const std::string DEFAULT_FONT_DIR( "/resources/fonts" );
-void TestDebugVisual( Visual::Base& visual, Visual::Type actualType, Vector2 expectedNaturalSize )
+void TestDebugVisual( Visual::Base& visual, DevelVisual::Type actualType, Vector2 expectedNaturalSize )
{
DALI_TEST_CHECK( &typeid( Toolkit::Internal::WireframeVisual ) == &typeid( GetImplementation(visual) ) );
propertyMap1.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
Visual::Base colorVisual = factory.CreateVisual(propertyMap1);
DALI_TEST_CHECK( colorVisual );
- TestDebugVisual( colorVisual, Visual::COLOR, Vector2::ZERO );
+ TestDebugVisual( colorVisual, DevelVisual::COLOR, Vector2::ZERO );
// Test that border visual is replaced with debug visual
Property::Map propertyMap2;
propertyMap2.Insert(BorderVisual::Property::SIZE, 2.f);
Visual::Base borderVisual = factory.CreateVisual(propertyMap2);
DALI_TEST_CHECK( borderVisual );
- TestDebugVisual( borderVisual, Visual::BORDER, Vector2::ZERO );
+ TestDebugVisual( borderVisual, DevelVisual::BORDER, Vector2::ZERO );
// Test that gradient visual is replaced with debug visual
Property::Map propertyMap3;
propertyMap3.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
Visual::Base gradientVisual = factory.CreateVisual(propertyMap3);
DALI_TEST_CHECK( gradientVisual );
- TestDebugVisual( gradientVisual, Visual::GRADIENT, Vector2::ZERO );
+ TestDebugVisual( gradientVisual, DevelVisual::GRADIENT, Vector2::ZERO );
// Test that image visual is replaced with debug visual
Property::Map propertyMap4;
propertyMap4.Insert( ImageVisual::Property::DESIRED_HEIGHT, 100.f );
Visual::Base imageVisual = factory.CreateVisual( propertyMap4 );
DALI_TEST_CHECK( imageVisual );
- TestDebugVisual( imageVisual, Visual::IMAGE, Vector2( 50.f, 100.f ) );
+ TestDebugVisual( imageVisual, DevelVisual::IMAGE, Vector2( 50.f, 100.f ) );
// Test that SVG visual is replaced with debug visual
// TEST_SVG_FILE:
// <circle cx="50" cy="50" r="40" stroke="green" stroke-width="4" fill="yellow" />
// </svg>
Property::Map propertyMap5;
- propertyMap5.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap5.Insert( Visual::Property::TYPE, DevelVisual::SVG );
propertyMap5.Insert( ImageVisual::Property::URL, TEST_SVG_FILE_NAME );
Visual::Base svgVisual = factory.CreateVisual( propertyMap5 );
DALI_TEST_CHECK( svgVisual );
- TestDebugVisual( svgVisual, Visual::IMAGE, Vector2(100.f, 100.f) );
+ TestDebugVisual( svgVisual, DevelVisual::SVG, Vector2(100.f, 100.f) );
// Test that AnimatedImageVisual is replaced with debug visual
// TEST_GIF_FILE: anim.gif
// resolution: 50*50, frame count: 4, frame delay: 0.2 second for each frame
Property::Map propertyMap6;
- propertyMap6.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap6.Insert( Visual::Property::TYPE, DevelVisual::ANIMATED_IMAGE );
propertyMap6.Insert( ImageVisual::Property::URL, TEST_GIF_FILE_NAME );
Visual::Base animatedImageVisual = factory.CreateVisual( propertyMap6 );
DALI_TEST_CHECK( animatedImageVisual );
- TestDebugVisual( animatedImageVisual, Visual::IMAGE, Vector2(50.f, 50.f) );
+ TestDebugVisual( animatedImageVisual, DevelVisual::ANIMATED_IMAGE, Vector2(50.f, 50.f) );
// Test that text visual is replaced with debug visual
const float height = textVisual.GetHeightForWidth( 40.f );
DALI_TEST_EQUALS( height, 40.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ // Test that NPatchVisual is replaced with debug visual
+ // TEST_NPATCH_FILE_NAME: image_01.9.jpg
+ Property::Map propertyMap8;
+ propertyMap8.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH );
+ propertyMap8.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME );
+ Visual::Base nPatchVisual = factory.CreateVisual( propertyMap8 );
+ DALI_TEST_CHECK( nPatchVisual );
+ TestDebugVisual( nPatchVisual, DevelVisual::N_PATCH, Vector2::ZERO );
+
EnvironmentVariable::SetTestingEnvironmentVariable(false);
END_TEST;
}
Visual::Base colorVisual = factory.CreateVisual( map);
DALI_TEST_CHECK( colorVisual );
- TestDebugVisual( colorVisual, Visual::COLOR, Vector2::ZERO );
+ TestDebugVisual( colorVisual, DevelVisual::COLOR, Vector2::ZERO );
