
authorfengjin16 <feng16.jin@samsung.com>
Fri, 25 Nov 2016 11:22:22 +0000 (19:22 +0800)
committerAdeel Kazmi <adeel.kazmi@samsung.com>
Tue, 20 Dec 2016 15:03:40 +0000 (07:03 -0800)
Change "SetLayoutProperties()" to non-virtual method.

Change-Id: I635ec472ee459518466d6d0f67df94166d7c4d80
Signed-off-by: fengjin16 <feng16.jin@samsung.com>
18 files changed:
automated-tests/src/dali-toolkit/utc-Dali-ItemLayout.cpp [changed mode: 0644->0755]
automated-tests/src/dali-toolkit/utc-Dali-ItemView.cpp [changed mode: 0644->0755]
build/tizen/dali-toolkit/Makefile.am
dali-toolkit/devel-api/controls/scrollable/item-view/default-item-layout-property.h [new file with mode: 0755]
dali-toolkit/devel-api/controls/scrollable/item-view/item-view-devel.h [new file with mode: 0644]
dali-toolkit/devel-api/file.list
dali-toolkit/internal/controls/scrollable/item-view/depth-layout.cpp [changed mode: 0644->0755]
dali-toolkit/internal/controls/scrollable/item-view/depth-layout.h [changed mode: 0644->0755]
dali-toolkit/internal/controls/scrollable/item-view/grid-layout.cpp [changed mode: 0644->0755]
dali-toolkit/internal/controls/scrollable/item-view/grid-layout.h [changed mode: 0644->0755]
dali-toolkit/internal/controls/scrollable/item-view/item-view-impl.cpp [changed mode: 0644->0755]
dali-toolkit/internal/controls/scrollable/item-view/item-view-impl.h [changed mode: 0644->0755]
dali-toolkit/internal/controls/scrollable/item-view/spiral-layout.cpp [changed mode: 0644->0755]
dali-toolkit/internal/controls/scrollable/item-view/spiral-layout.h [changed mode: 0644->0755]
dali-toolkit/public-api/controls/scrollable/item-view/item-layout.cpp [changed mode: 0644->0755]
dali-toolkit/public-api/controls/scrollable/item-view/item-layout.h [changed mode: 0644->0755]
dali-toolkit/public-api/controls/scrollable/item-view/item-view.h [changed mode: 0644->0755]
plugins/dali-swig/SWIG/dali-toolkit.i [changed mode: 0644->0755]

old mode 100644 (file)
new mode 100755 (executable)
index aa51150..da05a53
@@ -24,6 +24,8 @@
 
 #include <dali.h>
 #include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/controls/scrollable/item-view/default-item-layout-property.h>
+
 
 using namespace Dali;
 using namespace Toolkit;
@@ -349,6 +351,268 @@ int UtcDaliItemLayoutGetNextFocusItemID(void)
   END_TEST;
 }
 
