Revert "WheelEvent class pimpling"
authorJoogab Yun <joogab.yun@samsung.com>
Tue, 1 Sep 2020 08:21:10 +0000 (17:21 +0900)
committerJoogab Yun <joogab.yun@samsung.com>
Tue, 1 Sep 2020 08:21:10 +0000 (17:21 +0900)
This reverts commit be93fd772a1b1b09425ac0aaec1ea1b64e9a9e60.

automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h
automated-tests/src/dali-toolkit/utc-Dali-ItemView.cpp
automated-tests/src/dali-toolkit/utc-Dali-ScrollView.cpp
dali-toolkit/internal/controls/scrollable/item-view/item-view-impl.cpp
dali-toolkit/internal/controls/scrollable/scroll-view/scroll-view-impl.cpp

index 7c8ec1a..5deb7a6 100644 (file)
@@ -33,7 +33,7 @@ class Layer;
 class RenderSurfaceInterface;
 struct KeyEvent;
 class TouchEvent;
-class WheelEvent;
+struct WheelEvent;
 
 typedef Dali::Rect<int> PositionSize;
 
index da5ce83..1ba8d0b 100644 (file)
@@ -24,7 +24,7 @@
 #include <dali-toolkit-test-suite-utils.h>
 #include <dali-toolkit/dali-toolkit.h>
 #include <dali/integration-api/events/touch-event-integ.h>
-#include <dali/integration-api/events/wheel-event-integ.h>
+
 
 using namespace Dali;
 using namespace Toolkit;
@@ -50,7 +50,6 @@ const int RENDER_FRAME_INTERVAL = 16;                     ///< Duration of each
 static bool gObjectCreatedCallBackCalled;
 static bool gOnLayoutActivatedCalled;                     ///< Whether the LayoutActivated signal was invoked.
 static bool gOnScrollUpdateCalled;
-static bool gOnWheelEventCalled;                          ///< Whether the WheelEventSignal signal was invoked.
 
 static void TestCallback(BaseHandle handle)
 {
@@ -67,12 +66,6 @@ static void OnScrollUpdate( const Vector2& position )
   gOnScrollUpdateCalled = true;
 }
 
-static bool OnWheelEvent( Actor actor, const Dali::WheelEvent& wheelEvent )
-{
-  gOnWheelEventCalled = true;
-  return false;
-}
-
 Integration::TouchEvent GenerateSingleTouch( PointState::Type state, const Vector2& screenPosition, uint32_t time )
 {
   Integration::TouchEvent touchEvent;
@@ -1330,40 +1323,3 @@ int UtcDaliItemEnableDisableRefresh(void)
 
   END_TEST;
 }
-
-int UtcDaliItemViewWheelEvent(void)
-{
-  ToolkitTestApplication application;
-  Dali::Integration::Scene stage = application.GetScene();
-
-  // Create the ItemView actor
-  TestItemFactory factory;
-  ItemView view = ItemView::New( factory );
-
-  // Create a grid layout and add it to ItemView
-  ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID );
-  view.AddLayout( *gridLayout );
-  stage.Add( view );
-
-  // Activate the grid layout so that the items will be created and added to ItemView
-  Vector3 stageSize( stage.GetSize() );
-  view.ActivateLayout (0, stageSize, 0.5f );
-
-  //Connect to wheel event signal
-  view.WheelEventSignal().Connect( &OnWheelEvent );
-
-  DALI_TEST_CHECK( !gOnWheelEventCalled );
-
-  // Render and notify
-  application.Render();
-  application.SendNotification();
-  application.Render();
-  application.SendNotification();
-
-  // Perform a wheel event
-  Dali::Integration::WheelEvent wheelEvent( Dali::Integration::WheelEvent::MOUSE_WHEEL, 0, 0u, Vector2( 10.0f, 10.0f ), 1, 1000u );
-  application.ProcessEvent( wheelEvent );
-  DALI_TEST_CHECK( gOnWheelEventCalled );
-
-  END_TEST;
-}
index 4e050f3..4e3974d 100644 (file)
@@ -20,7 +20,6 @@
 #include <dali-toolkit-test-suite-utils.h>
 #include <dali-toolkit/dali-toolkit.h>
 #include <dali/integration-api/events/touch-event-integ.h>
-#include <dali/integration-api/events/wheel-event-integ.h>
 
