-/** Copyright (c) 2017 Samsung Electronics Co., Ltd.
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*
-*/
-// This File has been auto-generated by SWIG and then modified using DALi Ruby Scripts
-//------------------------------------------------------------------------------
-// <auto-generated />
-//
-// This file was automatically generated by SWIG (http://www.swig.org).
-// Version 3.0.10
-//
-// Do not make changes to this file unless you know what you are doing--modify
-// the SWIG interface file instead.
-//------------------------------------------------------------------------------
-
-namespace Dali {
-
- using System;
- using System.Runtime.InteropServices;
-
-public class Actor : Animatable {
- private global::System.Runtime.InteropServices.HandleRef swigCPtr;
-
- internal Actor(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.Actor_SWIGUpcast(cPtr), cMemoryOwn) {
- swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
- }
-
- internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Actor obj) {
- return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
- }
-
- ~Actor() {
- DisposeQueue.Instance.Add(this);
- }
-
- public override void Dispose() {
- if (!Stage.IsInstalled()) {
- DisposeQueue.Instance.Add(this);
- return;
- }
-
- lock(this) {
- if (swigCPtr.Handle != global::System.IntPtr.Zero) {
- if (swigCMemOwn) {
- swigCMemOwn = false;
- NDalicPINVOKE.delete_Actor(swigCPtr);
- }
- swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
- }
- global::System.GC.SuppressFinalize(this);
- base.Dispose();
- }
- }
-
-
-
- public static Actor GetActorFromPtr(global::System.IntPtr cPtr) {
- Actor ret = new Actor(cPtr, false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public IntPtr GetPtrfromActor ()
- {
- return (IntPtr)swigCPtr;
- }
-
- public Position CurrentPosition
- {
- get
- {
- return GetCurrentPosition();
- }
- }
-
- public Size2D Size2D
- {
- get
- {
- Size temp = new Size(0.0f,0.0f,0.0f);
- GetProperty( Actor.Property.SIZE).Get( temp );
- return new Size2D(temp);
- }
- set
- {
- SetProperty( Actor.Property.SIZE, new Dali.Property.Value( new Size(value) ) );
- }
- }
-
- public Size CurrentSize
- {
- get
- {
- return GetCurrentSize();
- }
- }
-
- public Actor Parent
- {
- get
- {
- return GetParent();
- }
- }
-
- public bool Visibility
- {
- get
- {
- return IsVisible();
- }
- }
-
- public float Opacity
- {
- get
- {
- float temp = 0;
- GetProperty( Actor.Property.OPACITY ).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.OPACITY, new Dali.Property.Value( value ) );
- }
- }
-
- public Position2D Position2D
- {
- get
- {
- Position temp = new Position(0.0f,0.0f,0.0f);
- GetProperty( Actor.Property.POSITION).Get( temp );
- return new Position2D(temp);
- }
- set
- {
- SetProperty( Actor.Property.POSITION, new Dali.Property.Value( new Position(value) ) );
- }
- }
-
- public Vector2 ScreenPosition
- {
- get
- {
- Vector2 temp = new Vector2( 0.0f, 0.0f );
- GetProperty( Actor.Property.SCREEN_POSITION ).Get( temp );
- return temp;
- }
- }
-
- protected bool PositionUsesAnchorPoint
- {
- get
- {
- bool temp = false;
- GetProperty( Actor.Property.POSITION_USES_ANCHOR_POINT ).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.POSITION_USES_ANCHOR_POINT, new Dali.Property.Value( value ) );
- }
- }
-
- public bool StateFocusEnable
- {
- get
- {
- return IsKeyboardFocusable();
- }
- set
- {
- SetKeyboardFocusable(value);
- }
- }
-
- public bool IsOnStage
- {
- get
- {
- return OnStage();
- }
- }
-
- public int SiblingOrder
- {
- get
- {
- int temp = 0;
- GetProperty( Actor.Property.SIBLING_ORDER ).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.SIBLING_ORDER, new Dali.Property.Value( value ) );
- }
- }
-
- public void Show()
- {
- SetVisible(true);
- }
-
- public void Hide()
- {
- SetVisible(false);
- }
-
- public void Raise()
- {
- NDalicPINVOKE.Raise(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void Lower()
- {
- NDalicPINVOKE.Lower(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void RaiseToTop()
- {
- NDalicPINVOKE.RaiseToTop(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void LowerToBottom()
- {
- NDalicPINVOKE.LowerToBottom(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void RaiseAbove(Actor target)
- {
- NDalicPINVOKE.RaiseAbove(swigCPtr, Actor.getCPtr(target));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void LowerBelow(Actor target)
- {
- NDalicPINVOKE.RaiseAbove(swigCPtr, Actor.getCPtr(target));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
-
- public class Property : global::System.IDisposable {
- private global::System.Runtime.InteropServices.HandleRef swigCPtr;
- protected bool swigCMemOwn;
-
- internal Property(global::System.IntPtr cPtr, bool cMemoryOwn) {
- swigCMemOwn = cMemoryOwn;
- swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
- }
-
- internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Property obj) {
- return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
- }
-
- ~Property() {
- Dispose();
- }
-
- public virtual void Dispose() {
- lock(this) {
- if (swigCPtr.Handle != global::System.IntPtr.Zero) {
- if (swigCMemOwn) {
- swigCMemOwn = false;
- NDalicPINVOKE.delete_Actor_Property(swigCPtr);
- }
- swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
- }
- global::System.GC.SuppressFinalize(this);
- }
- }
-
- public static readonly int SIBLING_ORDER = NDalicManualPINVOKE.Actor_Property_SIBLING_ORDER_get();
- public static readonly int OPACITY = NDalicManualPINVOKE.Actor_Property_OPACITY_get();
- public static readonly int SCREEN_POSITION = NDalicManualPINVOKE.Actor_Property_SCREEN_POSITION_get();
- public static readonly int POSITION_USES_ANCHOR_POINT = NDalicManualPINVOKE.Actor_Property_POSITION_USES_ANCHOR_POINT_get();
-
- public Property() : this(NDalicPINVOKE.new_Actor_Property(), true) {
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public static readonly int PARENT_ORIGIN = NDalicPINVOKE.Actor_Property_PARENT_ORIGIN_get();
- public static readonly int PARENT_ORIGIN_X = NDalicPINVOKE.Actor_Property_PARENT_ORIGIN_X_get();
- public static readonly int PARENT_ORIGIN_Y = NDalicPINVOKE.Actor_Property_PARENT_ORIGIN_Y_get();
- public static readonly int PARENT_ORIGIN_Z = NDalicPINVOKE.Actor_Property_PARENT_ORIGIN_Z_get();
- public static readonly int ANCHOR_POINT = NDalicPINVOKE.Actor_Property_ANCHOR_POINT_get();
- public static readonly int ANCHOR_POINT_X = NDalicPINVOKE.Actor_Property_ANCHOR_POINT_X_get();
- public static readonly int ANCHOR_POINT_Y = NDalicPINVOKE.Actor_Property_ANCHOR_POINT_Y_get();
- public static readonly int ANCHOR_POINT_Z = NDalicPINVOKE.Actor_Property_ANCHOR_POINT_Z_get();
- public static readonly int SIZE = NDalicPINVOKE.Actor_Property_SIZE_get();
- public static readonly int SIZE_WIDTH = NDalicPINVOKE.Actor_Property_SIZE_WIDTH_get();
- public static readonly int SIZE_HEIGHT = NDalicPINVOKE.Actor_Property_SIZE_HEIGHT_get();
- public static readonly int SIZE_DEPTH = NDalicPINVOKE.Actor_Property_SIZE_DEPTH_get();
- public static readonly int POSITION = NDalicPINVOKE.Actor_Property_POSITION_get();
- public static readonly int POSITION_X = NDalicPINVOKE.Actor_Property_POSITION_X_get();
- public static readonly int POSITION_Y = NDalicPINVOKE.Actor_Property_POSITION_Y_get();
- public static readonly int POSITION_Z = NDalicPINVOKE.Actor_Property_POSITION_Z_get();
- public static readonly int WORLD_POSITION = NDalicPINVOKE.Actor_Property_WORLD_POSITION_get();
- public static readonly int WORLD_POSITION_X = NDalicPINVOKE.Actor_Property_WORLD_POSITION_X_get();
- public static readonly int WORLD_POSITION_Y = NDalicPINVOKE.Actor_Property_WORLD_POSITION_Y_get();
- public static readonly int WORLD_POSITION_Z = NDalicPINVOKE.Actor_Property_WORLD_POSITION_Z_get();
- public static readonly int ORIENTATION = NDalicPINVOKE.Actor_Property_ORIENTATION_get();
- public static readonly int WORLD_ORIENTATION = NDalicPINVOKE.Actor_Property_WORLD_ORIENTATION_get();
- public static readonly int SCALE = NDalicPINVOKE.Actor_Property_SCALE_get();
- public static readonly int SCALE_X = NDalicPINVOKE.Actor_Property_SCALE_X_get();
- public static readonly int SCALE_Y = NDalicPINVOKE.Actor_Property_SCALE_Y_get();
- public static readonly int SCALE_Z = NDalicPINVOKE.Actor_Property_SCALE_Z_get();
- public static readonly int WORLD_SCALE = NDalicPINVOKE.Actor_Property_WORLD_SCALE_get();
- public static readonly int VISIBLE = NDalicPINVOKE.Actor_Property_VISIBLE_get();
- public static readonly int COLOR = NDalicPINVOKE.Actor_Property_COLOR_get();
- public static readonly int COLOR_RED = NDalicPINVOKE.Actor_Property_COLOR_RED_get();
- public static readonly int COLOR_GREEN = NDalicPINVOKE.Actor_Property_COLOR_GREEN_get();
- public static readonly int COLOR_BLUE = NDalicPINVOKE.Actor_Property_COLOR_BLUE_get();
- public static readonly int COLOR_ALPHA = NDalicPINVOKE.Actor_Property_COLOR_ALPHA_get();
- public static readonly int WORLD_COLOR = NDalicPINVOKE.Actor_Property_WORLD_COLOR_get();
- public static readonly int WORLD_MATRIX = NDalicPINVOKE.Actor_Property_WORLD_MATRIX_get();
- public static readonly int NAME = NDalicPINVOKE.Actor_Property_NAME_get();
- public static readonly int SENSITIVE = NDalicPINVOKE.Actor_Property_SENSITIVE_get();
- public static readonly int LEAVE_REQUIRED = NDalicPINVOKE.Actor_Property_LEAVE_REQUIRED_get();
- public static readonly int INHERIT_ORIENTATION = NDalicPINVOKE.Actor_Property_INHERIT_ORIENTATION_get();
- public static readonly int INHERIT_SCALE = NDalicPINVOKE.Actor_Property_INHERIT_SCALE_get();
- public static readonly int COLOR_MODE = NDalicPINVOKE.Actor_Property_COLOR_MODE_get();
- public static readonly int POSITION_INHERITANCE = NDalicPINVOKE.Actor_Property_POSITION_INHERITANCE_get();