+int UtcDaliItemLayoutSetAndGetLayoutProperties(void)
+{
+  ToolkitTestApplication application;
+
+  // Create the ItemView actor
+  TestItemFactory factory;
+  ItemView view = ItemView::New(factory);
+
+  // Create a grid layout and add it to ItemView
+  ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID );
+
+  // Set the property of the grid layout
+  Property::Map gridLayoutProperty;
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::TYPE, Dali::Property::Value((int)DefaultItemLayout::GRID) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::ITEM_SIZE, Dali::Property::Value(Vector3(200, 200,50)) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::GRID_ROW_SPACING, Dali::Property::Value(50.0f) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::GRID_COLUMN_NUMBER, Dali::Property::Value(4) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::GRID_COLUMN_SPACING, Dali::Property::Value(50.0f) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::GRID_TOP_MARGIN, Dali::Property::Value(95.0f) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::GRID_BOTTOM_MARGIN, Dali::Property::Value(20.0f) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::GRID_SIDE_MARGIN, Dali::Property::Value(20.0f) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::GRID_SCROLL_SPEED_FACTOR, Dali::Property::Value(0.03f) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::GRID_ITEM_FLICK_ANIMATION_DURATION, Dali::Property::Value(0.015f) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::GRID_MAXIMUM_SWIPE_SPEED, Dali::Property::Value(100.0f) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::ORIENTATION, Dali::Property::Value((int)ControlOrientation::Up) );
+  gridLayout->SetLayoutProperties(gridLayoutProperty);
+
+  view.AddLayout(*gridLayout);
+  ItemLayoutPtr layout = view.GetLayout(0);
+  DALI_TEST_CHECK(gridLayout == layout);
+  Property::Map firstLayout = gridLayout->GetLayoutProperties();
+
+  //Check all the properties of grid layout
+  DALI_TEST_EQUALS( gridLayoutProperty.Count(), firstLayout.Count(), TEST_LOCATION );
+
+  for( unsigned int mapIdx = 0, mapCount = firstLayout.Count(); mapIdx < mapCount; ++mapIdx )
+  {
+    KeyValuePair propertyPair( firstLayout.GetKeyValue( mapIdx ) );
+    if(propertyPair.first == DefaultItemLayoutProperty::TYPE)
+    {
+      int layoutType = propertyPair.second.Get<int>();
+      DALI_TEST_EQUALS( layoutType, (int)DefaultItemLayout::GRID, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::ITEM_SIZE)
+    {
+      Vector3 size = propertyPair.second.Get<Vector3>();
+      DALI_TEST_EQUALS( size, Vector3(200, 200,50), TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::GRID_ROW_SPACING)
+    {
+      float rowSpacing = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS( rowSpacing, 50.0f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::GRID_COLUMN_NUMBER)
+    {
+      int number = propertyPair.second.Get<int>();
+      DALI_TEST_EQUALS(number, 4, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::GRID_COLUMN_SPACING)
+    {
+      float columnSpacing = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(columnSpacing, 50.0f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::GRID_TOP_MARGIN)
+    {
+      float topMargin = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(topMargin, 95.0f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::GRID_BOTTOM_MARGIN)
+    {
+      float bottomMargin = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(bottomMargin, 20.0f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::GRID_SIDE_MARGIN)
+    {
+      float sideMargin = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(sideMargin, 20.0f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::GRID_SCROLL_SPEED_FACTOR)
+    {
+      float scrollSpeedFactor = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(scrollSpeedFactor, 0.03f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::GRID_ITEM_FLICK_ANIMATION_DURATION)
+    {
+      float animationDuration = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(animationDuration, 0.015f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::GRID_MAXIMUM_SWIPE_SPEED)
+    {
+      float swipSpeed = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(swipSpeed, 100.0f, TEST_LOCATION );
+    }
+  }
+  ItemLayoutPtr depthLayout = DefaultItemLayout::New( DefaultItemLayout::DEPTH );
+
+  // Set the property of the depth layout
+  Property::Map depthLayoutProperty;
+  depthLayoutProperty.Insert( DefaultItemLayoutProperty::TYPE, Dali::Property::Value((int)DefaultItemLayout::DEPTH) );
+  depthLayoutProperty.Insert( DefaultItemLayoutProperty::DEPTH_COLUMN_NUMBER, Dali::Property::Value(3) );
+  depthLayoutProperty.Insert( DefaultItemLayoutProperty::DEPTH_ROW_NUMBER, Dali::Property::Value(26.0f) );
+  depthLayoutProperty.Insert( DefaultItemLayoutProperty::DEPTH_ROW_SPACING, Dali::Property::Value(55.0f) );
+  depthLayoutProperty.Insert( DefaultItemLayoutProperty::DEPTH_TILT_ANGLE, Dali::Property::Value(Math::PI*0.15f) );
+  depthLayoutProperty.Insert( DefaultItemLayoutProperty::DEPTH_ITEM_TILT_ANGLE, Dali::Property::Value(-Math::PI*0.025f ) );
+  depthLayoutProperty.Insert( DefaultItemLayoutProperty::DEPTH_SCROLL_SPEED_FACTOR, Dali::Property::Value(0.02f) );
+  depthLayoutProperty.Insert( DefaultItemLayoutProperty::DEPTH_ITEM_FLICK_ANIMATION_DURATION, Dali::Property::Value(0.03f) );
+  depthLayoutProperty.Insert( DefaultItemLayoutProperty::DEPTH_MAXIMUM_SWIPE_SPEED, Dali::Property::Value(50.0f) );
+  depthLayoutProperty.Insert( DefaultItemLayoutProperty::ORIENTATION, Dali::Property::Value((int)ControlOrientation::Up) );
+  depthLayout->SetLayoutProperties(depthLayoutProperty);
+
+  view.AddLayout(*depthLayout);
+  layout = view.GetLayout(1);
+  DALI_TEST_CHECK(depthLayout == layout);
+
+  Property::Map secondLayout = depthLayout->GetLayoutProperties();
+
+  //Check all the properties of grid layout
+  DALI_TEST_EQUALS( depthLayoutProperty.Count(), secondLayout.Count(), TEST_LOCATION );
+  for( unsigned int mapIdx = 0, mapCount = secondLayout.Count(); mapIdx < mapCount; ++mapIdx )
+  {
+    KeyValuePair propertyPair( secondLayout.GetKeyValue( mapIdx ) );
+    if(propertyPair.first == DefaultItemLayoutProperty::TYPE)
+    {
+      int layoutType = propertyPair.second.Get<int>();
+      DALI_TEST_EQUALS( layoutType, (int)DefaultItemLayout::DEPTH, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::ORIENTATION)
+    {
+      int orientation = propertyPair.second.Get<int>();
+      DALI_TEST_EQUALS(orientation, (int)ControlOrientation::Up, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::ITEM_SIZE)
+    {
+      Vector3 size = propertyPair.second.Get<Vector3>();
+      DALI_TEST_EQUALS( size, Vector3(200, 200,50), TEST_LOCATION );
+    }
+
+    else if(propertyPair.first == DefaultItemLayoutProperty::DEPTH_COLUMN_NUMBER)
+    {
+      int columnNumber = propertyPair.second.Get<int>();
+      DALI_TEST_EQUALS( columnNumber, 3, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::DEPTH_ROW_NUMBER)
+    {
+      float rowNumber = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(rowNumber, 26.0f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::DEPTH_ROW_SPACING)
+    {
+      float rowSpacing = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(rowSpacing, 55.0f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::DEPTH_TILT_ANGLE)
+    {
+      float tiltAngle = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(tiltAngle, Math::PI*0.15f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::DEPTH_ITEM_TILT_ANGLE)
+    {
+      float itemTiltAngle = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(itemTiltAngle, -Math::PI*0.025f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::DEPTH_SCROLL_SPEED_FACTOR)
+    {
+      float scrollSpeedFactor = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(scrollSpeedFactor, 0.02f, TEST_LOCATION );
+    }
+
+    else if(propertyPair.first == DefaultItemLayoutProperty::DEPTH_ITEM_FLICK_ANIMATION_DURATION)
+    {
+      float animationDuration = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(animationDuration, 0.03f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::DEPTH_MAXIMUM_SWIPE_SPEED)
+    {
+      float swipSpeed = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(swipSpeed, 50.0f, TEST_LOCATION );
+    }
+  }
+  ItemLayoutPtr spiralLayout = DefaultItemLayout::New( DefaultItemLayout::SPIRAL );
+
+  // Set the property of the spiral layout
+  Property::Map spiralLayoutPrperty;
+  spiralLayoutPrperty.Insert( DefaultItemLayoutProperty::TYPE, Dali::Property::Value((int)DefaultItemLayout::SPIRAL) );
+  spiralLayoutPrperty.Insert( DefaultItemLayoutProperty::SPIRAL_ITEM_SPACING, Dali::Property::Value((Math::PI*2.0f)/9.5f) );
+  spiralLayoutPrperty.Insert( DefaultItemLayoutProperty::SPIRAL_TOP_ITEM_ALIGNMENT, Dali::Property::Value(-0.125f) );
+  spiralLayoutPrperty.Insert( DefaultItemLayoutProperty::SPIRAL_REVOLUTION_DISTANCE, Dali::Property::Value(190.0f) );
+  spiralLayoutPrperty.Insert( DefaultItemLayoutProperty::SPIRAL_SCROLL_SPEED_FACTOR, Dali::Property::Value(0.01f) );
+  spiralLayoutPrperty.Insert( DefaultItemLayoutProperty::SPIRAL_ITEM_FLICK_ANIMATION_DURATION, Dali::Property::Value(0.1f) );
+  spiralLayoutPrperty.Insert( DefaultItemLayoutProperty::SPIRAL_MAXIMUM_SWIPE_SPEED, Dali::Property::Value(30.0f) );
+  spiralLayout->SetLayoutProperties(spiralLayoutPrperty);
+
+  view.AddLayout(*spiralLayout);
+  layout = view.GetLayout(2);
+  DALI_TEST_CHECK(spiralLayout == layout);
+
+  Property::Map thridLayout = spiralLayout->GetLayoutProperties();
+
+  //Check all the properties of grid layout
+  DALI_TEST_EQUALS( spiralLayoutPrperty.Count(), thridLayout.Count(), TEST_LOCATION );
+
+  for( unsigned int mapIdx = 0, mapCount = thridLayout.Count(); mapIdx < mapCount; ++mapIdx )
+  {
+    KeyValuePair propertyPair( thridLayout.GetKeyValue( mapIdx ) );
+    if(propertyPair.first == DefaultItemLayoutProperty::TYPE)
+    {
+      int layoutType = propertyPair.second.Get<int>();
+      DALI_TEST_EQUALS( layoutType, (int)DefaultItemLayout::SPIRAL, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::SPIRAL_ITEM_SPACING)
+    {
+      float columnNumber = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS( columnNumber, (Math::PI*2.0f)/9.5f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::SPIRAL_TOP_ITEM_ALIGNMENT)
+    {
+      float rowNumber = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(rowNumber, -0.125f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::SPIRAL_REVOLUTION_DISTANCE)
+    {
+      float rowSpacing = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(rowSpacing, 190.0f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::SPIRAL_SCROLL_SPEED_FACTOR)
+    {
+      float scrollSpeedFactor = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(scrollSpeedFactor, 0.01f, TEST_LOCATION );
+    }
+
+    else if(propertyPair.first == DefaultItemLayoutProperty::SPIRAL_ITEM_FLICK_ANIMATION_DURATION)
+    {
+      float animationDuration = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(animationDuration, 0.1f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::SPIRAL_MAXIMUM_SWIPE_SPEED)
+    {
+      float swipSpeed = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS(swipSpeed, 30.0f, TEST_LOCATION );
+    }
+  }
+  Dali::Stage stage = Dali::Stage::GetCurrent();
+  Vector3 stageSize(stage.GetSize());
+  view.ActivateLayout(0, stageSize, 0.5f);
+  view.ActivateLayout(1, stageSize, 0.5f);
+  view.ActivateLayout(2, stageSize, 0.5f);
+  END_TEST;
+
+}
+
+int UtcDaliItemLayoutSetandGetLayoutChangedFlag(void)
+{
+  ToolkitTestApplication application;
+
+  TestItemLayoutPtr layout = TestItemLayout::New();
+  DALI_TEST_CHECK( layout );
+  layout->ResetLayoutChangedFlag();
+  DALI_TEST_CHECK(layout->HasLayoutChanged() == false);
+
+  END_TEST;
+}
+
 int UtcDaliItemRangeIntersection(void)
 {
   ToolkitTestApplication application;
old mode 100644 (file)
new mode 100755 (executable)
index fdef315..3e3e303
@@ -25,6 +25,8 @@
 #include <dali-toolkit/dali-toolkit.h>
 #include <dali/integration-api/events/touch-event-integ.h>
 #include <dali/integration-api/events/pan-gesture-event.h>
+#include <dali-toolkit/devel-api/controls/scrollable/item-view/default-item-layout-property.h>
+#include <dali-toolkit/devel-api/controls/scrollable/item-view/item-view-devel.h>
 