 using namespace Dali;
 using namespace Toolkit;
@@ -114,7 +113,6 @@ static bool gOnScrollStartCalled;                       ///< Whether the OnScrol
 static bool gOnScrollUpdateCalled;                      ///< Whether the OnScrollUpdate signal was invoked.
 static bool gOnScrollCompleteCalled;                    ///< Whether the OnScrollComplete signal was invoked.
 static bool gOnSnapStartCalled;                         ///< Whether the OnSnapStart signal was invoked.
-static bool gOnWheelEventCalled;                        ///< Whether the WheelEventSignal signal was invoked.
 static SnapType gLastSnapType;                          ///< Snaping information from SnapEvent.
 static Vector3 gConstraintResult;                       ///< Result from constraint.
 
@@ -160,19 +158,6 @@ static void OnSnapStart( const ScrollView::SnapEvent& event )
 }
 
 /**
- * Invoked after a wheel-event is received
- *
- * @param[in] actor The owing actor
- * @param[in] event The wheel event
- * @return True if the event should be consumed
- */
-static bool OnWheelEvent( Actor actor, const Dali::WheelEvent& wheelEvent )
-{
-  gOnWheelEventCalled = true;
-  return false;
-}
-
-/**
  * TestSumConstraint
  *
  * Summation of current value, property, and offset.
@@ -3008,81 +2993,3 @@ int UtcDaliScrollViewSetGetProperty(void)
 
