Change-Id: Ifca4ac0df7c286cf637953cd99564358d44fd52a
{
return TextureSet::New();
}
{
return TextureSet::New();
}
TextureSet CreateTextureSet( Image image )
{
TextureSet textureSet = TextureSet::New();
TextureSet CreateTextureSet( Image image )
{
TextureSet textureSet = TextureSet::New();
+PropertyBuffer CreatePropertyBuffer()
+{
+ Property::Map texturedQuadVertexFormat;
+ texturedQuadVertexFormat["aPosition"] = Property::VECTOR2;
+ texturedQuadVertexFormat["aVertexCoord"] = Property::VECTOR2;
+
+ PropertyBuffer vertexData = PropertyBuffer::New( texturedQuadVertexFormat );
+ return vertexData;
+}
+
Shader CreateShader();
TextureSet CreateTextureSet();
TextureSet CreateTextureSet( Image image );
Shader CreateShader();
TextureSet CreateTextureSet();
TextureSet CreateTextureSet( Image image );
+PropertyBuffer CreatePropertyBuffer();