 
 using namespace Dali;
@@ -938,6 +940,71 @@ int UtcDaliItemViewSetGetProperty(void)
   view.SetProperty( ItemView::Property::REFRESH_INTERVAL, 11.0f );
   DALI_TEST_EQUALS( view.GetProperty(ItemView::Property::REFRESH_INTERVAL).Get<float>(), 11.0f, TEST_LOCATION );
 
+  // Test "layout" property
+  DALI_TEST_CHECK( view.GetPropertyIndex("layout") == DevelItemView::Property::LAYOUT  );
+  Property::Map gridLayoutProperty;
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::TYPE, Dali::Property::Value((int)DefaultItemLayout::GRID) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::ITEM_SIZE, Dali::Property::Value(Vector3(200, 200,50)) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::GRID_ROW_SPACING, Dali::Property::Value(50.0f) );
+  gridLayoutProperty.Insert( DefaultItemLayoutProperty::GRID_COLUMN_NUMBER, Dali::Property::Value(4) );
+
+  Property::Map depthLayoutProperty;
+  depthLayoutProperty.Insert( DefaultItemLayoutProperty::TYPE, Dali::Property::Value((int)DefaultItemLayout::DEPTH) );
+  depthLayoutProperty.Insert( DefaultItemLayoutProperty::DEPTH_COLUMN_NUMBER, Dali::Property::Value(3) );
+  depthLayoutProperty.Insert( DefaultItemLayoutProperty::DEPTH_ROW_NUMBER, Dali::Property::Value(26.0f) );
+
+  Property::Map spiralLayoutPrperty;
+  spiralLayoutPrperty.Insert( DefaultItemLayoutProperty::TYPE, Dali::Property::Value((int)DefaultItemLayout::SPIRAL) );
+  spiralLayoutPrperty.Insert( DefaultItemLayoutProperty::SPIRAL_ITEM_SPACING, Dali::Property::Value((Math::PI*2.0f)/9.5f) );
+  spiralLayoutPrperty.Insert( DefaultItemLayoutProperty::SPIRAL_TOP_ITEM_ALIGNMENT, Dali::Property::Value(-0.125f) );
+
+  Property::Map listLayoutPrperty;
+  listLayoutPrperty.Insert( DefaultItemLayoutProperty::TYPE, Dali::Property::Value((int)DefaultItemLayout::LIST) );
+  listLayoutPrperty.Insert( DefaultItemLayoutProperty::ITEM_SIZE, Dali::Property::Value(Vector3(100, 100,50)) );
+
+
+  Property::Array layoutArray;
+  layoutArray.PushBack(gridLayoutProperty);
+  layoutArray.PushBack(depthLayoutProperty);
+  layoutArray.PushBack(spiralLayoutPrperty);
+  layoutArray.PushBack(listLayoutPrperty);
+
+  view.SetProperty( DevelItemView::Property::LAYOUT, layoutArray);
+
+  Property::Array getLayoutArray;
+  DALI_TEST_CHECK( view.GetProperty(DevelItemView::Property::LAYOUT ).Get( getLayoutArray ) );
+
+  //Check that the result is the same as
+  DALI_TEST_EQUALS( layoutArray.Count(), getLayoutArray.Count(), TEST_LOCATION );
+  Property::Map firstLayout = *((getLayoutArray.GetElementAt( 0 )).GetMap());
+
+  for( unsigned int mapIdx = 0, mapCount = firstLayout.Count(); mapIdx < mapCount; ++mapIdx )
+  {
+    KeyValuePair propertyPair( firstLayout.GetKeyValue( mapIdx ) );
+    if(propertyPair.first == DefaultItemLayoutProperty::TYPE)
+    {
+      int layoutType = propertyPair.second.Get<int>();
+      DALI_TEST_EQUALS( layoutType, (int)DefaultItemLayout::GRID, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::ITEM_SIZE)
+    {
+      Vector3 size = propertyPair.second.Get<Vector3>();
+      DALI_TEST_EQUALS( size, Vector3(200, 200,50), TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::GRID_ROW_SPACING)
+    {
+      float spacing = propertyPair.second.Get<float>();
+      DALI_TEST_EQUALS( spacing, 50.0f, TEST_LOCATION );
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::GRID_COLUMN_NUMBER)
+    {
+      int number = propertyPair.second.Get<int>();
+      DALI_TEST_EQUALS(number, 4, TEST_LOCATION );
+    }
+  }
+  view.SetProperty( DevelItemView::Property::LAYOUT, layoutArray);
+
+
   // Test "overshootEnabled" property
   DALI_TEST_CHECK( view.GetPropertyIndex("overshootEnabled") == Scrollable::Property::OVERSHOOT_ENABLED  );
   DALI_TEST_EQUALS( view.GetProperty(Scrollable::Property::OVERSHOOT_ENABLED).Get<bool>(), view.IsOvershootEnabled(), TEST_LOCATION );
index 4ba3e04..2b80acf 100644 (file)
@@ -105,6 +105,7 @@ develapibuttonsdir =            $(develapicontrolsdir)/buttons
 develapieffectsviewdir =        $(develapicontrolsdir)/effects-view
 develapigaussianblurviewdir =   $(develapicontrolsdir)/gaussian-blur-view
 develapimagnifierdir =          $(develapicontrolsdir)/magnifier
+develapiitemviewdir =           $(develapicontrolsdir)/scrollable/item-view
 develapinavigationviewdir =     $(develapicontrolsdir)/navigation-view
 develapipageturnviewdir =       $(develapicontrolsdir)/page-turn-view
 develapipopupdir =              $(develapicontrolsdir)/popup
@@ -132,6 +133,7 @@ develapieffectsview_HEADERS =       $(devel_api_effects_view_header_files)
 develapifocusmanager_HEADERS =      $(devel_api_focus_manager_header_files)
 develapigaussianblurview_HEADERS =  $(devel_api_gaussian_blur_view_header_files)
 develapiimageloader_HEADERS =       $(devel_api_image_loader_header_files)
+develapiitemview_HEADERS =          $(devel_api_item_view_header_files)
 develapimagnifier_HEADERS =         $(devel_api_magnifier_header_files)
 develapinavigationview_HEADERS =    $(devel_api_navigation_view_header_files)
 develapipageturnview_HEADERS =      $(devel_api_page_turn_view_header_files)
diff --git a/dali-toolkit/devel-api/controls/scrollable/item-view/default-item-layout-property.h b/dali-toolkit/devel-api/controls/scrollable/item-view/default-item-layout-property.h
new file mode 100755 (executable)
index 0000000..65d94dd
--- /dev/null
@@ -0,0 +1,259 @@
+#ifndef DALI_TOOLKIT_DEFAULT_ITEM_LAYOUT_PROPERTY_H
+#define DALI_TOOLKIT_DEFAULT_ITEM_LAYOUT_PROPERTY_H
+
+/*
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+namespace Dali
+{
+
+namespace Toolkit
+{
+
+/**
+ * @brief Default item layout property.
+ */
+namespace DefaultItemLayoutProperty
+{
+
+/**
+ * @brief The properties of each type of item layout.
+ */
+enum Property
+{
+  /**
+  * @brief The type of the Layout.
+  * @details Name "type", type(Dali::Toolkit::DefaultItemLayout::Type),Property::INTEGER
+  * @note Mandatory.
+  */
+  TYPE = 0,
+
+  /**
+  * @brief The size of each item in the Layout.
+  * @details Name "itemSize",Property::VECTOR3
+  * @note Optional.
+  * @note If not supplied, see ItemLayout::GetDefaultItemSize().
+  */
+  ITEM_SIZE,
+
+  /**
+  * @brief The internal orientation of the Layout.
+  * @details Name "orientation",type(@ref Dali::Toolkit::ControlOrientation::Type),Property::INTEGER
+  * @note Optional.
+  * @note If not supplied, the default is ControlOrientation::Up, The contents of control are in a vertical layout, from top to bottom.
+  */
+  ORIENTATION,
+
+  /**
+  * @brief The number of columns in the GridLayout.
+  * @details Name "gridColumnNumber",Property::INTEGER.
+  * @note Optional.
+  * @note If not supplied, the default is 4.
+  */
+  GRID_COLUMN_NUMBER,
+
+  /**
+  * @brief The spacing between rows in the GridLayout.
+  * @details Name "gridRowSpacing",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 20.0f.
+  */
+  GRID_ROW_SPACING,
+
+  /**
+  * @brief The spacing between columns in the GridLayout.
+  * @details Name "gridColumnSpacing",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 20.0f.
+  */
+  GRID_COLUMN_SPACING,
+
+  /**
+  * @brief The margin in the top of the GridLayout.
+  * @details Name "gridTopMargin",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 95.0f.
+  */
+  GRID_TOP_MARGIN,
+
+  /**
+  * @brief The margin in the bottom of the GridLayout.
+  * @details Name "gridBottomMargin",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 20.0f.
