namespace
{
+
+const char* const PROPERTY_NAME_ROWS = "rows";
+const char* const PROPERTY_NAME_COLUMNS = "columns";
+const char* const PROPERTY_NAME_CELL_PADDING = "cell-padding";
+const char* const PROPERTY_NAME_LAYOUT_ANIMATION_DURATION = "layout-animation-duration";
+const char* const PROPERTY_NAME_LAYOUT_ROWS = "layout-rows";
+const char* const PROPERTY_NAME_LAYOUT_COLUMNS = "layout-columns";
+
+
static bool gObjectCreatedCallBackCalled;
static void TestCallback(BaseHandle handle)
}
END_TEST;
}
+
+int UtcDaliTableViewSetGetProperty(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliTableViewSetGetProperty");
+
+ // Create a 1x1 table-view
+ TableView tableView = TableView::New(1,1);
+ tableView.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, Constraint100() ) );
+ DALI_TEST_CHECK( tableView );
+
+ // Test "rows" property
+ DALI_TEST_CHECK( tableView.GetPropertyIndex( PROPERTY_NAME_ROWS ) == TableView::PROPERTY_ROWS );
+
+ tableView.SetProperty( TableView::PROPERTY_ROWS, 4u );
+
+ DALI_TEST_CHECK( tableView.GetRows() == 4u );
+ DALI_TEST_CHECK( tableView.GetProperty(TableView::PROPERTY_ROWS).Get<unsigned int>() == 4u );
+
+ // Test "columns" property
+ DALI_TEST_CHECK( tableView.GetPropertyIndex( PROPERTY_NAME_COLUMNS ) == TableView::PROPERTY_COLUMNS );
+
+ tableView.SetProperty( TableView::PROPERTY_COLUMNS, 5u );
+
+ DALI_TEST_CHECK( tableView.GetColumns() == 5u );
+ DALI_TEST_CHECK( tableView.GetProperty(TableView::PROPERTY_COLUMNS).Get<unsigned int>() == 5u );
+
+ // Test "cell-padding" property
+ DALI_TEST_CHECK( tableView.GetPropertyIndex( PROPERTY_NAME_CELL_PADDING ) == TableView::PROPERTY_CELL_PADDING );
+
+ tableView.SetProperty( TableView::PROPERTY_CELL_PADDING, Size( 6.f, 8.f ) );
+
+ DALI_TEST_EQUALS( tableView.GetCellPadding(), Size(6.f, 8.f), TEST_LOCATION );
+ DALI_TEST_EQUALS( tableView.GetProperty(TableView::PROPERTY_CELL_PADDING).Get<Vector2>(), Vector2(6.f,8.f), TEST_LOCATION );
+
+ // Test "layout-animation-duration" property
+ DALI_TEST_CHECK( tableView.GetPropertyIndex(PROPERTY_NAME_LAYOUT_ANIMATION_DURATION) == TableView::PROPERTY_LAYOUT_ANIMATION_DURATION );
+
+ tableView.SetProperty( TableView::PROPERTY_LAYOUT_ANIMATION_DURATION, 1.5f );
+
+ DALI_TEST_EQUALS( tableView.GetLayoutAnimationDuration(), 1.5f, TEST_LOCATION );
+ DALI_TEST_EQUALS( tableView.GetProperty(TableView::PROPERTY_LAYOUT_ANIMATION_DURATION).Get<float>(), 1.5f, TEST_LOCATION );
+
+ //{ "policy": "fixed", "value": 30.0 },
+ Property::Map item1;
+ item1.push_back( Property::StringValuePair( "policy", "fixed" ) );
+ item1.push_back( Property::StringValuePair( "value", 30.f) );
+ //{ "policy": "relative", "value": 0.2 },
+ Property::Map item2;
+ item2.push_back( Property::StringValuePair( "policy", "relative" ) );
+ item2.push_back( Property::StringValuePair( "value", 0.2f ) );
+
+ // Test "layout-rows" property
+ DALI_TEST_CHECK( tableView.GetPropertyIndex(PROPERTY_NAME_LAYOUT_ROWS) == TableView::PROPERTY_LAYOUT_ROWS );
+
+ /*
+ * "layout-rows":
+ * {
+ * "1": { "policy": "fixed", "value": 30 },
+ * "3": { "policy": "relative", "value": 0.2 }
+ * }
+ */
+ Property::Map layoutRows;
+ layoutRows.push_back( Property::StringValuePair("1", item1) );
+ layoutRows.push_back( Property::StringValuePair("3", item2) );
