If layer behavior is 3D, selection highlight actor hide text actor in textField
Fixed by changing selection highlight actor's Z position in case of
Layer_3D is used
Signed-off-by: suhyung Eom <suhyung.eom@samsung.com>
Change-Id: I396227c0c110043a69976076d6b8f00379c358b7
{
// Sets the position of the highlight actor inside the decorator.
mHighlightActor.SetPosition( mHighlightPosition.x,
- mHighlightPosition.y );
+ mHighlightPosition.y, -0.0001f );
const unsigned int numberOfQuads = mHighlightQuadList.Count();
if( 0u != numberOfQuads )