- public static readonly int DRAW_MODE = NDalicPINVOKE.Actor_Property_DRAW_MODE_get();
- public static readonly int SIZE_MODE_FACTOR = NDalicPINVOKE.Actor_Property_SIZE_MODE_FACTOR_get();
- public static readonly int WIDTH_RESIZE_POLICY = NDalicPINVOKE.Actor_Property_WIDTH_RESIZE_POLICY_get();
- public static readonly int HEIGHT_RESIZE_POLICY = NDalicPINVOKE.Actor_Property_HEIGHT_RESIZE_POLICY_get();
- public static readonly int SIZE_SCALE_POLICY = NDalicPINVOKE.Actor_Property_SIZE_SCALE_POLICY_get();
- public static readonly int WIDTH_FOR_HEIGHT = NDalicPINVOKE.Actor_Property_WIDTH_FOR_HEIGHT_get();
- public static readonly int HEIGHT_FOR_WIDTH = NDalicPINVOKE.Actor_Property_HEIGHT_FOR_WIDTH_get();
- public static readonly int PADDING = NDalicPINVOKE.Actor_Property_PADDING_get();
- public static readonly int MINIMUM_SIZE = NDalicPINVOKE.Actor_Property_MINIMUM_SIZE_get();
- public static readonly int MAXIMUM_SIZE = NDalicPINVOKE.Actor_Property_MAXIMUM_SIZE_get();
- public static readonly int INHERIT_POSITION = NDalicPINVOKE.Actor_Property_INHERIT_POSITION_get();
- public static readonly int CLIPPING_MODE = NDalicPINVOKE.Actor_Property_CLIPPING_MODE_get();
-
- }
-
- public Actor () : this (NDalicPINVOKE.Actor_New(), true) {
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-
- }
- public new static Actor DownCast(BaseHandle handle) {
- Actor ret = new Actor(NDalicPINVOKE.Actor_DownCast(BaseHandle.getCPtr(handle)), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Actor(Actor copy) : this(NDalicPINVOKE.new_Actor__SWIG_1(Actor.getCPtr(copy)), true) {
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Actor Assign(Actor rhs) {
- Actor ret = new Actor(NDalicPINVOKE.Actor_Assign(swigCPtr, Actor.getCPtr(rhs)), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public string GetName() {
- string ret = NDalicPINVOKE.Actor_GetName(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetName(string name) {
- NDalicPINVOKE.Actor_SetName(swigCPtr, name);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public uint GetId() {
- uint ret = NDalicPINVOKE.Actor_GetId(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public bool IsRoot() {
- bool ret = NDalicPINVOKE.Actor_IsRoot(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public bool OnStage() {
- bool ret = NDalicPINVOKE.Actor_OnStage(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public bool IsLayer() {
- bool ret = NDalicPINVOKE.Actor_IsLayer(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Layer GetLayer() {
- Layer ret = new Layer(NDalicPINVOKE.Actor_GetLayer(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void Add(Actor child) {
- NDalicPINVOKE.Actor_Add(swigCPtr, Actor.getCPtr(child));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void Remove(Actor child) {
- NDalicPINVOKE.Actor_Remove(swigCPtr, Actor.getCPtr(child));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void Unparent() {
- NDalicPINVOKE.Actor_Unparent(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public uint GetChildCount() {
- uint ret = NDalicPINVOKE.Actor_GetChildCount(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Actor GetChildAt(uint index) {
- Actor ret = new Actor(NDalicPINVOKE.Actor_GetChildAt(swigCPtr, index), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Actor FindChildByName(string actorName) {
- Actor ret = new Actor(NDalicPINVOKE.Actor_FindChildByName(swigCPtr, actorName), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Actor FindChildById(uint id) {
- Actor ret = new Actor(NDalicPINVOKE.Actor_FindChildById(swigCPtr, id), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Actor GetParent() {
- Actor ret = new Actor(NDalicPINVOKE.Actor_GetParent(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetParentOrigin(Vector3 origin) {
- NDalicPINVOKE.Actor_SetParentOrigin(swigCPtr, Vector3.getCPtr(origin));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Vector3 GetCurrentParentOrigin() {
- Vector3 ret = new Vector3(NDalicPINVOKE.Actor_GetCurrentParentOrigin(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetAnchorPoint(Vector3 anchorPoint) {
- NDalicPINVOKE.Actor_SetAnchorPoint(swigCPtr, Vector3.getCPtr(anchorPoint));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Vector3 GetCurrentAnchorPoint() {
- Vector3 ret = new Vector3(NDalicPINVOKE.Actor_GetCurrentAnchorPoint(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetSize(float width, float height) {
- NDalicPINVOKE.Actor_SetSize__SWIG_0(swigCPtr, width, height);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetSize(float width, float height, float depth) {
- NDalicPINVOKE.Actor_SetSize__SWIG_1(swigCPtr, width, height, depth);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetSize(Vector2 size) {
