utc-Dali-ColorConversion.cpp
utc-Dali-Control-internal.cpp
utc-Dali-DebugRendering.cpp
+ utc-Dali-FeedbackStyle.cpp
utc-Dali-ItemView-internal.cpp
utc-Dali-LogicalModel.cpp
utc-Dali-PropertyHelper.cpp
../dali-toolkit/dali-toolkit-test-utils/toolkit-clipboard-event-notifier.cpp
../dali-toolkit/dali-toolkit-test-utils/toolkit-event-thread-callback.cpp
../dali-toolkit/dali-toolkit-test-utils/toolkit-environment-variable.cpp
+ ../dali-toolkit/dali-toolkit-test-utils/toolkit-feedback-player.cpp
../dali-toolkit/dali-toolkit-test-utils/toolkit-input-method-context.cpp
../dali-toolkit/dali-toolkit-test-utils/toolkit-input-method-options.cpp
../dali-toolkit/dali-toolkit-test-utils/toolkit-lifecycle-controller.cpp
--- /dev/null
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include <iostream>
+#include <stdlib.h>
+
+#include <dali-toolkit/internal/feedback/feedback-style.h>
+#include <dali-toolkit-test-suite-utils.h>
+#include <dali-toolkit/dali-toolkit.h>
+#include <dali/devel-api/adaptor-framework/feedback-player.h>
+
+using namespace Dali;
+using namespace Toolkit;
+
+namespace Dali
+{
+
+namespace Internal
+{
+
+namespace Adaptor
+{
+
+/**
+ * @brief Sets the return value of the FeedbackPlayer::LoadFile() method of the stub implementation.
+ *
+ * Used to improve the line coverage.
+ *
+ * @param[in] feedbackPlayer The FeedbackPlayer singleton.
+ * @param[in] returnValue The desired return value for the FeedbackPlayer::LoadFile() method. Either true or false.
+ */
+void SetLoadFileReturnValue( Dali::FeedbackPlayer feedbackPlayer, bool returnValue );
+
+}
+
+}
+
+}
+
+int UtcDaliFeedbackStyle(void)
+{
+ // Not too much to test. Just to improve coverage.
+
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliFeedbackStyle");
+
+ try
+ {
+ Toolkit::Internal::FeedbackStyle feedbackStyle;
+
+ Dali::FeedbackPlayer feedbackPlayer = Dali::FeedbackPlayer::Get();
+ Dali::Internal::Adaptor::SetLoadFileReturnValue(feedbackPlayer, false);
+
+ Toolkit::Internal::FeedbackStyle feedbackStyle2;
+
+ Dali::Internal::Adaptor::SetLoadFileReturnValue(feedbackPlayer, true);
+ }
+ catch(...)
+ {
+ tet_result(TET_FAIL);
+ }
+
+ tet_result(TET_PASS);
+ END_TEST;
+}
#include <dali-toolkit/internal/visuals/npatch-loader.h>
#include <dummy-visual.h>
#include <../dali-toolkit/dali-toolkit-test-utils/dummy-control.h>
+#include <dali-toolkit/devel-api/visuals/arc-visual-properties-devel.h>
using namespace Dali;
using namespace Toolkit;
END_TEST;
}
+
+int UtcDaliArcVisualCreateInstancePropertyMap(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliArcVisualCreateInstancePropertyMap" );
+
+ Property::Map propertyMap;
+ propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ARC )
+ .Add( DevelArcVisual::Property::THICKNESS, 20.0f );
+
+ // request ArcVisual with a property map
+ VisualFactory factory = VisualFactory::Get();
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ Toolkit::Internal::Visual::Base& visualImpl = GetImplementation( visual );
+
+ Property::Map resultMap;
+ visualImpl.CreateInstancePropertyMap( resultMap );
+
+ // check the property values from the returned map from a visual
+ DALI_TEST_CHECK( resultMap.Empty() ); // Now the map is empty
+
+ END_TEST;
+}
utc-Dali-Alignment.cpp
utc-Dali-AnimatedImageVisual.cpp
utc-Dali-AnimatedVectorImageVisual.cpp
+ utc-Dali-ArcVisual.cpp
utc-Dali-BloomView.cpp
utc-Dali-BubbleEmitter.cpp
utc-Dali-Builder.cpp
bool LoadFile(const std::string& filename, std::string& data)
{
- return true;
+ return mLoadFileReturn;
+ }
+
+ void SetLoadFileReturnValue(bool value)
+ {
+ mLoadFileReturn = value;
}
private:
FeedbackPlayer()
+ : mLoadFileReturn{true}
{
}
{
return *this;
}
+
+ bool mLoadFileReturn;
};
} // Adaptor
{
}
+namespace Internal
+{
+namespace Adaptor
+{
+
+void SetLoadFileReturnValue(Dali::FeedbackPlayer feedbackPlayer, bool returnValue)
+{
+ GetImplementation(feedbackPlayer).SetLoadFileReturnValue( returnValue );
+}
+
+} // Adaptor
+} // Internal
+
} // Dali
Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
accAdaptor.HandleActionEnableEvent();
+ accAdaptor.HandleActionNextEvent(true);
Actor first = Actor::New();
Stage::GetCurrent().Add(first);
--- /dev/null
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <iostream>
+#include <stdlib.h>
+//#include <chrono>
+//#include <thread>
+#include <dali-toolkit-test-suite-utils.h>
+//#include <toolkit-timer.h>
+#include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
+#include <dali-toolkit/devel-api/controls/control-devel.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/arc-visual-properties-devel.h>
+#include <dali/devel-api/rendering/renderer-devel.h>
+#include "dummy-control.h"
+
+using namespace Dali;
+using namespace Dali::Toolkit;
+
+void dali_arc_visual_startup(void)
+{
+ test_return_value = TET_UNDEF;
+}
+
+void dali_arc_visual_cleanup(void)
+{
+ test_return_value = TET_PASS;
+}
+
+int UtcDaliVisualFactoryGetArcVisual01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualFactoryGetArcVisual01: Request arc visual with a Property::Map" );
+
+ Property::Map propertyMap;
+ propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ARC )
+ .Add( Visual::Property::MIX_COLOR, Color::RED )
+ .Add( DevelArcVisual::Property::THICKNESS, 20.0f );
+
+ Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual );
+
+ DummyControl actor = DummyControl::New( true );
+ DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+ actor.SetSize( 200.0f, 200.0f );
+ Stage::GetCurrent().Add( actor );
+
+ application.SendNotification();
+ application.Render();
+
+ // renderer is added to actor
+ DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
+ Renderer renderer = actor.GetRendererAt( 0u );
+ DALI_TEST_CHECK( renderer );
+
+ actor.Unparent( );
+ DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
+
+ END_TEST;
+}
+
+int UtcDaliVisualFactoryGetArcVisual02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualFactoryGetArcVisual02: Request arc visual with a Property::Map" );
+
+ Property::Map propertyMap;
+ propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ARC )
+ .Add( Visual::Property::MIX_COLOR, Color::RED )
+ .Add( DevelArcVisual::Property::THICKNESS, 20.0f )
+ .Add( DevelArcVisual::Property::START_ANGLE, 0.0f )
+ .Add( DevelArcVisual::Property::SWEEP_ANGLE, 90.0f )
+ .Add( DevelArcVisual::Property::CAP, DevelArcVisual::Cap::ROUND );
+
+ Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual );
+
+ DummyControl actor = DummyControl::New( true );
+ DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+ actor.SetSize( 200.0f, 200.0f );
+ Stage::GetCurrent().Add( actor );
+
+ application.SendNotification();
+ application.Render();
+
+ // renderer is added to actor
+ DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
+ Renderer renderer = actor.GetRendererAt( 0u );
+ DALI_TEST_CHECK( renderer );
+
+ actor.Unparent( );
+ DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
+
+ END_TEST;
+}
+
+int UtcDaliArcVisualGetPropertyMap01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliArcVisualGetPropertyMap01" );
+
+ float thickness = 20.0f;
+ float startAngle = 0.0f, sweepAngle = 90.0f;
+
+ Property::Map propertyMap;
+ propertyMap.Add( "visualType", DevelVisual::ARC )
+ .Add( "mixColor", Color::RED )
+ .Add( "thickness", thickness )
+ .Add( "startAngle", startAngle )
+ .Add( "sweepAngle", sweepAngle )
+ .Add( "cap", DevelArcVisual::Cap::ROUND );
+
+ Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual );
+
+ DummyControl actor = DummyControl::New( true );
+ DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+ actor.SetSize( 200.0f, 200.0f );
+ Stage::GetCurrent().Add( actor );
+
+ application.SendNotification();
+ application.Render();
+
+ // renderer is added to actor
+ DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
+ Renderer renderer = actor.GetRendererAt( 0u );
+ DALI_TEST_CHECK( renderer );
+