+ tableView.SetProperty( TableView::PROPERTY_LAYOUT_ROWS, layoutRows );
+
+ DALI_TEST_EQUALS( tableView.GetFixedHeight( 1u ), 30.f, TEST_LOCATION );
+ DALI_TEST_EQUALS( tableView.GetRelativeHeight( 3u ), 0.2f, TEST_LOCATION );
+
+ Property::Map layoutRowsGet = tableView.GetProperty(TableView::PROPERTY_LAYOUT_ROWS).Get<Property::Map>();
+ DALI_TEST_CHECK( layoutRowsGet[0].first.compare(layoutRows[0].first) == 0 );
+ DALI_TEST_CHECK( layoutRowsGet[0].second.GetValue( "policy" ).Get<std::string>().compare(layoutRows[0].second.GetValue( "policy" ).Get<std::string>()) == 0 );
+ DALI_TEST_EQUALS( layoutRowsGet[0].second.GetValue( "value" ).Get<float>(),layoutRows[0].second.GetValue( "value" ).Get<float>(), TEST_LOCATION );
+ DALI_TEST_CHECK( layoutRowsGet[1].first.compare(layoutRows[1].first) == 0 );
+ DALI_TEST_CHECK( layoutRowsGet[1].second.GetValue( "policy" ).Get<std::string>().compare(layoutRows[1].second.GetValue( "policy" ).Get<std::string>()) == 0 );
+ DALI_TEST_EQUALS( layoutRowsGet[1].second.GetValue( "value" ).Get<float>(),layoutRows[1].second.GetValue( "value" ).Get<float>(), TEST_LOCATION );
+
+ // Test "layout-columns" property
+ DALI_TEST_CHECK( tableView.GetPropertyIndex( PROPERTY_NAME_LAYOUT_COLUMNS ) == TableView::PROPERTY_LAYOUT_COLUMNS );
+
+ /*
+ * "layout-columns":
+ * {
+ * "2": { "policy": "relative", "value": 0.2 },
+ * "3": { "policy": "fixed", "value": 30 }
+ * }
+ */
+ Property::Map layoutColumns;
+ layoutColumns.push_back( Property::StringValuePair("2", item2) );
+ layoutColumns.push_back( Property::StringValuePair("3", item1) );
+ tableView.SetProperty( TableView::PROPERTY_LAYOUT_COLUMNS, layoutColumns );
+
+ DALI_TEST_EQUALS( tableView.GetRelativeWidth( 2u ), 0.2f, TEST_LOCATION );
+ DALI_TEST_EQUALS( tableView.GetFixedWidth( 3u ), 30.f, TEST_LOCATION );
+
+ Property::Map layoutColumnsGet = tableView.GetProperty(TableView::PROPERTY_LAYOUT_COLUMNS).Get<Property::Map>();
+ DALI_TEST_CHECK( layoutColumnsGet[0].first.compare(layoutColumns[0].first) == 0 );
+ DALI_TEST_CHECK( layoutColumnsGet[0].second.GetValue( "policy" ).Get<std::string>().compare(layoutColumns[0].second.GetValue( "policy" ).Get<std::string>()) == 0 );
+ DALI_TEST_EQUALS( layoutColumnsGet[0].second.GetValue( "value" ).Get<float>(),layoutColumns[0].second.GetValue( "value" ).Get<float>(), TEST_LOCATION );
+ DALI_TEST_CHECK( layoutColumnsGet[1].first.compare(layoutColumns[1].first) == 0 );
+ DALI_TEST_CHECK( layoutColumnsGet[1].second.GetValue( "policy" ).Get<std::string>().compare(layoutColumns[1].second.GetValue( "policy" ).Get<std::string>()) == 0 );
+ DALI_TEST_EQUALS( layoutColumnsGet[1].second.GetValue( "value" ).Get<float>(),layoutColumns[1].second.GetValue( "value" ).Get<float>(), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewCustomProperties(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliTableViewCustomProperties");
+
+ // Create a 10x10 table-view
+ TableView tableView = TableView::New(10,10);
+ tableView.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, Constraint100() ) );
+ DALI_TEST_CHECK( tableView );
+
+ // Create a child actor with the custom properties
+ Actor child1 = Actor::New();
+ child1.RegisterProperty( TableView::CELL_INDICES_PROPERTY_NAME, Vector2( 3, 4 ) );
+ tableView.Add( child1 );
+ // Check for actors at actual positions.