- NDalicPINVOKE.Actor_SetSize__SWIG_2(swigCPtr, Vector2.getCPtr(size));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetSize(Vector3 size) {
- NDalicPINVOKE.Actor_SetSize__SWIG_3(swigCPtr, Vector3.getCPtr(size));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Vector3 GetTargetSize() {
- Vector3 ret = new Vector3(NDalicPINVOKE.Actor_GetTargetSize(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Vector3 GetCurrentSize() {
- Vector3 ret = new Vector3(NDalicPINVOKE.Actor_GetCurrentSize(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Vector3 GetNaturalSize() {
- Vector3 ret = new Vector3(NDalicPINVOKE.Actor_GetNaturalSize(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetPosition(float x, float y) {
- NDalicPINVOKE.Actor_SetPosition__SWIG_0(swigCPtr, x, y);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetPosition(float x, float y, float z) {
- NDalicPINVOKE.Actor_SetPosition__SWIG_1(swigCPtr, x, y, z);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetPosition(Vector3 position) {
- NDalicPINVOKE.Actor_SetPosition__SWIG_2(swigCPtr, Vector3.getCPtr(position));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetX(float x) {
- NDalicPINVOKE.Actor_SetX(swigCPtr, x);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetY(float y) {
- NDalicPINVOKE.Actor_SetY(swigCPtr, y);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetZ(float z) {
- NDalicPINVOKE.Actor_SetZ(swigCPtr, z);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void TranslateBy(Vector3 distance) {
- NDalicPINVOKE.Actor_TranslateBy(swigCPtr, Vector3.getCPtr(distance));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Vector3 GetCurrentPosition() {
- Vector3 ret = new Vector3(NDalicPINVOKE.Actor_GetCurrentPosition(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Vector3 GetCurrentWorldPosition() {
- Vector3 ret = new Vector3(NDalicPINVOKE.Actor_GetCurrentWorldPosition(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetInheritPosition(bool inherit) {
- NDalicPINVOKE.Actor_SetInheritPosition(swigCPtr, inherit);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public PositionInheritanceMode GetPositionInheritanceMode() {
- PositionInheritanceMode ret = (PositionInheritanceMode)NDalicPINVOKE.Actor_GetPositionInheritanceMode(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public bool IsPositionInherited() {
- bool ret = NDalicPINVOKE.Actor_IsPositionInherited(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetOrientation(Degree angle, Vector3 axis) {
- NDalicPINVOKE.Actor_SetOrientation__SWIG_0(swigCPtr, Degree.getCPtr(angle), Vector3.getCPtr(axis));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetOrientation(Radian angle, Vector3 axis) {
- NDalicPINVOKE.Actor_SetOrientation__SWIG_1(swigCPtr, Radian.getCPtr(angle), Vector3.getCPtr(axis));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetOrientation(Rotation orientation) {
- NDalicPINVOKE.Actor_SetOrientation__SWIG_2(swigCPtr, Rotation.getCPtr(orientation));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void RotateBy(Degree angle, Vector3 axis) {
- NDalicPINVOKE.Actor_RotateBy__SWIG_0(swigCPtr, Degree.getCPtr(angle), Vector3.getCPtr(axis));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void RotateBy(Radian angle, Vector3 axis) {
- NDalicPINVOKE.Actor_RotateBy__SWIG_1(swigCPtr, Radian.getCPtr(angle), Vector3.getCPtr(axis));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void RotateBy(Rotation relativeRotation) {
- NDalicPINVOKE.Actor_RotateBy__SWIG_2(swigCPtr, Rotation.getCPtr(relativeRotation));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Rotation GetCurrentOrientation() {
- Rotation ret = new Rotation(NDalicPINVOKE.Actor_GetCurrentOrientation(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetInheritOrientation(bool inherit) {
- NDalicPINVOKE.Actor_SetInheritOrientation(swigCPtr, inherit);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public bool IsOrientationInherited() {
- bool ret = NDalicPINVOKE.Actor_IsOrientationInherited(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Rotation GetCurrentWorldOrientation() {
- Rotation ret = new Rotation(NDalicPINVOKE.Actor_GetCurrentWorldOrientation(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetScale(float scale) {
- NDalicPINVOKE.Actor_SetScale__SWIG_0(swigCPtr, scale);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetScale(float scaleX, float scaleY, float scaleZ) {
- NDalicPINVOKE.Actor_SetScale__SWIG_1(swigCPtr, scaleX, scaleY, scaleZ);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetScale(Vector3 scale) {
- NDalicPINVOKE.Actor_SetScale__SWIG_2(swigCPtr, Vector3.getCPtr(scale));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void ScaleBy(Vector3 relativeScale) {
- NDalicPINVOKE.Actor_ScaleBy(swigCPtr, Vector3.getCPtr(relativeScale));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Vector3 GetCurrentScale() {