// Test that border visual is replaced with debug visual
map.Clear();
map[ BorderVisual::Property::SIZE ] = 2.f;
Visual::Base borderVisual = factory.CreateVisual( map );
DALI_TEST_CHECK( borderVisual );
- TestDebugVisual( borderVisual, Visual::BORDER, Vector2::ZERO );
+ TestDebugVisual( borderVisual, DevelVisual::BORDER, Vector2::ZERO );
// Test that image visual is replaced with debug visual
Image image = ResourceImage::New(TEST_IMAGE_FILE_NAME);
Visual::Base imageVisual = factory.CreateVisual( image );
DALI_TEST_CHECK( imageVisual );
- TestDebugVisual( imageVisual, Visual::IMAGE, Vector2::ZERO);
+ TestDebugVisual( imageVisual, DevelVisual::IMAGE, Vector2::ZERO);
// Test that n patch visual is replaced with debug visual
Visual::Base nPatchVisual = factory.CreateVisual( TEST_NPATCH_FILE_NAME, ImageDimensions() );
DALI_TEST_CHECK( nPatchVisual );
- TestDebugVisual( nPatchVisual, Visual::IMAGE, Vector2::ZERO );
+ TestDebugVisual( nPatchVisual, DevelVisual::N_PATCH, Vector2::ZERO );
EnvironmentVariable::SetTestingEnvironmentVariable(false);
END_TEST;
#include <dummy-control.h>
#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/visuals/text-visual-properties.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
#include <dali-toolkit/devel-api/visual-factory/visual-base.h>
tet_infoline( "Changing state to FOCUSED - check visual changes\n");
Visual::Base fgVisual1 = CheckVisual( dummyImpl, DummyControl::Property::FOREGROUND_VISUAL, Toolkit::Visual::GRADIENT, TEST_LOCATION);
- Visual::Base focusVisual1 = CheckVisual( dummyImpl, DummyControl::Property::FOCUS_VISUAL, Toolkit::Visual::IMAGE, TEST_LOCATION);
+ Visual::Base focusVisual1 = CheckVisual( dummyImpl, DummyControl::Property::FOCUS_VISUAL, Toolkit::DevelVisual::N_PATCH, TEST_LOCATION);
actor.SetProperty(DevelControl::Property::SUB_STATE, "SELECTED");
tet_infoline( "Changing substate to SELECTED - Expect no change\n");
Visual::Base fgVisual2 = CheckVisual( dummyImpl, DummyControl::Property::FOREGROUND_VISUAL, Toolkit::Visual::GRADIENT, TEST_LOCATION);
- Visual::Base focusVisual2 = CheckVisual( dummyImpl, DummyControl::Property::FOCUS_VISUAL, Toolkit::Visual::IMAGE, TEST_LOCATION);
+ Visual::Base focusVisual2 = CheckVisual( dummyImpl, DummyControl::Property::FOCUS_VISUAL, Toolkit::DevelVisual::N_PATCH, TEST_LOCATION);
DALI_TEST_CHECK( fgVisual1 == fgVisual2 );
DALI_TEST_CHECK( focusVisual1 == focusVisual2 );
#include <dali-toolkit/devel-api/visual-factory/transition-data.h>
#include <dali-toolkit/devel-api/visuals/text-visual-properties.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
#include <dali-toolkit/devel-api/align-enums.h>
#include <dali-toolkit/dali-toolkit.h>
#include "dummy-control.h"
ToolkitTestApplication application;
tet_infoline( "UtcDaliVisualGetPropertyMap6: NPatchVisual" );
+ Rect< int > border( 1, 1, 1, 1 );
+
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH );
propertyMap.Insert( "mixColor", Color::MAGENTA );
propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME );
propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
+ propertyMap.Insert( DevelImageVisual::Property::BORDER, border );
Visual::Base nPatchVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
// check the property values from the returned map from visual
Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
+ DALI_TEST_CHECK( value->Get<int>() == DevelVisual::N_PATCH );
value = resultMap.Find( DevelVisual::Property::MIX_COLOR, Property::VECTOR4 );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<bool>() );
+ value = resultMap.Find( DevelImageVisual::Property::BORDER, Property::RECTANGLE );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get< Rect< int > >() == border );
+
+ Vector4 border1( 1.0f, 1.0f, 1.0f, 1.0f );
+
+ Property::Map propertyMap1;
+ propertyMap1.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH );
+ propertyMap1.Insert( "mixColor", Color::MAGENTA );
+ propertyMap1.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME );
+ propertyMap1.Insert( ImageVisual::Property::BORDER_ONLY, true );