+ DALI_TEST_CHECK( tableView.GetChildAt(TableView::CellPosition(3,4)) == child1);
+
+ // Create a second child actor with the custom properties
+ Actor child2 = Actor::New();
+ float rowSpan = 3.f;
+ float columnSpan = 2.f;
+ child2.RegisterProperty( TableView::CELL_INDICES_PROPERTY_NAME, Vector2( 6, 1 ) );
+ child2.RegisterProperty( TableView::ROW_SPAN_PROPERTY_NAME, rowSpan );
+ child2.RegisterProperty( TableView::COLUMN_SPAN_PROPERTY_NAME, columnSpan );
+ tableView.Add( child2 );
+ // Check for actors at actual positions.
+ for( int i=0; i<rowSpan; i++ )
+ {
+ for(int j=0; j<columnSpan; j++)
+ {
+ DALI_TEST_CHECK( tableView.GetChildAt(TableView::CellPosition(6+i,1+j)) == child2);
+ }
+ }
+
+ END_TEST;
+}
#include <dali/public-api/scripting/scripting.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/internal/builder/builder-get-is.inl.h>
+#include <dali-toolkit/internal/builder/replacement.h>
+#include <dali-toolkit/internal/builder/builder-impl.h>
namespace Dali
{
{
using namespace Dali::Scripting;
+extern bool SetPropertyFromNode( const TreeNode& node, Property::Value& value, const Replacement& constant );
/*
* Handles special case actor configuration (anything thats not already a property)
*
*/
-Actor SetupActor( const TreeNode& child, Actor& actor )
+Actor SetupActor( const TreeNode& child, Actor& actor, const Replacement& constant )
{
DALI_ASSERT_ALWAYS( actor && "Empty actor handle" );
}
}
+ // Add custom properties
+ if( OptionalChild customPropertiesChild = IsChild(child, "custom-properties") )
+ {
+ const TreeNode& customPropertiesNode = *customPropertiesChild;
+ const TreeConstIter endIter = customPropertiesNode.CEnd();
+ for( TreeConstIter iter = customPropertiesNode.CBegin(); endIter != iter; ++iter )
+ {
+ const TreeNode::KeyNodePair& keyChild = *iter;
+ std::string key( keyChild.first );
+
+ Property::Index index = actor.GetPropertyIndex( key );
+ Property::Value value;
+ if( SetPropertyFromNode( keyChild.second, value, constant ))
+ {
+ if( Property::INVALID_INDEX == index )
+ {
+ index = actor.RegisterProperty( key, value );
+ }
+ else
+ {
+ actor.SetProperty( index, value );
+ }
+ }
+ }
+ }
+
return actor;
}
extern bool SetPropertyFromNode( const TreeNode& node, Property::Type type, Property::Value& value, const Replacement& replacements );
extern Actor SetupSignalAction(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor);
extern Actor SetupPropertyNotification(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor);
-extern Actor SetupActor( const TreeNode& node, Actor& actor );
+extern Actor SetupActor( const TreeNode& node, Actor& actor, const Replacement& constant );
#if defined(DEBUG_ENABLED)
Integration::Log::Filter* gFilterScript = Integration::Log::Filter::New(Debug::NoLogging, false, "LOG_SCRIPT");
std::string key( keyChild.first );
- // ignore special fields; type,actors,signals
+ // ignore special fields; type,actors,signals,styles
if(key == KEYNAME_TYPE || key == KEYNAME_ACTORS || key == KEYNAME_SIGNALS || key == KEYNAME_STYLES)
{
continue;
if( actor )
{
- SetupActor( node, actor );
+ SetupActor( node, actor, constant );