+ Property::Map resultMap;
+ visual.CreatePropertyMap( resultMap );
+
+ // check the property values from the returned map from a visual
+ Property::Value* value = resultMap.Find( Visual::Property::MIX_COLOR, Property::VECTOR4 );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get< Vector4 >(), Color::RED, TEST_LOCATION );
+
+ value = resultMap.Find( DevelArcVisual::Property::THICKNESS, Property::FLOAT );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get< float >(), thickness, TEST_LOCATION );
+
+ value = resultMap.Find( DevelArcVisual::Property::START_ANGLE, Property::FLOAT );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get< float >(), startAngle, TEST_LOCATION );
+
+ value = resultMap.Find( DevelArcVisual::Property::SWEEP_ANGLE, Property::FLOAT );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get< float >(), sweepAngle, TEST_LOCATION );
+
+ value = resultMap.Find( DevelArcVisual::Property::CAP, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get< int >() == DevelArcVisual::Cap::ROUND );
+
+ // Test wrong values
+ propertyMap[DevelArcVisual::Property::THICKNESS] = "3.0f";
+ propertyMap[DevelArcVisual::Property::START_ANGLE] = "0.0f";
+ propertyMap[DevelArcVisual::Property::SWEEP_ANGLE] = "90.0f";
+ propertyMap[DevelArcVisual::Property::CAP] = "1";
+
+ visual = VisualFactory::Get().CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual );
+
+ visual.CreatePropertyMap( resultMap );
+
+ value = resultMap.Find( DevelArcVisual::Property::THICKNESS, Property::FLOAT );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get< float >(), 0.0f, TEST_LOCATION );
+
+ value = resultMap.Find( DevelArcVisual::Property::START_ANGLE, Property::FLOAT );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get< float >(), 0.0f, TEST_LOCATION );
+
+ value = resultMap.Find( DevelArcVisual::Property::SWEEP_ANGLE, Property::FLOAT );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get< float >(), 360.0f, TEST_LOCATION );
+
+ value = resultMap.Find( DevelArcVisual::Property::CAP, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get< int >() == DevelArcVisual::Cap::BUTT );
+
+ actor.Unparent( );
+ DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
+
+ END_TEST;
+}
OPTION(ENABLE_LINK_TEST "Enable the link test" ON)
OPTION(INSTALL_DOXYGEN_DOC "Install doxygen doc" ON)
OPTION(CONFIGURE_AUTOMATED_TESTS "Configure automated tests" ON)
+OPTION(USE_DEFAULT_RESOURCE_DIR "Whether to use the default resource folders. Otherwise set environment variables for DALI_IMAGE_DIR, DALI_SOUND_DIR, DALI_STYLE_DIR, DALI_STYLE_IMAGE_DIR and DALI_DATA_READ_ONLY_DIR" ON)
IF( ENABLE_PKG_CONFIGURE )
FIND_PACKAGE( PkgConfig REQUIRED )
IF( SET_VCPKG_INSTALL_PREFIX )
ADD_DEFINITIONS( "-DBUILDING_DALI_TOOLKIT" )
- ADD_DEFINITIONS( -DDALI_IMAGE_DIR=\"${VCPKG_INSTALLED_DIR}/share/dali/toolkit/images/\"
- -DDALI_SOUND_DIR=\"${VCPKG_INSTALLED_DIR}/share/dali/toolkit/sounds/\"
- -DDALI_STYLE_DIR=\"${VCPKG_INSTALLED_DIR}/share/dali/toolkit/styles/\"
- -DDALI_STYLE_IMAGE_DIR=\"${VCPKG_INSTALLED_DIR}/share/dali/toolkit/styles/images/\"
- -DDALI_DATA_READ_ONLY_DIR=\"${VCPKG_INSTALLED_DIR}/share/\" )
+ IF( USE_DEFAULT_RESOURCE_DIR )
+ ADD_DEFINITIONS( -DDALI_IMAGE_DIR=\"${VCPKG_INSTALLED_DIR}/share/dali/toolkit/images/\"
+ -DDALI_SOUND_DIR=\"${VCPKG_INSTALLED_DIR}/share/dali/toolkit/sounds/\"
+ -DDALI_STYLE_DIR=\"${VCPKG_INSTALLED_DIR}/share/dali/toolkit/styles/\"
+ -DDALI_STYLE_IMAGE_DIR=\"${VCPKG_INSTALLED_DIR}/share/dali/toolkit/styles/images/\"
+ -DDALI_DATA_READ_ONLY_DIR=\"${VCPKG_INSTALLED_DIR}/share/\" )
+ ENDIF()
ELSE()
ADD_DEFINITIONS(-DPIC -DSTDC_HEADERS)
- ADD_DEFINITIONS(-DDALI_IMAGE_DIR=\"${dataReadOnlyDir}/toolkit/images/\"
- -DDALI_SOUND_DIR=\"${dataReadOnlyDir}/toolkit/sounds/\"
- -DDALI_STYLE_DIR=\"${dataReadOnlyDir}/toolkit/styles/\"
- -DDALI_STYLE_IMAGE_DIR=\"${dataReadOnlyDir}/toolkit/styles/images/\"
- -DDALI_DATA_READ_ONLY_DIR=\"${dataReadOnlyDir}\" )
+ IF( USE_DEFAULT_RESOURCE_DIR )
+ ADD_DEFINITIONS( -DDALI_IMAGE_DIR=\"${dataReadOnlyDir}/toolkit/images/\"
+ -DDALI_SOUND_DIR=\"${dataReadOnlyDir}/toolkit/sounds/\"
+ -DDALI_STYLE_DIR=\"${dataReadOnlyDir}/toolkit/styles/\"
+ -DDALI_STYLE_IMAGE_DIR=\"${dataReadOnlyDir}/toolkit/styles/images/\"
+ -DDALI_DATA_READ_ONLY_DIR=\"${dataReadOnlyDir}\" )
+ ENDIF()
IF("${ARCH}" STREQUAL "arm")
ADD_DEFINITIONS("-DTARGET")
ENDIF( NOT ${ENABLE_EXPORTALL} )
ENDIF()
+IF( NOT USE_DEFAULT_RESOURCE_DIR )
+ ADD_DEFINITIONS( -DDALI_IMAGE_DIR=0
+ -DDALI_SOUND_DIR=0
+ -DDALI_STYLE_DIR=0
+ -DDALI_STYLE_IMAGE_DIR=0
+ -DDALI_DATA_READ_ONLY_DIR=0 )
+ENDIF()
+
IF( ENABLE_TRACE )
ADD_DEFINITIONS("-DTRACE_ENABLED")
ENDIF()
--- /dev/null
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// CLASS HEADER
+#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
+
+// EXTERNAL INCLUDES
+#include <dali/devel-api/adaptor-framework/environment-variable.h>
+
+namespace
+{
+
+#define TOKEN_STRING(x) #x
+
+} // unnamed namespace
+
+namespace Dali
+{
+
+namespace Toolkit
+{
+
+const std::string AssetManager::GetDaliImagePath()
+{
+ return (nullptr == DALI_IMAGE_DIR) ? EnvironmentVariable::GetEnvironmentVariable(TOKEN_STRING(DALI_IMAGE_DIR)) : DALI_IMAGE_DIR;
+}
+
+const std::string AssetManager::GetDaliSoundPath()
+{
+ return (nullptr == DALI_SOUND_DIR) ? EnvironmentVariable::GetEnvironmentVariable(TOKEN_STRING(DALI_SOUND_DIR)) : DALI_SOUND_DIR;
+}
+
+const std::string AssetManager::GetDaliStylePath()
+{
+ return (nullptr == DALI_STYLE_DIR) ? EnvironmentVariable::GetEnvironmentVariable(TOKEN_STRING(DALI_STYLE_DIR)) : DALI_STYLE_DIR;
+}
+
+const std::string AssetManager::GetDaliStyleImagePath()
+{
+ return (nullptr == DALI_STYLE_IMAGE_DIR) ? EnvironmentVariable::GetEnvironmentVariable(TOKEN_STRING(DALI_STYLE_IMAGE_DIR)) : DALI_STYLE_IMAGE_DIR;
+}
+
+const std::string AssetManager::GetDaliDataReadOnlyPath()
+{
+ return (nullptr == DALI_DATA_READ_ONLY_DIR) ? EnvironmentVariable::GetEnvironmentVariable(TOKEN_STRING(DALI_DATA_READ_ONLY_DIR)) : DALI_DATA_READ_ONLY_DIR;
+}
+
+} // Toolkit
+
+} // Dali
--- /dev/null
+#ifndef DALI_TOOLKIT_ASSET_MANAGER_DEVEL_H
+#define DALI_TOOLKIT_ASSET_MANAGER_DEVEL_H
+
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// EXTERNAL INCLUDES
+#include <string>
+
+// INTERNAL INCLUDES
+
+namespace Dali
+{
+
+namespace Toolkit
+{
+
+class AssetManager
+{
+public:
+ static const std::string GetDaliImagePath();
+ static const std::string GetDaliSoundPath();
+ static const std::string GetDaliStylePath();
+ static const std::string GetDaliStyleImagePath();
+ static const std::string GetDaliDataReadOnlyPath();
+};
+
+} // Toolkit
+
+} // Dali
+
+
+#endif // DALI_TOOLKIT_ASSET_MANAGER_DEVEL_H
+
/*
* Iterator to iterate through children
*/
- class ConstIterator
+ class DALI_TOOLKIT_API ConstIterator
{
public:
typedef KeyNodePair value_type;
# Add local source files here
SET( devel_api_src_files
+ ${devel_api_src_dir}/asset-manager/asset-manager.cpp
${devel_api_src_dir}/builder/base64-encoding.cpp
${devel_api_src_dir}/builder/builder.cpp
${devel_api_src_dir}/builder/json-parser.cpp
${devel_api_src_dir}/visuals/animated-image-visual-actions-devel.h
${devel_api_src_dir}/visuals/animated-vector-image-visual-actions-devel.h
${devel_api_src_dir}/visuals/animated-vector-image-visual-signals-devel.h
+ ${devel_api_src_dir}/visuals/arc-visual-properties-devel.h
${devel_api_src_dir}/visuals/color-visual-properties-devel.h
${devel_api_src_dir}/visuals/image-visual-properties-devel.h
${devel_api_src_dir}/visuals/image-visual-actions-devel.h
--- /dev/null
+#ifndef DALI_TOOLKIT_ARC_VISUAL_PROPERTIES_DEVEL_H
+#define DALI_TOOLKIT_ARC_VISUAL_PROPERTIES_DEVEL_H
+
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// INTERNAL INCLUDES
+#include <dali-toolkit/public-api/toolkit-property-index-ranges.h>
+
+namespace Dali
+{
+
+namespace Toolkit
+{
+
+namespace DevelArcVisual
+{
+
+/**
+ * @brief ArcVisual Properties.
