[4.0] Added underlay property 80/155380/3 submit/tizen_4.0/20171013.122021 submit/tizen_4.0/20171014.001058
authortaeyoon0.lee <taeyoon0.lee@samsung.com>
Tue, 19 Sep 2017 15:11:51 +0000 (00:11 +0900)
committertaeyoon0.lee <taeyoon0.lee@samsung.com>
Fri, 13 Oct 2017 06:26:42 +0000 (15:26 +0900)
 default is underlay video rendering

Change-Id: I2b9656b3ded88bfd2306bd05bea734add74df503

dali-toolkit/internal/controls/video-view/video-view-impl.cpp
dali-toolkit/internal/controls/video-view/video-view-impl.h
dali-toolkit/public-api/controls/video-view/video-view.h

index 2fdb70b..7c26265 100644 (file)
@@ -62,6 +62,7 @@ DALI_PROPERTY_REGISTRATION( Toolkit, VideoView, "video", MAP, VIDEO )
 DALI_PROPERTY_REGISTRATION( Toolkit, VideoView, "looping", BOOLEAN, LOOPING )
 DALI_PROPERTY_REGISTRATION( Toolkit, VideoView, "muted", BOOLEAN, MUTED )
 DALI_PROPERTY_REGISTRATION( Toolkit, VideoView, "volume", MAP, VOLUME )
+DALI_PROPERTY_REGISTRATION( Toolkit, VideoView, "underlay", BOOLEAN, UNDERLAY )
 
 DALI_SIGNAL_REGISTRATION( Toolkit, VideoView, "finished", FINISHED_SIGNAL )
 
@@ -75,6 +76,8 @@ DALI_TYPE_REGISTRATION_END()
 
 const char* const VOLUME_LEFT( "volumeLeft" );
 const char* const VOLUME_RIGHT( "volumeRight" );
+
+// 3.0 TC uses RENDERING_TARGET. It should be removed in next release
 const char* const RENDERING_TARGET( "renderingTarget" );
 const char* const WINDOW_SURFACE_TARGET( "windowSurfaceTarget" );
 const char* const NATIVE_IMAGE_TARGET( "nativeImageTarget" );
@@ -128,9 +131,9 @@ VideoView::VideoView()
   mUpdateTriggerPropertyIndex( Property::INVALID_INDEX),
   mNotification( NULL ),
   mCurrentVideoPlayPosition( 0 ),
-  mIsNativeImageTarget( true ),
   mIsPlay( false ),
-  mIsPause( false )
+  mIsPause( false ),
+  mIsUnderlay( true )
 {
   mVideoPlayer = Dali::VideoPlayer::New();
 
@@ -159,14 +162,9 @@ Toolkit::VideoView VideoView::New()
 
 void VideoView::OnInitialize()
 {
-  Any source;
-  Dali::NativeImageSourcePtr nativeImageSourcePtr = Dali::NativeImageSource::New( source );
-  mNativeImage = Dali::NativeImage::New( *nativeImageSourcePtr );
-
-  mVideoPlayer.SetRenderingTarget( nativeImageSourcePtr );
-  mVideoPlayer.FinishedSignal().Connect( this, &VideoView::EmitSignalFinish );
-
   mUpdateTriggerPropertyIndex = Self().RegisterProperty( "updateTrigger", true );
+  mVideoPlayer.FinishedSignal().Connect( this, &VideoView::EmitSignalFinish );
+  SetWindowSurfaceTarget();
 }
 
 void VideoView::SetUrl( const std::string& url )
@@ -177,10 +175,15 @@ void VideoView::SetUrl( const std::string& url )
     mPropertyMap.Clear();
   }
 
-  if( mIsNativeImageTarget )
+  if( !mIsUnderlay )
   {
     Actor self( Self() );
     Internal::InitializeVisual( self, mVisual, mNativeImage );
+
+    if( self.OnStage() )
+    {
+      Toolkit::GetImplementation( mVisual ).SetOnStage( self );
+    }
   }
 
   mVideoPlayer.SetUrl( mUrl );
@@ -218,10 +221,12 @@ void VideoView::SetPropertyMap( Property::Map map )
 
   if( target && target->Get( targetType ) && targetType == WINDOW_SURFACE_TARGET )
   {
+    mIsUnderlay = true;
     this->SetWindowSurfaceTarget();
   }
   else if( target && target->Get( targetType ) && targetType == NATIVE_IMAGE_TARGET )
   {
+    mIsUnderlay = false;
     this->SetNativeImageTarget();
   }
 
@@ -465,6 +470,15 @@ void VideoView::SetProperty( BaseObject* object, Property::Index index, const Pr
         }
         break;
       }
+      case Toolkit::VideoView::Property::UNDERLAY:
+      {
+        bool underlay;
+        if( value.Get( underlay ) )
+        {
+          impl.SetUnderlay( underlay );
+        }
+        break;
+      }
     }
   }
 }
@@ -513,6 +527,11 @@ Property::Value VideoView::GetProperty( BaseObject* object, Property::Index prop
         value = map;
         break;
       }
+      case Toolkit::VideoView::Property::UNDERLAY:
+      {
+        value = impl.IsUnderlay();
+        break;
+      }
     }
   }
 
@@ -609,7 +628,22 @@ void VideoView::SetWindowSurfaceTarget()
   mVideoPlayer.SetRenderingTarget( Dali::Adaptor::Get().GetNativeWindowHandle() );
   mVideoPlayer.SetUrl( mUrl );
 