+  */
+  GRID_BOTTOM_MARGIN,
+
+  /**
+  * @brief The margin in the left and right of the GridLayout.
+  * @details Name "gridSideMargin",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 20.0f.
+  */
+  GRID_SIDE_MARGIN,
+
+  /**
+  * @brief The factor used to customise the scroll speed while dragging and swiping the GridLayout.
+  * @details Name "gridScrollSpeedFactor",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 0.03f.
+  */
+  GRID_SCROLL_SPEED_FACTOR,
+
+  /**
+  * @brief The maximum swipe speed in pixels per second of GridLayout.
+  * @details Name "gridMaximumSwipSpeed",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 100.0f.
+  */
+  GRID_MAXIMUM_SWIPE_SPEED,
+
+  /**
+  * @brief The duration of the flick animation in seconds of GridLayout.
+  * @details Name "gridItemFlickAnimationDuration",Property::FLOAT
+  * @note Optional.
+  * @note This is the time taken to animate each item to its next layout position (e.g. from 1.0 to 2.0) when a flick animation is triggered by a swipe gesture.
+  * @note Must be greater than zero;If not supplied, the default is 0.015f.
+  */
+  GRID_ITEM_FLICK_ANIMATION_DURATION,
+
+  /**
+  * @brief The number of columns in the DepthLayout.
+  * @details Name "depthColumnNumber",Property::INTEGER
+  * @note Optional.
+  * @note If not supplied, the default is 3.
+  */
+  DEPTH_COLUMN_NUMBER,
+
+  /**
+  * @brief The number of rows in the DepthLayout.
+  * @details Name "depthRowNumber",Property::INTEGER
+  * @note Optional.
+  * @note If not supplied, the default is 26.
+  */
+  DEPTH_ROW_NUMBER,
+
+  /**
+  * @brief The spacing between rows in the DepthLayout.
+  * @details Name "depthRowSpacing",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 55.0f.
+  */
+  DEPTH_ROW_SPACING,
+
+  /**
+  * @brief The factor used to customise the scroll speed while dragging and swiping the  DepthLayout.
+  * @details Name "depthScrollSpeedFactor",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 0.02f.
+  */
+  DEPTH_SCROLL_SPEED_FACTOR,
+
+  /**
+  * @brief The maximumSwipSpeed of the DepthLayout.
+  * @details Name "depthMaximumSwipSpeed",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 50.0f.
+  */
+  DEPTH_MAXIMUM_SWIPE_SPEED,
+
+  /**
+  * @brief The duration of the flick animation in seconds of DepthLayout.
+  * @details Name "depthItemFlickAnimationDuration",Property::FLOAT
+  * @note Optional.
+  * @note This is the time taken to animate each item to its next layout position (e.g. from 1.0 to 2.0) when a flick animation is triggered by a swipe gesture.
+  * @note Must be greater than zero; If not supplied, the default is 0.03f.
+  */
+  DEPTH_ITEM_FLICK_ANIMATION_DURATION,
+
+  /**
+  * @brief The tilt angle of DepthLayout.
+  * @details Name "depthTiltAngle",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is (Math::PI)*0.15f.
+  * @note This is clamped between -45 & 45 degrees.
+  */
+  DEPTH_TILT_ANGLE,
+
+  /**
+  * @brief The tilt angle of the individual items in the DepthLayout.
+  * @details Name "depthItemTiltAngle",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is -(Math::PI)*0.025f.
+  */
+  DEPTH_ITEM_TILT_ANGLE,
+
+  /**
+  * @brief The spacing angle between items in the SpiralLayout.
+  * @details Name "spiralItemSpacing",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 9.5f.
+  */
+  SPIRAL_ITEM_SPACING,
+
+  /**
+  * @brief The factor used to customise the scroll speed while dragging and swiping the SpiralLayout.
+  * @details Name "spiralScrollSpeedFactor",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 0.01f.
+  */
+  SPIRAL_SCROLL_SPEED_FACTOR,
+
+  /**
+  * @brief The maximum swipe speed in pixels per second of the SpiralLayout.
+  * @details Name "spiralMaximumSwipSpeed",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 30.0f.
+  */
+  SPIRAL_MAXIMUM_SWIPE_SPEED,
+
+  /**
+  * @brief The duration of the flick animation in seconds of the SpiralLayout.
+  * @details Name "spiralItemFlickAnimationDuration",Property::FLOAT
+  * @note Optional.
+  * @note This is the time taken to animate each item to its next layout position (e.g. from 1.0 to 2.0) when a flick animation is triggered by a swipe gesture.
+  * @note Must be greater than zero; If not supplied, the default is 0.1f.
+  */
+  SPIRAL_ITEM_FLICK_ANIMATION_DURATION,
+
+  /**
+  * @brief The vertical distance for one revolution of the SpiralLayout.
+  * @details Name "spiralRevolutionDistance",Property::FLOAT
+  * @note Optional.
+  * @note If not supplied, the default is 190.0f.
+  */
+  SPIRAL_REVOLUTION_DISTANCE,
+
+  /**
+  * @brief The alignment of the top-item, when at the beginning of the SpiralLayout.
+  * @details Name "spiralTopItemAlignment",Property::FLOAT
+  * @note Optional.
+  * @note When at the beginning of the spiral (with a first-item layout-position of zero).A value of 0 indicates that the top-item is centered in the middle of the layout.
+  * A value of -0.5 or 0.5 indicates that the top-item is centred at the top or bottom of the layout respectively.
+  * @note If not supplied, the default is (-0.125f).
+  */
+  SPIRAL_TOP_ITEM_ALIGNMENT,
+};
+
+} // namespace Toolkit
+
+} // namespace Dali
+
+}
+
+#endif // DALI_TOOLKIT_DEFAULT_ITEM_LAYOUT_PROPERTY_H
+
diff --git a/dali-toolkit/devel-api/controls/scrollable/item-view/item-view-devel.h b/dali-toolkit/devel-api/controls/scrollable/item-view/item-view-devel.h
new file mode 100644 (file)
index 0000000..50168ea
--- /dev/null
@@ -0,0 +1,69 @@
+#ifndef DALI_TOOLKIT_ITEM_VIEW_DEVEL_H
+#define DALI_TOOLKIT_ITEM_VIEW_DEVEL_H
+
+/*
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// INTERNAL INCLUDES
+#include <dali-toolkit/public-api/controls/scrollable/item-view/item-view.h>
+
+namespace Dali
+{
+
+namespace Toolkit
+{
+
+namespace DevelItemView
+{
+
+namespace Property
+{
+
+enum
+{
+  // Event side properties
+  MINIMUM_SWIPE_SPEED          = Dali::Toolkit::ItemView::Property::MINIMUM_SWIPE_SPEED,
+  MINIMUM_SWIPE_DISTANCE       = Dali::Toolkit::ItemView::Property::MINIMUM_SWIPE_DISTANCE,
+  WHEEL_SCROLL_DISTANCE_STEP   = Dali::Toolkit::ItemView::Property::WHEEL_SCROLL_DISTANCE_STEP,
+  SNAP_TO_ITEM_ENABLED         = Dali::Toolkit::ItemView::Property::SNAP_TO_ITEM_ENABLED,
+  REFRESH_INTERVAL             = Dali::Toolkit::ItemView::Property::REFRESH_INTERVAL,
+
+  /**
+   * @brief The layout used.
+   * @details Name "layout", type Property::ARRAY
+   * @see SetLayout()
+   */
+  LAYOUT                       = REFRESH_INTERVAL + 1,
+
+  // Animatable properties
+  LAYOUT_POSITION              = Dali::Toolkit::ItemView::Property::LAYOUT_POSITION,
+  SCROLL_SPEED                 = Dali::Toolkit::ItemView::Property::SCROLL_SPEED,
+  OVERSHOOT                    = Dali::Toolkit::ItemView::Property::OVERSHOOT,
+  SCROLL_DIRECTION             = Dali::Toolkit::ItemView::Property::SCROLL_DIRECTION,
+  LAYOUT_ORIENTATION           = Dali::Toolkit::ItemView::Property::LAYOUT_ORIENTATION,
+  SCROLL_CONTENT_SIZE          = Dali::Toolkit::ItemView::Property::SCROLL_CONTENT_SIZE
+};
+
+} // namespace Property
+
+} // namespace DevelItemView
+
+} // namespace Toolkit
+
+} // namespace Dali
+
+#endif // DALI_TOOLKIT_ITEM_VIEW_DEVEL_H
index 566949b..48cc2aa 100644 (file)
@@ -62,6 +62,10 @@ devel_api_builder_header_files = \
 devel_api_effects_view_header_files = \
   $(devel_api_src_dir)/controls/effects-view/effects-view.h
 
