+int UtcDaliImageVisualSetInvalidImageWithDisabledBroken(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("Request image visual with invalid images - should draw broken.png");
+
+ VisualFactory factory = VisualFactory::Get();
+ DALI_TEST_CHECK(factory);
+
+ // Load invalid file
+ Property::Map propertyMap;
+ propertyMap.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE);
+ propertyMap.Insert(ImageVisual::Property::URL, "InvalidImage.png");
+
+ Visual::Base visual = factory.CreateVisual(propertyMap);
+ DALI_TEST_CHECK(visual);
+
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable(true);
+
+ DummyControl actor = DummyControl::New();
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+ dummyImpl.RegisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1, visual);
+
+ actor.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f));
+ DALI_TEST_EQUALS(actor.GetRendererCount(), 0u, TEST_LOCATION);
+
+ application.GetScene().Add(actor);
+
+ application.SendNotification();
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION);
+
+ application.GetScene().Remove(actor);
+ DALI_TEST_CHECK(actor.GetRendererCount() == 0u);
+ textureTrace.Reset();
+
+ // Load invalid file with disabled broken
+ propertyMap.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE);
+ propertyMap.Insert(ImageVisual::Property::URL, "InvalidImage.png");
+ propertyMap.Insert(Toolkit::DevelImageVisual::Property::ENABLE_BROKEN_IMAGE, false);
+
+ visual = factory.CreateVisual(propertyMap);
+ DALI_TEST_CHECK(visual);
+
+ actor = DummyControl::New();
+ DummyControlImpl& dummyImpl2 = static_cast<DummyControlImpl&>(actor.GetImplementation());
+ dummyImpl2.RegisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1, visual);
+
+ actor.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f));
+ DALI_TEST_EQUALS(actor.GetRendererCount(), 0u, TEST_LOCATION);
+
+ application.GetScene().Add(actor);
+
+ application.SendNotification();
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(actor.GetRendererCount(), 0u, TEST_LOCATION);
+ DALI_TEST_EQUALS(textureTrace.FindMethod("BindTexture"), false, TEST_LOCATION);
+
+ application.GetScene().Remove(actor);
+ DALI_TEST_CHECK(actor.GetRendererCount() == 0u);
+
+ END_TEST;
+}
+