+ propertyMap1.Insert( DevelImageVisual::Property::BORDER, border1 );
+ nPatchVisual = factory.CreateVisual( propertyMap1 );
+
+ nPatchVisual.CreatePropertyMap( resultMap );
+
+ // check the property values from the returned map from visual
+ value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == DevelVisual::N_PATCH );
+
+ value = resultMap.Find( DevelVisual::Property::MIX_COLOR, Property::VECTOR4 );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<Vector4>() == Color::MAGENTA );
+
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<std::string>() == TEST_NPATCH_FILE_NAME );
+
+ value = resultMap.Find( ImageVisual::Property::BORDER_ONLY, Property::BOOLEAN );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<bool>() );
+
+ value = resultMap.Find( DevelImageVisual::Property::BORDER, Property::RECTANGLE );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get< Rect< int > >() == border );
END_TEST;
}
// request SvgVisual with a property map
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( Visual::Property::TYPE, DevelVisual::SVG );
propertyMap.Insert( DevelVisual::Property::MIX_COLOR, Color::WHITE );
propertyMap.Insert( ImageVisual::Property::URL, TEST_SVG_FILE_NAME );
Visual::Base svgVisual = factory.CreateVisual( propertyMap );
// check the property values from the returned map from a visual
Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
+ DALI_TEST_CHECK( value->Get<int>() == DevelVisual::SVG );
value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
// check the property values from the returned map from a visual
value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
+ DALI_TEST_CHECK( value->Get<int>() == DevelVisual::SVG );
value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
int UtcDaliVisualGetPropertyMap11(void)
{
ToolkitTestApplication application;
- tet_infoline( "UtcDaliVisualGetPropertyMap7: AnimatedImageVisual" );
+ tet_infoline( "UtcDaliVisualGetPropertyMap11: AnimatedImageVisual" );
- // request SvgVisual with a property map
+ // request AnimatedImageVisual with a property map
VisualFactory factory = VisualFactory::Get();
- Property::Map propertyMap;
- Visual::Base svgVisual = factory.CreateVisual( Property::Map()
- .Add( Visual::Property::TYPE, Visual::IMAGE )
+ Visual::Base animatedImageVisual = factory.CreateVisual( Property::Map()
+ .Add( Visual::Property::TYPE, DevelVisual::ANIMATED_IMAGE )
.Add( ImageVisual::Property::URL, TEST_GIF_FILE_NAME ) );
Property::Map resultMap;
- svgVisual.CreatePropertyMap( resultMap );
+ animatedImageVisual.CreatePropertyMap( resultMap );
// check the property values from the returned map from a visual
Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
+ DALI_TEST_CHECK( value->Get<int>() == DevelVisual::ANIMATED_IMAGE );
value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<std::string>() == TEST_GIF_FILE_NAME );
- // request SvgVisual with an URL
- Visual::Base svgVisual2 = factory.CreateVisual( TEST_GIF_FILE_NAME, ImageDimensions() );
+ // request AnimatedImageVisual with an URL
+ Visual::Base animatedImageVisual2 = factory.CreateVisual( TEST_GIF_FILE_NAME, ImageDimensions() );
resultMap.Clear();
- svgVisual2.CreatePropertyMap( resultMap );
+ animatedImageVisual2.CreatePropertyMap( resultMap );
// check the property values from the returned map from a visual
value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
+ DALI_TEST_CHECK( value->Get<int>() == DevelVisual::ANIMATED_IMAGE );
value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
#include <dali/devel-api/images/nine-patch-image.h>
#include <dali-toolkit/devel-api/align-enums.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
#include <dali-toolkit/dali-toolkit.h>
#include "dummy-control.h"
Integration::ResourcePointer ninePatchResource = CustomizeNinePatch( application, ninePatchImageWidth, ninePatchImageHeight, stretchRangesX, stretchRangesY );
Property::Map propertyMap;
- propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH );
propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME );
{
tet_infoline( "whole grid" );