+devel_api_item_view_header_files = \
+  $(devel_api_src_dir)/controls/scrollable/item-view/default-item-layout-property.h \
+  $(devel_api_src_dir)/controls/scrollable/item-view/item-view-devel.h
+
 devel_api_magnifier_header_files = \
   $(devel_api_src_dir)/controls/magnifier/magnifier.h
 
old mode 100644 (file)
new mode 100755 (executable)
index d765df1..3b53bac
@@ -25,6 +25,7 @@
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/scrollable/item-view/item-view.h>
+#include <dali-toolkit/devel-api/controls/scrollable/item-view/default-item-layout-property.h>
 
 using namespace Dali;
 using namespace Dali::Toolkit;
@@ -445,6 +446,11 @@ Degree DepthLayout::GetScrollDirection() const
 
 void DepthLayout::ApplyConstraints( Actor& actor, const int itemId, const Vector3& layoutSize, const Actor& itemViewActor )
 {
+
+  if(HasLayoutChanged())
+  {
+    SetDepthLayoutProperties(GetLayoutProperties());
+  }
   Dali::Toolkit::ItemView itemView = Dali::Toolkit::ItemView::DownCast( itemViewActor );
   if( itemView )
   {
@@ -499,6 +505,63 @@ void DepthLayout::ApplyConstraints( Actor& actor, const int itemId, const Vector
   }
 }
 
+void DepthLayout::SetDepthLayoutProperties(const Property::Map& properties)
+{
+  // Set any properties specified for DepthLayout.
+  for( unsigned int idx = 0, mapCount = properties.Count(); idx < mapCount; ++idx )
+  {
+    KeyValuePair propertyPair = properties.GetKeyValue( idx );
+    switch(DefaultItemLayoutProperty::Property(propertyPair.first.indexKey))
+    {
+      case DefaultItemLayoutProperty::DEPTH_COLUMN_NUMBER:
+      {
+        SetNumberOfColumns(propertyPair.second.Get<int>());
+        break;
+      }
+      case DefaultItemLayoutProperty::DEPTH_ROW_NUMBER:
+      {
+        SetNumberOfRows(propertyPair.second.Get<int>());
+        break;
+      }
+      case DefaultItemLayoutProperty::DEPTH_ROW_SPACING:
+      {
+        SetRowSpacing(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::DEPTH_MAXIMUM_SWIPE_SPEED:
+      {
+        SetMaximumSwipeSpeed(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::DEPTH_SCROLL_SPEED_FACTOR:
+      {
+        SetScrollSpeedFactor(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::DEPTH_TILT_ANGLE:
+      {
+        SetTiltAngle(Degree(Radian(propertyPair.second.Get<float>())));
+        break;
+      }
+      case DefaultItemLayoutProperty::DEPTH_ITEM_TILT_ANGLE:
+      {
+        SetItemTiltAngle(Degree(Radian(propertyPair.second.Get<float>())));
+        break;
+      }
+      case DefaultItemLayoutProperty::DEPTH_ITEM_FLICK_ANIMATION_DURATION:
+      {
+        SetItemFlickAnimationDuration(propertyPair.second.Get<float>());
+        break;
+      }
+      default:
+      {
+        break;
+      }
+    }
+  }
+  ResetLayoutChangedFlag();
+}
+
 Vector3 DepthLayout::GetItemPosition( int itemID, float currentLayoutPosition, const Vector3& layoutSize ) const
 {
   Vector3 itemPosition = Vector3::ZERO;
old mode 100644 (file)
new mode 100755 (executable)
index 6ce8c73..a59b7fe
@@ -21,6 +21,8 @@
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/scrollable/item-view/item-layout.h>
 
