Check loadPixelBuffer in the Caching Texture 99/234399/4
authorSeungho, Baek <sbsh.baek@samsung.com>
Tue, 26 May 2020 05:40:32 +0000 (14:40 +0900)
committerSeungho, Baek <sbsh.baek@samsung.com>
Wed, 27 May 2020 09:49:26 +0000 (18:49 +0900)
 - A image can be entered twice one as ImageVisual another as NinePatchVisual.
 - If ImageVisual is already entered, the image is already Uploaded to the Texture
 - But, NinePatchVisual need only PixelBuffer.
 - So, we need to cache them separately

Change-Id: Ib0824645da70d172fb603b957c999967eef663d7
Signed-off-by: Seungho, Baek <sbsh.baek@samsung.com>

No differences found