-  mIsNativeImageTarget = false;
+  if( !mRenderer )
+  {
+    // For underlay rendering mode, video display area have to be transparent.
+    Geometry geometry = VisualFactoryCache::CreateQuadGeometry();
+    Shader shader = Shader::New( VERTEX_SHADER, FRAGMENT_SHADER );
+    mRenderer = Renderer::New( geometry, shader );
+
+    mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON );
+    mRenderer.SetProperty( Renderer::Property::BLEND_FACTOR_SRC_RGB, BlendFactor::ONE );
+    mRenderer.SetProperty( Renderer::Property::BLEND_FACTOR_DEST_RGB, BlendFactor::ZERO );
+    mRenderer.SetProperty( Renderer::Property::BLEND_FACTOR_SRC_ALPHA, BlendFactor::ONE );
+    mRenderer.SetProperty( Renderer::Property::BLEND_FACTOR_DEST_ALPHA, BlendFactor::ZERO );
+  }
+  self.AddRenderer( mRenderer );
+
+  UpdateDisplayArea();
 
   if( mIsPlay )
   {
@@ -625,22 +659,17 @@ void VideoView::SetWindowSurfaceTarget()
   {
     mVideoPlayer.SetPlayPosition( curPos );
   }
-
-  // For underlay rendering mode, video display area have to be transparent.
-  Geometry geometry = VisualFactoryCache::CreateQuadGeometry();
-  Shader shader = Shader::New( VERTEX_SHADER, FRAGMENT_SHADER );
-  Renderer renderer = Renderer::New( geometry, shader );
-
-  renderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON );
-  renderer.SetProperty( Renderer::Property::BLEND_FACTOR_SRC_RGB, BlendFactor::ONE );
-  renderer.SetProperty( Renderer::Property::BLEND_FACTOR_DEST_RGB, BlendFactor::ZERO );
-  renderer.SetProperty( Renderer::Property::BLEND_FACTOR_SRC_ALPHA, BlendFactor::ONE );
-  renderer.SetProperty( Renderer::Property::BLEND_FACTOR_DEST_ALPHA, BlendFactor::ZERO );
-  self.AddRenderer( renderer );
 }
 
 void VideoView::SetNativeImageTarget()
 {
+  if( mVideoPlayer.IsVideoTextureSupported() == false )
+  {
+    DALI_LOG_ERROR( "Platform doesn't support decoded video frame images\n" );
+    mIsUnderlay = true;
+    return;
+  }
+
   Actor self( Self() );
   int curPos = mVideoPlayer.GetPlayPosition();
 
@@ -652,7 +681,7 @@ void VideoView::SetNativeImageTarget()
   mVideoPlayer.SetUrl( mUrl );
 
   Internal::InitializeVisual( self, mVisual, mNativeImage );
-  mIsNativeImageTarget = true;
+  Self().RemoveRenderer( mRenderer );
 
   if( mIsPlay )
   {
@@ -672,6 +701,11 @@ void VideoView::SetNativeImageTarget()
 
 void VideoView::UpdateDisplayArea()
 {
+  if( !mIsUnderlay )
+  {
+    return;
+  }
+
   Actor self( Self() );
 
   bool positionUsesAnchorPoint = self.GetProperty( DevelActor::Property::POSITION_USES_ANCHOR_POINT ).Get< bool >();
@@ -688,6 +722,28 @@ void VideoView::UpdateDisplayArea()
   mVideoPlayer.SetDisplayArea( mDisplayArea );
 }
 
+void VideoView::SetUnderlay( bool set )
+{
+  if( set != mIsUnderlay )
+  {
+    mIsUnderlay = set;
+
+    if( mIsUnderlay )
+    {
+      SetWindowSurfaceTarget();
+    }
+    else
+    {
+      SetNativeImageTarget();
+    }
+  }
+}
+
+bool VideoView::IsUnderlay()
+{
+  return mIsUnderlay;
+}
+
 } // namespace Internal
 
 } // namespace toolkit
index 130d2c2..c8d1415 100644 (file)
@@ -207,11 +207,21 @@ public:
    */
   static bool DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor );
 
-  /*
+  /**
    * @brief Updates video display area for window rendering target
    */
   void UpdateDisplayArea();
 
+  /**
+   * @brief Sets underlay flag and initializes new rendering target by flag.
+   */
+  void SetUnderlay( bool set );
+
+  /**
+   * @brief Checks underlay flag.
+   */
+  bool IsUnderlay();
+
 private: // From Control
 
   /**
@@ -265,14 +275,16 @@ private:
   Dali::Toolkit::VideoView::VideoViewSignalType mFinishedSignal;
   std::string mUrl;
   Dali::DisplayArea mDisplayArea;
+  Dali::Renderer mRenderer;
 
   Property::Index mUpdateTriggerPropertyIndex;
   TriggerEventInterface* mNotification;
 
   int mCurrentVideoPlayPosition;
-  bool mIsNativeImageTarget;
   bool mIsPlay;
   bool mIsPause;
+  bool mIsUnderlay;
+  bool mIsRenderer;
 };
 
 } // namespace Internal
index d6a9bdf..3e7e2ee 100644 (file)
@@ -66,6 +66,8 @@ public:
   // Signal
   typedef Signal< void (VideoView&) > VideoViewSignalType; ///< Video playback finished signal type @ SINCE_1_1.38
 
+public:
+
   /**
    * @brief Enumeration for the start and end property ranges for this control.
    * @SINCE_1_0.0
@@ -101,7 +103,14 @@ public:
        * @brief name "volume", left and right volume scalar as float type, Property::Map with two values ( "left" and "right" ).
        * @SINCE_1_1.38
        */
-      VOLUME
+      VOLUME,
+
+     /**
+       * @brief name "underlay", Video rendering by underlay, true or false
+       * This shows video composited underneath the window by the system. This means it may ignore rotation of the video-view
+       * @SINCE_1_2.62
+       */
+      UNDERLAY
     };
   };