Merge "[4.0] Added devel api header for text direction in Makefile" into tizen_4.0
authortaeyoon0.lee <taeyoon0.lee@samsung.com>
Mon, 4 Dec 2017 07:30:04 +0000 (07:30 +0000)
committerGerrit Code Review <gerrit@review.ap-northeast-2.compute.internal>
Mon, 4 Dec 2017 07:30:04 +0000 (07:30 +0000)
41 files changed:
automated-tests/resources/demo-tile-texture-focused.9.png [new file with mode: 0644]
automated-tests/resources/folder_appicon_empty_bg.png [new file with mode: 0644]
automated-tests/src/dali-toolkit-internal/CMakeLists.txt
automated-tests/src/dali-toolkit-internal/dali-toolkit-test-utils/dummy-visual.cpp [new file with mode: 0644]
automated-tests/src/dali-toolkit-internal/dali-toolkit-test-utils/dummy-visual.h [new file with mode: 0644]
automated-tests/src/dali-toolkit-internal/utc-Dali-Control-internal.cpp [new file with mode: 0644]
automated-tests/src/dali-toolkit-internal/utc-Dali-TextureManager.cpp
automated-tests/src/dali-toolkit-internal/utc-Dali-Visuals-internal.cpp [new file with mode: 0644]
automated-tests/src/dali-toolkit/dali-toolkit-test-utils/dummy-control.cpp
automated-tests/src/dali-toolkit/dali-toolkit-test-utils/dummy-control.h
automated-tests/src/dali-toolkit/utc-Dali-Control.cpp
automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp
automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp
automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp
dali-toolkit/devel-api/controls/control-devel.cpp
dali-toolkit/devel-api/controls/control-devel.h
dali-toolkit/devel-api/file.list
dali-toolkit/devel-api/visuals/image-visual-actions-devel.h [new file with mode: 0644]
dali-toolkit/devel-api/visuals/image-visual-properties-devel.h
dali-toolkit/internal/controls/control/control-data-impl.cpp
dali-toolkit/internal/controls/control/control-data-impl.h
dali-toolkit/internal/text/text-controller-impl.cpp
dali-toolkit/internal/text/text-controller-impl.h
dali-toolkit/internal/text/text-controller.cpp
dali-toolkit/internal/visuals/animated-image/fixed-image-cache.cpp
dali-toolkit/internal/visuals/animated-image/rolling-image-cache.cpp
dali-toolkit/internal/visuals/image/image-visual.cpp
dali-toolkit/internal/visuals/image/image-visual.h
dali-toolkit/internal/visuals/npatch/npatch-visual.cpp
dali-toolkit/internal/visuals/npatch/npatch-visual.h
dali-toolkit/internal/visuals/texture-manager-impl.cpp
dali-toolkit/internal/visuals/texture-manager-impl.h
dali-toolkit/internal/visuals/visual-base-impl.cpp
dali-toolkit/internal/visuals/visual-base-impl.h
dali-toolkit/internal/visuals/visual-factory-cache.h
dali-toolkit/internal/visuals/visual-string-constants.cpp
dali-toolkit/internal/visuals/visual-string-constants.h
dali-toolkit/public-api/controls/image-view/image-view.h
dali-toolkit/styles/1920x1080/images/cursor_handler_drop_center.png
dali-toolkit/styles/1920x1080/images/selection_handle_drop_left.png
dali-toolkit/styles/1920x1080/images/selection_handle_drop_right.png

diff --git a/automated-tests/resources/demo-tile-texture-focused.9.png b/automated-tests/resources/demo-tile-texture-focused.9.png
new file mode 100644 (file)
index 0000000..3236edd
Binary files /dev/null and b/automated-tests/resources/demo-tile-texture-focused.9.png differ
diff --git a/automated-tests/resources/folder_appicon_empty_bg.png b/automated-tests/resources/folder_appicon_empty_bg.png
new file mode 100644 (file)
index 0000000..32a47a5
Binary files /dev/null and b/automated-tests/resources/folder_appicon_empty_bg.png differ
index 366c44c..64f876b 100755 (executable)
@@ -9,6 +9,7 @@ SET(CAPI_LIB "dali-toolkit-internal")
 SET(TC_SOURCES
  utc-Dali-BidirectionalSupport.cpp
  utc-Dali-ColorConversion.cpp
+ utc-Dali-Control-internal.cpp
  utc-Dali-DebugRendering.cpp
  utc-Dali-ItemView-internal.cpp
  utc-Dali-LogicalModel.cpp
@@ -24,6 +25,7 @@ SET(TC_SOURCES
  utc-Dali-Text-Typesetter.cpp
  utc-Dali-Text-ViewModel.cpp
  utc-Dali-TextureManager.cpp
+ utc-Dali-Visuals-internal.cpp
  utc-Dali-VisualModel.cpp
  utc-Dali-VisualUrl.cpp
 )
@@ -59,6 +61,7 @@ LIST(APPEND TC_SOURCES
    ../dali-toolkit/dali-toolkit-test-utils/test-trace-call-stack.cpp
    ../dali-toolkit/dali-toolkit-test-utils/test-native-image.cpp
    dali-toolkit-test-utils/toolkit-text-utils.cpp
+   dali-toolkit-test-utils/dummy-visual.cpp
 )
 
 
diff --git a/automated-tests/src/dali-toolkit-internal/dali-toolkit-test-utils/dummy-visual.cpp b/automated-tests/src/dali-toolkit-internal/dali-toolkit-test-utils/dummy-visual.cpp
new file mode 100644 (file)
index 0000000..d792609
--- /dev/null
@@ -0,0 +1,96 @@
+/*
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include "dummy-visual.h"
+
+#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
+
+namespace Dali
+{
+
+namespace Toolkit
+{
+
+namespace Internal
+{
+
+typedef IntrusivePtr<VisualFactoryCache> VisualFactoryCachePtr;
+
+DummyVisualPtr DummyVisual::New( const Property::Map& properties )
+{
+  VisualFactoryCachePtr factoryCache = new VisualFactoryCache;
+
+  DummyVisualPtr dummyVisualPtr( new DummyVisual( *( factoryCache.Get() ) ) );
+
+  return dummyVisualPtr;
+}
+
+DummyVisual::DummyVisual( VisualFactoryCache& factoryCache )
+: Visual::Base( factoryCache ),
+  mActionCounter( 0 )
+{
+}
+
+void DummyVisual::DoCreatePropertyMap( Property::Map& map ) const
+{
+  // Implement if required
+}
+
+void DummyVisual::DoCreateInstancePropertyMap( Property::Map& map ) const
+{
+  // Implement if required
+}
+
+void DummyVisual::DoSetProperties( const Property::Map& propertyMap )
+{
+  // Implement if required
+}
+
+void DummyVisual::OnSetTransform()
+{
+  // Implement if required
+}
+
+void DummyVisual::DoSetOnStage( Actor& actor )
+{
+  // Implement if required
+}
+
+void DummyVisual::OnDoAction( const Property::Index actionName, const Property::Value& attributes )
+{
+  if ( DummyVisual::TEST_ACTION == actionName )
+  {
+    mActionCounter++;  // GetActionCounter can be used to test for this.
+  }
+  // Further Actions can be added here
+}
+
+unsigned int DummyVisual::GetActionCounter() const
+{
+  return mActionCounter;
+}
+
+void DummyVisual::ResetActionCounter()
+{
+  mActionCounter = 0;
+}
+
+} // Internal
+
+} // namespace Toolkit
+
+} // namespace Dali
diff --git a/automated-tests/src/dali-toolkit-internal/dali-toolkit-test-utils/dummy-visual.h b/automated-tests/src/dali-toolkit-internal/dali-toolkit-test-utils/dummy-visual.h
new file mode 100644 (file)
index 0000000..23334ba
--- /dev/null
@@ -0,0 +1,97 @@
+#ifndef __DALI_TOOLKIT_TEST_DUMMY_VISUAL_H__
+#define __DALI_TOOLKIT_TEST_DUMMY_VISUAL_H__
+
+/*
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// INTERNAL INCLUDES
+#include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visual-factory/visual-base.h>
+
+#include <dali-toolkit/internal/visuals/visual-base-impl.h>
+
+// EXTERNAL INCLUDES
+#include <dali/public-api/common/intrusive-ptr.h>
+
+namespace Dali
+{
+
+namespace Toolkit
+{
+
+namespace Internal
+{
+
+class DummyVisual;
+
+typedef IntrusivePtr< DummyVisual > DummyVisualPtr;
+
+/**
+ * Dummy Visual that can be used for testing
+ * Cannot create an instance of an existing Visual, so use this dummy class for the implementation.
+ */
+class DummyVisual : public Visual::Base
+{
+public:
+
+  // Actions that the dummy visual can perform.  These actions are called through the Visual::Base::DoAction API.
+  enum Type
+  {
+    TEST_ACTION = 0,  ///< Updates the action counter
+  };
+
+public:
+
+  // Constructor for DummyVisual
+  static DummyVisualPtr New( const Property::Map& properties );
+
+  // Prevent default methods being used.
+  DummyVisual( const DummyVisual& dummyVisual ) = delete;
+  DummyVisual( const DummyVisual&& dummyVisual ) = delete;
+  DummyVisual& operator=( const DummyVisual& dummyVisual ) = delete;
+  DummyVisual& operator=( const DummyVisual&& dummyVisual ) = delete;
+
+  // Get the Action counter, action counter incremented with every successful Action
+  unsigned int GetActionCounter() const;
+  // Reset the Action counter to 0;
+  void ResetActionCounter();
+
+protected:
+
+  DummyVisual( VisualFactoryCache& factoryCache );
+
+  virtual void DoCreatePropertyMap( Property::Map& map ) const override;
+  virtual void DoCreateInstancePropertyMap( Property::Map& map ) const override;
+  virtual void DoSetProperties( const Property::Map& propertyMap ) override;
+  virtual void OnSetTransform() override;
+  virtual void DoSetOnStage( Actor& actor ) override;
+  virtual void OnDoAction( const Property::Index actionName, const Property::Value& attributes ) override;
+
+private:
+  unsigned int mActionCounter;
+
+};
+
+
+} // Internal
+
+} // namespace Toolkit
+
+} // namespace Dali
+
+#endif // __DALI_TOOLKIT_TEST_DUMMY_VISUAL_H__
diff --git a/automated-tests/src/dali-toolkit-internal/utc-Dali-Control-internal.cpp b/automated-tests/src/dali-toolkit-internal/utc-Dali-Control-internal.cpp
new file mode 100644 (file)
index 0000000..09e2873
--- /dev/null
@@ -0,0 +1,69 @@
+/*
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include <iostream>
+
+#include <stdlib.h>
+
+#include <dali-toolkit-test-suite-utils.h>
+#include <dali-toolkit/dali-toolkit.h>
+#include <toolkit-text-utils.h>
+#include <dummy-visual.h>
+#include <../dali-toolkit/dali-toolkit-test-utils/dummy-control.h>
+#include <dali-toolkit/devel-api/controls/control-devel.h>
+
+using namespace Dali;
+using namespace Toolkit;
+
+
+int UtcDaliControlActionOnVisual(void)
+{
+  ToolkitTestApplication application;
+
+  tet_infoline( "Register an ImageVisual and perform image reload Action on it. Tests Actions are completed." );
+  Vector2 controlSize( 20.f, 30.f );
+
+  //Created DummyVisual
+  Property::Map settings;
+  Toolkit::Internal::DummyVisualPtr dummyVisualPtr = Toolkit::Internal::DummyVisual::New( settings );
+
+  DummyControl dummyControl = DummyControl::New( true );
+  Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+
+  tet_infoline( "Register test visual and stage control" );
+
+  Toolkit::Visual::Base visualBaseHandle = Toolkit::Visual::Base( dummyVisualPtr.Get() );
+  dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visualBaseHandle );
+  dummyControl.SetSize(200.f, 200.f);
+  Stage::GetCurrent().Add( dummyControl );
+
+  application.SendNotification();
+  application.Render();
+
+  tet_infoline( "Check action counter is 0 before DoAction" );
+  DALI_TEST_EQUALS( dummyVisualPtr->GetActionCounter() , 0, TEST_LOCATION );
+
+  tet_infoline( "Perform TEST_ACTION action on registered test visual. Should increase the action counter" );
+
+  Property::Map attributes;
+  DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::Internal::DummyVisual::TEST_ACTION, attributes );
+
+  application.SendNotification();
+  DALI_TEST_EQUALS( dummyVisualPtr->GetActionCounter() , 1, TEST_LOCATION );
+
+  END_TEST;
+}
index c2161d1..e09dd06 100644 (file)
@@ -61,7 +61,8 @@ int UtcTextureManagerRequestLoad(void)
     SamplingMode::BOX_THEN_LINEAR,
     TextureManager::NO_ATLAS,
     &observer,
-    true );
+    true,
+    TextureManager::ReloadPolicy::CACHED );
 
   const VisualUrl& url = textureManager.GetVisualUrl( textureId );
 