- Vector3 ret = new Vector3(NDalicPINVOKE.Actor_GetCurrentScale(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Vector3 GetCurrentWorldScale() {
- Vector3 ret = new Vector3(NDalicPINVOKE.Actor_GetCurrentWorldScale(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetInheritScale(bool inherit) {
- NDalicPINVOKE.Actor_SetInheritScale(swigCPtr, inherit);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public bool IsScaleInherited() {
- bool ret = NDalicPINVOKE.Actor_IsScaleInherited(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Matrix GetCurrentWorldMatrix() {
- Matrix ret = new Matrix(NDalicPINVOKE.Actor_GetCurrentWorldMatrix(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetVisible(bool visible) {
- NDalicPINVOKE.Actor_SetVisible(swigCPtr, visible);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public bool IsVisible() {
- bool ret = NDalicPINVOKE.Actor_IsVisible(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetOpacity(float opacity) {
- NDalicPINVOKE.Actor_SetOpacity(swigCPtr, opacity);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public float GetCurrentOpacity() {
- float ret = NDalicPINVOKE.Actor_GetCurrentOpacity(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetColor(Vector4 color) {
- NDalicPINVOKE.Actor_SetColor(swigCPtr, Vector4.getCPtr(color));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Vector4 GetCurrentColor() {
- Vector4 ret = new Vector4(NDalicPINVOKE.Actor_GetCurrentColor(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetColorMode(ColorMode colorMode) {
- NDalicPINVOKE.Actor_SetColorMode(swigCPtr, (int)colorMode);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public ColorMode GetColorMode() {
- ColorMode ret = (ColorMode)NDalicPINVOKE.Actor_GetColorMode(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Vector4 GetCurrentWorldColor() {
- Vector4 ret = new Vector4(NDalicPINVOKE.Actor_GetCurrentWorldColor(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetDrawMode(DrawModeType drawMode) {
- NDalicPINVOKE.Actor_SetDrawMode(swigCPtr, (int)drawMode);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public DrawModeType GetDrawMode() {
- DrawModeType ret = (DrawModeType)NDalicPINVOKE.Actor_GetDrawMode(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetSensitive(bool sensitive) {
- NDalicPINVOKE.Actor_SetSensitive(swigCPtr, sensitive);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public bool IsSensitive() {
- bool ret = NDalicPINVOKE.Actor_IsSensitive(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public bool ScreenToLocal(out float localX, out float localY, float screenX, float screenY) {
- bool ret = NDalicPINVOKE.Actor_ScreenToLocal(swigCPtr, out localX, out localY, screenX, screenY);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetLeaveRequired(bool required) {
- NDalicPINVOKE.Actor_SetLeaveRequired(swigCPtr, required);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public bool GetLeaveRequired() {
- bool ret = NDalicPINVOKE.Actor_GetLeaveRequired(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetKeyboardFocusable(bool focusable) {
- NDalicPINVOKE.Actor_SetKeyboardFocusable(swigCPtr, focusable);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public bool IsKeyboardFocusable() {
- bool ret = NDalicPINVOKE.Actor_IsKeyboardFocusable(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetResizePolicy(ResizePolicyType policy, DimensionType dimension) {
- NDalicPINVOKE.Actor_SetResizePolicy(swigCPtr, (int)policy, (int)dimension);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public ResizePolicyType GetResizePolicy(DimensionType dimension) {
- ResizePolicyType ret = (ResizePolicyType)NDalicPINVOKE.Actor_GetResizePolicy(swigCPtr, (int)dimension);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetSizeScalePolicy(SizeScalePolicyType policy) {
- NDalicPINVOKE.Actor_SetSizeScalePolicy(swigCPtr, (int)policy);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public SizeScalePolicyType GetSizeScalePolicy() {
- SizeScalePolicyType ret = (SizeScalePolicyType)NDalicPINVOKE.Actor_GetSizeScalePolicy(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetSizeModeFactor(Vector3 factor) {
- NDalicPINVOKE.Actor_SetSizeModeFactor(swigCPtr, Vector3.getCPtr(factor));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Vector3 GetSizeModeFactor() {
- Vector3 ret = new Vector3(NDalicPINVOKE.Actor_GetSizeModeFactor(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public float GetHeightForWidth(float width) {
- float ret = NDalicPINVOKE.Actor_GetHeightForWidth(swigCPtr, width);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public float GetWidthForHeight(float height) {
- float ret = NDalicPINVOKE.Actor_GetWidthForHeight(swigCPtr, height);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public float GetRelayoutSize(DimensionType dimension) {