+
+
 namespace Dali
 {
 
@@ -52,6 +54,12 @@ public:
   virtual ~DepthLayout();
 
   /**
+   * Apply depth layout Properties.
+   * @param[in] properties The properties of the layout.
+   */
+  void SetDepthLayoutProperties(const Property::Map& properties);
+
+  /**
    * Set the number of columns in the layout.
    * @param[in] columns The number of columns.
    */
old mode 100644 (file)
new mode 100755 (executable)
index e6cdf3f..e002245
@@ -25,6 +25,7 @@
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/scrollable/item-view/item-view.h>
+#include <dali-toolkit/devel-api/controls/scrollable/item-view/default-item-layout-property.h>
 
 using namespace Dali;
 using namespace Dali::Toolkit;
@@ -533,6 +534,10 @@ Degree GridLayout::GetScrollDirection() const
 
 void GridLayout::ApplyConstraints( Actor& actor, const int itemId, const Vector3& layoutSize, const Actor& itemViewActor )
 {
+  if(HasLayoutChanged())
+  {
+    SetGridLayoutProperties(GetLayoutProperties());
+  }
   // This just implements the default behaviour of constraint application.
   // Custom layouts can override this function to apply their custom constraints.
   Dali::Toolkit::ItemView itemView = Dali::Toolkit::ItemView::DownCast( itemViewActor );
@@ -621,6 +626,68 @@ void GridLayout::ApplyConstraints( Actor& actor, const int itemId, const Vector3
   }
 }
 
+void GridLayout::SetGridLayoutProperties(const Property::Map& properties)
+{
+  // Set any properties specified for gridLayout.
+  for( unsigned int idx = 0, mapCount = properties.Count(); idx < mapCount; ++idx )
+  {
+    KeyValuePair propertyPair = properties.GetKeyValue( idx );
+    switch(DefaultItemLayoutProperty::Property(propertyPair.first.indexKey))
+    {
+      case DefaultItemLayoutProperty::GRID_COLUMN_NUMBER:
+      {
+        SetNumberOfColumns(propertyPair.second.Get<int>());
+        break;
+      }
+      case DefaultItemLayoutProperty::GRID_ROW_SPACING:
+      {
+        SetRowSpacing(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::GRID_COLUMN_SPACING:
+      {
+        SetColumnSpacing(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::GRID_TOP_MARGIN:
+      {
+        SetTopMargin(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::GRID_BOTTOM_MARGIN:
+      {
+        SetBottomMargin(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::GRID_SIDE_MARGIN:
+      {
+        SetSideMargin(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::GRID_SCROLL_SPEED_FACTOR:
+      {
+        SetScrollSpeedFactor(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::GRID_MAXIMUM_SWIPE_SPEED:
+      {
+        SetMaximumSwipeSpeed(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::GRID_ITEM_FLICK_ANIMATION_DURATION:
+      {
+        SetItemFlickAnimationDuration(propertyPair.second.Get<float>());
+        break;
+      }
+      default:
+      {
+        break;
+      }
+    }
+  }
+  ResetLayoutChangedFlag();
+}
+
 Vector3 GridLayout::GetItemPosition(int itemID, float currentLayoutPosition, const Vector3& layoutSize) const
 {
   Vector3 itemPosition = Vector3::ZERO;
old mode 100644 (file)
new mode 100755 (executable)
index 7476822..13e68bc
@@ -22,6 +22,9 @@
 
 #include <dali-toolkit/public-api/controls/scrollable/item-view/item-layout.h>
 
+#include <dali/public-api/common/dali-common.h>
+
+
 namespace Dali
 {
 
@@ -53,6 +56,12 @@ public:
   virtual ~GridLayout();
 
   /**
+   * Apply grid layout Properties.
+   * @param[in] properties The properties of the layout.
+   */
+  void SetGridLayoutProperties(const Property::Map& properties);
+
+  /**
    * @brief Set the number of columns in the layout.
    *
    * @param[in] columns The number of columns.
old mode 100644 (file)
new mode 100755 (executable)
index ca658b9..23fcd36
@@ -21,6 +21,8 @@
 // EXTERNAL INCLUDES
 #include <cstring> // for strcmp
 #include <algorithm>
+#include <dali/public-api/actors/layer.h>
+
 #include <dali/public-api/animation/constraint.h>
 #include <dali/public-api/animation/constraints.h>
 #include <dali/devel-api/common/set-wrapper.h>
 #include <dali/public-api/events/touch-data.h>
 #include <dali/public-api/object/type-registry.h>
 #include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/property-helper-devel.h>
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/scroll-bar/scroll-bar.h>
 #include <dali-toolkit/public-api/controls/scrollable/item-view/item-factory.h>
+#include <dali-toolkit/public-api/controls/scrollable/item-view/default-item-layout.h>
+#include <dali-toolkit/devel-api/controls/scrollable/item-view/default-item-layout-property.h>
+#include <dali-toolkit/devel-api/controls/scrollable/item-view/item-view-devel.h>
+#include <dali-toolkit/internal/controls/scrollable/item-view/grid-layout.h>
+#include <dali-toolkit/internal/controls/scrollable/item-view/depth-layout.h>
+#include <dali-toolkit/internal/controls/scrollable/item-view/spiral-layout.h>
 #include <dali-toolkit/internal/controls/scrollable/bouncing-effect-actor.h>
 
 using std::string;
@@ -250,6 +259,8 @@ DALI_PROPERTY_REGISTRATION( Toolkit, ItemView, "minimumSwipeDistance",       FLO
 DALI_PROPERTY_REGISTRATION( Toolkit, ItemView, "wheelScrollDistanceStep",    FLOAT,     WHEEL_SCROLL_DISTANCE_STEP   )
 DALI_PROPERTY_REGISTRATION( Toolkit, ItemView, "snapToItemEnabled",          BOOLEAN,   SNAP_TO_ITEM_ENABLED         )
 DALI_PROPERTY_REGISTRATION( Toolkit, ItemView, "refreshInterval",            FLOAT,     REFRESH_INTERVAL             )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, ItemView, "layout",               ARRAY,     LAYOUT                       )
+
 
 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "layoutPosition",      FLOAT,    LAYOUT_POSITION)
 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "scrollSpeed",         FLOAT,    SCROLL_SPEED)
@@ -407,11 +418,11 @@ void ItemView::ActivateLayout(unsigned int layoutIndex, const Vector3& targetSiz
     // Remove constraints from previous layout
     actor.RemoveConstraints();
 