diff --git a/automated-tests/src/dali-toolkit-internal/utc-Dali-Visuals-internal.cpp b/automated-tests/src/dali-toolkit-internal/utc-Dali-Visuals-internal.cpp
new file mode 100644 (file)
index 0000000..bbe1aa6
--- /dev/null
@@ -0,0 +1,107 @@
+/*
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include <iostream>
+
+#include <stdlib.h>
+
+#include <dali-toolkit-test-suite-utils.h>
+#include <dali-toolkit/dali-toolkit.h>
+#include <toolkit-text-utils.h>
+#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
+#include <dummy-visual.h>
+#include <../dali-toolkit/dali-toolkit-test-utils/dummy-control.h>
+
+using namespace Dali;
+using namespace Toolkit;
+
+int UtcDaliVisualAction(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline( "Register an ImageVisual and and perform an Action on Visual directly" );
+  Vector2 controlSize( 20.f, 30.f );
+
+  //Created DummyVisual
+  Property::Map settings;
+  Toolkit::Internal::DummyVisualPtr dummyVisualPtr = Toolkit::Internal::DummyVisual::New( settings );
+
+  DummyControl dummyControl = DummyControl::New( true );
+  Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+
+  tet_infoline( "Register visual and stage control" );
+
+  Toolkit::Visual::Base visualBaseHandle = Toolkit::Visual::Base( dummyVisualPtr.Get() );
+  dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visualBaseHandle );
+  dummyControl.SetSize(200.f, 200.f);
+  Stage::GetCurrent().Add( dummyControl );
+
+  application.SendNotification();
+  application.Render();
+
+  tet_infoline( "Check action counter is 0 before DoAction" );
+  DALI_TEST_EQUALS( dummyVisualPtr->GetActionCounter() , 0, TEST_LOCATION );
+
+  tet_infoline( "Perform TEST_ACTION action on Visual. Should increase the action counter" );
+
+  Property::Map attributes;
+  Toolkit::Internal::Visual::Base& internalVisualBase =  GetImplementation( visualBaseHandle );
+  internalVisualBase.DoAction( Dali::Toolkit::Internal::DummyVisual::TEST_ACTION, attributes );
+  application.SendNotification();
+  DALI_TEST_EQUALS( dummyVisualPtr->GetActionCounter() , 1, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliVisualActionNotImplemented(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline( "Register an ImageVisual and and perform an Action on a Visual which does not support any Actions" );
+  Vector2 controlSize( 20.f, 30.f );
+
+  //Created DummyVisual
+  Property::Map settings;
+  Toolkit::Internal::DummyVisualPtr dummyVisualPtr = Toolkit::Internal::DummyVisual::New( settings );
+
+  DummyControl dummyControl = DummyControl::New( true );
+  Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+
+  tet_infoline( "Register visual and stage control" );
+
+  VisualFactory factory = VisualFactory::Get();
+  Property::Map propertyMap;
+  propertyMap.Insert(Visual::Property::TYPE,  Visual::COLOR);
+  propertyMap.Insert(ColorVisual::Property::MIX_COLOR,  Color::BLUE);
+  Visual::Base visual = factory.CreateVisual( propertyMap );
+
+  dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+  dummyControl.SetSize(200.f, 200.f);
+  Stage::GetCurrent().Add( dummyControl );
+
+  application.SendNotification();
+  application.Render();
+
+  tet_infoline( "Check action counter is 0 before DoAction" );
+  DALI_TEST_EQUALS( dummyVisualPtr->GetActionCounter() , 0, TEST_LOCATION );
+
+  tet_infoline( "Perform TEST_ACTION action on Color Visual which does not support it.. Should not increment the action counter" );
+  Property::Map attributes;
+  GetImplementation( visual ).DoAction( Dali::Toolkit::Internal::DummyVisual::TEST_ACTION, attributes );
+  application.SendNotification();
+  DALI_TEST_EQUALS( dummyVisualPtr->GetActionCounter() , 0, TEST_LOCATION );
+
+  END_TEST;
+}
index 3461f0d..96699ec 100644 (file)
@@ -155,6 +155,12 @@ Animation DummyControlImpl::CreateTransition( const Toolkit::TransitionData& tra
   return DevelControl::CreateTransition( *this, transition );
 }
 
+void DummyControlImpl::DoAction( Dali::Property::Index index, Dali::Property::Index action, const Dali::Property::Value attributes )
+{
+  DummyControl control( *this );
+  DevelControl::DoAction(  control, index, action, attributes);
+}
+
 void DummyControlImpl::SetProperty( BaseObject* object, Dali::Property::Index index, const Dali::Property::Value& value )
 {
   Toolkit::DummyControl control = Toolkit::DummyControl::DownCast( Dali::BaseHandle( object ) );
@@ -186,6 +192,7 @@ Property::Value DummyControlImpl::GetProperty( BaseObject* object, Dali::Propert
   return value;
 }
 
+
 Toolkit::DummyControl Impl::DummyControl::New()
 {
   IntrusivePtr< Toolkit::Impl::DummyControl > impl = new Toolkit::Impl::DummyControl;
@@ -294,6 +301,23 @@ void Impl::DummyControl::SetRelayoutCallback( RelayoutCallbackFunc callback  )
   mRelayoutCallback = callback;
 }
 
+Vector3 Impl::DummyControl::GetNaturalSize()
+{
+  Vector2 currentSize;
+
+  for( auto elem : mRegisteredVisualIndices )
+  {
+    Vector2 naturalSize;
+    Visual::Base visual = GetVisual(elem);
+    visual.GetNaturalSize( naturalSize );
+    currentSize.width = std::max( naturalSize.width, currentSize.width );
+    currentSize.height = std::max( naturalSize.height, currentSize.height );
+  }
+
+  return Vector3( currentSize );
+}
+
+
 
 DummyControl DummyControl::New( bool override )
 {
index d0387d9..5988284 100644 (file)
@@ -105,6 +105,7 @@ public:
   int GetVisualCount();
   Toolkit::Visual::Base GetVisual( Property::Index index );
   Animation CreateTransition( const Toolkit::TransitionData& transition );
+  void DoAction( Dali::Property::Index index, Dali::Property::Index action, const Dali::Property::Value attributes );
 
   static void SetProperty( BaseObject* object, Dali::Property::Index index, const Dali::Property::Value& value );
 
@@ -161,6 +162,7 @@ private: // From Internal::Control
   virtual void OnPan(const PanGesture& pan);
   virtual void OnTap(const TapGesture& tap);
   virtual void OnLongPress(const LongPressGesture& longPress);
+  virtual Vector3 GetNaturalSize();
 
 private: // From CustomActorImpl
 
index 9869f21..d695e92 100755 (executable)
@@ -27,6 +27,9 @@
 #include <dali-toolkit/public-api/align-enumerations.h>
 #include <dali-toolkit/devel-api/controls/control-devel.h>
 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-actions-devel.h>
+
+
 #include <toolkit-event-thread-callback.h>
 
 #include "dummy-control.h"
@@ -952,3 +955,96 @@ int UtcDaliControlPaddingProperty(void)
 
   END_TEST;
 }
+
+int UtcDaliControlDoAction(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline( "DoAction on a visual registered with a control" );
+
+  // Set up trace debug
+  TestGlAbstraction& gl = application.GetGlAbstraction();
+  TraceCallStack& textureTrace = gl.GetTextureTrace();
+  textureTrace.Enable( true );
+
+  //Created AnimatedImageVisual
+  VisualFactory factory = VisualFactory::Get();
+  Visual::Base imageVisual = factory.CreateVisual( TEST_IMAGE_FILE_NAME, ImageDimensions() );
+
+  DummyControl dummyControl = DummyControl::New(true);
+  Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+
+  dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
+  dummyControl.SetSize(200.f, 200.f);
+  Stage::GetCurrent().Add( dummyControl );
+
+  DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+  application.SendNotification();
+  application.Render();
+  DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
+  DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
+  textureTrace.Reset();
+
+  Property::Map attributes;
+  DevelControl::DoAction( dummyControl,  DummyControl::Property::TEST_VISUAL, DevelImageVisual::Action::RELOAD, attributes );
+
+  tet_infoline( "Perform RELOAD action. should reload Image and generate a texture" );
+  DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+  application.SendNotification();
+  application.Render();
+  DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
+  DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
+  END_TEST;
+}
+
+int UtcDaliControlDoActionWhenNotStage(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline( "DoAction on a visual registered with a control but not staged" );
+
+  // Set up trace debug
+  TestGlAbstraction& gl = application.GetGlAbstraction();
+  TraceCallStack& textureTrace = gl.GetTextureTrace();
+  textureTrace.Enable( true );
+
+  //Created AnimatedImageVisual
+  VisualFactory factory = VisualFactory::Get();
+  Visual::Base imageVisual = factory.CreateVisual( TEST_IMAGE_FILE_NAME, ImageDimensions() );
+
+  DummyControl dummyControl = DummyControl::New(true);
+  Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+
+  dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
+  dummyControl.SetSize(200.f, 200.f);
+
+  application.SendNotification();
+  application.Render();
+  DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
+  DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
+  textureTrace.Reset();
+
+  Property::Map attributes;
+  DevelControl::DoAction( dummyControl,  DummyControl::Property::TEST_VISUAL, DevelImageVisual::Action::RELOAD, attributes );
+
+  tet_infoline( "Perform RELOAD action. should reload Image and generate a texture" );
+  DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+  application.SendNotification();
+  application.Render();
+  DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
+  textureTrace.Reset();
+
+  tet_infoline( "Adding control to stage will in turn add the visual to the stage" );
+
+  Stage::GetCurrent().Add( dummyControl );
+  application.SendNotification();
+  application.Render();
+  tet_infoline( "No change in textures could occurs as already loaded and cached texture will be used" );
+
+  DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
+  DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
+  textureTrace.Reset();
+
+  END_TEST;
+}
index 6d4c3e3..487ae20 100644 (file)
@@ -118,8 +118,14 @@ const std::string DEFAULT_FONT_DIR( "/resources/fonts" );
 
 const int KEY_A_CODE = 38;
 const int KEY_D_CODE = 40;
+const int KEY_C_CODE = 54;
+const int KEY_V_CODE = 55;
+const int KEY_X_CODE = 53;
 const int KEY_WHITE_SPACE_CODE = 65;
 
+const int KEY_SHIFT_MODIFIER = 257;
+const int KEY_CONTROL_MODIFIER = 258;
+
 const char* HANDLE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insertpoint-icon.png";
 
 const std::string DEFAULT_DEVICE_NAME("hwKeyboard");
@@ -2035,6 +2041,113 @@ int utcDaliTextEditorEvent06(void)
   application.SendNotification();
   application.Render();
 
+  application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.SendNotification();
+  application.Render();
+
+  application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.SendNotification();
+  application.Render();
+
+  END_TEST;
+}
+
+int utcDaliTextEditorEvent07(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" utcDaliTextEditorEvent07");
+
+  // Checks if the highlight actor is created.
+
+  TextEditor editor = TextEditor::New();
+  DALI_TEST_CHECK( editor );
+
+  Stage::GetCurrent().Add( editor );
+
+  editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" );
+  editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
+  editor.SetSize( 100.f, 50.f );
+  editor.SetParentOrigin( ParentOrigin::TOP_LEFT );
+  editor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+
+  // Avoid a crash when core load gl resources.
+  application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // Tap on the text editor
+  application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) );
+  application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // Move to second line of the text.
+  application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // Select some text in the right of the current cursor position
+  application.ProcessEvent( GenerateKey( "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // Cut the selected text
+  application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "x", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( "Hello\nld\nHello world", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+
+  // Select some text in the left of the current cursor position
+  application.ProcessEvent( GenerateKey( "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // Copy the selected text
+  application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "c", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // Move the cursor to the third line
+  application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // Paste the selected text at the current cursor position
+  application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "v", "v", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+
   END_TEST;
 }
 
index af56d92..b1f2e2e 100644 (file)
 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
 #include <dali-toolkit/devel-api/visual-factory/transition-data.h>
 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
 #include <dali-toolkit/devel-api/visuals/animated-gradient-visual-properties-devel.h>
 #include <dali-toolkit/dali-toolkit.h>
+
 #include "dummy-control.h"
 
 using namespace Dali;
@@ -36,12 +38,13 @@ namespace
 {
 const char* TEST_GIF_FILE_NAME = TEST_RESOURCE_DIR "/anim.gif";
 const char* TEST_IMAGE_FILE_NAME =  TEST_RESOURCE_DIR "/gallery-small-1.jpg";
-const char* TEST_NPATCH_FILE_NAME =  "gallery_image_01.9.jpg";
+const char* TEST_NPATCH_FILE_NAME =  TEST_RESOURCE_DIR "/button-up.9.png";
 const char* TEST_SVG_FILE_NAME = TEST_RESOURCE_DIR "/svg1.svg";
 const char* TEST_OBJ_FILE_NAME = TEST_RESOURCE_DIR "/Cube.obj";
 const char* TEST_MTL_FILE_NAME = TEST_RESOURCE_DIR "/ToyRobot-Metal.mtl";
 const char* TEST_RESOURCE_LOCATION = TEST_RESOURCE_DIR "/";
 
+
 const std::string DEFAULT_FONT_DIR( "/resources/fonts" );
 