- float ret = NDalicPINVOKE.Actor_GetRelayoutSize(swigCPtr, (int)dimension);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetPadding(PaddingType padding) {
- NDalicPINVOKE.Actor_SetPadding(swigCPtr, PaddingType.getCPtr(padding));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void GetPadding(PaddingType paddingOut) {
- NDalicPINVOKE.Actor_GetPadding(swigCPtr, PaddingType.getCPtr(paddingOut));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetMinimumSize(Vector2 size) {
- NDalicPINVOKE.Actor_SetMinimumSize(swigCPtr, Vector2.getCPtr(size));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Vector2 GetMinimumSize() {
- Vector2 ret = new Vector2(NDalicPINVOKE.Actor_GetMinimumSize(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetMaximumSize(Vector2 size) {
- NDalicPINVOKE.Actor_SetMaximumSize(swigCPtr, Vector2.getCPtr(size));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Vector2 GetMaximumSize() {
- Vector2 ret = new Vector2(NDalicPINVOKE.Actor_GetMaximumSize(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public int GetHierarchyDepth() {
- int ret = NDalicPINVOKE.Actor_GetHierarchyDepth(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public uint AddRenderer(Renderer renderer) {
- uint ret = NDalicPINVOKE.Actor_AddRenderer(swigCPtr, Renderer.getCPtr(renderer));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public uint GetRendererCount() {
- uint ret = NDalicPINVOKE.Actor_GetRendererCount(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Renderer GetRendererAt(uint index) {
- Renderer ret = new Renderer(NDalicPINVOKE.Actor_GetRendererAt(swigCPtr, index), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void RemoveRenderer(Renderer renderer) {
- NDalicPINVOKE.Actor_RemoveRenderer__SWIG_0(swigCPtr, Renderer.getCPtr(renderer));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void RemoveRenderer(uint index) {
- NDalicPINVOKE.Actor_RemoveRenderer__SWIG_1(swigCPtr, index);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public SWIGTYPE_p_Dali__SignalT_bool_fDali__Actor_Dali__TouchEvent_const_RF_t TouchedSignal() {
- SWIGTYPE_p_Dali__SignalT_bool_fDali__Actor_Dali__TouchEvent_const_RF_t ret = new SWIGTYPE_p_Dali__SignalT_bool_fDali__Actor_Dali__TouchEvent_const_RF_t(NDalicPINVOKE.Actor_TouchedSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public ActorTouchDataSignal TouchSignal() {
- ActorTouchDataSignal ret = new ActorTouchDataSignal(NDalicPINVOKE.Actor_TouchSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public ActorHoverSignal HoveredSignal() {
- ActorHoverSignal ret = new ActorHoverSignal(NDalicPINVOKE.Actor_HoveredSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public ActorWheelSignal WheelEventSignal() {
- ActorWheelSignal ret = new ActorWheelSignal(NDalicPINVOKE.Actor_WheelEventSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public ActorSignal OnStageSignal() {
- ActorSignal ret = new ActorSignal(NDalicPINVOKE.Actor_OnStageSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public ActorSignal OffStageSignal() {
- ActorSignal ret = new ActorSignal(NDalicPINVOKE.Actor_OffStageSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public ActorSignal OnRelayoutSignal() {
- ActorSignal ret = new ActorSignal(NDalicPINVOKE.Actor_OnRelayoutSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Vector3 ParentOrigin
- {
- get
- {
- Vector3 temp = new Vector3(0.0f,0.0f,0.0f);
- GetProperty( Actor.Property.PARENT_ORIGIN).Get( temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.PARENT_ORIGIN, new Dali.Property.Value( value ) );
- }
- }
- public float ParentOriginX
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.PARENT_ORIGIN_X).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.PARENT_ORIGIN_X, new Dali.Property.Value( value ) );
- }
- }
- public float ParentOriginY
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.PARENT_ORIGIN_Y).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.PARENT_ORIGIN_Y, new Dali.Property.Value( value ) );
- }
- }
- public float ParentOriginZ
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.PARENT_ORIGIN_Z).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.PARENT_ORIGIN_Z, new Dali.Property.Value( value ) );
- }
- }
- public Vector3 AnchorPoint
- {
- get
- {
- Vector3 temp = new Vector3(0.0f,0.0f,0.0f);
- GetProperty( Actor.Property.ANCHOR_POINT).Get( temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.ANCHOR_POINT, new Dali.Property.Value( value ) );
- }
- }
- public float AnchorPointX
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.ANCHOR_POINT_X).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.ANCHOR_POINT_X, new Dali.Property.Value( value ) );
- }
- }
- public float AnchorPointY
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.ANCHOR_POINT_Y).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.ANCHOR_POINT_Y, new Dali.Property.Value( value ) );