int UtcDaliVisualFactoryGetNPatchVisual2(void)
{
ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual1: Request 9-patch visual with a Property::Map including border" );
+
+ VisualFactory factory = VisualFactory::Get();
+ DALI_TEST_CHECK( factory );
+
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH );
+ propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
+ propertyMap.Insert( DevelImageVisual::Property::BORDER, Rect< int >( 2, 2, 2, 2 ) );
+ {
+ tet_infoline( "whole grid" );
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual );
+
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable(true);
+
+ DummyControl actor = DummyControl::New();
+ TestVisualRender( application, actor, visual, 1u );
+
+ DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
+ }
+
+ propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
+ {
+ tet_infoline( "border only" );
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual );
+
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable(true);
+
+ DummyControl actor = DummyControl::New();
+ TestVisualRender( application, actor, visual, 1u );
+
+ DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliVisualFactoryGetNPatchVisual3(void)
+{
+ ToolkitTestApplication application;
tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual2: Request n-patch visual with a Property::Map" );
VisualFactory factory = VisualFactory::Get();
Integration::ResourcePointer ninePatchResource = CustomizeNinePatch( application, ninePatchImageWidth, ninePatchImageHeight, stretchRangesX, stretchRangesY );
Property::Map propertyMap;
- propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH );
propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME );
{
Visual::Base visual = factory.CreateVisual( propertyMap );
END_TEST;
}
-int UtcDaliVisualFactoryGetNPatchVisual3(void)
+int UtcDaliVisualFactoryGetNPatchVisual4(void)
{
ToolkitTestApplication application;
tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual3: Request 9-patch visual with an image url" );
END_TEST;
}
-int UtcDaliVisualFactoryGetNPatchVisual4(void)
+int UtcDaliVisualFactoryGetNPatchVisual5(void)
{
ToolkitTestApplication application;
tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual4: Request n-patch visual with an image url" );
DALI_TEST_CHECK( factory );
Property::Map propertyMap;
- propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH );
propertyMap.Insert( ImageVisual::Property::URL, "ERROR.9.jpg" );
Visual::Base visual = factory.CreateVisual( propertyMap );
devel_api_visuals_header_files = \
$(devel_api_src_dir)/visuals/text-visual-properties.h \
+ $(devel_api_src_dir)/visuals/image-visual-properties-devel.h \
$(devel_api_src_dir)/visuals/visual-properties-devel.h
devel_api_shadow_view_header_files = \
--- /dev/null
+#ifndef DALI_TOOLKIT_DEVEL_API_VISUALS_IMAGE_VISUAL_PROPERTIES_DEVEL_H
+#define DALI_TOOLKIT_DEVEL_API_VISUALS_IMAGE_VISUAL_PROPERTIES_DEVEL_H
+
+/*
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// INTERNAL INCLUDES
+#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
+
+namespace Dali
+{
+
+namespace Toolkit
+{
+
+namespace DevelImageVisual
+{
+
+namespace Property
+{
+
+enum Type
+{
+ URL = Dali::Toolkit::ImageVisual::Property::URL,
+ FITTING_MODE = Dali::Toolkit::ImageVisual::Property::FITTING_MODE,
+ SAMPLING_MODE = Dali::Toolkit::ImageVisual::Property::SAMPLING_MODE,
+ DESIRED_WIDTH = Dali::Toolkit::ImageVisual::Property::DESIRED_WIDTH,
+ DESIRED_HEIGHT = Dali::Toolkit::ImageVisual::Property::DESIRED_HEIGHT,
+ SYNCHRONOUS_LOADING = Dali::Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING,
+ BORDER_ONLY = Dali::Toolkit::ImageVisual::Property::BORDER_ONLY,
+ PIXEL_AREA = Dali::Toolkit::ImageVisual::Property::PIXEL_AREA,
+ WRAP_MODE_U = Dali::Toolkit::ImageVisual::Property::WRAP_MODE_U,
+ WRAP_MODE_V = Dali::Toolkit::ImageVisual::Property::WRAP_MODE_V,
+
+ /**
+ * @brief The border of the image
+ * @details Name "border", type Property::RECTANGLE or Property::VECTOR4
+ * The border of the image in the order: left, right, bottom, top.