 Property::Map DefaultTransform()
@@ -764,6 +767,8 @@ int UtcDaliVisualGetPropertyMap6(void)
   propertyMap.Insert( ImageVisual::Property::URL,  TEST_NPATCH_FILE_NAME );
   propertyMap.Insert( ImageVisual::Property::BORDER_ONLY,  true );
   propertyMap.Insert( ImageVisual::Property::BORDER, border );
+  propertyMap.Insert( DevelImageVisual::Property::AUXILIARY_IMAGE, "application-icon-30.png" );
+  propertyMap.Insert( DevelImageVisual::Property::AUXILIARY_IMAGE_ALPHA, 0.9f );
   Visual::Base nPatchVisual = factory.CreateVisual( propertyMap );
 
   Property::Map resultMap;
@@ -790,6 +795,14 @@ int UtcDaliVisualGetPropertyMap6(void)
   DALI_TEST_CHECK( value );
   DALI_TEST_CHECK( value->Get< Rect< int > >() == border );
 
+  value = resultMap.Find( DevelImageVisual::Property::AUXILIARY_IMAGE, Property::STRING );
+  DALI_TEST_CHECK( value );
+  DALI_TEST_CHECK( value->Get<std::string>() == "application-icon-30.png" );
+
+  value = resultMap.Find( DevelImageVisual::Property::AUXILIARY_IMAGE_ALPHA, Property::FLOAT );
+  DALI_TEST_CHECK( value );
+  DALI_TEST_CHECK( value->Get<float>() == 0.9f );
+
   Vector4 border1( 1.0f, 1.0f, 1.0f, 1.0f );
 
   Property::Map propertyMap1;
index 950b3e1..54a45a3 100644 (file)
@@ -20,8 +20,9 @@
 #include <toolkit-timer.h>
 #include <toolkit-event-thread-callback.h>
 #include <dali/devel-api/images/nine-patch-image.h>
-#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
 #include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
 #include "dummy-control.h"
 
 using namespace Dali;
@@ -31,12 +32,13 @@ namespace
 {
 typedef NinePatchImage::StretchRanges StretchRanges;
 
-const char* TEST_NPATCH_FILE_NAME =  TEST_RESOURCE_DIR  "/button-up-1.9.png";
+const char* TEST_NPATCH_FILE_NAME =  TEST_RESOURCE_DIR  "/demo-tile-texture-focused.9.png";
 const char* TEST_SVG_FILE_NAME = TEST_RESOURCE_DIR "/svg1.svg";
 const char* TEST_OBJ_FILE_NAME = TEST_RESOURCE_DIR "/Cube.obj";
 const char* TEST_MTL_FILE_NAME = TEST_RESOURCE_DIR "/ToyRobot-Metal.mtl";
 const char* TEST_SIMPLE_OBJ_FILE_NAME = TEST_RESOURCE_DIR "/Cube-Points-Only.obj";
 const char* TEST_SIMPLE_MTL_FILE_NAME = TEST_RESOURCE_DIR "/ToyRobot-Metal-Simple.mtl";
+const char* TEST_AUX_IMAGE = TEST_RESOURCE_DIR "/folder_appicon_empty_bg.png";
 
 // resolution: 50*50, frame count: 4, frame delay: 0.2 second for each frame
 const char* TEST_GIF_FILE_NAME = TEST_RESOURCE_DIR "/anim.gif";
@@ -837,7 +839,11 @@ int UtcDaliVisualFactoryGetNPatchVisual5(void)
   stretchRangesY.PushBack( Uint16Pair( 8, 12 ) );
   stretchRangesY.PushBack( Uint16Pair( 15, 16 ) );
   stretchRangesY.PushBack( Uint16Pair( 25, 27 ) );
-  Integration::ResourcePointer ninePatchResource = CustomizeNinePatch( application, ninePatchImageWidth, ninePatchImageHeight, stretchRangesX, stretchRangesY );
+  Integration::ResourcePointer ninePatchResource = CustomizeNinePatch( application,
+                                                                       ninePatchImageWidth,
+                                                                       ninePatchImageHeight,
+                                                                       stretchRangesX,
+                                                                       stretchRangesY );
 
   Visual::Base visual = factory.CreateVisual( TEST_NPATCH_FILE_NAME, ImageDimensions() );
   DALI_TEST_CHECK( visual );
@@ -856,6 +862,65 @@ int UtcDaliVisualFactoryGetNPatchVisual5(void)
   END_TEST;
 }
 
+
+int UtcDaliNPatchVisualAuxiliaryImage(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline( "NPatchVisual with aux image" );
+
+  VisualFactory factory = VisualFactory::Get();
+  Property::Map properties;
+  Property::Map shader;
+
+  Property::Map transformMap;
+  transformMap["size"] = Vector2( 0.5f, 0.5f ) ;
+  transformMap["offset"] = Vector2( 20.0f, 0.0f ) ;
+  transformMap["offsetPolicy"] = Vector2( Visual::Transform::Policy::ABSOLUTE, Visual::Transform::Policy::ABSOLUTE );
+  transformMap["anchorPoint"] = Align::CENTER;
+  transformMap["origin"] = Align::CENTER;
+  properties[Visual::Property::TRANSFORM] = transformMap;
+
+  properties[Visual::Property::TYPE] = Visual::IMAGE;
+  properties[Visual::Property::MIX_COLOR] = Color::BLUE;
+  properties[Visual::Property::SHADER]=shader;
+  properties[ImageVisual::Property::URL] = TEST_NPATCH_FILE_NAME;
+  properties[DevelImageVisual::Property::AUXILIARY_IMAGE] = TEST_AUX_IMAGE;
+  properties[DevelImageVisual::Property::AUXILIARY_IMAGE_ALPHA] = 0.9f;
+
+  const unsigned int ninePatchImageWidth =  256;
+  const unsigned int ninePatchImageHeight = 256;
+  StretchRanges stretchRangesX;
+  stretchRangesX.PushBack( Uint16Pair( 10, 246 ) );
+  StretchRanges stretchRangesY;
+  stretchRangesY.PushBack( Uint16Pair( 15, 241 ) );
+  Integration::ResourcePointer ninePatchResource = CustomizeNinePatch( application,
+                                                                       ninePatchImageWidth,
+                                                                       ninePatchImageHeight,
+                                                                       stretchRangesX,
+                                                                       stretchRangesY );
+
+  Visual::Base visual = factory.CreateVisual( properties );
+
+  // trigger creation through setting on stage
+  DummyControl dummy = DummyControl::New(true);
+  Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
+  dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+  dummyImpl.SetLayout( DummyControl::Property::TEST_VISUAL, transformMap );
+  dummy.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
+  dummy.SetParentOrigin(ParentOrigin::CENTER);
+  Stage::GetCurrent().Add(dummy);
+  application.SendNotification();
+  application.Render();
+
+  Renderer renderer = dummy.GetRendererAt( 0 );
+  auto textures = renderer.GetTextures();
+  DALI_TEST_EQUALS( textures.GetTextureCount(), 2, TEST_LOCATION );
+
+
+  END_TEST;
+}
+
+
 int UtcDaliVisualFactoryGetNPatchVisualN1(void)
 {
   //This should still load but display an error image
index 187e518..1ea20d2 100644 (file)
@@ -95,6 +95,12 @@ Dali::Animation CreateTransition( Internal::Control& control, const Toolkit::Tra
   return controlDataImpl.CreateTransition( handle );
 }
 
+void DoAction( Control& control, Dali::Property::Index visualIndex, Dali::Property::Index actionId, const Dali::Property::Value attributes )
+{
+  Internal::Control& controlInternal = Toolkit::Internal::GetImplementation( control );
+  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get( controlInternal );
+  controlDataImpl.DoAction( visualIndex, actionId, attributes );
+}
 
 } // namespace DevelControl
 
index 817efd0..9a824d3 100644 (file)
@@ -238,6 +238,18 @@ DALI_IMPORT_API Toolkit::Visual::ResourceStatus GetVisualResourceStatus( const I
  */
 DALI_IMPORT_API Dali::Animation CreateTransition( Internal::Control& control, const Toolkit::TransitionData& transitionData );
 
+/**
+ * @brief Perform an action on a visual registered to this control.
+ *
+ * Visuals will have actions, this API is used to perform one of these actions with the given attributes.
+ *
+ * @param[in] control The control.
+ * @param[in] visualIndex The Property index of the visual.
+ * @param[in] actionId The action to perform.  See Visual to find supported actions.
+ * @param[in] attributes Optional attributes for the action.
+ */
+DALI_IMPORT_API void DoAction( Control& control, Dali::Property::Index visualIndex, Dali::Property::Index actionId, const Dali::Property::Value attributes );
+
 } // namespace DevelControl
 
 } // namespace Toolkit
index d6eb1b6..953141e 100644 (file)
@@ -93,6 +93,7 @@ devel_api_visual_factory_header_files = \
 
 devel_api_visuals_header_files = \
   $(devel_api_src_dir)/visuals/image-visual-properties-devel.h \
+  $(devel_api_src_dir)/visuals/image-visual-actions-devel.h \
   $(devel_api_src_dir)/visuals/animated-gradient-visual-properties-devel.h \
   $(devel_api_src_dir)/visuals/visual-properties-devel.h
 
diff --git a/dali-toolkit/devel-api/visuals/image-visual-actions-devel.h b/dali-toolkit/devel-api/visuals/image-visual-actions-devel.h
new file mode 100644 (file)
index 0000000..f76e772
--- /dev/null
@@ -0,0 +1,51 @@
+#ifndef DALI_TOOLKIT_DEVEL_API_VISUALS_IMAGE_VISUAL_ACTIONS_DEVEL_H
+#define DALI_TOOLKIT_DEVEL_API_VISUALS_IMAGE_VISUAL_ACTIONS_DEVEL_H
+
+/*
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+namespace Dali
+{
+
+namespace Toolkit
+{
+
+namespace DevelImageVisual
+{
+
+/**
+ * @brief Actions that the image visual can perform.  These actions are called through the Visual::Base::DoAction API.
+ */
+namespace Action
+{
+/**
+ * @brief The available actions for this visual
+ */
+enum Type
+{
+  RELOAD = 0,  ///< Force reloading of the image, all visuals using this image will get the latest one.
+};
+
+} // namespace Actions
+
+} // namespace DevelImageVisual
+
+} // namespace Toolkit
+
+} // namespace Dali
+
+#endif // DALI_TOOLKIT_DEVEL_API_VISUALS_IMAGE_VISUAL_ACTIONS_DEVEL_H
index acb9b11..e87af5d 100644 (file)
@@ -112,6 +112,26 @@ enum Type
    * @note Default true
    */
   ORIENTATION_CORRECTION = CROP_TO_MASK + 3,
+
+  /**
+   * @brief Overlays the auxiliary iamge on top of an NPatch image.
+   *
+   * The resulting visual image will be at least as large as the
+   * smallest possible n-patch or the auxiliary image, whichever is
+   * larger.
+   *
+   * @details Name "auxiliaryImage", Type Property::STRING, URL of the image.
+   * @note Default true
+   */
+  AUXILIARY_IMAGE = CROP_TO_MASK + 4,
+
+  /**
+   * @brief An alpha value for mixing between the masked main NPatch image and the auxiliary image
+   * @details Name "auxiliaryImageAlpha", Type Property::FLOAT, between 0 and 1
+   * @note Default 0
+   */
+  AUXILIARY_IMAGE_ALPHA = CROP_TO_MASK + 5,
+
 };
 
 } //namespace Property
index 1630b92..b061268 100644 (file)
@@ -486,9 +486,6 @@ void Control::Impl::RegisterVisual( Property::Index index, Toolkit::Visual::Base
 
   if( !visualReplaced ) // New registration entry
   {
-    // monitor when the visual resources are ready
-    StartObservingVisual( visual );
-
     // If we've not set the depth-index value, we have more than one visual and the visual does not have a depth index, then set it to be the highest
     if( ( depthIndexValueSet == DepthIndexValue::NOT_SET ) &&
         ( mVisuals.Size() > 0 ) &&
@@ -783,6 +780,15 @@ Dali::Animation Control::Impl::CreateTransition( const Toolkit::TransitionData&
   return transition;
 }
 
+void Control::Impl::DoAction( Dali::Property::Index visualIndex, Dali::Property::Index actionId, const Dali::Property::Value attributes )
+{
+  RegisteredVisualContainer::Iterator iter;
+  if ( FindVisual( visualIndex, mVisuals, iter ) )
+  {
+    Toolkit::GetImplementation((*iter)->visual).DoAction( actionId, attributes );
+  }
+}
+
 void Control::Impl::SetProperty( BaseObject* object, Property::Index index, const Property::Value& value )
 {
   Toolkit::Control control = Toolkit::Control::DownCast( BaseHandle( object ) );
index f6a3288..df661ef 100644 (file)
@@ -189,6 +189,11 @@ public:
   Dali::Animation CreateTransition( const Toolkit::TransitionData& transitionData );
 