// add signals
SetupSignalAction( mSlotDelegate.GetConnectionTracker(), root, node, actor );
// EXTERNAL INCLUDES
#include <dali/public-api/object/ref-object.h>
#include <dlog.h>
+#include <sstream>
using namespace Dali;
using namespace std;
namespace
{
-// Type registration
-BaseHandle Create()
-{
- return Toolkit::TableView::New(0, 0);
-}
-TypeRegistration mType( typeid(Toolkit::TableView), typeid(Toolkit::Control), Create );
-
const float DEFAULT_CONSTRAINT_DURATION = 0.0f;
/**
namespace Toolkit
{
+const Property::Index TableView::PROPERTY_ROWS( Internal::TableView::TABLEVIEW_PROPERTY_START_INDEX );
+const Property::Index TableView::PROPERTY_COLUMNS( Internal::TableView::TABLEVIEW_PROPERTY_START_INDEX + 1 );
+const Property::Index TableView::PROPERTY_CELL_PADDING( Internal::TableView::TABLEVIEW_PROPERTY_START_INDEX + 2 );
+const Property::Index TableView::PROPERTY_LAYOUT_ANIMATION_DURATION( Internal::TableView::TABLEVIEW_PROPERTY_START_INDEX + 3 );
+const Property::Index TableView::PROPERTY_LAYOUT_ROWS( Internal::TableView::TABLEVIEW_PROPERTY_START_INDEX + 4 );
+const Property::Index TableView::PROPERTY_LAYOUT_COLUMNS( Internal::TableView::TABLEVIEW_PROPERTY_START_INDEX + 5 );
+
namespace Internal
{
+namespace
+{
+
+const Scripting::StringEnum< Toolkit::TableView::LayoutPolicy > LAYOUT_POLICY_STRING_TABLE[] =
+{
+ { "fixed", Toolkit::TableView::Fixed },
+ { "relative", Toolkit::TableView::Relative },
+ { "fill", Toolkit::TableView::Fill }
+};
+
+const unsigned int LAYOUT_POLICY_STRING_TABLE_COUNT = sizeof(LAYOUT_POLICY_STRING_TABLE) / sizeof( LAYOUT_POLICY_STRING_TABLE[0] );
+
+// Type registration
+BaseHandle Create()
+{
+ return Toolkit::TableView::New(0, 0);
+}
+TypeRegistration mType( typeid(Toolkit::TableView), typeid(Toolkit::Control), Create );
+
+PropertyRegistration property1( mType, "rows", Toolkit::TableView::PROPERTY_ROWS, Property::UNSIGNED_INTEGER, &TableView::SetProperty, &TableView::GetProperty );
+PropertyRegistration property2( mType, "columns", Toolkit::TableView::PROPERTY_COLUMNS, Property::UNSIGNED_INTEGER, &TableView::SetProperty, &TableView::GetProperty );
+PropertyRegistration property3( mType, "cell-padding", Toolkit::TableView::PROPERTY_CELL_PADDING, Property::VECTOR2, &TableView::SetProperty, &TableView::GetProperty );
+PropertyRegistration property4( mType, "layout-animation-duration", Toolkit::TableView::PROPERTY_LAYOUT_ANIMATION_DURATION, Property::FLOAT, &TableView::SetProperty, &TableView::GetProperty );
+PropertyRegistration property5( mType, "layout-rows", Toolkit::TableView::PROPERTY_LAYOUT_ROWS, Property::MAP, &TableView::SetProperty, &TableView::GetProperty );
+PropertyRegistration property6( mType, "layout-columns", Toolkit::TableView::PROPERTY_LAYOUT_COLUMNS, Property::MAP, &TableView::SetProperty, &TableView::GetProperty );
+
+} // namespace
+
Toolkit::TableView TableView::New( unsigned int initialRows, unsigned int initialColumns )
{
// Create the implementation, temporarily owned by this handle on stack
DALI_ASSERT_ALWAYS( rowIndex < mFixedHeights.size() );
// add the fixed height to the array of fixed heights