- }
- }
- public float AnchorPointZ
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.ANCHOR_POINT_Z).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.ANCHOR_POINT_Z, new Dali.Property.Value( value ) );
- }
- }
- public Vector3 Size
- {
- get
- {
- Vector3 temp = new Vector3(0.0f,0.0f,0.0f);
- GetProperty( Actor.Property.SIZE).Get( temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.SIZE, new Dali.Property.Value( value ) );
- }
- }
- public float SizeWidth
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.SIZE_WIDTH).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.SIZE_WIDTH, new Dali.Property.Value( value ) );
- }
- }
- public float SizeHeight
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.SIZE_HEIGHT).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.SIZE_HEIGHT, new Dali.Property.Value( value ) );
- }
- }
- public float SizeDepth
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.SIZE_DEPTH).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.SIZE_DEPTH, new Dali.Property.Value( value ) );
- }
- }
- public Vector3 Position
- {
- get
- {
- Vector3 temp = new Vector3(0.0f,0.0f,0.0f);
- GetProperty( Actor.Property.POSITION).Get( temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.POSITION, new Dali.Property.Value( value ) );
- }
- }
- public float PositionX
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.POSITION_X).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.POSITION_X, new Dali.Property.Value( value ) );
- }
- }
- public float PositionY
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.POSITION_Y).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.POSITION_Y, new Dali.Property.Value( value ) );
- }
- }
- public float PositionZ
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.POSITION_Z).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.POSITION_Z, new Dali.Property.Value( value ) );
- }
- }
- public Vector3 WorldPosition
- {
- get
- {
- Vector3 temp = new Vector3(0.0f,0.0f,0.0f);
- GetProperty( Actor.Property.WORLD_POSITION).Get( temp );
- return temp;
- }
-} public float WorldPositionX
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.WORLD_POSITION_X).Get( ref temp );
- return temp;
- }
-} public float WorldPositionY
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.WORLD_POSITION_Y).Get( ref temp );
- return temp;
- }
-} public float WorldPositionZ
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.WORLD_POSITION_Z).Get( ref temp );
- return temp;
- }
-} public Rotation Orientation
- {
- get
- {
- Rotation temp = new Rotation();
- GetProperty( Actor.Property.ORIENTATION).Get( temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.ORIENTATION, new Dali.Property.Value( value ) );
- }
- }
- public Rotation WorldOrientation
- {
- get
- {
- Rotation temp = new Rotation();
- GetProperty( Actor.Property.WORLD_ORIENTATION).Get( temp );
- return temp;
- }
-} public Vector3 Scale
- {
- get
- {
- Vector3 temp = new Vector3(0.0f,0.0f,0.0f);
- GetProperty( Actor.Property.SCALE).Get( temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.SCALE, new Dali.Property.Value( value ) );
- }
- }
- public float ScaleX
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.SCALE_X).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.SCALE_X, new Dali.Property.Value( value ) );
- }
- }
- public float ScaleY
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.SCALE_Y).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.SCALE_Y, new Dali.Property.Value( value ) );
- }
- }
- public float ScaleZ
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.SCALE_Z).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.SCALE_Z, new Dali.Property.Value( value ) );
- }
- }
- public Vector3 WorldScale
- {
- get
- {
- Vector3 temp = new Vector3(0.0f,0.0f,0.0f);
- GetProperty( Actor.Property.WORLD_SCALE).Get( temp );
- return temp;
- }
-} public bool Visible
- {
- get
- {
- bool temp = false;
- GetProperty( Actor.Property.VISIBLE).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.VISIBLE, new Dali.Property.Value( value ) );
- }
- }
- public float ColorRed
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.COLOR_RED).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.COLOR_RED, new Dali.Property.Value( value ) );
- }
- }
- public float ColorGreen
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.COLOR_GREEN).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.COLOR_GREEN, new Dali.Property.Value( value ) );
- }
- }
- public float ColorBlue
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.COLOR_BLUE).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.COLOR_BLUE, new Dali.Property.Value( value ) );
- }
- }
- public float ColorAlpha
- {
- get
- {
- float temp = 0.0f;
- GetProperty( Actor.Property.COLOR_ALPHA).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.COLOR_ALPHA, new Dali.Property.Value( value ) );