   /**
+   * @copydoc Dali::Toolkit::DevelControl::DoAction()
+   */
+  void DoAction( Dali::Property::Index visualIndex, Dali::Property::Index actionId, const Dali::Property::Value attributes );
+
+  /**
    * @brief Function used to set control properties.
    * @param[in] object The object whose property to set
    * @param[in] index The index of the property to set
index a451a2a..d0c3d53 100644 (file)
@@ -1162,6 +1162,9 @@ void Controller::Impl::OnCursorKeyEvent( const Event& event )
   }
 
   int keyCode = event.p1.mInt;
+  bool isShiftModifier = event.p2.mBool;
+
+  CharacterIndex previousPrimaryCursorPosition = mEventData->mPrimaryCursorPosition;
 
   if( Dali::DALI_KEY_CURSOR_LEFT == keyCode )
   {
@@ -1177,8 +1180,10 @@ void Controller::Impl::OnCursorKeyEvent( const Event& event )
       mEventData->mPrimaryCursorPosition = CalculateNewCursorIndex( mEventData->mPrimaryCursorPosition );
     }
   }
-  else if( Dali::DALI_KEY_CURSOR_UP == keyCode )
+  else if( Dali::DALI_KEY_CURSOR_UP == keyCode && !isShiftModifier )
   {
+    // Ignore Shift-Up for text selection for now.
+
     // Get first the line index of the current cursor position index.
     CharacterIndex characterIndex = 0u;
 
@@ -1211,8 +1216,10 @@ void Controller::Impl::OnCursorKeyEvent( const Event& event )
                                                                       CharacterHitTest::TAP,
                                                                       matchedCharacter );
   }
-  else if( Dali::DALI_KEY_CURSOR_DOWN == keyCode )
+  else if( Dali::DALI_KEY_CURSOR_DOWN == keyCode && !isShiftModifier )
   {
+    // Ignore Shift-Down for text selection for now.
+
     // Get first the line index of the current cursor position index.
     CharacterIndex characterIndex = 0u;
 
@@ -1248,7 +1255,64 @@ void Controller::Impl::OnCursorKeyEvent( const Event& event )
     }
   }
 
-  mEventData->mUpdateCursorPosition = true;
+  if ( !isShiftModifier && mEventData->mState != EventData::SELECTING )
+  {
+    // Update selection position after moving the cursor
+    mEventData->mLeftSelectionPosition = mEventData->mPrimaryCursorPosition;
+    mEventData->mRightSelectionPosition = mEventData->mPrimaryCursorPosition;
+  }
+
+  if ( isShiftModifier && IsShowingRealText() )
+  {
+    // Handle text selection
+    bool selecting = false;
+
+    if ( Dali::DALI_KEY_CURSOR_LEFT == keyCode || Dali::DALI_KEY_CURSOR_RIGHT == keyCode )
+    {
+      // Shift-Left/Right to select the text
+      int cursorPositionDelta = mEventData->mPrimaryCursorPosition - previousPrimaryCursorPosition;
+      if ( cursorPositionDelta > 0 || mEventData->mRightSelectionPosition > 0u ) // Check the boundary
+      {
+        mEventData->mRightSelectionPosition += cursorPositionDelta;
+      }
+      selecting = true;
+    }
+    else if ( mEventData->mLeftSelectionPosition != mEventData->mRightSelectionPosition )
+    {
+      // Show no grab handles and text highlight if Shift-Up/Down pressed but no selected text
+      selecting = true;
+    }
+
+    if ( selecting )
+    {
+      // Notify the cursor position to the imf manager.
+      if( mEventData->mImfManager )
+      {
+        mEventData->mImfManager.SetCursorPosition( mEventData->mPrimaryCursorPosition );
+        mEventData->mImfManager.NotifyCursorPosition();
+      }
+
+      ChangeState( EventData::SELECTING );
+
+      mEventData->mUpdateLeftSelectionPosition = true;
+      mEventData->mUpdateRightSelectionPosition = true;
+      mEventData->mUpdateGrabHandlePosition = true;
+      mEventData->mUpdateHighlightBox = true;
+
+      // Hide the text selection popup if select the text using keyboard instead of moving grab handles
+      if( mEventData->mGrabHandlePopupEnabled )
+      {
+        mEventData->mDecorator->SetPopupActive( false );
+      }
+    }
+  }
+  else
+  {
+    // Handle normal cursor move
+    ChangeState( EventData::EDITING );
+    mEventData->mUpdateCursorPosition = true;
+  }
+
   mEventData->mUpdateInputStyle = true;
   mEventData->mScrollAfterUpdatePosition = true;
 }
@@ -1288,6 +1352,10 @@ void Controller::Impl::OnTapEvent( const Event& event )
         mEventData->mPrimaryCursorPosition = 0u;
       }
 
+      // Update selection position after tapping
+      mEventData->mLeftSelectionPosition = mEventData->mPrimaryCursorPosition;
+      mEventData->mRightSelectionPosition = mEventData->mPrimaryCursorPosition;
+
       mEventData->mUpdateCursorPosition = true;
       mEventData->mUpdateGrabHandlePosition = true;
       mEventData->mScrollAfterUpdatePosition = true;
index 44d1a7d..a5de151 100644 (file)
@@ -64,6 +64,7 @@ struct Event
     int mInt;
     unsigned int mUint;
     float mFloat;
+    bool mBool;
   };
 
   Event( Type eventType )
index babf62c..811474e 100755 (executable)
@@ -49,6 +49,10 @@ const float MAX_FLOAT = std::numeric_limits<float>::max();
 
 const std::string EMPTY_STRING("");
 
+const std::string KEY_C_NAME = "c";
+const std::string KEY_V_NAME = "v";
+const std::string KEY_X_NAME = "x";
+
 const char * const PLACEHOLDER_TEXT = "text";
 const char * const PLACEHOLDER_TEXT_FOCUSED = "textFocused";
 const char * const PLACEHOLDER_COLOR = "color";
@@ -2340,6 +2344,7 @@ bool Controller::KeyEvent( const Dali::KeyEvent& keyEvent )
   {
     int keyCode = keyEvent.keyCode;
     const std::string& keyString = keyEvent.keyPressed;
+    const std::string keyName = keyEvent.keyPressedName;
 
     const bool isNullKey = ( 0 == keyCode ) && ( keyString.empty() );
 
@@ -2385,11 +2390,43 @@ bool Controller::KeyEvent( const Dali::KeyEvent& keyEvent )
       mImpl->mEventData->mCheckScrollAmount = true;
       Event event( Event::CURSOR_KEY_EVENT );
       event.p1.mInt = keyCode;
+      event.p2.mBool = keyEvent.IsShiftModifier();
       mImpl->mEventData->mEventQueue.push_back( event );
 
       // Will request for relayout.
       relayoutNeeded = true;
     }
+    else if ( Dali::DevelKey::DALI_KEY_CONTROL_LEFT == keyCode || Dali::DevelKey::DALI_KEY_CONTROL_RIGHT == keyCode )
+    {
+      // Left or Right Control key event is received before Ctrl-C/V/X key event is received
+      // If not handle it here, any selected text will be deleted
+
+      // Do nothing
+      return false;
+    }
+    else if ( keyEvent.IsCtrlModifier() )
+    {
+      bool consumed = false;
+      if (keyName == KEY_C_NAME)
+      {
+        // Ctrl-C to copy the selected text
+        TextPopupButtonTouched( Toolkit::TextSelectionPopup::COPY );
+        consumed = true;
+      }
+      else if (keyName == KEY_V_NAME)
+      {
+        // Ctrl-V to paste the copied text
+        TextPopupButtonTouched( Toolkit::TextSelectionPopup::PASTE );
+        consumed = true;
+      }
+      else if (keyName == KEY_X_NAME)
+      {
+        // Ctrl-X to cut the selected text
+        TextPopupButtonTouched( Toolkit::TextSelectionPopup::CUT );
+        consumed = true;
+      }
+      return consumed;
+    }
     else if( ( Dali::DALI_KEY_BACKSPACE == keyCode ) ||
              ( Dali::DevelKey::DALI_KEY_DELETE == keyCode ) )
     {
@@ -3561,6 +3598,10 @@ void Controller::ProcessModifyEvents()
   {
     // When the text is being modified, delay cursor blinking
     mImpl->mEventData->mDecorator->DelayCursorBlink();
+
+    // Update selection position after modifying the text
+    mImpl->mEventData->mLeftSelectionPosition = mImpl->mEventData->mPrimaryCursorPosition;
+    mImpl->mEventData->mRightSelectionPosition = mImpl->mEventData->mPrimaryCursorPosition;
   }
 
   // Discard temporary text
index 32f2bc0..03dbcbc 100644 (file)
@@ -105,7 +105,7 @@ void FixedImageCache::LoadBatch()
     mImageUrls[ mUrlIndex ].mTextureId =
       mTextureManager.RequestLoad( url, ImageDimensions(), FittingMode::SCALE_TO_FILL,
                                    SamplingMode::BOX_THEN_LINEAR, TextureManager::NO_ATLAS,
-                                   this, ENABLE_ORIENTATION_CORRECTION );
+                                   this, ENABLE_ORIENTATION_CORRECTION, TextureManager::ReloadPolicy::CACHED  );
     mRequestingLoad = false;
     ++mUrlIndex;
   }
index 847e681..9c3f82f 100644 (file)
@@ -142,7 +142,7 @@ void RollingImageCache::LoadBatch()
     mImageUrls[ imageFrame.mUrlIndex ].mTextureId =
       mTextureManager.RequestLoad( url, ImageDimensions(), FittingMode::SCALE_TO_FILL,
                                    SamplingMode::BOX_THEN_LINEAR, TextureManager::NO_ATLAS,
-                                   this, ENABLE_ORIENTATION_CORRECTION );
+                                   this, ENABLE_ORIENTATION_CORRECTION, TextureManager::ReloadPolicy::CACHED );
     mRequestingLoad = false;
   }
 
index 9afcb29..8845541 100644 (file)
@@ -33,6 +33,7 @@
 // INTERNAL HEADERS
 #include <dali-toolkit/public-api/visuals/image-visual-properties.h>
 #include <dali-toolkit/public-api/visuals/visual-properties.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-actions-devel.h>
 #include <dali-toolkit/internal/visuals/texture-manager-impl.h>
 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
 #include <dali-toolkit/internal/visuals/visual-factory-impl.h>
@@ -411,12 +412,12 @@ void ImageVisual::DoSetProperties( const Property::Map& propertyMap )
       }
     }
   }
-
   // Load image immediately if LOAD_POLICY requires it
   if ( mLoadPolicy == DevelImageVisual::LoadPolicy::IMMEDIATE )
   {
-    auto attemptAtlasing = mAttemptAtlasing;
-    LoadTexture( attemptAtlasing, mAtlasRect, mTextures, mOrientationCorrection );
+    auto attemptAtlasing = AttemptAtlasing();
+    LoadTexture( attemptAtlasing, mAtlasRect, mTextures, mOrientationCorrection,
+                 TextureManager::ReloadPolicy::CACHED  );
   }
 }
 
@@ -759,7 +760,8 @@ bool ImageVisual::IsSynchronousResourceLoading() const
   return mImpl->mFlags & Impl::IS_SYNCHRONOUS_RESOURCE_LOADING;
 }
 
-void ImageVisual::LoadTexture( bool& atlasing, Vector4& atlasRect, TextureSet& textures, bool orientationCorrection )
+void ImageVisual::LoadTexture( bool& atlasing, Vector4& atlasRect, TextureSet& textures, bool orientationCorrection,
+                               TextureManager::ReloadPolicy forceReload )
 {
   TextureManager& textureManager = mFactoryCache.GetTextureManager();
 
@@ -776,28 +778,35 @@ void ImageVisual::LoadTexture( bool& atlasing, Vector4& atlasRect, TextureSet& t
   textures = textureManager.LoadTexture( mImageUrl, mDesiredSize, mFittingMode, mSamplingMode,
                                          mMaskingData, IsSynchronousResourceLoading(), mTextureId,
                                          atlasRect, atlasing, mLoading, mWrapModeU,
-                                         mWrapModeV, textureObserver, atlasUploadObserver, atlasManager, mOrientationCorrection );
+                                         mWrapModeV, textureObserver, atlasUploadObserver, atlasManager,
+                                         mOrientationCorrection,
+                                         forceReload );
+
+  if( atlasing ) // Flag needs to be set before creating renderer
+  {
+    mImpl->mFlags |= Impl::IS_ATLASING_APPLIED;
+  }
+  else
+  {
+    mImpl->mFlags &= ~Impl::IS_ATLASING_APPLIED;
+  }
 }
 
-void ImageVisual::InitializeRenderer()
+bool ImageVisual::AttemptAtlasing()
 {
-  auto attemptAtlasing = ( ! mImpl->mCustomShader && mImageUrl.GetProtocolType() == VisualUrl::LOCAL && mAttemptAtlasing );
+  return ( ! mImpl->mCustomShader && mImageUrl.GetProtocolType() == VisualUrl::LOCAL && mAttemptAtlasing );
+}
 
+void ImageVisual::InitializeRenderer()
+{
+  auto attemptAtlasing = AttemptAtlasing();
   // texture set has to be created first as we need to know if atlasing succeeded or not
   // when selecting the shader
 
   if( mTextureId == TextureManager::INVALID_TEXTURE_ID && ! mTextures ) // Only load the texture once
   {
-    LoadTexture( attemptAtlasing, mAtlasRect, mTextures, mOrientationCorrection );
-  }
-
-  if( attemptAtlasing ) // Flag needs to be set before creating renderer
-  {
-    mImpl->mFlags |= Impl::IS_ATLASING_APPLIED;
-  }
-  else
-  {
-    mImpl->mFlags &= ~Impl::IS_ATLASING_APPLIED;
+    LoadTexture( attemptAtlasing, mAtlasRect, mTextures, mOrientationCorrection,
+                 TextureManager::ReloadPolicy::CACHED );
   }
 