+ */
+namespace Property
+{
+
+/**
+ * @brief Enumeration for the instance of properties belonging to the ArcVisual.
+ */
+enum
+{
+ /**
+ * @brief The thickness of the arc.
+ * @details Name "thickness", type Property::FLOAT.
+ * @note Mandatory.
+ */
+ THICKNESS = VISUAL_PROPERTY_START_INDEX,
+
+ /**
+ * @brief The start angle where the arc begins in degrees.
+ * @details Name "startAngle", type Property::FLOAT.
+ * @note Optional. If not specified, the default is 0.
+ */
+ START_ANGLE,
+
+ /**
+ * @brief The sweep angle of the arc in degrees.
+ * @details Name "sweepAngle", type Property::FLOAT.
+ * The arc starts at a specified start angle and sweeps clockwise, drawing slices of pie.
+ * @note Optional. If not specified, the default is 360.
+ */
+ SWEEP_ANGLE,
+
+ /**
+ * @brief The cap of the arc.
+ * @details Name "cap", Type Cap::Type (Property::INTEGER)
+ * It specifies the shape of the endpoints.
+ * @note Optional. If not specified, the default is Cap::BUTT.
+ */
+ CAP,
+};
+
+} // namespace Property
+
+/**
+ * @brief Enumeration for the cap style.
+ */
+namespace Cap
+{
+
+enum Type
+{
+ BUTT, ///< The arc does not extend beyond its two endpoints.
+ ROUND ///< The arc will be extended by a half circle with the center at the end.
+};
+
+} // namespace Cap
+
+} // namespace DevelArcVisual
+
+} // namespace Toolkit
+
+} // namespace Dali
+
+#endif // DALI_TOOLKIT_ARC_VISUAL_PROPERTIES_DEVEL_H
ANIMATED_GRADIENT = ANIMATED_IMAGE + 1, ///< Renders an animated gradient.
ANIMATED_VECTOR_IMAGE = ANIMATED_IMAGE + 2, ///< Renders an animated vector image.
+ ARC = ANIMATED_IMAGE + 3, ///< Renders an arc.
};
/**
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
#include <dali-toolkit/public-api/controls/control.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/public-api/controls/image-view/image-view.h>
const char* const ACTOR_FOCUSABLE("focusable");
const char* const IS_FOCUS_GROUP("isFocusGroup");
-const char* FOCUS_BORDER_IMAGE_PATH = DALI_IMAGE_DIR "B16-8_TTS_focus.9.png";
+const char* FOCUS_BORDER_IMAGE_FILE_NAME = "B16-8_TTS_focus.9.png";
-const char* FOCUS_SOUND_FILE = DALI_SOUND_DIR "Focus.ogg";
-const char* FOCUS_CHAIN_END_SOUND_FILE = DALI_SOUND_DIR "End_of_List.ogg";
+const char* FOCUS_SOUND_FILE_NAME = "Focus.ogg";
+const char* FOCUS_CHAIN_END_SOUND_FILE_NAME = "End_of_List.ogg";
/**
* The function to be used in the hit-test algorithm to check whether the actor is hittable.
mFocusIndicatorActor(),
mPreviousPosition( 0.0f, 0.0f ),
mRecursiveFocusMoveCounter(0),
+ mFocusSoundFilePath(),
+ mFocusChainEndSoundFilePath(),
mIsWrapped(false),
mIsFocusWithinGroup(false),
mIsEndcapFeedbackEnabled(false),
mIsAccessibilityTtsEnabled(false),
mTtsCreated(false),
mIsFocusIndicatorEnabled(false),
- mContinuousPlayMode(false)
+ mContinuousPlayMode(false),
+ mIsFocusSoundFilePathSet(false),
+ mIsFocusChainEndSoundFilePathSet(false)
{
}
Dali::SoundPlayer soundPlayer = Dali::SoundPlayer::Get();
if(soundPlayer)
{
- soundPlayer.PlaySound(FOCUS_SOUND_FILE);
+ if (!mIsFocusSoundFilePathSet)
+ {
+ const std::string soundDirPath = AssetManager::GetDaliSoundPath();
+ mFocusSoundFilePath = soundDirPath + FOCUS_SOUND_FILE_NAME;
+ mIsFocusSoundFilePathSet = true;
+ }
+ soundPlayer.PlaySound(mFocusSoundFilePath);
}
// Play the accessibility attributes with the TTS player.
if( ! mFocusIndicatorActor )
{
// Create the default if it hasn't been set and one that's shared by all the keyboard focusable actors
- mFocusIndicatorActor = Toolkit::ImageView::New( FOCUS_BORDER_IMAGE_PATH );
+ const std::string imageDirPath = AssetManager::GetDaliImagePath();
+ const std::string focusBorderImagePath = imageDirPath + FOCUS_BORDER_IMAGE_FILE_NAME;
+
+ mFocusIndicatorActor = Toolkit::ImageView::New(focusBorderImagePath);
mFocusIndicatorActor.SetParentOrigin( ParentOrigin::CENTER );
mFocusIndicatorActor.SetZ( 1.0f );
Dali::SoundPlayer soundPlayer = Dali::SoundPlayer::Get();
if(soundPlayer)
{
- soundPlayer.PlaySound(FOCUS_CHAIN_END_SOUND_FILE);
+ if (!mIsFocusChainEndSoundFilePathSet)
+ {
+ const std::string soundDirPath = AssetManager::GetDaliSoundPath();
+ mFocusChainEndSoundFilePath = soundDirPath + FOCUS_CHAIN_END_SOUND_FILE_NAME;
+ mIsFocusChainEndSoundFilePathSet = true;
+ }
+ soundPlayer.PlaySound(mFocusChainEndSoundFilePath);
}
mIsEndcapFeedbackPlayed = true;
Actor mFocusIndicatorActor; ///< The focus indicator actor shared by all the focusable actors for highlight
Vector2 mPreviousPosition; ///< The previous pan position; useful for calculating velocity for Gesture::Finished events
unsigned int mRecursiveFocusMoveCounter; ///< The counter to count the number of recursive focus movement attempted before the focus movement is successful.
+ std::string mFocusSoundFilePath; ///< The path of the focus sound file
+ std::string mFocusChainEndSoundFilePath; ///< The path of the focus chain end sound file
bool mIsWrapped:1; ///< Whether the focus movement is wrapped around or not
bool mIsFocusWithinGroup:1; ///< Whether the focus movement is limited to the current focus group or not
bool mTtsCreated:1; ///< Whether the TTS Player has been accessed
bool mIsFocusIndicatorEnabled:1; ///< Whether indicator should be shown / hidden. It could be enabled when TTS enabled or 'Tab' key operated.
bool mContinuousPlayMode:1; ///< Keeps track of whether or not we are in continuous play mode
+ bool mIsFocusSoundFilePathSet:1; ///< Whether the path of the focus sound file has been set
+ bool mIsFocusChainEndSoundFilePathSet:1; ///< Whether the path of the focus chain end sound file has been set
};
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control.h>
+#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
#include <dali-toolkit/devel-api/builder/json-parser.h>
#include <dali-toolkit/internal/builder/builder-declarations.h>
mParser = Dali::Toolkit::JsonParser::New();
Property::Map defaultDirs;
- defaultDirs[ TOKEN_STRING(DALI_IMAGE_DIR) ] = DALI_IMAGE_DIR;
- defaultDirs[ TOKEN_STRING(DALI_SOUND_DIR) ] = DALI_SOUND_DIR;
- defaultDirs[ TOKEN_STRING(DALI_STYLE_DIR) ] = DALI_STYLE_DIR;
- defaultDirs[ TOKEN_STRING(DALI_STYLE_IMAGE_DIR) ] = DALI_STYLE_IMAGE_DIR;
+ defaultDirs[TOKEN_STRING(DALI_IMAGE_DIR)] = AssetManager::GetDaliImagePath();
+ defaultDirs[TOKEN_STRING(DALI_SOUND_DIR)] = AssetManager::GetDaliSoundPath();
+ defaultDirs[TOKEN_STRING(DALI_STYLE_DIR)] = AssetManager::GetDaliStylePath();
+ defaultDirs[TOKEN_STRING(DALI_STYLE_IMAGE_DIR)] = AssetManager::GetDaliStyleImagePath();
AddConstants( defaultDirs );
}
#include <dali/public-api/size-negotiation/relayout-container.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
#include <dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/public-api/controls/image-view/image-view.h>
}; const unsigned int ContextualModeTableCount = sizeof( ContextualModeTable ) / sizeof( ContextualModeTable[0] );
// Popup defaults.