mFixedHeights[ rowIndex ] = height;
+ // remove the relative height of the same row
+ mRelativeHeights[ rowIndex ] = 0.f;
// relayout all cells, no lock needed as nothing added or removed
RelayoutRequest();
}
DALI_ASSERT_ALWAYS( rowIndex < mRelativeHeights.size() );
// add the relative height to the array of relative heights
mRelativeHeights[ rowIndex ] = heightPercentage;
+ // remove the fixed height of the same row
+ mFixedHeights[ rowIndex ] = 0.f;
// relayout all cells, no lock needed as nothing added or removed
RelayoutRequest();
}
DALI_ASSERT_ALWAYS( columnIndex < mFixedWidths.size() );
// add the fixed width to the array of fixed column widths
mFixedWidths[ columnIndex ] = width;
+ // remove the relative width of the same column
+ mRelativeWidths[ columnIndex ] = 0.f;
// relayout all cells, no lock needed as nothing added or removed
RelayoutRequest();
}
DALI_ASSERT_ALWAYS( columnIndex < mRelativeWidths.size() );
// add the relative widths to the array of relative widths
mRelativeWidths[ columnIndex ] = widthPercentage;
+ // remove the fixed width of the same column
+ mFixedWidths[ columnIndex ] = 0.f;
// relayout all cells, no lock needed as nothing added or removed
RelayoutRequest();
}
return mCellData.GetColumns();
}
+void TableView::SetProperty( BaseObject* object, Property::Index index, const Property::Value& value )
+{
+ Toolkit::TableView tableView = Toolkit::TableView::DownCast( Dali::BaseHandle( object ) );
+
+ if( tableView )
+ {
+ TableView& tableViewImpl( GetImpl( tableView ) );
+ switch( index )
+ {
+ case Toolkit::TableView::PROPERTY_ROWS:
+ {
+ if( value.Get<unsigned int>() != tableViewImpl.GetRows() )
+ {
+ tableViewImpl.Resize( value.Get<unsigned int>(), tableViewImpl.GetColumns() );
+ }
+ break;
+ }
+ case Toolkit::TableView::PROPERTY_COLUMNS:
+ {
+ if( value.Get<unsigned int>() != tableViewImpl.GetColumns() )
+ {
+ tableViewImpl.Resize( tableViewImpl.GetRows(), value.Get<unsigned int>() );
+ }
+ break;
+ }
+ case Toolkit::TableView::PROPERTY_CELL_PADDING:
+ {
+ tableViewImpl.SetCellPadding( value.Get<Vector2>() );
+ break;
+ }
+ case Toolkit::TableView::PROPERTY_LAYOUT_ANIMATION_DURATION:
+ {
+ tableViewImpl.SetLayoutAnimationDuration( value.Get<float>() );
+ break;
+ }
+ case Toolkit::TableView::PROPERTY_LAYOUT_ROWS:
+ {
+ SetHeightOrWidthProperty( tableViewImpl, &TableView::SetFixedHeight, &TableView::SetRelativeHeight, value );
+ break;
+ }
+ case Toolkit::TableView::PROPERTY_LAYOUT_COLUMNS:
+ {
+ SetHeightOrWidthProperty( tableViewImpl, &TableView::SetFixedWidth, &TableView::SetRelativeWidth, value );
+ break;
+ }
+ }
+ }
+}
+
+Property::Value TableView::GetProperty( BaseObject* object, Property::Index index )
+{
+ Property::Value value;
+
+ Toolkit::TableView tableView = Toolkit::TableView::DownCast( Dali::BaseHandle( object ) );
+
+ if( tableView )
+ {
+ TableView& tableViewImpl( GetImpl( tableView ) );
+ switch( index )
+ {
+ case Toolkit::TableView::PROPERTY_ROWS:
+ {
+ value = tableViewImpl.GetRows();
+ break;
+ }
+ case Toolkit::TableView::PROPERTY_COLUMNS:
+ {
+ value = tableViewImpl.GetColumns();