   CreateRenderer( mTextures );
@@ -960,6 +969,22 @@ void ImageVisual::DoCreateInstancePropertyMap( Property::Map& map ) const
   }
 }
 
+void ImageVisual::OnDoAction( const Dali::Property::Index actionName, const Dali::Property::Value& attributes )
+{
+  // Check if action is valid for this visual type and perform action if possible
+
+  switch ( actionName )
+  {
+    case DevelImageVisual::Action::RELOAD:
+    {
+      auto attemptAtlasing = AttemptAtlasing();
+      LoadTexture( attemptAtlasing, mAtlasRect, mTextures, mOrientationCorrection,
+                   TextureManager::ReloadPolicy::FORCED );
+      break;
+    }
+  }
+}
+
 void ImageVisual::OnSetTransform()
 {
   if( mImpl->mRenderer )
@@ -1031,7 +1056,8 @@ void ImageVisual::ApplyImageToSampler( const Image& image )
 // From existing atlas manager
 void ImageVisual::UploadCompleted()
 {
-  // Texture has been uploaded. If weak handle is holding a placement actor, it is the time to add the renderer to actor.
+  // Texture has been uploaded. If weak handle is holding a placement actor,
+  // it is the time to add the renderer to actor.
   Actor actor = mPlacementActor.GetHandle();
   if( actor )
   {
@@ -1046,7 +1072,8 @@ void ImageVisual::UploadCompleted()
 }
 
 // From Texture Manager
-void ImageVisual::UploadComplete( bool loadingSuccess, int32_t textureId, TextureSet textureSet, bool usingAtlas, const Vector4& atlasRectangle )
+void ImageVisual::UploadComplete( bool loadingSuccess, int32_t textureId, TextureSet textureSet, bool usingAtlas,
+                                  const Vector4& atlasRectangle )
 {
   Toolkit::Visual::ResourceStatus resourceStatus;
   Actor actor = mPlacementActor.GetHandle();
index 729185a..3108b55 100644 (file)
@@ -177,6 +177,11 @@ public:  // from Visual
    */
   virtual void DoCreateInstancePropertyMap( Property::Map& map ) const;
 
+  /**
+   * @copydoc Visual::Base::OnDoAction
+   */
+  virtual void OnDoAction( const Dali::Property::Index actionName, const Dali::Property::Value& attributes ) override;
+
 protected:
 
   /**
@@ -222,12 +227,12 @@ protected:
   /**
    * @copydoc Visual::Base::DoSetOffStage
    */
-  virtual void DoSetOffStage( Actor& actor );
+  virtual void DoSetOffStage( Actor& actor ) ;
 
   /**
    * @copydoc Visual::Base::OnSetTransform
    */
-  virtual void OnSetTransform();
+  virtual void OnSetTransform() ;
 
   /**
    * @copydoc Visual::Base::IsResourceReady
@@ -280,8 +285,15 @@ private:
    * @param[out] atlasRect if atlasing is used this the texture area of the image in the atlas.
    * @param[out] textures resulting texture set from the image loading.
    * @param[in] orientationCorrection flag determines if orientation correction should be performed
+   * @param[in] forceReload flag determines if the texture should be reloaded from its source or use the cached texture.
+   */
+  void LoadTexture( bool& atlasing, Vector4& atlasRect, TextureSet& textures, bool orientationCorrection, TextureManager::ReloadPolicy forceReload );
+
+  /**
+   * @brief Checks if atlasing should be attempted
+   * @return bool returns true if atlasing can be attempted.
    */
-  void LoadTexture( bool& atlasing, Vector4& atlasRect, TextureSet& textures, bool orientationCorrection );
+  bool AttemptAtlasing();
 
   /**
    * @brief Initializes the Dali::Renderer from the image url
index d5976dd..33a4842 100755 (executable)
 // EXTERNAL INCLUDES
 #include <dali/public-api/images/buffer-image.h>
 #include <dali/public-api/images/resource-image.h>
+#include <dali/devel-api/object/handle-devel.h>
 #include <dali/devel-api/images/texture-set-image.h>
+#include <dali/devel-api/adaptor-framework/image-loading.h>
 #include <dali/integration-api/debug.h>
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/visuals/image-visual-properties.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
 #include <dali-toolkit/public-api/visuals/visual-properties.h>
 #include <dali-toolkit/internal/visuals/npatch-loader.h>
 #include <dali-toolkit/internal/visuals/visual-factory-impl.h>
@@ -47,6 +50,8 @@ namespace
 {
 const char * const BORDER_ONLY( "borderOnly" );
 const char * const BORDER( "border" );
+const char * const AUXILIARY_IMAGE_NAME( "auxiliaryImage" );
+const char * const AUXILIARY_IMAGE_ALPHA_NAME( "auxiliaryImageAlpha" );
 
 const char* VERTEX_SHADER = DALI_COMPOSE_SHADER(
   attribute mediump vec2 aPosition;\n
@@ -57,7 +62,7 @@ const char* VERTEX_SHADER = DALI_COMPOSE_SHADER(
   uniform mediump vec2 uNinePatchFactorsY[ FACTOR_SIZE_Y ];\n
   \n
 
-  //Visual size and offset
+  // Visual size and offset
   uniform mediump vec2 offset;\n
   uniform mediump vec2 size;\n
   uniform mediump vec4 offsetSizeMode;\n
@@ -72,16 +77,17 @@ const char* VERTEX_SHADER = DALI_COMPOSE_SHADER(
     mediump vec2 fixedTotal   = vec2( uNinePatchFactorsX[ FACTOR_SIZE_X - 1 ].x, uNinePatchFactorsY[ FACTOR_SIZE_Y - 1 ].x );\n
     mediump vec2 stretchTotal = vec2( uNinePatchFactorsX[ FACTOR_SIZE_X - 1 ].y, uNinePatchFactorsY[ FACTOR_SIZE_Y - 1 ].y );\n
     \n
-
     vec2 visualSize = mix(uSize.xy*size, size, offsetSizeMode.zw );\n
     vec2 visualOffset = mix( offset, offset/uSize.xy, offsetSizeMode.xy);\n
-
-    mediump vec4 vertexPosition = vec4( ( fixedFactor + ( visualSize.xy - fixedTotal ) * stretch / stretchTotal ) +  anchorPoint*visualSize + (visualOffset + origin)*uSize.xy, 0.0, 1.0 );\n
+    \n
+    mediump vec4 gridPosition = vec4( fixedFactor + ( visualSize.xy - fixedTotal ) * stretch / stretchTotal, 0.0, 1.0 );\n
+    mediump vec4 vertexPosition = gridPosition;\n
     vertexPosition.xy -= visualSize.xy * vec2( 0.5, 0.5 );\n
-
+    vertexPostion.xy += anchorPoint*visualSize + (visualOffset + origin)*uSize.xy;\n
     vertexPosition = uMvpMatrix * vertexPosition;\n
     \n
     vTexCoord = ( fixedFactor + stretch ) / ( fixedTotal + stretchTotal );\n
+    vMaskTexCoord = gridPosition.xy / visualSize;\n
     \n
     gl_Position = vertexPosition;\n
   }\n
@@ -90,39 +96,41 @@ const char* VERTEX_SHADER = DALI_COMPOSE_SHADER(
 const char* VERTEX_SHADER_3X3 = DALI_COMPOSE_SHADER(
     attribute mediump vec2 aPosition;\n
     varying mediump vec2 vTexCoord;\n
+    varying mediump vec2 vMaskTexCoord;\n
     uniform mediump mat4 uModelMatrix;\n
     uniform mediump mat4 uMvpMatrix;\n
     uniform mediump vec3 uSize;\n
     uniform mediump vec2 uFixed[ 3 ];\n
     uniform mediump vec2 uStretchTotal;\n
     \n
-
     //Visual size and offset
     uniform mediump vec2 offset;\n
     uniform mediump vec2 size;\n
     uniform mediump vec4 offsetSizeMode;\n
     uniform mediump vec2 origin;\n
     uniform mediump vec2 anchorPoint;\n
-
+    \n
     void main()\n
     {\n
       vec2 visualSize = mix(uSize.xy*size, size, offsetSizeMode.zw );\n
       vec2 visualOffset = mix( offset, offset/uSize.xy, offsetSizeMode.xy);\n
-
+      \n
       mediump vec2 size         = visualSize.xy;\n
       \n
       mediump vec2 fixedFactor  = vec2( uFixed[ int( ( aPosition.x + 1.0 ) * 0.5 ) ].x, uFixed[ int( ( aPosition.y  + 1.0 ) * 0.5 ) ].y );\n
       mediump vec2 stretch      = floor( aPosition * 0.5 );\n
       mediump vec2 fixedTotal   = uFixed[ 2 ];\n
       \n
-      mediump vec4 vertexPosition = vec4( fixedFactor + ( size - fixedTotal ) * stretch, 0.0, 1.0 );
+      mediump vec4 gridPosition = vec4( fixedFactor + ( size - fixedTotal ) * stretch, 0.0, 1.0 );\n
+      mediump vec4 vertexPosition = gridPosition;\n
       vertexPosition.xy -= size * vec2( 0.5, 0.5 );\n
-      vertexPosition.xy =  vertexPosition.xy + anchorPoint*size + (visualOffset + origin)*uSize.xy;\
+      vertexPosition.xy += anchorPoint*size + (visualOffset + origin)*uSize.xy;\n
       \n
       vertexPosition = uMvpMatrix * vertexPosition;\n
       \n
       vTexCoord = ( fixedFactor + stretch * uStretchTotal ) / ( fixedTotal + uStretchTotal );\n
       \n
+      vMaskTexCoord = gridPosition.xy / size;\n
       gl_Position = vertexPosition;\n
     }\n
 );
@@ -144,6 +152,36 @@ const char* FRAGMENT_SHADER = DALI_COMPOSE_SHADER(
   }\n
 );
 
+const char* FRAGMENT_MASK_SHADER = DALI_COMPOSE_SHADER(
+  varying mediump vec2 vTexCoord;\n
+  varying mediump vec2 vMaskTexCoord;\n
+  uniform sampler2D sTexture;\n
+  uniform sampler2D sMask;\n
+  uniform lowp vec4 uColor;\n
+  uniform lowp vec3 mixColor;\n
+  uniform lowp float opacity;\n
+  uniform lowp float preMultipliedAlpha;\n
+  uniform mediump float auxiliaryImageAlpha;\n
+  lowp vec4 visualMixColor()\n
+  {\n
+    return vec4( mixColor * mix( 1.0, opacity, preMultipliedAlpha ), opacity );\n
+  }\n
+  void main()\n
+  {\n
+      // Where mask image is transparent, all of background image must show through.
+      // where mask image is opaque, only mask should be shown
+      // where mask is translucent, less of background should be shown.
+      // auxiliaryImageAlpha controls how much of mask is visible
+
+      mediump vec4 color = texture2D( sTexture, vTexCoord );\n
+      mediump vec4 mask  = texture2D( sMask, vMaskTexCoord );\n
+
+      mediump vec3 mixedColor = color.rgb * mix( 1.0-mask.a, 1.0, 1.0-auxiliaryImageAlpha)
+                                + mask.rgb*mask.a * auxiliaryImageAlpha;\n
+      gl_FragColor = vec4(mixedColor,1.0) * uColor * visualMixColor();\n
+  }\n
+);
+
 /**
  * @brief Creates the geometry formed from the vertices and indices
  *
@@ -256,22 +294,41 @@ NPatchVisualPtr NPatchVisual::New( VisualFactoryCache& factoryCache, NinePatchIm
   return nPatchVisual;
 }
 
+void NPatchVisual::LoadImages()
+{
+  if( NPatchLoader::UNINITIALIZED_ID == mId && mImageUrl.IsLocalResource() )
+  {
+    mId = mLoader.Load( mImageUrl.GetUrl(), mBorder );
+  }
+
+  if( ! mAuxiliaryPixelBuffer && mAuxiliaryUrl.IsValid() && mAuxiliaryUrl.IsLocalResource() )
+  {
+    // Load the auxiliary image synchronously
+    mAuxiliaryPixelBuffer = Dali::LoadImageFromFile( mAuxiliaryUrl.GetUrl(), ImageDimensions(),
+                                                     FittingMode::DEFAULT, SamplingMode::BOX_THEN_LINEAR, true );
+  }
+}
+
 void NPatchVisual::GetNaturalSize( Vector2& naturalSize )
 {
   naturalSize.x = 0u;
   naturalSize.y = 0u;
 