-const Vector3 DEFAULT_POPUP_PARENT_RELATIVE_SIZE( 0.75f, 1.0f, 1.0f ); ///< Default size percentage of parent.
-const float DEFAULT_POPUP_ANIMATION_DURATION = 0.6f; ///< Duration of hide/show animations.
-const float POPUP_OUT_MARGIN_WIDTH = 16.f; ///< Space between the screen edge and the popup edge in the horizontal dimension.
-const float POPUP_OUT_MARGIN_HEIGHT = 36.f; ///< Space between the screen edge and the popup edge in the vertical dimension.
-const Vector3 DEFAULT_TAIL_POSITION( 0.5f, 1.0f, 0.0f ); ///< Position the tail will be displayed when enabled without setting the position.
+const Vector3 DEFAULT_POPUP_PARENT_RELATIVE_SIZE( 0.75f, 1.0f, 1.0f ); ///< Default size percentage of parent.
+const float DEFAULT_POPUP_ANIMATION_DURATION = 0.6f; ///< Duration of hide/show animations.
+const float POPUP_OUT_MARGIN_WIDTH = 16.f; ///< Space between the screen edge and the popup edge in the horizontal dimension.
+const float POPUP_OUT_MARGIN_HEIGHT = 36.f; ///< Space between the screen edge and the popup edge in the vertical dimension.
+const Vector3 DEFAULT_TAIL_POSITION( 0.5f, 1.0f, 0.0f ); ///< Position the tail will be displayed when enabled without setting the position.
// Contextual defaults.
-const Vector2 DEFAULT_CONTEXTUAL_ADJACENCY_MARGIN( 10.0f, 10.0f ); ///< How close the Popup will be to it's contextual parent.
-const Vector2 DEFAULT_CONTEXTUAL_STAGE_BORDER( 15.0f, 15.0f ); ///< How close the Popup can be to the stage edges.
+const Vector2 DEFAULT_CONTEXTUAL_ADJACENCY_MARGIN( 10.0f, 10.0f ); ///< How close the Popup will be to it's contextual parent.
+const Vector2 DEFAULT_CONTEXTUAL_STAGE_BORDER( 15.0f, 15.0f ); ///< How close the Popup can be to the stage edges.
// Popup style defaults.
-const char* DEFAULT_BACKGROUND_IMAGE_PATH = DALI_IMAGE_DIR "00_popup_bg.9.png"; ///< Background image.
-const char* DEFAULT_TAIL_UP_IMAGE_PATH = DALI_IMAGE_DIR "popup_tail_up.png"; ///< Tail up image.
-const char* DEFAULT_TAIL_DOWN_IMAGE_PATH = DALI_IMAGE_DIR "popup_tail_down.png"; ///< Tail down image.
-const char* DEFAULT_TAIL_LEFT_IMAGE_PATH = DALI_IMAGE_DIR "popup_tail_left.png"; ///< Tail left image.
-const char* DEFAULT_TAIL_RIGHT_IMAGE_PATH = DALI_IMAGE_DIR "popup_tail_right.png"; ///< Tail right image.
-
-const Vector4 DEFAULT_BACKING_COLOR( 0.0f, 0.0f, 0.0f, 0.5f ); ///< Color of the dimmed backing.
-const Rect<int> DEFAULT_BACKGROUND_BORDER( 17, 17, 13, 13 ); ///< Default border of the background.
-const Rect<float> DEFAULT_TITLE_PADDING( 20.0f, 20.0f, 20.0f, 20.0f ); ///< Title padding used on popups with content and/or controls (from Tizen GUI UX).
-const Rect<float> DEFAULT_TITLE_ONLY_PADDING( 8.0f, 8.0f, 8.0f, 8.0f ); ///< Title padding used on popups with a title only (like toast popups).
-const Vector3 FOOTER_SIZE( 620.0f, 96.0f,0.0f ); ///< Default size of the bottom control area.
-const float DEFAULT_RELATIVE_PARENT_WIDTH = 0.75f; ///< If width is not fixed, relative size to parent is used by default.
+const char* DEFAULT_BACKGROUND_IMAGE_FILE_NAME = "00_popup_bg.9.png"; ///< Background image.
+const char* DEFAULT_TAIL_UP_IMAGE_FILE_NAME = "popup_tail_up.png"; ///< Tail up image.
+const char* DEFAULT_TAIL_DOWN_IMAGE_FILE_NAME = "popup_tail_down.png"; ///< Tail down image.
+const char* DEFAULT_TAIL_LEFT_IMAGE_FILE_NAME = "popup_tail_left.png"; ///< Tail left image.
+const char* DEFAULT_TAIL_RIGHT_IMAGE_FILE_NAME = "popup_tail_right.png"; ///< Tail right image.
+
+const Vector4 DEFAULT_BACKING_COLOR( 0.0f, 0.0f, 0.0f, 0.5f ); ///< Color of the dimmed backing.
+const Rect<int> DEFAULT_BACKGROUND_BORDER( 17, 17, 13, 13 ); ///< Default border of the background.
+const Rect<float> DEFAULT_TITLE_PADDING( 20.0f, 20.0f, 20.0f, 20.0f ); ///< Title padding used on popups with content and/or controls (from Tizen GUI UX).
+const Rect<float> DEFAULT_TITLE_ONLY_PADDING( 8.0f, 8.0f, 8.0f, 8.0f ); ///< Title padding used on popups with a title only (like toast popups).
+const Vector3 FOOTER_SIZE( 620.0f, 96.0f,0.0f ); ///< Default size of the bottom control area.
+const float DEFAULT_RELATIVE_PARENT_WIDTH = 0.75f; ///< If width is not fixed, relative size to parent is used by default.
} // Unnamed namespace
mPopupBackgroundImage(),
mBackgroundBorder( DEFAULT_BACKGROUND_BORDER ),
mMargin(),
- mTailUpImage( DEFAULT_TAIL_UP_IMAGE_PATH ),
- mTailDownImage( DEFAULT_TAIL_DOWN_IMAGE_PATH ),
- mTailLeftImage( DEFAULT_TAIL_LEFT_IMAGE_PATH ),
- mTailRightImage( DEFAULT_TAIL_RIGHT_IMAGE_PATH )
+ mTailUpImage(),
+ mTailDownImage(),
+ mTailLeftImage(),
+ mTailRightImage()
{
SetKeyboardNavigationSupport( true );
+
+ const std::string imageDirPath = AssetManager::GetDaliImagePath();
+ mTailUpImage = imageDirPath + DEFAULT_TAIL_UP_IMAGE_FILE_NAME;
+ mTailDownImage = imageDirPath + DEFAULT_TAIL_DOWN_IMAGE_FILE_NAME;
+ mTailLeftImage = imageDirPath + DEFAULT_TAIL_LEFT_IMAGE_FILE_NAME;
+ mTailRightImage = imageDirPath + DEFAULT_TAIL_RIGHT_IMAGE_FILE_NAME;
}
void Popup::OnInitialize()
mPopupLayout = Toolkit::TableView::New( 3, 1 );
// Adds the default background image.