+ break;
+ }
+ case Toolkit::TableView::PROPERTY_CELL_PADDING:
+ {
+ value = tableViewImpl.GetCellPadding();
+ break;
+ }
+ case Toolkit::TableView::PROPERTY_LAYOUT_ANIMATION_DURATION:
+ {
+ value = tableViewImpl.GetLayoutAnimationDuration();
+ break;
+ }
+ case Toolkit::TableView::PROPERTY_LAYOUT_ROWS:
+ {
+ value = tableViewImpl.GetRowHeightsPropertyValue();
+ break;
+ }
+ case Toolkit::TableView::PROPERTY_LAYOUT_COLUMNS:
+ {
+ value = tableViewImpl.GetColumnWidthsPropertyValue();
+ break;
+ }
+ }
+ }
+
+ return value;
+}
+
void TableView::OnControlChildAdd( Actor& child )
{
if( mLayoutingChild )
// we're in the middle of laying out children so no point doing anything here
return;
}
+
+ Toolkit::TableView::CellPosition cellPosition;
+ if( child.GetPropertyIndex(Toolkit::TableView::ROW_SPAN_PROPERTY_NAME) != Property::INVALID_INDEX )
+ {
+ cellPosition.rowSpan = static_cast<unsigned int>( child.GetProperty( child.GetPropertyIndex(Toolkit::TableView::ROW_SPAN_PROPERTY_NAME) ).Get<float>() );
+ }
+ if( child.GetPropertyIndex(Toolkit::TableView::COLUMN_SPAN_PROPERTY_NAME) != Property::INVALID_INDEX )
+ {
+ cellPosition.columnSpan = static_cast<unsigned int>( child.GetProperty( child.GetPropertyIndex(Toolkit::TableView::COLUMN_SPAN_PROPERTY_NAME) ).Get<float>() );
+ }
+ if( child.GetPropertyIndex(Toolkit::TableView::CELL_INDICES_PROPERTY_NAME) != Property::INVALID_INDEX )
+ {
+ Vector2 indices = child.GetProperty( child.GetPropertyIndex(Toolkit::TableView::CELL_INDICES_PROPERTY_NAME) ).Get<Vector2 >();
+ cellPosition.rowIndex = static_cast<unsigned int>( indices.x );
+ cellPosition.columnIndex = static_cast<unsigned int>( indices.y );
+
+ AddChild( child, cellPosition );
+ // donot continue
+ return;
+ }
+
// check if we're already laying out this child somewhere on the table
// walk through the layout data
const unsigned int rowCount = mCellData.GetRows();
}
}
+void TableView::SetHeightOrWidthProperty(TableView& tableViewImpl,
+ void(TableView::*funcFixed)(unsigned int, float),
+ void(TableView::*funcRelative)(unsigned int, float),
+ const Property::Value& value )
+{
+ if( Property::MAP == value.GetType() )
+ {
+ Property::Map map = value.Get<Property::Map>();
+ unsigned int rowIndex;
+ for( Property::Map::const_iterator iter = map.begin(); iter != map.end(); iter++)
+ {
+ if( istringstream(iter->first) >> rowIndex // the key is a number
+ && Property::MAP == (iter->second).GetType())
+ {
+ Property::Value item = iter->second;
+ if( item.HasKey( "policy" ) && item.HasKey( "value" ) )
+ {
+ Toolkit::TableView::LayoutPolicy policy = Scripting::GetEnumeration< Toolkit::TableView::LayoutPolicy >( item.GetValue("policy").Get<string>(), LAYOUT_POLICY_STRING_TABLE, LAYOUT_POLICY_STRING_TABLE_COUNT );
+ if( policy == Toolkit::TableView::Fixed )
+ {
+ (tableViewImpl.*funcFixed)( rowIndex, item.GetValue("value").Get<float>() );
+ }
+ else if( policy == Toolkit::TableView::Relative )
+ {
+ (tableViewImpl.*funcRelative)( rowIndex, item.GetValue("value").Get<float>() );
+ }
+ }
+ }
+ }
+ }
+}
+
+Property::Value TableView::GetRowHeightsPropertyValue()
+{
+ Property::Map map;