   // load now if not already loaded
-  if( NPatchLoader::UNINITIALIZED_ID == mId && mImageUrl.IsLocalResource() )
-  {
-    mId = mLoader.Load( mImageUrl.GetUrl(), mBorder );
-  }
+  LoadImages();
+
   const NPatchLoader::Data* data;
   if( mLoader.GetNPatchData( mId, data ) )
   {
     naturalSize.x = data->croppedWidth;
     naturalSize.y = data->croppedHeight;
   }
+
+  if( mAuxiliaryPixelBuffer )
+  {
+    naturalSize.x = std::max( naturalSize.x, float(mAuxiliaryPixelBuffer.GetWidth()) );
+    naturalSize.y = std::max( naturalSize.y, float(mAuxiliaryPixelBuffer.GetHeight()) );
+  }
 }
 
 void NPatchVisual::DoSetProperties( const Property::Map& propertyMap )
@@ -297,15 +354,28 @@ void NPatchVisual::DoSetProperties( const Property::Map& propertyMap )
       mBorder.top = static_cast< int >( border.w );
     }
   }
+
+  Property::Value* auxImage = propertyMap.Find( Toolkit::DevelImageVisual::Property::AUXILIARY_IMAGE, AUXILIARY_IMAGE_NAME );
+  if( auxImage )
+  {
+    std::string url;
+    if( auxImage->Get( url ) )
+    {
+      mAuxiliaryUrl = url;
+    }
+  }
+
+  Property::Value* auxImageAlpha = propertyMap.Find( Toolkit::DevelImageVisual::Property::AUXILIARY_IMAGE_ALPHA, AUXILIARY_IMAGE_ALPHA_NAME );
+  if( auxImageAlpha )
+  {
+    auxImageAlpha->Get( mAuxiliaryImageAlpha );
+  }
 }
 
 void NPatchVisual::DoSetOnStage( Actor& actor )
 {
   // load when first go on stage
-  if( NPatchLoader::UNINITIALIZED_ID == mId && mImageUrl.IsLocalResource() )
-  {
-    mId = mLoader.Load( mImageUrl.GetUrl(), mBorder );
-  }
+  LoadImages();
 
   Geometry geometry = CreateGeometry();
   Shader shader = CreateShader();
@@ -340,20 +410,32 @@ void NPatchVisual::DoCreatePropertyMap( Property::Map& map ) const
   map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl.GetUrl() );
   map.Insert( Toolkit::ImageVisual::Property::BORDER_ONLY, mBorderOnly );
   map.Insert( Toolkit::ImageVisual::Property::BORDER, mBorder );
+
+  if( mAuxiliaryUrl.IsValid() )
+  {
+    map.Insert( Toolkit::DevelImageVisual::Property::AUXILIARY_IMAGE, mAuxiliaryUrl.GetUrl() );
+    map.Insert( Toolkit::DevelImageVisual::Property::AUXILIARY_IMAGE_ALPHA, mAuxiliaryImageAlpha );
+  }
 }
 
 void NPatchVisual::DoCreateInstancePropertyMap( Property::Map& map ) const
 {
-  // Do nothing
+  if( mAuxiliaryUrl.IsValid() )
+  {
+    map.Insert( Toolkit::DevelImageVisual::Property::AUXILIARY_IMAGE, mAuxiliaryUrl.GetUrl() );
+    map.Insert( Toolkit::DevelImageVisual::Property::AUXILIARY_IMAGE_ALPHA, mAuxiliaryImageAlpha );
+  }
 }
 
 NPatchVisual::NPatchVisual( VisualFactoryCache& factoryCache )
 : Visual::Base( factoryCache ),
   mLoader( factoryCache.GetNPatchLoader() ),
   mImageUrl(),
+  mAuxiliaryUrl(),
   mId( NPatchLoader::UNINITIALIZED_ID ),
   mBorderOnly( false ),
-  mBorder()
+  mBorder(),
+  mAuxiliaryImageAlpha( 0.0f )
 {
 }
 
@@ -401,6 +483,11 @@ Shader NPatchVisual::CreateShader()
   NinePatchImage::StretchRanges::SizeType xStretchCount = 0;
   NinePatchImage::StretchRanges::SizeType yStretchCount = 0;
 
+  auto fragmentShader = mAuxiliaryPixelBuffer ? FRAGMENT_MASK_SHADER
+                                              : FRAGMENT_SHADER;
+  auto shaderType = mAuxiliaryPixelBuffer ? VisualFactoryCache::NINE_PATCH_MASK_SHADER
+                                          : VisualFactoryCache::NINE_PATCH_SHADER;
+
   // ask loader for the regions
   if( mLoader.GetNPatchData( mId, data ) )
   {
@@ -413,11 +500,12 @@ Shader NPatchVisual::CreateShader()
     if( DALI_LIKELY( ( xStretchCount == 1 && yStretchCount == 1 ) ||
                      ( xStretchCount == 0 && yStretchCount == 0 ) ) )
     {
-      shader = mFactoryCache.GetShader( VisualFactoryCache::NINE_PATCH_SHADER );
+      shader = mFactoryCache.GetShader( shaderType );
       if( DALI_UNLIKELY( !shader ) )
       {
-        shader = Shader::New( VERTEX_SHADER_3X3, FRAGMENT_SHADER );
-        mFactoryCache.SaveShader( VisualFactoryCache::NINE_PATCH_SHADER, shader );
+        shader = Shader::New( VERTEX_SHADER_3X3, fragmentShader );
+        // Only cache vanilla 9 patch shaders
+        mFactoryCache.SaveShader( shaderType, shader );
       }
     }
     else if( xStretchCount > 0 || yStretchCount > 0)
@@ -427,12 +515,11 @@ Shader NPatchVisual::CreateShader()
                    << "#define FACTOR_SIZE_Y " << yStretchCount + 2 << "\n"
                    << VERTEX_SHADER;
 
-      shader = Shader::New( vertexShader.str(), FRAGMENT_SHADER );
+      shader = Shader::New( vertexShader.str(), fragmentShader );
     }
   }
   else
   {
-    const char* fragmentShader = FRAGMENT_SHADER;
     Dali::Shader::Hint::Value hints = Dali::Shader::Hint::NONE;
 
     if( !mImpl->mCustomShader->mFragmentShader.empty() )
@@ -470,10 +557,12 @@ Shader NPatchVisual::CreateShader()
 void NPatchVisual::ApplyTextureAndUniforms()
 {
   const NPatchLoader::Data* data;
+  TextureSet textureSet;
+
   if( mLoader.GetNPatchData( mId, data ) )
   {
-    TextureSet textures( data->textureSet );
-    mImpl->mRenderer.SetTextures( textures );
+    textureSet = data->textureSet;
+
     if( data->stretchPixelsX.Size() == 1 && data->stretchPixelsY.Size() == 1 )
     {
       //special case for 9 patch
@@ -500,8 +589,8 @@ void NPatchVisual::ApplyTextureAndUniforms()
   else
   {
     DALI_LOG_ERROR("The N patch image '%s' is not a valid N patch image\n", mImageUrl.GetUrl().c_str() );
-    TextureSet textureSet = TextureSet::New();
-    mImpl->mRenderer.SetTextures( textureSet );
+    textureSet = TextureSet::New();
+
     Image croppedImage = VisualFactoryCache::GetBrokenVisualImage();
     TextureSetImage( textureSet, 0u, croppedImage );
     mImpl->mRenderer.RegisterProperty( "uFixed[0]", Vector2::ZERO );
@@ -510,7 +599,31 @@ void NPatchVisual::ApplyTextureAndUniforms()
     mImpl->mRenderer.RegisterProperty( "uStretchTotal", Vector2( croppedImage.GetWidth(), croppedImage.GetHeight() ) );
   }
 
-  //Register transform properties
+  if( mAuxiliaryPixelBuffer )
+  {
+    // If the auxiliary image is smaller than the un-stretched NPatch, use CPU resizing to enlarge it to the
+    // same size as the unstretched NPatch. This will give slightly higher quality results than just relying
+    // on GL interpolation alone.
+    if( mAuxiliaryPixelBuffer.GetWidth() < data->croppedWidth &&
+        mAuxiliaryPixelBuffer.GetHeight() < data->croppedHeight )
+    {
+      mAuxiliaryPixelBuffer.Resize( data->croppedWidth, data->croppedHeight );
+    }
+
+    // Note, this resets mAuxiliaryPixelBuffer handle
+    auto auxiliaryPixelData = Devel::PixelBuffer::Convert( mAuxiliaryPixelBuffer );
+
+    auto texture = Texture::New( TextureType::TEXTURE_2D,
+                                 auxiliaryPixelData.GetPixelFormat(), auxiliaryPixelData.GetWidth(),
+                                 auxiliaryPixelData.GetHeight() );
+    texture.Upload( auxiliaryPixelData );
+    textureSet.SetTexture( 1, texture );
+    DevelHandle::RegisterProperty( mImpl->mRenderer, DevelImageVisual::Property::AUXILIARY_IMAGE_ALPHA,
+                                   AUXILIARY_IMAGE_ALPHA_NAME, mAuxiliaryImageAlpha );
+  }
+  mImpl->mRenderer.SetTextures( textureSet );
+
+  // Register transform properties
   mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT );
 }
 
index 901211d..d10e687 100644 (file)
@@ -2,7 +2,7 @@
 #define DALI_TOOLKIT_INTERNAL_N_PATCH_VISUAL_H
 
 /*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -53,7 +53,8 @@ typedef IntrusivePtr< NPatchVisual > NPatchVisualPtr;
  * | url                      | STRING           |
  * | borderOnly               | BOOLEAN          |
  * | border                   | RECTANGLE        |
- *
+ * | auxiliaryImage           | STRING           |
+ * | auxiliaryImageAlpha      | FLOAT            |
  */
 class NPatchVisual: public Visual::Base
 {
@@ -144,6 +145,11 @@ protected:
 private:
 
   /**
+   * Loads the NPatch image and the Auxiliary image if needed
+   */
+  void LoadImages();
+
+  /**
    * @brief Creates a geometry for this renderer's grid size
    *
    * @return Returns the created geometry for this renderer's grid size
@@ -202,11 +208,14 @@ private:
 
 private:
 
-  NPatchLoader& mLoader;      ///< reference to N patch loader for fast access
-  VisualUrl mImageUrl;        ///< The url to the N patch to load
-  std::size_t mId;            ///< id of the N patch (from loader/cache)
-  bool mBorderOnly;           ///< if only border is desired
-  Rect< int > mBorder;        ///< The size of the border
+  NPatchLoader&      mLoader;               ///< reference to N patch loader for fast access
+  VisualUrl          mImageUrl;             ///< The url to the N patch to load
+  VisualUrl          mAuxiliaryUrl;         ///< An auxiliary image that can be displayed on top of the N-Patch
+  std::size_t        mId;                   ///< id of the N patch (from loader/cache)
+  Devel::PixelBuffer mAuxiliaryPixelBuffer; ///< pixel buffer of the auxiliary mask image
+  bool               mBorderOnly;           ///< if only border is desired
+  Rect<int>          mBorder;               ///< The size of the border
+  float              mAuxiliaryImageAlpha;  ///< The alpha value for the auxiliary image only
 };
 
 } // namespace Internal
index 308b1ee..b2e0d03 100644 (file)
@@ -108,7 +108,8 @@ TextureSet TextureManager::LoadTexture(
     bool synchronousLoading, TextureManager::TextureId& textureId, Vector4& textureRect,
     bool& atlasingStatus, bool& loadingStatus, Dali::WrapMode::Type wrapModeU,
     Dali::WrapMode::Type wrapModeV, TextureUploadObserver* textureObserver,
-    AtlasUploadObserver* atlasObserver, ImageAtlasManagerPtr imageAtlasManager, bool orientationCorrection )
+    AtlasUploadObserver* atlasObserver, ImageAtlasManagerPtr imageAtlasManager, bool orientationCorrection,
+    TextureManager::ReloadPolicy reloadPolicy )
 {
   TextureSet textureSet;
 
@@ -135,7 +136,8 @@ TextureSet TextureManager::LoadTexture(
     PixelData data;
     if( url.IsValid() )
     {
-      Devel::PixelBuffer pixelBuffer = LoadImageFromFile( url.GetUrl(), desiredSize, fittingMode, samplingMode, orientationCorrection  );
+      Devel::PixelBuffer pixelBuffer = LoadImageFromFile( url.GetUrl(), desiredSize, fittingMode, samplingMode,
+                                       orientationCorrection  );
       if( pixelBuffer )
       {
         data = Devel::PixelBuffer::Convert(pixelBuffer); // takes ownership of buffer
@@ -185,7 +187,8 @@ TextureSet TextureManager::LoadTexture(
       atlasingStatus = false;
       if( !maskInfo )
       {
-        textureId = RequestLoad( url, desiredSize, fittingMode, samplingMode, TextureManager::NO_ATLAS, textureObserver, orientationCorrection );
+        textureId = RequestLoad( url, desiredSize, fittingMode, samplingMode, TextureManager::NO_ATLAS,
+                                 textureObserver, orientationCorrection, reloadPolicy );
       }
       else
       {
@@ -197,7 +200,8 @@ TextureSet TextureManager::LoadTexture(
                                  TextureManager::NO_ATLAS,
                                  maskInfo->mCropToMask,
                                  textureObserver,
-                                 orientationCorrection);
+                                 orientationCorrection,
+                                 reloadPolicy );
       }
 
       TextureManager::LoadState loadState = GetTextureState( textureId );
@@ -222,67 +226,80 @@ TextureSet TextureManager::LoadTexture(
 }
 