- SetPopupBackgroundImage( Toolkit::ImageView::New( DEFAULT_BACKGROUND_IMAGE_PATH ) );
+ const std::string imageDirPath = AssetManager::GetDaliImagePath();
+ SetPopupBackgroundImage( Toolkit::ImageView::New( imageDirPath + DEFAULT_BACKGROUND_IMAGE_FILE_NAME ) );
mPopupLayout.SetName( "popupLayoutTable" );
mPopupLayout.SetParentOrigin( ParentOrigin::CENTER );
// EXTERNAL INCLUDES
#include <dali/integration-api/debug.h>
+// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
+
namespace Dali
{
namespace
{
+const char* const IMAGE_BRDF_FILE_NAME = "brdfLUT.png";
+
// glTF file extension
const std::string GLTF_EXT( ".gltf" );
mLightType = Toolkit::Scene3dView::LightType::IMAGE_BASED_LIGHT;
// BRDF texture
- std::string imageBrdfUrl = DALI_IMAGE_DIR "brdfLUT.png";
+ const std::string imageDirPath = AssetManager::GetDaliImagePath();
+ const std::string imageBrdfUrl = imageDirPath + IMAGE_BRDF_FILE_NAME;
mBRDFTexture = LoadTexture( imageBrdfUrl.c_str(), true );
if( !mBRDFTexture )
{
#include <dali/devel-api/object/property-helper-devel.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
#include <dali-toolkit/internal/controls/scrollable/item-view/item-view-impl.h>
#include <dali-toolkit/public-api/controls/image-view/image-view.h>
namespace
{
-const char* DEFAULT_INDICATOR_IMAGE_PATH = DALI_IMAGE_DIR "popup_scroll.9.png";
+const char* DEFAULT_INDICATOR_IMAGE_FILE_NAME = "popup_scroll.9.png";
const float DEFAULT_SLIDER_DEPTH(1.0f);
const float DEFAULT_INDICATOR_SHOW_DURATION(0.5f);
const float DEFAULT_INDICATOR_HIDE_DURATION(0.5f);
void ScrollBar::CreateDefaultIndicatorActor()
{
- Toolkit::ImageView indicator = Toolkit::ImageView::New( DEFAULT_INDICATOR_IMAGE_PATH );
+ const std::string imageDirPath = AssetManager::GetDaliImagePath();
+ Toolkit::ImageView indicator = Toolkit::ImageView::New( imageDirPath + DEFAULT_INDICATOR_IMAGE_FILE_NAME );
indicator.SetParentOrigin( ParentOrigin::TOP_LEFT );
indicator.SetAnchorPoint( AnchorPoint::TOP_LEFT );
indicator.SetStyleName( "ScrollBarIndicator" );
#include <dali/public-api/events/touch-data.h>
#include <dali/public-api/object/type-registry.h>
#include <dali/public-api/object/type-registry-helper.h>
-#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
+#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/public-api/controls/image-view/image-view.h>
const float DEFAULT_HANDLE_HEIGHT = DEFAULT_HIT_HEIGHT;
const float POPUP_TEXT_PADDING = 10.0f;
-const char* SKINNED_TRACK_VISUAL = DALI_IMAGE_DIR "slider-skin.9.png";
-const char* SKINNED_HANDLE_VISUAL = DALI_IMAGE_DIR "slider-skin-handle.png";
-const char* SKINNED_PROGRESS_VISUAL = DALI_IMAGE_DIR "slider-skin-progress.9.png";
-const char* SKINNED_POPUP_VISUAL = DALI_IMAGE_DIR "slider-popup.9.png";
-const char* SKINNED_POPUP_ARROW_VISUAL = DALI_IMAGE_DIR "slider-popup-arrow.png";
+const char* SKINNED_TRACK_VISUAL_FILE_NAME = "slider-skin.9.png";
+const char* SKINNED_HANDLE_VISUAL_FILE_NAME = "slider-skin-handle.png";
+const char* SKINNED_PROGRESS_VISUAL_FILE_NAME = "slider-skin-progress.9.png";
+const char* SKINNED_POPUP_VISUAL_FILE_NAME = "slider-popup.9.png";
+const char* SKINNED_POPUP_ARROW_VISUAL_FILE_NAME = "slider-popup-arrow.png";
const Vector2 DEFAULT_HIT_REGION( DEFAULT_WIDTH, DEFAULT_HIT_HEIGHT );
const Vector2 DEFAULT_TRACK_REGION( DEFAULT_WIDTH, DEFAULT_HEIGHT );
SetTrackRegion( DEFAULT_TRACK_REGION );
SetHandleSize( DEFAULT_HANDLE_SIZE );
- SetTrackVisual( SKINNED_TRACK_VISUAL );
- SetHandleVisual( SKINNED_HANDLE_VISUAL );
- SetProgressVisual( SKINNED_PROGRESS_VISUAL );
- SetPopupVisual( SKINNED_POPUP_VISUAL );
- SetPopupArrowVisual( SKINNED_POPUP_ARROW_VISUAL );
+ const std::string imageDirPath = AssetManager::GetDaliImagePath();
+ SetTrackVisual( imageDirPath + SKINNED_TRACK_VISUAL_FILE_NAME );
+ SetHandleVisual( imageDirPath + SKINNED_HANDLE_VISUAL_FILE_NAME );
+ SetProgressVisual( imageDirPath + SKINNED_PROGRESS_VISUAL_FILE_NAME );
+ SetPopupVisual( imageDirPath + SKINNED_POPUP_VISUAL_FILE_NAME );
+ SetPopupArrowVisual( imageDirPath + SKINNED_POPUP_ARROW_VISUAL_FILE_NAME );
SetShowPopup( DEFAULT_SHOW_POPUP );
SetShowValue( DEFAULT_SHOW_VALUE );
#include <dali/devel-api/adaptor-framework/style-monitor.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
#include <dali-toolkit/devel-api/builder/json-parser.h>
#include <dali-toolkit/internal/feedback/feedback-ids.h>
-using std::string;
-
namespace // unnamed namespace
{
Debug::Filter* gLogFilter = Debug::Filter::New(Debug::General, false, "LOG_FEEDBACK");
#endif
-const char* DEFAULT_FEEDBACK_THEME_PATH = DALI_STYLE_DIR"default-feedback-theme.json";
+const char* DEFAULT_FEEDBACK_THEME_FILE_NAME = "default-feedback-theme.json";
// Sets bool and string if the node has a child "name"
void GetIfString(const Dali::Toolkit::TreeNode& node, const std::string& name, bool& exists, std::string& str)
bool mHasHapticFeedbackInfo;
bool mHasSoundFeedbackInfo;
- string mSignalName;
- string mHapticFeedbackPattern;
- string mSoundFeedbackPattern;
- string mHapticFeedbackFile;
- string mSoundFeedbackFile;
+ std::string mSignalName;
+ std::string mHapticFeedbackPattern;
+ std::string mSoundFeedbackPattern;
+ std::string mHapticFeedbackFile;
+ std::string mSoundFeedbackFile;
};
typedef std::vector<SignalFeedbackInfo> SignalFeedbackInfoContainer;
{
}
- string mTypeName;
+ std::string mTypeName;
SignalFeedbackInfoContainer mSignalFeedbackInfoList;
};
{
mFeedback = Dali::FeedbackPlayer::Get();
- string defaultTheme;
+ const std::string styleDirPath = AssetManager::GetDaliStylePath();
+ const std::string defaultThemeFilePath = styleDirPath + DEFAULT_FEEDBACK_THEME_FILE_NAME;
+
+ std::string defaultTheme;
- if( mFeedback && mFeedback.LoadFile( DEFAULT_FEEDBACK_THEME_PATH, defaultTheme ) )
+ if( mFeedback && mFeedback.LoadFile( defaultThemeFilePath, defaultTheme ) )
{
LoadTheme( defaultTheme );
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "ResourceLoader::LoadTheme(%s) - loaded %d bytes\n",
- DEFAULT_FEEDBACK_THEME_PATH, defaultTheme.size() );
+ defaultThemeFilePath.c_str(), defaultTheme.size() );
}
else
{
- DALI_LOG_ERROR("ResourceLoader::LoadTheme(%s) - failed to load\n", DEFAULT_FEEDBACK_THEME_PATH);
+ DALI_LOG_ERROR("ResourceLoader::LoadTheme(%s) - failed to load\n", defaultThemeFilePath.c_str());
}
}
struct PlayFeedbackFromSignal
{
- PlayFeedbackFromSignal( FeedbackStyle& controller, const string& typeName, const string& signalName )
+ PlayFeedbackFromSignal( FeedbackStyle& controller, const std::string& typeName, const std::string& signalName )
: mController( controller ),
mTypeName( typeName ),
mSignalName( signalName )
}
FeedbackStyle& mController;
- string mTypeName;
- string mSignalName;
+ std::string mTypeName;
+ std::string mSignalName;
};
void FeedbackStyle::ObjectCreated( BaseHandle handle )
{
- std::string typeName = handle.GetTypeName();
-
if( handle )
{
- string type = handle.GetTypeName();
+ const std::string& type = handle.GetTypeName();
const FeedbackStyleInfo styleInfo = GetStyleInfo( type );
}
}
-const FeedbackStyleInfo& FeedbackStyle::GetStyleInfo( const string& type ) const
+const FeedbackStyleInfo& FeedbackStyle::GetStyleInfo( const std::string& type ) const
{
- std::map<const string, FeedbackStyleInfo>::const_iterator iter( mStyleInfoLut.find( type ) );
+ std::map<const std::string, FeedbackStyleInfo>::const_iterator iter( mStyleInfoLut.find( type ) );
if( iter != mStyleInfoLut.end() )
{
return iter->second;
{
if( styleChange == StyleChange::THEME_CHANGE )
{
- string userDefinedTheme;
+ std::string userDefinedTheme;
if( mFeedback && mFeedback.LoadFile( userDefinedThemePath, userDefinedTheme ) )
{
{
DALI_LOG_ERROR("FeedbackStyle::StyleChanged() User defined theme failed to load! \n");
+ const std::string styleDirPath = AssetManager::GetDaliStylePath();
+ const std::string defaultThemeFilePath = styleDirPath + DEFAULT_FEEDBACK_THEME_FILE_NAME;
+
//If there is any problem is using the user defined theme, then fall back to default theme
- if( !LoadTheme( DEFAULT_FEEDBACK_THEME_PATH ) )
+ if( !LoadTheme( defaultThemeFilePath ) )
{
//If the default theme fails, Then No luck!