+ *
+ * @note Optional.
+ * @note For N-Patch images only.
+ */
+ BORDER = WRAP_MODE_V + 1,
+};
+
+} //namespace Property
+
+} // namespace DevelImageVisual
+
+} // namespace Toolkit
+
+} // namespace Dali
+
+#endif // DALI_TOOLKIT_DEVEL_API_VISUALS_IMAGE_VISUAL_PROPERTIES_DEVEL_H
*/
enum Type
{
- BORDER = Dali::Toolkit::Visual::BORDER,
- COLOR = Dali::Toolkit::Visual::COLOR,
- GRADIENT = Dali::Toolkit::Visual::GRADIENT,
- IMAGE = Dali::Toolkit::Visual::IMAGE,
- MESH = Dali::Toolkit::Visual::MESH,
- PRIMITIVE = Dali::Toolkit::Visual::PRIMITIVE,
- WIREFRAME = Dali::Toolkit::Visual::WIREFRAME,
-
- TEXT = WIREFRAME + 1, ///< Renders text.
+ BORDER = Dali::Toolkit::Visual::BORDER,
+ COLOR = Dali::Toolkit::Visual::COLOR,
+ GRADIENT = Dali::Toolkit::Visual::GRADIENT,
+ IMAGE = Dali::Toolkit::Visual::IMAGE,
+ MESH = Dali::Toolkit::Visual::MESH,
+ PRIMITIVE = Dali::Toolkit::Visual::PRIMITIVE,
+ WIREFRAME = Dali::Toolkit::Visual::WIREFRAME,
+
+ TEXT = WIREFRAME + 1, ///< Renders text.
+ N_PATCH = WIREFRAME + 2, ///< Renders an n-patch image.
+ SVG = WIREFRAME + 3, ///< Renders an SVG image.
+ ANIMATED_IMAGE = WIREFRAME + 4 ///< Renders a animated image.
};
namespace Property
{
map.Clear();
- map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::Visual::IMAGE );
+ map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::DevelVisual::ANIMATED_IMAGE );
if( !mImageUrl.empty() )
{
// EXTERNAL HEADER
#include <dali/devel-api/common/hash.h>
#include <dali/devel-api/images/texture-set-image.h>
+#include <dali-toolkit/public-api/image-loader/sync-image-loader.h>
namespace Dali
{
{
}
-std::size_t NPatchLoader::Load( const std::string& url )
+std::size_t NPatchLoader::Load( const std::string& url, const Rect< int >& border )
{
std::size_t hash = CalculateHash( url );
OwnerContainer< Data* >::SizeType index = UNINITIALIZED_ID;
}
}
// got to the end so no match, decode N patch and append new item to cache
- NinePatchImage ninePatch = NinePatchImage::New( url );
- if( ninePatch )
+ if( border == Rect< int >( 0, 0, 0, 0 ) )
{
- BufferImage croppedImage = ninePatch.CreateCroppedBufferImage();
- if( croppedImage )
+ NinePatchImage ninePatch = NinePatchImage::New( url );
+ if( ninePatch )
+ {
+ BufferImage croppedImage = ninePatch.CreateCroppedBufferImage();
+ if( croppedImage )
+ {
+ Data* data = new Data();
+ data->hash = hash;
+ data->url = url;
+ data->textureSet = TextureSet::New();
+ TextureSetImage( data->textureSet, 0u, croppedImage );
+ data->croppedWidth = croppedImage.GetWidth();
+ data->croppedHeight = croppedImage.GetHeight();
+ data->stretchPixelsX = ninePatch.GetStretchPixelsX();
+ data->stretchPixelsY = ninePatch.GetStretchPixelsY();
+ mCache.PushBack( data );
+
+ return mCache.Count(); // valid ids start from 1u
+ }
+ }
+ }
+ else
+ {
+ // Load image from file
+ PixelData pixels = SyncImageLoader::Load( url );
+ if( pixels )
{
Data* data = new Data();
data->hash = hash;
data->url = url;
+ data->croppedWidth = pixels.GetWidth();
+ data->croppedHeight = pixels.GetHeight();
+
+ Texture texture = Texture::New( TextureType::TEXTURE_2D, pixels.GetPixelFormat(), pixels.GetWidth(), pixels.GetHeight() );
+ texture.Upload( pixels, 0, 0, 0, 0, pixels.GetWidth(), pixels.GetHeight() );
+
data->textureSet = TextureSet::New();
- TextureSetImage( data->textureSet, 0u, croppedImage );
