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Check loadPixelBuffer in the Caching Texture
99/234399/4
author
Seungho, Baek
<sbsh.baek@samsung.com>
Tue, 26 May 2020 05:40:32 +0000
(14:40 +0900)
committer
Seungho, Baek
<sbsh.baek@samsung.com>
Wed, 27 May 2020 09:49:26 +0000
(18:49 +0900)
- A image can be entered twice one as ImageVisual another as NinePatchVisual.
- If ImageVisual is already entered, the image is already Uploaded to the Texture
- But, NinePatchVisual need only PixelBuffer.
- So, we need to cache them separately
Change-Id: Ib0824645da70d172fb603b957c999967eef663d7
Signed-off-by: Seungho, Baek <sbsh.baek@samsung.com>
No differences found