+ GetMapPropertyValue( mFixedHeights, mRelativeHeights, map);
+ return Property::Value(map);
+}
+
+Property::Value TableView::GetColumnWidthsPropertyValue()
+{
+ Property::Map map;
+ GetMapPropertyValue( mFixedWidths, mRelativeWidths, map);
+ return Property::Value(map);
+}
+
+void TableView::GetMapPropertyValue( const std::vector<float>& fixedSize, const std::vector<float>& relativeSize, Property::Map& map )
+{
+ string fixedPolicy( Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::Fixed, LAYOUT_POLICY_STRING_TABLE, LAYOUT_POLICY_STRING_TABLE_COUNT ) );
+ string relativePolicy( Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::Relative, LAYOUT_POLICY_STRING_TABLE, LAYOUT_POLICY_STRING_TABLE_COUNT ) );
+ Property::StringValuePair fixedPolicyPair( "policy", fixedPolicy );
+ Property::StringValuePair relativePolicyPair( "policy", relativePolicy );
+
+ size_t count = fixedSize.size();
+ for( size_t index = 0; index < count; index++ )
+ {
+ if( ! EqualsZero( fixedSize[index] ) )
+ {
+ Property::StringValuePair valuePair( "value", fixedSize[index] );
+ Property::Map item;
+ item.push_back( fixedPolicyPair );
+ item.push_back( valuePair );
+
+ map.push_back( Property::StringValuePair( static_cast<std::ostringstream*>( &(std::ostringstream() << index ) )->str(), item ) );
+ }
+ else if( ! EqualsZero( relativeSize[index] ) )
+ {
+ Property::StringValuePair valuePair( "value", relativeSize[index] );
+ Property::Map item;
+ item.push_back( relativePolicyPair );
+ item.push_back( valuePair );
+
+ map.push_back( Property::StringValuePair( static_cast<std::ostringstream*>( &(std::ostringstream() << index ) )->str(), item ) );
+ }
+ }
+}
+
TableView::~TableView()
{
// nothing to do
{
public:
+ // Properties
+ enum
+ {
+ TABLEVIEW_PROPERTY_START_INDEX = Control::CONTROL_PROPERTY_END_INDEX + 1,
+ TABLEVIEW_PROPERTY_END_INDEX = TABLEVIEW_PROPERTY_START_INDEX + 1000 ///< Reserving 1000 property indices
+ };
+
/**
* Structure for the layout data
*/
*/
unsigned int GetColumns();
+ // Properties
+
+ /**
+ * Called when a property of an object of this type is set.
+ * @param[in] object The object whose property is set.
+ * @param[in] index The property index.
+ * @param[in] value The new property value.
+ */
+ static void SetProperty( BaseObject* object, Property::Index index, const Property::Value& value );
+
+ /**
+ * Called to retrieve a property of an object of this type.
+ * @param[in] object The object whose property is to be retrieved.
+ * @param[in] index The property index.
+ * @return The current value of the property.
+ */
+ static Property::Value GetProperty( BaseObject* object, Property::Index index );
+
private: // From Control
/**
*/
virtual ~TableView();
+private: // scripting support
+
+ /**
+ * Called to set the heights/widths property.
+ * @param[in] tableViewImpl The object whose property is set.
+ * @param[in] funcFixed The set function to call, it can be SetFixedHeight or SetFixedWidths.
+ * @param[in] funcRelative The set function to call, it can be SetRelativeHeight or SetRelativeWidths.
+ * @param[in] value The new property value.