- data->croppedWidth = croppedImage.GetWidth();
- data->croppedHeight = croppedImage.GetHeight();
- data->stretchPixelsX = ninePatch.GetStretchPixelsX();
- data->stretchPixelsY = ninePatch.GetStretchPixelsY();
+ data->textureSet.SetTexture( 0u, texture );
+
+ NinePatchImage::StretchRanges stretchRangesX;
+ stretchRangesX.PushBack( Uint16Pair( border.left, data->croppedWidth - border.right ) );
+
+ NinePatchImage::StretchRanges stretchRangesY;
+ stretchRangesY.PushBack( Uint16Pair( border.top, data->croppedHeight - border.bottom ) );
+
+ data->stretchPixelsX = stretchRangesX;
+ data->stretchPixelsY = stretchRangesY;
+
mCache.PushBack( data );
return mCache.Count(); // valid ids start from 1u
}
}
+
return 0u;
}
* @brief Retrieve a texture matching the n-patch url.
*
* @param [in] url to retrieve
+ * @param [in] border The border size of the image
* @return id of the texture.
*/
- std::size_t Load( const std::string& url );
+ std::size_t Load( const std::string& url, const Rect< int >& border );
/**
* @brief Retrieve N patch data matching to an id
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
#include <dali-toolkit/internal/visuals/npatch-loader.h>
#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
namespace
{
-const char * const BORDER_ONLY("borderOnly");
+const char * const BORDER_ONLY( "borderOnly" );
+const char * const BORDER( "border" );
const char* VERTEX_SHADER = DALI_COMPOSE_SHADER(
attribute mediump vec2 aPosition;\n
// load now if not already loaded
if( NPatchLoader::UNINITIALIZED_ID == mId )
{
- mId = mLoader.Load( mImageUrl );
+ mId = mLoader.Load( mImageUrl, mBorder );
}
const NPatchLoader::Data* data;
if( mLoader.GetNPatchData( mId, data ) )
{
borderOnlyValue->Get( mBorderOnly );
}
+
+ Property::Value* borderValue = propertyMap.Find( Toolkit::DevelImageVisual::Property::BORDER, BORDER );
+ if( borderValue && ! borderValue->Get( mBorder ) ) // If value exists and is rect, just set mBorder
+ {
+ // Not a rect so try vector4
+ Vector4 border;
+ if( borderValue->Get( border ) )
+ {
+ mBorder.left = static_cast< int >( border.x );
+ mBorder.right = static_cast< int >( border.y );
+ mBorder.bottom = static_cast< int >( border.z );
+ mBorder.top = static_cast< int >( border.w );
+ }
+ }
}
void NPatchVisual::DoSetOnStage( Actor& actor )
// load when first go on stage
if( NPatchLoader::UNINITIALIZED_ID == mId )
{
- mId = mLoader.Load( mImageUrl );
+ mId = mLoader.Load( mImageUrl, mBorder );
}
Geometry geometry = CreateGeometry();
void NPatchVisual::DoCreatePropertyMap( Property::Map& map ) const
{
map.Clear();
- map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::Visual::IMAGE );
+ map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::DevelVisual::N_PATCH );
map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl );
map.Insert( Toolkit::ImageVisual::Property::BORDER_ONLY, mBorderOnly );
+ map.Insert( Toolkit::DevelImageVisual::Property::BORDER, mBorder );
}
void NPatchVisual::DoCreateInstancePropertyMap( Property::Map& map ) const
mLoader( factoryCache.GetNPatchLoader() ),
mImageUrl(),
mId( NPatchLoader::UNINITIALIZED_ID ),
- mBorderOnly( false )
+ mBorderOnly( false ),
+ mBorder()
{
}
* | %Property Name | Type |
* |--------------------------|------------------|
* | url | STRING |
- * | borderOnly | BOOLEAN
+ * | borderOnly | BOOLEAN |
+ * | border | RECTANGLE |