- }
- }
- public Vector4 WorldColor
- {
- get
- {
- Vector4 temp = new Vector4(0.0f,0.0f,0.0f,0.0f);
- GetProperty( Actor.Property.WORLD_COLOR).Get( temp );
- return temp;
- }
-} public Matrix WorldMatrix
- {
- get
- {
- Matrix temp = new Matrix();
- GetProperty( Actor.Property.WORLD_MATRIX).Get( temp );
- return temp;
- }
-} public string Name
- {
- get
- {
- string temp;
- GetProperty( Actor.Property.NAME).Get( out temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.NAME, new Dali.Property.Value( value ) );
- }
- }
- public bool Sensitive
- {
- get
- {
- bool temp = false;
- GetProperty( Actor.Property.SENSITIVE).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.SENSITIVE, new Dali.Property.Value( value ) );
- }
- }
- public bool LeaveRequired
- {
- get
- {
- bool temp = false;
- GetProperty( Actor.Property.LEAVE_REQUIRED).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.LEAVE_REQUIRED, new Dali.Property.Value( value ) );
- }
- }
- public bool InheritOrientation
- {
- get
- {
- bool temp = false;
- GetProperty( Actor.Property.INHERIT_ORIENTATION).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.INHERIT_ORIENTATION, new Dali.Property.Value( value ) );
- }
- }
- public bool InheritScale
- {
- get
- {
- bool temp = false;
- GetProperty( Actor.Property.INHERIT_SCALE).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.INHERIT_SCALE, new Dali.Property.Value( value ) );
- }
- }
- public string ColorMode
- {
- get
- {
- string temp;
- GetProperty( Actor.Property.COLOR_MODE).Get( out temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.COLOR_MODE, new Dali.Property.Value( value ) );
- }
- }
- public string PositionInheritance
- {
- get
- {
- string temp;
- GetProperty( Actor.Property.POSITION_INHERITANCE).Get( out temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.POSITION_INHERITANCE, new Dali.Property.Value( value ) );
- }
- }
- public string DrawMode
- {
- get
- {
- string temp;
- GetProperty( Actor.Property.DRAW_MODE).Get( out temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.DRAW_MODE, new Dali.Property.Value( value ) );
- }
- }
- public Vector3 SizeModeFactor
- {
- get
- {
- Vector3 temp = new Vector3(0.0f,0.0f,0.0f);
- GetProperty( Actor.Property.SIZE_MODE_FACTOR).Get( temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.SIZE_MODE_FACTOR, new Dali.Property.Value( value ) );
- }
- }
- public string WidthResizePolicy
- {
- get
- {
- string temp;
- GetProperty( Actor.Property.WIDTH_RESIZE_POLICY).Get( out temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.WIDTH_RESIZE_POLICY, new Dali.Property.Value( value ) );
- }
- }
- public string HeightResizePolicy
- {
- get
- {
- string temp;
- GetProperty( Actor.Property.HEIGHT_RESIZE_POLICY).Get( out temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.HEIGHT_RESIZE_POLICY, new Dali.Property.Value( value ) );
- }
- }
- public string SizeScalePolicy
- {
- get
- {
- string temp;
- GetProperty( Actor.Property.SIZE_SCALE_POLICY).Get( out temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.SIZE_SCALE_POLICY, new Dali.Property.Value( value ) );
- }
- }
- public bool WidthForHeight
- {
- get
- {
- bool temp = false;
- GetProperty( Actor.Property.WIDTH_FOR_HEIGHT).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.WIDTH_FOR_HEIGHT, new Dali.Property.Value( value ) );
- }
- }
- public bool HeightForWidth
- {
- get
- {
- bool temp = false;
- GetProperty( Actor.Property.HEIGHT_FOR_WIDTH).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.HEIGHT_FOR_WIDTH, new Dali.Property.Value( value ) );
- }
- }
- public Vector4 Padding
- {
- get
- {
- Vector4 temp = new Vector4(0.0f,0.0f,0.0f,0.0f);
- GetProperty( Actor.Property.PADDING).Get( temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.PADDING, new Dali.Property.Value( value ) );
- }
- }
- public Vector2 MinimumSize
- {
- get
- {
- Vector2 temp = new Vector2(0.0f,0.0f);
- GetProperty( Actor.Property.MINIMUM_SIZE).Get( temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.MINIMUM_SIZE, new Dali.Property.Value( value ) );
- }
- }
- public Vector2 MaximumSize
- {
- get
- {
- Vector2 temp = new Vector2(0.0f,0.0f);
- GetProperty( Actor.Property.MAXIMUM_SIZE).Get( temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.MAXIMUM_SIZE, new Dali.Property.Value( value ) );
- }
- }
- public bool InheritPosition
- {
- get
- {
- bool temp = false;
- GetProperty( Actor.Property.INHERIT_POSITION).Get( ref temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.INHERIT_POSITION, new Dali.Property.Value( value ) );
- }
- }
- public string ClippingMode
- {
- get
- {
- string temp;
- GetProperty( Actor.Property.CLIPPING_MODE).Get( out temp );
- return temp;
- }
- set
- {
- SetProperty( Actor.Property.CLIPPING_MODE, new Dali.Property.Value( value ) );
- }
- }
-
-}
-
-}