DALI_LOG_ERROR("FeedbackStyle::StyleChanged() Default theme failed to load! \n");
}
}
-bool FeedbackStyle::LoadTheme( const string& data )
+bool FeedbackStyle::LoadTheme( const std::string& data )
{
bool result = false;
return result;
}
-void FeedbackStyle::LoadFromString( const string& data )
+void FeedbackStyle::LoadFromString( const std::string& data )
{
Toolkit::JsonParser parser = Toolkit::JsonParser::New();
const Toolkit::TreeNode* root = NULL;
}
}
-void FeedbackStyle::PlayFeedback(const string& type, const string& signalName)
+void FeedbackStyle::PlayFeedback(const std::string& type, const std::string& signalName)
{
const FeedbackStyleInfo styleInfo = GetStyleInfo(type);
SignalFeedbackInfoConstIter iter;
}
}
-FeedbackPattern FeedbackStyle::GetFeedbackPattern( const string &pattern )
+FeedbackPattern FeedbackStyle::GetFeedbackPattern( const std::string &pattern )
{
if( 0 == mFeedbackPatternLut.size() )
{
mFeedbackPatternLut["FEEDBACK_PATTERN_SLIDER_SWEEP"] = Dali::FEEDBACK_PATTERN_SLIDER_SWEEP;
}
- std::map<const string, FeedbackPattern>::const_iterator iter( mFeedbackPatternLut.find( pattern ) );
+ std::map<const std::string, FeedbackPattern>::const_iterator iter( mFeedbackPatternLut.find( pattern ) );
if( iter != mFeedbackPatternLut.end() )
{
${toolkit_src_dir}/visuals/animated-vector-image/vector-animation-task.cpp
${toolkit_src_dir}/visuals/animated-vector-image/vector-animation-thread.cpp
${toolkit_src_dir}/visuals/animated-vector-image/vector-rasterize-thread.cpp
+ ${toolkit_src_dir}/visuals/arc/arc-visual.cpp
${toolkit_src_dir}/visuals/border/border-visual.cpp
${toolkit_src_dir}/visuals/color/color-visual.cpp
${toolkit_src_dir}/visuals/gradient/gradient-visual.cpp
#include <dali/integration-api/adaptor-framework/scene-holder.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
#include <dali-toolkit/public-api/controls/control.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/public-api/controls/image-view/image-view.h>
const char* const IS_FOCUS_GROUP_PROPERTY_NAME = "isKeyboardFocusGroup"; // This property will be replaced by a flag in Control.
-const char* const FOCUS_BORDER_IMAGE_PATH = DALI_IMAGE_DIR "keyboard_focus.9.png";
+const char* const FOCUS_BORDER_IMAGE_FILE_NAME = "keyboard_focus.9.png";
BaseHandle Create()
{
if( ! mFocusIndicatorActor )
{
// Create the default if it hasn't been set and one that's shared by all the keyboard focusable actors
- mFocusIndicatorActor = Toolkit::ImageView::New( FOCUS_BORDER_IMAGE_PATH );
+ const std::string imageDirPath = AssetManager::GetDaliImagePath();
+ mFocusIndicatorActor = Toolkit::ImageView::New( imageDirPath + FOCUS_BORDER_IMAGE_FILE_NAME );
// Apply size constraint to the focus indicator
mFocusIndicatorActor.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
#include <dali/public-api/adaptor-framework/application.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
#include <dali-toolkit/internal/builder/builder-impl.h>
#include <dali-toolkit/public-api/controls/control.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
const char* PORTRAIT_QUALIFIER = "portrait";
const char* FONT_SIZE_QUALIFIER = "fontsize";
-const char* DEFAULT_THEME = DALI_STYLE_DIR "dali-toolkit-default-theme.json";
+const char* DEFAULT_THEME_FILE_NAME = "dali-toolkit-default-theme.json";
const char* PACKAGE_PATH_KEY = "PACKAGE_PATH";
const char* APPLICATION_RESOURCE_PATH_KEY = "APPLICATION_RESOURCE_PATH";
-const char* DEFAULT_PACKAGE_PATH = DALI_DATA_READ_ONLY_DIR "/toolkit/";
+const char* DEFAULT_TOOLKIT_PACKAGE_PATH = "/toolkit/";
#if defined(DEBUG_ENABLED)
Debug::Filter* gLogFilter = Debug::Filter::New( Debug::NoLogging, false, "LOG_STYLE");
StyleManager::StyleManager()
: mDefaultFontSize( -1 ),
mDefaultFontFamily(""),
- mFeedbackStyle( NULL )
+ mDefaultThemeFilePath(),
+ mFeedbackStyle( nullptr )
{
// Add theme builder constants
- mThemeBuilderConstants[ PACKAGE_PATH_KEY ] = DEFAULT_PACKAGE_PATH;
+ const std::string dataReadOnlyDir = AssetManager::GetDaliDataReadOnlyPath();
+ mThemeBuilderConstants[ PACKAGE_PATH_KEY ] = dataReadOnlyDir + DEFAULT_TOOLKIT_PACKAGE_PATH;
mThemeBuilderConstants[ APPLICATION_RESOURCE_PATH_KEY ] = Application::GetResourcePath();
mStyleMonitor = StyleMonitor::Get();
mDefaultFontSize = mStyleMonitor.GetDefaultFontSize();
}
+ // Set the full path for the default style theme.
+ const std::string styleDirPath = AssetManager::GetDaliStylePath();
+ mDefaultThemeFilePath = styleDirPath + DEFAULT_THEME_FILE_NAME;
+
// Sound & haptic style
mFeedbackStyle = new FeedbackStyle();
}
void StyleManager::ApplyDefaultTheme()
{
- SetTheme( DEFAULT_THEME );
+ SetTheme(mDefaultThemeFilePath);
}
const std::string& StyleManager::GetDefaultFontFamily() const
{
loading = true;
mThemeBuilder = CreateBuilder( mThemeBuilderConstants );
- themeLoaded = LoadJSON( mThemeBuilder, DEFAULT_THEME ); // Sets themeLoaded to true if theme exists
+ themeLoaded = LoadJSON( mThemeBuilder, mDefaultThemeFilePath ); // Sets themeLoaded to true if theme exists
}
- if( themeFile.compare(DEFAULT_THEME) != 0 )
+ if( themeFile.compare(mDefaultThemeFilePath) != 0 )
{
// The theme is different to the default: Merge it
loading = true;
mThemeBuilder = CreateBuilder( mThemeBuilderConstants );
// Load default theme because this is first try to load stylesheet.