+    mActiveLayout->ApplyConstraints(actor, itemId, targetSize, Self() );
+
     Vector3 size;
     mActiveLayout->GetItemSize( itemId, targetSize, size );
     actor.SetSize( size.GetVectorXY() );
-
-    mActiveLayout->ApplyConstraints(actor, itemId, targetSize, Self() );
   }
 
   // Refresh the new layout
@@ -1732,6 +1743,89 @@ void ItemView::SetProperty( BaseObject* object, Property::Index index, const Pro
         itemViewImpl.SetRefreshInterval( value.Get<float>() );
         break;
       }
+      case Toolkit::DevelItemView::Property::LAYOUT:
+      {
+        // Get a Property::Array from the property if possible.
+        Property::Array layoutArray;
+        if( value.Get( layoutArray ) )
+        {
+          itemViewImpl.SetLayoutArray( layoutArray );
+        }
+        break;
+      }
+    }
+  }
+}
+
+Property::Array ItemView::GetLayoutArray()
+{
+  return mlayoutArray;
+}
+
+void ItemView::SetLayoutArray( const Property::Array& layouts )
+{
+  mlayoutArray = layouts;
+  if(GetLayoutCount() > 0)
+  {
+    for(unsigned int index = GetLayoutCount() - 1; index >= 0; --index)
+    {
+      RemoveLayout(index);
+      if(index == 0) break;
+    }
+  }
+
+  for( unsigned int arrayIdx = 0, arrayCount = layouts.Count(); arrayIdx < arrayCount; ++arrayIdx )
+  {
+    const Property::Value& element = layouts.GetElementAt( arrayIdx );
+
+    Property::Map* layout = element.GetMap();
+    if( layout != NULL )
+    {
+      for( unsigned int mapIdx = 0, mapCount = (*layout).Count(); mapIdx < mapCount; ++mapIdx )
+      {
+        KeyValuePair propertyPair( (*layout).GetKeyValue( mapIdx ) );
+
+        if(propertyPair.first == DefaultItemLayoutProperty::TYPE)
+        {
+          int layoutType = propertyPair.second.Get<int>();
+          if(layoutType <= DefaultItemLayout::SPIRAL && layoutType >= DefaultItemLayout::DEPTH)
+          {
+            //DEPTH, GRID, LIST, SPIRAL
+            switch(DefaultItemLayout::Type(layoutType))
+            {
+              case DefaultItemLayout::DEPTH:
+              {
+                Internal::DepthLayoutPtr depthLayout = Internal::DepthLayout::New();
+                (*depthLayout).SetLayoutProperties(*layout);
+                AddLayout(*depthLayout);
+                break;
+              }
+              case DefaultItemLayout::GRID:
+              {
+                Internal::GridLayoutPtr gridLayout = Internal::GridLayout::New();
+                (*gridLayout).SetLayoutProperties(*layout);
+                AddLayout(*gridLayout);
+                break;
+              }
+              case DefaultItemLayout::LIST:
+              {
+                Internal::GridLayoutPtr listLayout = Internal::GridLayout::New();
+                listLayout->SetNumberOfColumns( 1 );
+                (*listLayout).SetLayoutProperties(*layout);
+                AddLayout(*listLayout);
+                break;
+              }
+              case DefaultItemLayout::SPIRAL:
+              {
+                Internal::SpiralLayoutPtr spiralLayout = Internal::SpiralLayout::New();
+                (*spiralLayout).SetLayoutProperties(*layout);
+                AddLayout(*spiralLayout);
+                break;
+              }
+            }
+          }
+        }
+      }
     }
   }
 }
@@ -1772,6 +1866,13 @@ Property::Value ItemView::GetProperty( BaseObject* object, Property::Index index
         value = itemViewImpl.GetRefreshInterval();
         break;
       }
+      case Toolkit::DevelItemView::Property::LAYOUT:
+      {
+        Property::Array layouts= itemViewImpl.GetLayoutArray();
+        value = layouts;
+        break;
+      }
+
     }
   }
 
old mode 100644 (file)
new mode 100755 (executable)
index 6ed616d..f49ee81
 #include <dali/public-api/animation/animation.h>
 #include <dali/public-api/object/property-notification.h>
 #include <dali/devel-api/common/map-wrapper.h>
+#include <dali/public-api/object/property-map.h>
+#include <dali/public-api/object/property-array.h>
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/control-impl.h>
 #include <dali-toolkit/public-api/controls/scrollable/item-view/item-view.h>
 #include <dali-toolkit/public-api/controls/scrollable/item-view/item-layout.h>
+#include <dali-toolkit/public-api/controls/image-view/image-view.h>
 #include <dali-toolkit/internal/controls/scrollable/scrollable-impl.h>
 #include <dali-toolkit/public-api/focus-manager/keyboard-focus-manager.h>
 
@@ -344,6 +347,18 @@ public:
 private:
 
   /**
+   * Get all the layouts used in the ItemView.
+   * @return The layout array
+   */
+  Property::Array GetLayoutArray();
+
+  /**
+   * Set all the layouts. that will be used in the ItemView.
+   * @param[in] layouts The layouts used in the itemView.
+   */
+  void SetLayoutArray( const Property::Array& layouts );
+
+  /**
    * Remove an Actor if found in the ItemPool.
    * @param[in] itemId The item to remove.
    * @return True if the remaining actors were reordered.
@@ -592,6 +607,8 @@ private:
   typedef ItemPool::iterator            ItemPoolIter;
   typedef ItemPool::const_iterator      ConstItemPoolIter;
 
+  Property::Array mlayoutArray;
+
   ItemPool mItemPool;
   ItemFactory& mItemFactory;
   std::vector< ItemLayoutPtr > mLayouts;            ///< Container of Dali::Toolkit::ItemLayout objects
old mode 100644 (file)
new mode 100755 (executable)
index 83d2a1f..9e8db62
@@ -25,6 +25,7 @@
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/scrollable/item-view/item-view.h>
+#include <dali-toolkit/devel-api/controls/scrollable/item-view/default-item-layout-property.h>
 
 using namespace Dali;
 using namespace Dali::Toolkit;
@@ -424,6 +425,11 @@ Degree SpiralLayout::GetScrollDirection() const
 
 void SpiralLayout::ApplyConstraints( Actor& actor, const int itemId, const Vector3& layoutSize, const Actor& itemViewActor )
 {
+
+  if(HasLayoutChanged())
+  {
+    SetSpiralLayoutProperties(GetLayoutProperties());
+  }
   // This just implements the default behaviour of constraint application.
   // Custom layouts can override this function to apply their custom constraints.
   Dali::Toolkit::ItemView itemView = Dali::Toolkit::ItemView::DownCast( itemViewActor );
@@ -498,6 +504,53 @@ void SpiralLayout::ApplyConstraints( Actor& actor, const int itemId, const Vecto
   }
 }
 