 TextureManager::TextureId TextureManager::RequestLoad(
-  const VisualUrl&         url,
-  const ImageDimensions    desiredSize,
-  FittingMode::Type        fittingMode,
-  Dali::SamplingMode::Type samplingMode,
-  const UseAtlas           useAtlas,
-  TextureUploadObserver*   observer,
-  bool                     orientationCorrection )
+  const VisualUrl&            url,
+  const ImageDimensions       desiredSize,
+  FittingMode::Type           fittingMode,
+  Dali::SamplingMode::Type    samplingMode,
+  const UseAtlas              useAtlas,
+  TextureUploadObserver*      observer,
+  bool                        orientationCorrection,
+  TextureManager::ReloadPolicy reloadPolicy )
 {
-  return RequestLoadInternal( url, INVALID_TEXTURE_ID, 1.0f, desiredSize, fittingMode, samplingMode, useAtlas, false, UPLOAD_TO_TEXTURE, observer, orientationCorrection );
+  return RequestLoadInternal( url, INVALID_TEXTURE_ID, 1.0f, desiredSize, fittingMode, samplingMode, useAtlas,
+                              false, UPLOAD_TO_TEXTURE, observer, orientationCorrection, reloadPolicy );
 }
 
 TextureManager::TextureId TextureManager::RequestLoad(
-  const VisualUrl&         url,
-  TextureId                maskTextureId,
-  float                    contentScale,
-  const ImageDimensions    desiredSize,
-  FittingMode::Type        fittingMode,
-  Dali::SamplingMode::Type samplingMode,
-  const UseAtlas           useAtlas,
-  bool                     cropToMask,
-  TextureUploadObserver*   observer,
-  bool                     orientationCorrection )
-{
-  return RequestLoadInternal( url, maskTextureId, contentScale, desiredSize, fittingMode, samplingMode, useAtlas, cropToMask, UPLOAD_TO_TEXTURE, observer, orientationCorrection );
+  const VisualUrl&             url,
+  TextureId                    maskTextureId,
+  float                        contentScale,
+  const ImageDimensions        desiredSize,
+  FittingMode::Type            fittingMode,
+  Dali::SamplingMode::Type     samplingMode,
+  const UseAtlas               useAtlas,
+  bool                         cropToMask,
+  TextureUploadObserver*       observer,
+  bool                         orientationCorrection,
+  TextureManager::ReloadPolicy reloadPolicy )
+{
+  return RequestLoadInternal( url, maskTextureId, contentScale, desiredSize, fittingMode, samplingMode, useAtlas,
+                              cropToMask, UPLOAD_TO_TEXTURE, observer, orientationCorrection, reloadPolicy );
 }
 
 TextureManager::TextureId TextureManager::RequestMaskLoad( const VisualUrl& maskUrl )
 {
   // Use the normal load procedure to get the alpha mask.
-  return RequestLoadInternal( maskUrl, INVALID_TEXTURE_ID, 1.0f, ImageDimensions(), FittingMode::SCALE_TO_FILL, SamplingMode::NO_FILTER, NO_ATLAS, false, KEEP_PIXEL_BUFFER, NULL, true );
+  return RequestLoadInternal( maskUrl, INVALID_TEXTURE_ID, 1.0f, ImageDimensions(), FittingMode::SCALE_TO_FILL,
+                              SamplingMode::NO_FILTER, NO_ATLAS, false, KEEP_PIXEL_BUFFER, NULL, true,
+                              TextureManager::ReloadPolicy::CACHED );
 }
 
 TextureManager::TextureId TextureManager::RequestLoadInternal(
-  const VisualUrl&         url,
-  TextureId                maskTextureId,
-  float                    contentScale,
-  const ImageDimensions    desiredSize,
-  FittingMode::Type        fittingMode,
-  Dali::SamplingMode::Type samplingMode,
-  UseAtlas                 useAtlas,
-  bool                     cropToMask,
-  StorageType              storageType,
-  TextureUploadObserver*   observer,
-  bool                     orientationCorrection )
+  const VisualUrl&               url,
+  TextureId                       maskTextureId,
+  float                           contentScale,
+  const ImageDimensions           desiredSize,
+  FittingMode::Type               fittingMode,
+  Dali::SamplingMode::Type        samplingMode,
+  UseAtlas                        useAtlas,
+  bool                            cropToMask,
+  StorageType                     storageType,
+  TextureUploadObserver*          observer,
+  bool                            orientationCorrection,
+  TextureManager::ReloadPolicy    reloadPolicy )
 {
   // First check if the requested Texture is cached.
-  const TextureHash textureHash = GenerateHash( url.GetUrl(), desiredSize, fittingMode, samplingMode, useAtlas, maskTextureId );
+  const TextureHash textureHash = GenerateHash( url.GetUrl(), desiredSize, fittingMode, samplingMode, useAtlas,
+                                                maskTextureId );
 
   TextureManager::TextureId textureId = INVALID_TEXTURE_ID;
 
   // Look up the texture by hash. Note: The extra parameters are used in case of a hash collision.
-  int cacheIndex = FindCachedTexture( textureHash, url.GetUrl(), desiredSize, fittingMode, samplingMode, useAtlas, maskTextureId );
+  int cacheIndex = FindCachedTexture( textureHash, url.GetUrl(), desiredSize, fittingMode, samplingMode, useAtlas,
+                                      maskTextureId );
 
   // Check if the requested Texture exists in the cache.
   if( cacheIndex != INVALID_CACHE_INDEX )
   {
-    // Mark this texture being used by another client resource.
-    ++( mTextureInfoContainer[ cacheIndex ].referenceCount );
+    if ( TextureManager::ReloadPolicy::CACHED == reloadPolicy )
+    {
+      // Mark this texture being used by another client resource. Forced reload would replace the current texture
+      // without the need for incrementing the reference count.
+      ++( mTextureInfoContainer[ cacheIndex ].referenceCount );
+    }
     textureId = mTextureInfoContainer[ cacheIndex ].textureId;
-
-    DALI_LOG_INFO( gTextureManagerLogFilter, Debug::Concise, "TextureManager::RequestLoad( url=%s observer=%p ) Using cached texture @%d, textureId=%d\n", url.GetUrl().c_str(), observer, cacheIndex, textureId );
+    DALI_LOG_INFO( gTextureManagerLogFilter, Debug::Concise, "TextureManager::RequestLoad( url=%s observer=%p ) Using cached texture id@%d, textureId=%d\n",
+                   url.GetUrl().c_str(), observer, cacheIndex, textureId );
   }
 
   if( textureId == INVALID_TEXTURE_ID ) // There was no caching, or caching not required
@@ -294,7 +311,8 @@ TextureManager::TextureId TextureManager::RequestLoadInternal(
                                                   false, cropToMask, useAtlas, textureHash, orientationCorrection ) );
     cacheIndex = mTextureInfoContainer.size() - 1u;
 
-    DALI_LOG_INFO( gTextureManagerLogFilter, Debug::Concise, "TextureManager::RequestLoad( url=%s observer=%p ) New texture, cacheIndex:%d, textureId=%d\n", url.GetUrl().c_str(), observer, cacheIndex, textureId );
+    DALI_LOG_INFO( gTextureManagerLogFilter, Debug::Concise, "TextureManager::RequestLoad( url=%s observer=%p ) New texture, cacheIndex:%d, textureId=%d\n",
+                   url.GetUrl().c_str(), observer, cacheIndex, textureId );
   }
 
   // The below code path is common whether we are using the cache or not.
@@ -311,9 +329,20 @@ TextureManager::TextureId TextureManager::RequestLoadInternal(
                  textureInfo.loadState == TextureManager::UPLOADED ? "UPLOADED" :
                  textureInfo.loadState == TextureManager::CANCELLED ? "CANCELLED" : "Unknown" );
 
-  // Check if we should add the observer. Only do this if we have not loaded yet and it will not have loaded by the end of this method.
+  // Force reloading of texture by setting loadState unless already loading or cancelled.
+  if ( TextureManager::ReloadPolicy::FORCED == reloadPolicy && TextureManager::LOADING != textureInfo.loadState &&
+       TextureManager::CANCELLED != textureInfo.loadState )
+  {
+    DALI_LOG_INFO( gTextureManagerLogFilter, Debug::Verbose, "TextureManager::RequestLoad( url=%s observer=%p ) ForcedReload cacheIndex:%d, textureId=%d\n",
+                   url.GetUrl().c_str(), observer, cacheIndex, textureId );
+    textureInfo.loadState = TextureManager::NOT_STARTED;
+  }
+
+  // Check if we should add the observer.
+  // Only do this if we have not loaded yet and it will not have loaded by the end of this method.
   switch( textureInfo.loadState )
   {
+    case TextureManager::LOAD_FAILED: // Failed notifies observer which then stops observing.
     case TextureManager::NOT_STARTED:
     {
       LoadTexture( textureInfo );
@@ -346,7 +375,6 @@ TextureManager::TextureId TextureManager::RequestLoadInternal(
     }
     case TextureManager::LOAD_FINISHED:
     case TextureManager::WAITING_FOR_MASK:
-    case TextureManager::LOAD_FAILED:
       // Loading has already completed. Do nothing.
       break;
   }
@@ -511,7 +539,8 @@ void TextureManager::ObserveTexture( TextureInfo& textureInfo,
   }
 }
 
-void TextureManager::AsyncLoadComplete( AsyncLoadingInfoContainerType& loadingContainer, uint32_t id, Devel::PixelBuffer pixelBuffer )
+void TextureManager::AsyncLoadComplete( AsyncLoadingInfoContainerType& loadingContainer, uint32_t id,
+                                        Devel::PixelBuffer pixelBuffer )
 {
   DALI_LOG_INFO( gTextureManagerLogFilter, Debug::Concise, "TextureManager::AsyncLoadComplete( id:%d )\n", id );
 
@@ -644,10 +673,14 @@ void TextureManager::UploadTexture( Devel::PixelBuffer& pixelBuffer, TextureInfo
   {
     DALI_LOG_INFO( gTextureManagerLogFilter, Debug::Concise, "  TextureManager::UploadTexture() New Texture for textureId:%d\n", textureInfo.textureId );
 
-    Texture texture = Texture::New( Dali::TextureType::TEXTURE_2D, pixelBuffer.GetPixelFormat(), pixelBuffer.GetWidth(), pixelBuffer.GetHeight() );
+    Texture texture = Texture::New( Dali::TextureType::TEXTURE_2D, pixelBuffer.GetPixelFormat(),
+                                    pixelBuffer.GetWidth(), pixelBuffer.GetHeight() );
     PixelData pixelData = Devel::PixelBuffer::Convert( pixelBuffer );
     texture.Upload( pixelData );
-    textureInfo.textureSet = TextureSet::New();
+    if ( ! textureInfo.textureSet )
+    {
+      textureInfo.textureSet = TextureSet::New();
+    }
     textureInfo.textureSet.SetTexture( 0u, texture );
   }
 
@@ -833,7 +866,8 @@ void TextureManager::ObserverDestroyed( TextureUploadObserver* observer )
   for( unsigned int i = 0; i < count; ++i )
   {
     TextureInfo& textureInfo( mTextureInfoContainer[i] );
-    for( TextureInfo::ObserverListType::Iterator j = textureInfo.observerList.Begin(); j != textureInfo.observerList.End(); )
+    for( TextureInfo::ObserverListType::Iterator j = textureInfo.observerList.Begin();
+         j != textureInfo.observerList.End(); )
     {
       if( *j == observer )
       {
index b385344..d27b87f 100644 (file)
@@ -104,6 +104,15 @@ public:
     LOAD_FAILED      ///< Async loading failed, e.g. connection problem
   };
 
+  /**
+  * @breif Types of reloading policies
+  */
+  enum class ReloadPolicy
+  {
+    CACHED = 0,             ///< Loads cached texture if it exists.
+    FORCED                  ///< Forces reloading of texture.
+  };
+
 public:
 
   struct MaskingData
@@ -139,7 +148,8 @@ public:
                          Dali::WrapMode::Type wrapModeV, TextureUploadObserver* textureObserver,
                          AtlasUploadObserver* atlasObserver,
                          ImageAtlasManagerPtr imageAtlasManager,
-                         bool orientationCorrection );
+                         bool orientationCorrection,
+                         TextureManager::ReloadPolicy reloadPolicy );
 
   /**
    * @brief Requests an image load of the given URL.
@@ -158,15 +168,17 @@ public:
    * @param[in] observer              The client object should inherit from this and provide the "UploadCompleted" virtual.
    *                                  This is called when an image load completes (or fails).
    * @param[in] orientationCorrection Whether to rotate image to match embedded orientation data
+   * @param[in] reloadPolicy          Forces a reload of the texture even if already cached
    * @return                          A TextureId to use as a handle to reference this Texture
    */
-  TextureId RequestLoad( const VisualUrl&         url,
-                         const ImageDimensions    desiredSize,
-                         FittingMode::Type        fittingMode,
-                         Dali::SamplingMode::Type samplingMode,
-                         const UseAtlas           useAtlasing,
-                         TextureUploadObserver*   observer,
-                         bool                     orientationCorrection );
+  TextureId RequestLoad( const VisualUrl&                   url,
+                         const ImageDimensions              desiredSize,
+                         FittingMode::Type                  fittingMode,
+                         Dali::SamplingMode::Type           samplingMode,
+                         const UseAtlas                     useAtlasing,
+                         TextureUploadObserver*             observer,
+                         bool                               orientationCorrection,
+                         TextureManager::ReloadPolicy       reloadPolicy );
 
