const std::string AssetManager::GetDaliImagePath()
{
+ /**
+ * @note DALI_IMAGE_DIR is a macro that can be defined either with a file system path or zero.
+ * If it's defined as zero then the value is retrieved from an environment variable
+ * named DALI_IMAGE_DIR.
+ */
return (nullptr == DALI_IMAGE_DIR) ? EnvironmentVariable::GetEnvironmentVariable(TOKEN_STRING(DALI_IMAGE_DIR)) : DALI_IMAGE_DIR;
}
const std::string AssetManager::GetDaliSoundPath()
{
+ /**
+ * @note DALI_SOUND_DIR is a macro that can be defined either with a file system path or zero.
+ * If it's defined as zero then the value is retrieved from an environment variable
+ * named DALI_SOUND_DIR.
+ */
return (nullptr == DALI_SOUND_DIR) ? EnvironmentVariable::GetEnvironmentVariable(TOKEN_STRING(DALI_SOUND_DIR)) : DALI_SOUND_DIR;
}
const std::string AssetManager::GetDaliStylePath()
{
+ /**
+ * @note DALI_STYLE_DIR is a macro that can be defined either with a file system path or zero.
+ * If it's defined as zero then the value is retrieved from an environment variable
+ * named DALI_STYLE_DIR.
+ */
return (nullptr == DALI_STYLE_DIR) ? EnvironmentVariable::GetEnvironmentVariable(TOKEN_STRING(DALI_STYLE_DIR)) : DALI_STYLE_DIR;
}
const std::string AssetManager::GetDaliStyleImagePath()
{
+ /**
+ * @note DALI_STYLE_IMAGE_DIR is a macro that can be defined either with a file system path or zero.
+ * If it's defined as zero then the value is retrieved from an environment variable
+ * named DALI_STYLE_IMAGE_DIR.
+ */
return (nullptr == DALI_STYLE_IMAGE_DIR) ? EnvironmentVariable::GetEnvironmentVariable(TOKEN_STRING(DALI_STYLE_IMAGE_DIR)) : DALI_STYLE_IMAGE_DIR;
}
const std::string AssetManager::GetDaliDataReadOnlyPath()
{
+ /**
+ * @note DALI_DATA_READ_ONLY_DIR is a macro that can be defined either with a file system path or zero.
+ * If it's defined as zero then the value is retrieved from an environment variable
+ * named DALI_DATA_READ_ONLY_DIR.
+ */
return (nullptr == DALI_DATA_READ_ONLY_DIR) ? EnvironmentVariable::GetEnvironmentVariable(TOKEN_STRING(DALI_DATA_READ_ONLY_DIR)) : DALI_DATA_READ_ONLY_DIR;
}
namespace Toolkit
{
+/**
+ * @brief Retrieves the file system path of the assets.
+ */
class AssetManager
{
public:
+ /**
+ * @return The file system path of the images.
+ */
static const std::string GetDaliImagePath();
+
+ /**
+ * @return The file system path of the sounds.
+ */
static const std::string GetDaliSoundPath();
+
+ /**
+ * @return The file system path of the styles.
+ */
static const std::string GetDaliStylePath();
+
+ /**
+ * @return The file system path of the images in the styles.
+ */
static const std::string GetDaliStyleImagePath();
+
+ /**
+ * @return The file system path of the DALi's read only data.
+ */
static const std::string GetDaliDataReadOnlyPath();
};