- themeLoaded = LoadJSON( mThemeBuilder, DEFAULT_THEME );
- mThemeFile = DEFAULT_THEME;
+ themeLoaded = LoadJSON( mThemeBuilder, mDefaultThemeFilePath );
+ mThemeFile = mDefaultThemeFilePath;
if( themeLoaded )
{
int mDefaultFontSize; ///< Logical size, not a point-size
std::string mDefaultFontFamily;
+ std::string mDefaultThemeFilePath; ///< The full path of the default theme file
std::string mThemeFile; ///< The full path of the current theme file
Property::Map mThemeBuilderConstants; ///< Contants to give the theme builder
--- /dev/null
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// CLASS HEADER
+#include <dali-toolkit/internal/visuals/arc/arc-visual.h>
+
+// EXTERNAL INCLUDES
+#include <dali/integration-api/debug.h>
+
+//INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
+#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
+#include <dali-toolkit/internal/visuals/visual-string-constants.h>
+#include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
+
+namespace Dali
+{
+
+namespace Toolkit
+{
+
+namespace Internal
+{
+
+namespace
+{
+
+// cap
+DALI_ENUM_TO_STRING_TABLE_BEGIN( CAP )
+DALI_ENUM_TO_STRING_WITH_SCOPE( DevelArcVisual::Cap, BUTT )
+DALI_ENUM_TO_STRING_WITH_SCOPE( DevelArcVisual::Cap, ROUND )
+DALI_ENUM_TO_STRING_TABLE_END( CAP )
+
+const char* VERTEX_SHADER = DALI_COMPOSE_SHADER(
+ attribute mediump vec2 aPosition;\n
+ uniform highp mat4 uMvpMatrix;\n
+ uniform mediump vec3 uSize;\n
+ \n
+ varying mediump vec2 vPosition;\n
+ \n
+ //Visual size and offset
+ uniform mediump vec2 offset;\n
+ uniform mediump vec2 size;\n
+ uniform mediump vec4 offsetSizeMode;\n
+ uniform mediump vec2 origin;\n
+ uniform mediump vec2 anchorPoint;\n
+
+ vec4 ComputeVertexPosition()\n
+ {\n
+ vec2 visualSize = mix(uSize.xy*size, size, offsetSizeMode.zw );\n
+ vec2 visualOffset = mix( offset, offset/uSize.xy, offsetSizeMode.xy);\n
+ vPosition = aPosition* visualSize;\n
+ return vec4( vPosition + anchorPoint*visualSize + (visualOffset + origin)*uSize.xy, 0.0, 1.0 );\n
+ }\n
+
+ void main()\n
+ {\n
+ gl_Position = uMvpMatrix * ComputeVertexPosition();\n
+ }\n
+);
+
+const char* FRAGMENT_SHADER_BUTT_CAP = DALI_COMPOSE_SHADER(
+ varying mediump vec2 vPosition;\n
+ uniform lowp vec4 uColor;\n
+ uniform lowp vec3 mixColor;\n
+ uniform mediump float thickness;\n
+ uniform mediump float radius;\n
+ uniform mediump float startAngle;\n
+ uniform mediump float sweepAngle;\n
+ \n
+ const mediump float M_PI_OVER_2 = 1.57079632679;\n
+ const mediump float M_PI = 3.14159265359;\n
+ const mediump float M_PI_2 = 6.28318530718;\n
+ \n
+ mediump float GetOpacity()\n
+ {\n
+ mediump float start = radians( mod( startAngle, 360.0 ) );\n
+ mediump float angle = mod( atan( vPosition.y, vPosition.x ) + M_PI_OVER_2 - start, M_PI_2 );\n
+ mediump float dist = length( vPosition );\n
+ if( angle <= radians( sweepAngle ) )\n
+ {\n
+ return smoothstep( -1.0, 1.0, thickness / 2.0 - ( abs( dist - radius ) ) );\n
+ }\n
+ mediump float end = radians( mod( startAngle + sweepAngle, 360.0 ) );\n
+ mediump vec2 q0 = vec2( dist * cos( start - M_PI_OVER_2 ), dist * sin( start - M_PI_OVER_2 ) );\n
+ mediump vec2 q1 = vec2( dist * cos( end - M_PI_OVER_2 ), dist * sin( end - M_PI_OVER_2 ) );\n
+ mediump float opacity = 1.0 - smoothstep( 0.0, 2.0, min( length( vPosition - q0 ), length( vPosition - q1 ) ) );\n
+ opacity *= step( 0.0, thickness / 2.0 - abs( dist - radius ) );\n
+ return opacity;\n
+ }\n
+ void main()\n
+ {\n
+ gl_FragColor = vec4( mixColor, 1.0 ) * uColor;\n
+ gl_FragColor.a *= GetOpacity();\n
+ }\n
+);
+
+const char* FRAGMENT_SHADER_ROUND_CAP = DALI_COMPOSE_SHADER(
+ varying mediump vec2 vPosition;\n
+ uniform lowp vec4 uColor;\n
+ uniform lowp vec3 mixColor;\n
+ uniform mediump float thickness;\n
+ uniform mediump float radius;\n
+ uniform mediump float startAngle;\n
+ uniform mediump float sweepAngle;\n
+ \n
+ const mediump float M_PI_OVER_2 = 1.57079632679;\n
+ const mediump float M_PI_2 = 6.28318530718;\n
+ \n
+ mediump float GetOpacity()\n
+ {\n
+ mediump float start = radians( mod( startAngle, 360.0 ) );\n
+ mediump float angle = mod( atan( vPosition.y, vPosition.x ) + M_PI_OVER_2 - start, M_PI_2 );\n
+ mediump float dist = length( vPosition );\n
+ if( angle <= radians( sweepAngle ) )\n
+ {\n
+ return smoothstep( -1.0, 1.0, thickness / 2.0 - ( abs( dist - radius ) ) );\n
+ }\n
+ mediump float end = radians( mod( startAngle + sweepAngle, 360.0 ) );\n
+ mediump vec2 q0 = vec2( radius * cos( start - M_PI_OVER_2 ), radius * sin( start - M_PI_OVER_2 ) );\n
+ mediump vec2 q1 = vec2( radius * cos( end - M_PI_OVER_2 ), radius * sin( end - M_PI_OVER_2 ) );\n
+ return smoothstep( -1.0, 1.0, thickness / 2.0 - min( length( vPosition - q0 ), length( vPosition - q1 ) ) );\n
+ }\n
+ void main()\n
+ {\n
+ gl_FragColor = vec4( mixColor, 1.0 ) * uColor;\n
+ gl_FragColor.a *= GetOpacity();\n
+ }\n
+);
+
+}
+
+ArcVisualPtr ArcVisual::New( VisualFactoryCache& factoryCache, const Property::Map& properties )
+{
+ ArcVisualPtr arcVisualPtr( new ArcVisual( factoryCache ) );
+ arcVisualPtr->SetProperties( properties );
+ return arcVisualPtr;
+}
+
+ArcVisual::ArcVisual( VisualFactoryCache& factoryCache )
+: Visual::Base( factoryCache, Visual::FittingMode::FILL ),
+ mThickness( 0.0f ),
+ mRadius( 0.0f ),
+ mStartAngle( 0.0f ),
+ mSweepAngle( 360.0f ),
+ mRadiusIndex( Property::INVALID_INDEX ),
+ mCapType( DevelArcVisual::Cap::BUTT )
+{
+}
+
+ArcVisual::~ArcVisual()
+{
+}
+
+void ArcVisual::DoSetProperties( const Property::Map& propertyMap )
+{
+ Property::Value* thicknessValue = propertyMap.Find( Toolkit::DevelArcVisual::Property::THICKNESS, THICKNESS_NAME );
+ if( thicknessValue )
+ {
+ if( !thicknessValue->Get( mThickness ) )
+ {
+ DALI_LOG_ERROR( "ArcVisual:DoSetProperties:: THICKNESS property has incorrect type: %d\n", thicknessValue->GetType() );
+ }
+ }
+
+ Property::Value* startAngleValue = propertyMap.Find( Toolkit::DevelArcVisual::Property::START_ANGLE, START_ANGLE_NAME );
+ if( startAngleValue )
+ {
+ if( !startAngleValue->Get( mStartAngle ) )
+ {
+ DALI_LOG_ERROR( "ArcVisual:DoSetProperties:: START_ANGLE property has incorrect type: %d\n", startAngleValue->GetType() );
+ }
+ }
+
+ Property::Value* sweepAngleValue = propertyMap.Find( Toolkit::DevelArcVisual::Property::SWEEP_ANGLE, SWEEP_ANGLE_NAME );
+ if( sweepAngleValue )
+ {
+ if( !sweepAngleValue->Get( mSweepAngle ) )
+ {
+ DALI_LOG_ERROR( "ArcVisual:DoSetProperties:: SWEEP_ANGLE property has incorrect type: %d\n", sweepAngleValue->GetType() );
+ }
+ }
+
+ Property::Value* capValue = propertyMap.Find( Toolkit::DevelArcVisual::Property::CAP, CAP_NAME );
+ if( capValue )
+ {
+ int capType = 0;
+ Scripting::GetEnumerationProperty( *capValue, CAP_TABLE, CAP_TABLE_COUNT, capType );
+ mCapType = Toolkit::DevelArcVisual::Cap::Type( capType );
+ }
+}
+
+void ArcVisual::DoSetOnStage( Actor& actor )
+{
+ InitializeRenderer();
+
+ actor.AddRenderer( mImpl->mRenderer );
+
+ // Arc Visual generated and ready to display
+ ResourceReady( Toolkit::Visual::ResourceStatus::READY );
+}
+
+void ArcVisual::DoCreatePropertyMap( Property::Map& map ) const
+{
+ map.Clear();
+ map.Insert( Toolkit::Visual::Property::TYPE, Toolkit::DevelVisual::ARC );
+ map.Insert( Toolkit::DevelArcVisual::Property::THICKNESS, mThickness );
+ map.Insert( Toolkit::DevelArcVisual::Property::START_ANGLE, mStartAngle );
+ map.Insert( Toolkit::DevelArcVisual::Property::SWEEP_ANGLE, mSweepAngle );
+ map.Insert( Toolkit::DevelArcVisual::Property::CAP, mCapType );
+}
+
+void ArcVisual::DoCreateInstancePropertyMap( Property::Map& map ) const
+{
+ // Do nothing
+}
+
+void ArcVisual::OnSetTransform()
+{
+ Vector2 visualSize = mImpl->mTransform.GetVisualSize( mImpl->mControlSize );
+ mRadius = ( std::min( visualSize.width, visualSize.height ) - mThickness ) / 2.0f;
+
+ if( mImpl->mRenderer )
+ {
+ mImpl->mRenderer.SetProperty( mRadiusIndex, mRadius );
+ }
+}
+
+void ArcVisual::InitializeRenderer()
+{
+ Geometry geometry = mFactoryCache.GetGeometry( VisualFactoryCache::QUAD_GEOMETRY );
+
+ Shader shader;
+ if( mCapType == DevelArcVisual::Cap::BUTT )
+ {
+ shader = mFactoryCache.GetShader( VisualFactoryCache::ARC_BUTT_CAP_SHADER );
+ if( !shader )
+ {
+ shader = Shader::New( VERTEX_SHADER, FRAGMENT_SHADER_BUTT_CAP );
+ mFactoryCache.SaveShader( VisualFactoryCache::ARC_BUTT_CAP_SHADER, shader );
+ }
+ }
+ else
+ {
+ shader = mFactoryCache.GetShader( VisualFactoryCache::ARC_ROUND_CAP_SHADER );
+ if( !shader )
+ {
+ shader = Shader::New( VERTEX_SHADER, FRAGMENT_SHADER_ROUND_CAP );
+ mFactoryCache.SaveShader( VisualFactoryCache::ARC_ROUND_CAP_SHADER, shader );
+ }
+ }
+
+ mImpl->mRenderer = Renderer::New( geometry, shader );
+
+ mImpl->mRenderer.RegisterProperty( THICKNESS_NAME, mThickness );
+ mImpl->mRenderer.RegisterProperty( START_ANGLE_NAME, mStartAngle );
+ mImpl->mRenderer.RegisterProperty( SWEEP_ANGLE_NAME, mSweepAngle );
+ mImpl->mRenderer.RegisterProperty( CAP_NAME, 0.0f );
+
+ mRadiusIndex = mImpl->mRenderer.RegisterProperty( RADIUS_NAME, mRadius );
+
+ mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON );
+
+ // Register transform properties
+ mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT );
+}
+
+} // namespace Internal
+
+} // namespace Toolkit
+
+} // namespace Dali
--- /dev/null
+#ifndef DALI_TOOLKIT_INTERNAL_ARC_VISUAL_H
+#define DALI_TOOLKIT_INTERNAL_ARC_VISUAL_H
+
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// EXTERNAL INCLUDES
+#include <dali/public-api/common/intrusive-ptr.h>
+
+// INTERNAL INCLUDES
+#include <dali-toolkit/internal/visuals/visual-base-impl.h>
+#include <dali-toolkit/devel-api/visuals/arc-visual-properties-devel.h>
+
+namespace Dali
+{
+
+namespace Toolkit
+{
+
+namespace Internal
+{
+
+class ArcVisual;
+typedef IntrusivePtr< ArcVisual > ArcVisualPtr;
+
+/**
+ * The visual which renders an arc to the control's quad
+ *
+ * The following properties are required for create an ArcVisual
+ *
+ * | %Property Name | Type |
+ * |-----------------|-------------|
+ * | THICKNESS | FLOAT |
+ * | START_ANGLE | FLOAT |
+ * | SWEEP_ANGLE | FLOAT |
+ * | CAP | INTEGER |
+ */
+class ArcVisual: public Visual::Base
+{
+public:
+
+ /**
+ * @brief Create a new arc visual.