   END_TEST;
 }
-
-int UtcDaliToolkitScrollViewWheelEvent(void)
-{
-  ToolkitTestApplication application;
-
-  // Set up a scrollView.
-  ScrollView scrollView = ScrollView::New();
-
-  // Do not rely on stage size for UTC tests.
-  Vector2 viewPageSize( 720.0f, 1280.0f );
-  scrollView.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
-  scrollView.SetProperty( Actor::Property::SIZE, viewPageSize );
-  scrollView.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-  scrollView.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-  scrollView.SetProperty( Actor::Property::POSITION, Vector3( 0.0f, 0.0f, 0.0f ));
-
-  // Position rulers.
-  // We set the X ruler to fixed to give us pages to snap to.
-  Dali::Toolkit::FixedRuler* rulerX = new Dali::Toolkit::FixedRuler( viewPageSize.width );
-  // Note: The 3x page width is arbitary, but we need enough to show that we are
-  // capping page movement by the page limiter, and not the domain.
-  rulerX->SetDomain( Dali::Toolkit::RulerDomain( 0.0f, viewPageSize.width * 3.0f, false ) );
-  Dali::Toolkit::RulerPtr rulerY = new Dali::Toolkit::DefaultRuler();
-  rulerY->Disable();
-  scrollView.SetRulerX( rulerX );
-  scrollView.SetRulerY( rulerY );
-
-  scrollView.SetWrapMode( false );
-
-  application.GetScene().Add( scrollView );
-
-  //Connect to wheel event signal
-  scrollView.WheelEventSignal().Connect( &OnWheelEvent );
-
-  DALI_TEST_CHECK( !gOnWheelEventCalled );
-
-  // Render and notify
-  application.Render();
-  application.SendNotification();
-  application.Render();
-  application.SendNotification();
-
-  // Perform a wheel event
-  Dali::Integration::WheelEvent wheelEvent( Dali::Integration::WheelEvent::MOUSE_WHEEL, 0, 0u, Vector2( 10.0f, 10.0f ), 1, 1000u );
-  application.ProcessEvent( wheelEvent );
-  DALI_TEST_CHECK( gOnWheelEventCalled );
-
-  // Set X ruler to free
-  Dali::Toolkit::DefaultRuler* defaultRuler = new Dali::Toolkit::DefaultRuler();
-  scrollView.SetRulerX( defaultRuler );
-
-  // Perform a wheel event
-  gOnWheelEventCalled = false;
-  application.ProcessEvent( wheelEvent );
-  DALI_TEST_CHECK( gOnWheelEventCalled );
-
-  // Enable Y ruler
-  rulerY->Enable();
-
-  // Perform a wheel event
-  gOnWheelEventCalled = false;
-  application.ProcessEvent( wheelEvent );
-  DALI_TEST_CHECK( gOnWheelEventCalled );
-
-  // Wait until it finishes scrolling
-  Wait(application, RENDER_DELAY_SCROLL);
-
-  // Set Y ruler to fixed
-  Dali::Toolkit::FixedRuler* fixedRulerY = new Dali::Toolkit::FixedRuler( viewPageSize.height );
-  scrollView.SetRulerY( fixedRulerY );
-
-  // Perform a wheel event
-  gOnWheelEventCalled = false;
-  application.ProcessEvent( wheelEvent );
-  DALI_TEST_CHECK( gOnWheelEventCalled );
-
-  END_TEST;
-}
index 5ed9b79..8f1e7c0 100755 (executable)
@@ -1029,7 +1029,7 @@ bool ItemView::OnWheelEvent(const WheelEvent& event)
   {
     Actor self = Self();
     const Vector3 layoutSize = Self().GetCurrentProperty< Vector3 >( Actor::Property::SIZE );
-    float layoutPositionDelta = GetCurrentLayoutPosition(0) - (event.GetDelta() * mWheelScrollDistanceStep * mActiveLayout->GetScrollSpeedFactor());
+    float layoutPositionDelta = GetCurrentLayoutPosition(0) - (event.z * mWheelScrollDistanceStep * mActiveLayout->GetScrollSpeedFactor());
     float firstItemScrollPosition = ClampFirstItemPosition(layoutPositionDelta, layoutSize, *mActiveLayout);
 
     self.SetProperty(Toolkit::ItemView::Property::LAYOUT_POSITION, firstItemScrollPosition );
index 8375e54..17b3acb 100755 (executable)
@@ -2144,14 +2144,14 @@ bool ScrollView::OnWheelEvent(const WheelEvent& event)
     if(mRulerX->GetType() == Ruler::Free)
     {
       // Free panning mode
-      targetScrollPosition.x += event.GetDelta() * mWheelScrollDistanceStep.x;
+      targetScrollPosition.x += event.z * mWheelScrollDistanceStep.x;
       ClampPosition(targetScrollPosition);
       ScrollTo(-targetScrollPosition);
     }
     else if(!mScrolling)
     {
       // Snap mode, only respond to the event when the previous snap animation is finished.
-      ScrollTo(GetCurrentPage() - event.GetDelta());
+      ScrollTo(GetCurrentPage() - event.z);
     }
   }
   else
@@ -2160,14 +2160,14 @@ bool ScrollView::OnWheelEvent(const WheelEvent& event)
     if(mRulerY->GetType() == Ruler::Free)
     {
       // Free panning mode
-      targetScrollPosition.y += event.GetDelta() * mWheelScrollDistanceStep.y;
+      targetScrollPosition.y += event.z * mWheelScrollDistanceStep.y;
       ClampPosition(targetScrollPosition);
       ScrollTo(-targetScrollPosition);
     }
     else if(!mScrolling)
     {
       // Snap mode, only respond to the event when the previous snap animation is finished.
-      ScrollTo(GetCurrentPage() - event.GetDelta() * mRulerX->GetTotalPages());
+      ScrollTo(GetCurrentPage() - event.z * mRulerX->GetTotalPages());
     }
   }