+ */
+ static void SetHeightOrWidthProperty( TableView& tableViewImpl,
+ void(TableView::*funcFixed)(unsigned int, float),
+ void(TableView::*funcRelative)(unsigned int, float),
+ const Property::Value& map );
+
+ /**
+ * Called to retrieve the property value of row heights.
+ * @return The property value of row heights.
+ */
+ Property::Value GetRowHeightsPropertyValue();
+
+ /**
+ * Called to retrieve the property value of column widths.
+ * @return The fixed-widths property value.
+ */
+ Property::Value GetColumnWidthsPropertyValue();
+
+ /**
+ * Generate the map type property value from the size vectors.
+ * @param[in] fixedSize The vector of fixed heights or widths.
+ * @param[in] relativeSize The vector of relative heights or widths.
+ * @param[out] map The property value.
+ */
+ void GetMapPropertyValue( const std::vector<float>& fixedSize, const std::vector<float>& relativeSize, Property::Map& map );
+
+
/**
* Helper class to prevent child adds and removes from causing relayout
* when we're already anyways going to do one in the end
namespace Toolkit
{
+const std::string TableView::CELL_INDICES_PROPERTY_NAME("cell-indices");
+const std::string TableView::ROW_SPAN_PROPERTY_NAME("row-span");
+const std::string TableView::COLUMN_SPAN_PROPERTY_NAME("column-span");
+
TableView::TableView()
{
}
{
public:
+ /// @name Properties
+ /** @{ */
+ static const Property::Index PROPERTY_ROWS; ///< name "rows", type UNSIGNED_INTEGER
+ static const Property::Index PROPERTY_COLUMNS; ///< name "columns", type UNSIGNED_INTEGER
+ static const Property::Index PROPERTY_CELL_PADDING; ///< name "cell-padding", type VECTOR2
+ static const Property::Index PROPERTY_LAYOUT_ANIMATION_DURATION; ///< name "layout-animation-duration", type FLOAT
+
+ /*
+ * PROPERTY_LAYOUT_ROWS set the height of the rows
+ * It has the format as follows in script:
+ * @code
+ * "layout-rows":
+ {
+ "0": { "policy": "fixed", "value": 40 }, //@see SetFixedHight
+ "2": { "policy": "relative", "value": 0.33 } //@see SetRelativeHeight
+ }
+ * @endcode
+ */
+ static const Property::Index PROPERTY_LAYOUT_ROWS; ///< name "layout-rows", type MAP
+
+ /*
+ * PROPERTY_LAYOUT_COLUMNS set the height of the rows
+ * It has the format as follows in script:
+ * @code
+ * "layout-columns":
+ {
+ "0": { "policy": "fixed", "value": 40 }, //@see SetFixedWidth
+ "2": { "policy": "relative", "value": 0.33 } //@see SetRelativeWidth
+ }
+ * @endcode
+ */
+ static const Property::Index PROPERTY_LAYOUT_COLUMNS; ///< name "layout-columns", type MAP
+ /** @} */
+
+
+ // Custom properties for where to put the actor, these properties should be registered to the child which would be added to the table
+ static const std::string CELL_INDICES_PROPERTY_NAME; ///< Property, name "cell-indices", type VECTOR2
+ static const std::string ROW_SPAN_PROPERTY_NAME; ///< Property, name "row-span", type FLOAT (Currently builder unable to differentiate integer and float from Json string)
+ static const std::string COLUMN_SPAN_PROPERTY_NAME; ///< Property, name "column-span", type FLOAT (Currently builder unable to differentiate integer and float from Json string)
+
+
+ /**
+ * @brief Describes how the size of a row / column been set
+ */
+ enum LayoutPolicy
+ {
+ Fixed, ///< Fixed with the given value.
+ Relative, ///< Calculated as percentage of the remainder after subtracting Padding and Fixed height/width
+ Fill ///< Get the remainder of the 100% (after subtracting Padding, Fixed and Relative height/ width) divided evenly between 'fill' rows/columns
+ };
+
/**
* Structure to specify layout position for child actor
*/