+void SpiralLayout::SetSpiralLayoutProperties(const Property::Map& properties)
+{
+  // Set any properties specified for SpiralLayout.
+  for( unsigned int idx = 0, mapCount = properties.Count(); idx < mapCount; ++idx )
+  {
+    KeyValuePair propertyPair = properties.GetKeyValue( idx );
+    switch(DefaultItemLayoutProperty::Property(propertyPair.first.indexKey))
+    {
+      case DefaultItemLayoutProperty::SPIRAL_ITEM_SPACING:
+      {
+        SetItemSpacing(Radian(propertyPair.second.Get<float>()));
+        break;
+      }
+      case DefaultItemLayoutProperty::SPIRAL_MAXIMUM_SWIPE_SPEED:
+      {
+        SetMaximumSwipeSpeed(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::SPIRAL_TOP_ITEM_ALIGNMENT:
+      {
+        SetTopItemAlignment(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::SPIRAL_SCROLL_SPEED_FACTOR:
+      {
+        SetScrollSpeedFactor(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::SPIRAL_REVOLUTION_DISTANCE:
+      {
+        SetRevolutionDistance(propertyPair.second.Get<float>());
+        break;
+      }
+      case DefaultItemLayoutProperty::SPIRAL_ITEM_FLICK_ANIMATION_DURATION:
+      {
+        SetItemFlickAnimationDuration(propertyPair.second.Get<float>());
+        break;
+      }
+      default:
+      {
+        break;
+      }
+    }
+  }
+  ResetLayoutChangedFlag();
+}
+
 Vector3 SpiralLayout::GetItemPosition(int itemID, float currentLayoutPosition, const Vector3& layoutSize) const
 {
   Vector3 itemPosition = Vector3::ZERO;
@@ -517,7 +570,7 @@ Vector3 SpiralLayout::GetItemPosition(int itemID, float currentLayoutPosition, c
   {
     positionConstraint.OrientationDown( itemPosition, currentLayoutPosition + itemID, layoutSize );
   }
-  else // orientation == ControlOrientation::Right
+  else //orientation == ControlOrientation::Right
   {
     positionConstraint.OrientationRight( itemPosition, currentLayoutPosition + itemID, layoutSize );
   }
old mode 100644 (file)
new mode 100755 (executable)
index 1a3e30c..29c46d5
@@ -22,6 +22,7 @@
 
 #include <dali-toolkit/public-api/controls/scrollable/item-view/item-layout.h>
 
+
 namespace Dali
 {
 
@@ -53,6 +54,12 @@ public:
   virtual ~SpiralLayout();
 
   /**
+   * Apply spiral layout Properties.
+   * @param[in] properties The properties of the layout.
+   */
+  void SetSpiralLayoutProperties(const Property::Map& properties);
+
+  /**
    * Set spacing angle between items.
    * @param[in] itemSpacing The angle in radians.
    */
old mode 100644 (file)
new mode 100755 (executable)
index 2e7ddee..a9f2769
@@ -25,6 +25,7 @@
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/scrollable/item-view/item-view.h>
+#include <dali-toolkit/devel-api/controls/scrollable/item-view/default-item-layout-property.h>
 
 namespace Dali
 {
@@ -36,6 +37,8 @@ struct ItemLayout::Impl
 {
   Vector3 mItemSize;                              ///< The size of an item in the layout
   ControlOrientation::Type mOrientation;          ///< the orientation of the layout.
+  Property::Map mProperties;
+  bool mHasLayoutChanged;
 };
 
 ItemLayout::ItemLayout()
@@ -133,6 +136,45 @@ float ItemLayout::GetFlickSpeedFactor() const
   return GetScrollSpeedFactor();
 }
 
+void ItemLayout::SetLayoutProperties(const Property::Map& properties)
+{
+  for( unsigned int idx = 0, mapCount = properties.Count(); idx < mapCount; ++idx )
+  {
+    KeyValuePair propertyPair( properties.GetKeyValue( idx ) );
+
+    if(propertyPair.first == DefaultItemLayoutProperty::ITEM_SIZE)
+    {
+      SetItemSize(propertyPair.second.Get<Vector3>());
+    }
+    else if(propertyPair.first == DefaultItemLayoutProperty::ORIENTATION)
+    {
+      //Up, Left, Down, Right
+      int orientationType = propertyPair.second.Get<int>();
+      if(orientationType <= ControlOrientation::Right && orientationType >= ControlOrientation::Up)
+      {
+        SetOrientation(ControlOrientation::Type(orientationType));
+      }
+    }
+  }
+  mImpl->mHasLayoutChanged = true;
+  mImpl->mProperties = properties;
+}
+
+Property::Map ItemLayout::GetLayoutProperties()
+{
+  return mImpl->mProperties;
+}
+
+bool ItemLayout::HasLayoutChanged()
+{
+  return mImpl->mHasLayoutChanged;
+}
+
+void ItemLayout::ResetLayoutChangedFlag()
+{
+  mImpl->mHasLayoutChanged = false;
+}
+
 } // namespace Toolkit
 
 } // namespace Dali
old mode 100644 (file)
new mode 100755 (executable)
index e9c5068..97af2df
@@ -20,6 +20,8 @@
 
 // EXTERNAL INCLUDES
 #include <dali/public-api/animation/alpha-function.h>
+#include <dali/public-api/object/property-key.h>
+#include <dali/public-api/object/property-map.h>
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/enums.h>
@@ -165,6 +167,33 @@ public:
   DALI_IMPORT_API ControlOrientation::Type GetOrientation() const;
 
   /**
+   * @brief Apply the layout Properties.
+   * @SINCE_1_2.20
+   * @param[in] properties The properties the layout.
+   */
+  void SetLayoutProperties(const Property::Map& properties);
+
+  /**
+   * @brief Get the layout Properties.
+   * @SINCE_1_2.20
+   * @return the property of the layout.
+   */
+  Property::Map GetLayoutProperties();
+
+  /**
+   * @brief Check if the Property has been changed.
+   * @SINCE_1_2.20
+   * @return whether the layout has been changed or not.if changed, return true.
+   */
+  bool HasLayoutChanged();
+
+  /**
+   * @brief Set the layout changed flag to false.
+   * @SINCE_1_2.20
+   */
+  void ResetLayoutChangedFlag();
+
+  /**
    * @brief Retrieve the target size of an item in the layout.
    *
    * This will return the default size for the layout unless overridden by calling SetItemSize().
old mode 100644 (file)
new mode 100755 (executable)
index 56693b8..61376cc
 %rename(LoadImageSynchronously) Dali::Toolkit::SyncImageLoader::Load;
 %rename(ControlOrientationType) Dali::Toolkit::ControlOrientation::Type;
 %rename(DefaultItemLayoutType) Dali::Toolkit::DefaultItemLayout::Type;
+%rename(DefaultItemLayoutProperty) Dali::Toolkit::DefaultItemLayoutProperty::Property;
 %rename(NewItemLayout) Dali::Toolkit::DefaultItemLayout::New;
 %rename(ContentDirectionType) Dali::Toolkit::FlexContainer::ContentDirection;
 %rename(FlexDirectionType) Dali::Toolkit::FlexContainer::FlexDirection;
@@ -210,6 +211,7 @@ typedef Dali::IntrusivePtr<Dali::Toolkit::Ruler> RulerPtr;
 %include <dali-toolkit/public-api/enums.h>
 %include <dali-toolkit/public-api/controls/scrollable/item-view/item-layout.h>
 %include <dali-toolkit/public-api/controls/scrollable/item-view/default-item-layout.h>
+%include <dali-toolkit/devel-api/controls/scrollable/item-view/default-item-layout-property.h>
 %include <dali-toolkit/public-api/controls/scrollable/item-view/item-factory.h>
 %include <dali-toolkit/public-api/controls/scrollable/item-view/item-view-declarations.h>
 %include <dali-toolkit/public-api/controls/scrollable/item-view/item-view.h>