+ *
+ * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object
+ * @param[in] properties A Property::Map containing settings for this visual
+ * @return A smart-pointer to the newly allocated visual.
+ */
+ static ArcVisualPtr New( VisualFactoryCache& factoryCache, const Property::Map& properties );
+
+public: // from Visual
+
+ /**
+ * @copydoc Visual::Base::CreatePropertyMap
+ */
+ void DoCreatePropertyMap( Property::Map& map ) const override;
+
+ /**
+ * @copydoc Visual::Base::CreateInstancePropertyMap
+ */
+ void DoCreateInstancePropertyMap( Property::Map& map ) const override;
+
+protected:
+
+ /**
+ * @brief Constructor.
+ *
+ * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object
+ */
+ ArcVisual( VisualFactoryCache& factoryCache );
+
+ /**
+ * @brief A reference counted object may only be deleted by calling Unreference().
+ */
+ virtual ~ArcVisual();
+
+ /**
+ * @copydoc Visual::Base::DoSetProperties
+ */
+ void DoSetProperties( const Property::Map& propertyMap ) override;
+
+ /**
+ * @copydoc Visual::Base::DoSetOnStage
+ */
+ void DoSetOnStage( Actor& actor ) override;
+
+ /**
+ * @copydoc Visual::Base::OnSetTransform
+ */
+ void OnSetTransform() override;
+
+private:
+
+ /**
+ * @brief Initialize the renderer with the geometry and shader from the cache, if not available, create and save to the cache for sharing.
+ */
+ void InitializeRenderer();
+
+private:
+
+ // Undefined
+ ArcVisual( const ArcVisual& arcVisual ) = delete;
+
+ // Undefined
+ ArcVisual& operator=( const ArcVisual& arcVisual ) = delete;
+
+private:
+
+ float mThickness; ///< The thickness of the arc.
+ float mRadius; ///< The radius of the arc.
+ float mStartAngle; ///< The start angle of the arc.
+ float mSweepAngle; ///< The sweep angle of the arc.
+ Property::Index mRadiusIndex; ///< The index of the radius property.
+ DevelArcVisual::Cap::Type mCapType; ///< The cap type.
+};
+
+} // namespace Internal
+
+} // namespace Toolkit
+
+} // namespace Dali
+
+#endif /* DALI_TOOLKIT_INTERNAL_ARC_VISUAL_H */
#include <dali-toolkit/internal/visuals/svg/svg-visual.h>
#include <dali-toolkit/internal/visuals/image-atlas-manager.h>
-
-namespace
-{
-const char * const BROKEN_VISUAL_IMAGE_URL( DALI_IMAGE_DIR "broken.png");
-}
-
namespace Dali
{
ANIMATED_GRADIENT_SHADER_RADIAL_USER_REPEAT,
ANIMATED_GRADIENT_SHADER_RADIAL_USER_CLAMP,
WIREFRAME_SHADER,
- SHADER_TYPE_MAX = WIREFRAME_SHADER
+ ARC_BUTT_CAP_SHADER,
+ ARC_ROUND_CAP_SHADER,
+ SHADER_TYPE_MAX = ARC_ROUND_CAP_SHADER
};
/**
#include <dali/devel-api/scripting/scripting.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
#include <dali-toolkit/public-api/visuals/text-visual-properties.h>
#include <dali-toolkit/internal/visuals/text/text-visual.h>
#include <dali-toolkit/internal/visuals/animated-image/animated-image-visual.h>
#include <dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.h>
+#include <dali-toolkit/internal/visuals/arc/arc-visual.h>
#include <dali-toolkit/internal/visuals/wireframe/wireframe-visual.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
#include <dali-toolkit/internal/visuals/visual-url.h>
DALI_TYPE_REGISTRATION_BEGIN_CREATE( Toolkit::VisualFactory, Dali::BaseHandle, Create, true )
DALI_TYPE_REGISTRATION_END()
-const char * const BROKEN_IMAGE_URL( DALI_IMAGE_DIR "broken.png" ); ///< URL For the broken image
+const char* const BROKEN_IMAGE_FILE_NAME = "broken.png"; ///< The file name of the broken image.
} // namespace
{
if( type == StyleChange::THEME_CHANGE )
{
- std::string brokenImageUrl(BROKEN_IMAGE_URL);
+ const std::string imageDirPath = AssetManager::GetDaliImagePath();
+ std::string brokenImageUrl = imageDirPath + BROKEN_IMAGE_FILE_NAME;
Property::Map config = Toolkit::DevelStyleManager::GetConfigurations( styleManager );
config["brokenImageUrl"].Get( brokenImageUrl );
}
break;
}
+
+ case Toolkit::DevelVisual::ARC:
+ {
+ visualPtr = ArcVisual::New( GetFactoryCache(), propertyMap );
+ break;
+ }
}
DALI_LOG_INFO( gLogFilter, Debug::Concise, "VisualFactory::CreateVisual( VisualType:%s %s%s)\n",
{
mFactoryCache = std::unique_ptr<VisualFactoryCache>( new VisualFactoryCache( mPreMultiplyOnLoad ) );
- std::string brokenImageUrl(BROKEN_IMAGE_URL);
+ const std::string imageDirPath = AssetManager::GetDaliImagePath();
+ std::string brokenImageUrl = imageDirPath + BROKEN_IMAGE_FILE_NAME;
+
Toolkit::StyleManager styleManager = Toolkit::StyleManager::Get();
if( styleManager )
{
DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, WIREFRAME )
DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelVisual, ANIMATED_GRADIENT )
DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelVisual, ANIMATED_VECTOR_IMAGE )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelVisual, ARC )
DALI_ENUM_TO_STRING_TABLE_END( VISUAL_TYPE )
// Visual Type
const char * const BEVEL_SMOOTHNESS( "bevelSmoothness" );
const char * const LIGHT_POSITION_UNIFORM_NAME( "lightPosition" );
+// Arc visual
+const char * const THICKNESS_NAME( "thickness" );
+const char * const START_ANGLE_NAME( "startAngle" );
+const char * const SWEEP_ANGLE_NAME( "sweepAngle" );
+const char * const CAP_NAME( "cap" );
} // namespace Internal
extern const char * const BEVEL_SMOOTHNESS;
extern const char * const LIGHT_POSITION_UNIFORM_NAME;
+// Arc visual
+extern const char * const THICKNESS_NAME;
+extern const char * const START_ANGLE_NAME;
+extern const char * const SWEEP_ANGLE_NAME;
+extern const char * const CAP_NAME;
+
} // namespace Internal
} // namespace Toolkit