   /**
    * @brief Requests an image load of the given URL, when the texture has
@@ -179,29 +191,36 @@ public:
    * When the client has finished with the Texture, Remove() should be called.
    *
    * @param[in] url                   The URL of the image to load
-   * @param[in] maskTextureId         The texture id of an image to mask this with (can be INVALID if no masking required)
+   * @param[in] maskTextureId         The texture id of an image to mask this with
+   *                                  (can be INVALID if no masking required)
    * @param[in] contentScale          The scale factor to apply to the image before masking
    * @param[in] desiredSize           The size the image is likely to appear at. This can be set to 0,0 for automatic
    * @param[in] fittingMode           The FittingMode to use
    * @param[in] samplingMode          The SamplingMode to use
-   * @param[in] useAtlasing           Set to USE_ATLAS to attempt atlasing. If atlasing fails, the image will still be loaded, and marked successful,
-   *                                  but "useAtlasing" will be set to false in the "UploadCompleted" callback from the TextureManagerUploadObserver.
-   * @param[in] cropToMask            Only used with masking, this will crop the scaled image to the mask size. If false, then the mask will be scaled to fit the image before being applied.
-   * @param[in] observer              The client object should inherit from this and provide the "UploadCompleted" virtual.
+   * @param[in] useAtlasing           Set to USE_ATLAS to attempt atlasing. If atlasing fails, the image will still
+   *                                  be loaded, and marked successful,
+   *                                  but "useAtlasing" will be set to false in the "UploadCompleted" callback from
+   *                                  the TextureManagerUploadObserver.
+   * @param[in] cropToMask            Only used with masking, this will crop the scaled image to the mask size.
+   *                                  If false, then the mask will be scaled to fit the image before being applied.
+   * @param[in] observer              The client object should inherit from this and provide the "UploadCompleted"
+   *                                  virtual.
    *                                  This is called when an image load completes (or fails).
    * @param[in] orientationCorrection Whether to rotate image to match embedded orientation data
+   * @param[in] reloadPolicy          Forces a reload of the texture even if already cached
    * @return                          A TextureId to use as a handle to reference this Texture
    */
-  TextureId RequestLoad( const VisualUrl&         url,
-                         TextureId                maskTextureId,
-                         float                    contentScale,
-                         const ImageDimensions    desiredSize,
-                         FittingMode::Type        fittingMode,
-                         Dali::SamplingMode::Type samplingMode,
-                         const UseAtlas           useAtlasing,
-                         bool                     cropToMask,
-                         TextureUploadObserver*   observer,
-                         bool                     orientationCorrection );
+  TextureId RequestLoad( const VisualUrl&                   url,
+                         TextureId                          maskTextureId,
+                         float                              contentScale,
+                         const ImageDimensions              desiredSize,
+                         FittingMode::Type                  fittingMode,
+                         Dali::SamplingMode::Type           samplingMode,
+                         const UseAtlas                     useAtlasing,
+                         bool                               cropToMask,
+                         TextureUploadObserver*             observer,
+                         bool                               orientationCorrection,
+                         TextureManager::ReloadPolicy       reloadPolicy );
 
   /**
    * Requests a masking image to be loaded. This mask is not uploaded to GL,
@@ -266,32 +285,38 @@ private:
    * When the client has finished with the Texture, Remove() should be called.
    *
    * @param[in] url                   The URL of the image to load
-   * @param[in] maskTextureId         The texture id of an image to use as a mask. If no mask is required, then set to INVALID_TEXTURE_ID
+   * @param[in] maskTextureId         The texture id of an image to use as a mask. If no mask is required, then set
+   *                                  to INVALID_TEXTURE_ID
    * @param[in] contentScale          The scaling factor to apply to the content when masking
    * @param[in] desiredSize           The size the image is likely to appear at. This can be set to 0,0 for automatic
    * @param[in] fittingMode           The FittingMode to use
    * @param[in] samplingMode          The SamplingMode to use
-   * @param[in] useAtlasing           Set to USE_ATLAS to attempt atlasing. If atlasing fails, the image will still be loaded, and marked successful,
-   *                                  but "useAtlasing" will be set to false in the "UploadCompleted" callback from the TextureManagerUploadObserver.
-   * @param[in] cropToMask            Whether to crop the target after masking, or scale the mask to the image before masking.
+   * @param[in] useAtlasing           Set to USE_ATLAS to attempt atlasing. If atlasing fails, the image will still be
+   *                                  loaded, and marked successful, but "useAtlasing" will be set to false in the
+   *                                  "UploadCompleted" callback from the TextureManagerUploadObserver.
+   * @param[in] cropToMask            Whether to crop the target after masking, or scale the mask to the image before
+   *                                  masking.
    * @param[in] storageType,          Whether the pixel data is stored in the cache or uploaded to the GPU
-   * @param[in] observer              The client object should inherit from this and provide the "UploadCompleted" virtual.
+   * @param[in] observer              The client object should inherit from this and provide the "UploadCompleted"
+   *                                  virtual.
    *                                  This is called when an image load completes (or fails).
    * @param[in] orientationCorrection Whether to rotate image to match embedded orientation data
+   * @param[in] reloadPolicy          Forces a reload of the texture even if already cached
    * @return                          A TextureId to use as a handle to reference this Texture
    */
   TextureId RequestLoadInternal(
-    const VisualUrl&         url,
-    TextureId                maskTextureId,
-    float                    contentScale,
-    const ImageDimensions    desiredSize,
-    FittingMode::Type        fittingMode,
-    Dali::SamplingMode::Type samplingMode,
-    UseAtlas                 useAtlas,
-    bool                     cropToMask,
-    StorageType              storageType,
-    TextureUploadObserver*   observer,
-    bool                     orientationCorrection );
+    const VisualUrl&                    url,
+    TextureId                           maskTextureId,
+    float                               contentScale,
+    const ImageDimensions               desiredSize,
+    FittingMode::Type                   fittingMode,
+    Dali::SamplingMode::Type            samplingMode,
+    UseAtlas                            useAtlas,
+    bool                                cropToMask,
+    StorageType                         storageType,
+    TextureUploadObserver*              observer,
+    bool                                orientationCorrection,
+    TextureManager::ReloadPolicy        reloadPolicy );
 
 
   typedef size_t TextureHash; ///< The type used to store the hash used for Texture caching.
@@ -356,7 +381,8 @@ private:
     Dali::SamplingMode::Type samplingMode:3; ///< The requested SamplingMode
     StorageType storageType:1;     ///< CPU storage / GPU upload;
     bool loadSynchronously:1;      ///< True if synchronous loading was requested
-    UseAtlas useAtlas:1;           ///< USE_ATLAS if an atlas was requested. This is updated to false if atlas is not used
+    UseAtlas useAtlas:1;           ///< USE_ATLAS if an atlas was requested.
+                                   ///< This is updated to false if atlas is not used
     bool cropToMask:1;             ///< true if the image should be cropped to the mask size.
     bool orientationCorrection:1;  ///< true if the image should be rotated to match exif orientation data
   };
@@ -537,10 +563,12 @@ private:
      * @brief Load a new texture.
      * @param[in] textureId             TextureId to reference the texture that will be loaded
      * @param[in] url                   The URL of the image to load
-     * @param[in] desiredSize           The size the image is likely to appear at. This can be set to 0,0 for automatic
+     * @param[in] desiredSize           The size the image is likely to appear at.
+     *                                  This can be set to 0,0 for automatic
      * @param[in] fittingMode           The FittingMode to use
      * @param[in] samplingMode          The SamplingMode to use
-     * @param[in] orientationCorrection Whether to use image metadata to rotate or flip the image, e.g., from portrait to landscape
+     * @param[in] orientationCorrection Whether to use image metadata to rotate or flip the image,
+     *                                  e.g., from portrait to landscape
      */
     void Load(TextureId textureId,
               const VisualUrl& url,
index f486a0f..e4f12c8 100644 (file)
@@ -223,6 +223,11 @@ void Visual::Base::GetNaturalSize( Vector2& naturalSize )
   naturalSize = Vector2::ZERO;
 }
 
+void Visual::Base::DoAction( const Property::Index actionId, const Property::Value attributes )
+{
+  OnDoAction( actionId, attributes );
+}
+
 void Visual::Base::SetDepthIndex( int index )
 {
   mImpl->mDepthIndex = index;
@@ -337,6 +342,11 @@ bool Visual::Base::IsOnStage() const
   return mImpl->mFlags & Impl::IS_ON_STAGE;
 }
 
+void Visual::Base::OnDoAction( const Property::Index actionId, const Property::Value& attributes )
+{
+  // May be overriden by derived class
+}
+
 void Visual::Base::RegisterMixColor()
 {
   // Only register if not already registered.
index f9534e4..6fc777d 100644 (file)
@@ -93,6 +93,14 @@ public:
   void SetTransformAndSize( const Property::Map& transform, Size controlSize );
 
   /**
+   * @brief Performs an action on the visual with the given action name and attributes.
+   *
+   * @param[in] actionName The name of the action to perform this API only takes an Index
+   * @param[in] attributes The list of attributes for the action. ( optional for this data structure to have content )
+   */
+  void DoAction( const Dali::Property::Index actionName, const Dali::Property::Value attributes );
+
+  /**
    * @copydoc Toolkit::Visual::Base::GetHeightForWidth
    */
   virtual float GetHeightForWidth( float width );
@@ -292,7 +300,7 @@ protected:
    *
    * @param[in] actor The actor applying this visual.
    */
-  virtual void DoSetOnStage( Actor& actor )=0;
+  virtual void DoSetOnStage( Actor& actor ) = 0;
 
   /**
    * @brief Called by SetOffStage() allowing sub classes to respond to the SetOffStage event
@@ -301,6 +309,14 @@ protected:
    */
   virtual void DoSetOffStage( Actor& actor );
 
+  /**
+   * @brief Called by DoAction() allowing sub classes to do the given action.
+   *
+   * @param[in] actionId The action to perform
+   * @param[in] attributes The list of attributes for the action. ( optional for this data structure to have content )
+   */
+  virtual void OnDoAction( const Property::Index actionId, const Property::Value& attributes );
+
 protected:
 
   /**
index 7f13da6..778a48f 100644 (file)
@@ -67,6 +67,7 @@ public:
     IMAGE_SHADER_ATLAS_DEFAULT_WRAP,
     IMAGE_SHADER_ATLAS_CUSTOM_WRAP,
     NINE_PATCH_SHADER,
+    NINE_PATCH_MASK_SHADER,
     SVG_SHADER,
     TEXT_SHADER_MULTI_COLOR_TEXT,
     TEXT_SHADER_MULTI_COLOR_TEXT_WITH_STYLE,
index 661e251..9e889cb 100644 (file)
@@ -90,6 +90,8 @@ const char * const CROP_TO_MASK_NAME("cropToMask");
 const char * const LOAD_POLICY_NAME("loadPolicy");
 const char * const RELEASE_POLICY_NAME("releasePolicy");
 const char * const ORIENTATION_CORRECTION_NAME("orientationCorrection");
+const char * const AUXILIARY_IMAGE_NAME("auxiliaryImage");
+const char * const AUXILIARY_IMAGE_ALPHA_NAME("auxiliaryImageAlpha");
 
 // Text visual
 const char * const TEXT_PROPERTY( "text" );
index 50f809f..eb0b617 100644 (file)
@@ -76,6 +76,8 @@ extern const char * const CROP_TO_MASK_NAME;
 extern const char * const LOAD_POLICY_NAME;
 extern const char * const RELEASE_POLICY_NAME;
 extern const char * const ORIENTATION_CORRECTION_NAME;
+extern const char * const AUXILLARY_IMAGE_NAME;
+extern const char * const AUXILLARY_IMAGE_ALPHA_NAME;
 
 // Text visual
 extern const char * const TEXT_PROPERTY;
index b6f786b..ac2befa 100644 (file)
@@ -65,7 +65,7 @@ class ImageView;
  * OR Connect to signal before setting resource
  *
  * @code
- *    auto myImageView = ImageView::New( resourceUrl );
+ *    auto myImageView = ImageView::New();
  *    myImageView.ResourceReadySignal.Connect( .... )
  *    myImageView.SetProperty( ImageView::Property::IMAGE, resourceUrl );
  * @endcode
index 15c937a..244096f 100644 (file)
Binary files a/dali-toolkit/styles/1920x1080/images/cursor_handler_drop_center.png and b/dali-toolkit/styles/1920x1080/images/cursor_handler_drop_center.png differ
index 149becb..244096f 100644 (file)
Binary files a/dali-toolkit/styles/1920x1080/images/selection_handle_drop_left.png and b/dali-toolkit/styles/1920x1080/images/selection_handle_drop_left.png differ
index 75035bc..244096f 100644 (file)
Binary files a/dali-toolkit/styles/1920x1080/images/selection_handle_drop_right.png and b/dali-toolkit/styles/1920x1080/images/selection_handle_drop_right.png differ