*
*/
class NPatchVisual: public Visual::Base
std::string mImageUrl; ///< The url to the N patch to load
std::size_t mId; ///< id of the N patch (from loader/cache)
bool mBorderOnly; ///< if only border is desired
-
+ Rect< int > mBorder; ///< The size of the border
};
} // namespace Internal
void SvgVisual::DoCreatePropertyMap( Property::Map& map ) const
{
map.Clear();
- map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::Visual::IMAGE );
+ map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::DevelVisual::SVG );
if( !mImageUrl.empty() )
{
map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl );
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
#include <dali-toolkit/devel-api/visuals/text-visual-properties.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/internal/visuals/border/border-visual.h>
visualPtr = TextVisual::New( *( mFactoryCache.Get() ), propertyMap );
break;
}
+
+ case Toolkit::DevelVisual::N_PATCH:
+ {
+ Property::Value* imageURLValue = propertyMap.Find( Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME );
+ std::string imageUrl;
+ if( imageURLValue && imageURLValue->Get( imageUrl ) )
+ {
+ visualPtr = NPatchVisual::New( *( mFactoryCache.Get() ), imageUrl, propertyMap );
+ }
+ break;
+ }
+
+ case Toolkit::DevelVisual::SVG:
+ {
+ Property::Value* imageURLValue = propertyMap.Find( Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME );
+ std::string imageUrl;
+ if( imageURLValue && imageURLValue->Get( imageUrl ) )
+ {
+ visualPtr = SvgVisual::New( *( mFactoryCache.Get() ), imageUrl, propertyMap );
+ }
+ break;
+ }
+
+ case Toolkit::DevelVisual::ANIMATED_IMAGE:
+ {
+ Property::Value* imageURLValue = propertyMap.Find( Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME );
+ std::string imageUrl;
+ if( imageURLValue && imageURLValue->Get( imageUrl ) )
+ {
+ visualPtr = AnimatedImageVisual::New( *( mFactoryCache.Get() ), imageUrl, propertyMap );
+ }
+ break;
+ }
}
if( !visualPtr )
DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, MESH )
DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, PRIMITIVE )
DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelVisual, TEXT )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelVisual, N_PATCH )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelVisual, SVG )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelVisual, ANIMATED_IMAGE )
DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, WIREFRAME )
DALI_ENUM_TO_STRING_TABLE_END( VISUAL_TYPE )
const char * const WRAP_MODE_UNIFORM_NAME( "wrapMode" );
const char * const IMAGE_WRAP_MODE_U("wrapModeU");
const char * const IMAGE_WRAP_MODE_V("wrapModeV");
+const char * const IMAGE_BORDER( "border" );
// Text visual
const char * const TEXT_PROPERTY( "text" );
extern const char * const WRAP_MODE_UNIFORM_NAME;
extern const char * const IMAGE_WRAP_MODE_U;
extern const char * const IMAGE_WRAP_MODE_V;
+extern const char * const IMAGE_BORDER;
// Text visual
extern const char * const TEXT_PROPERTY;
}
}
- Toolkit::Visual::Type GetVisualTypeFromMap( const Property::Map& map )
+ Toolkit::DevelVisual::Type GetVisualTypeFromMap( const Property::Map& map )
{
- Property::Value* typeValue = map.Find( Toolkit::Visual::Property::TYPE, VISUAL_TYPE );
- Toolkit::Visual::Type type = Toolkit::Visual::IMAGE;
+ Property::Value* typeValue = map.Find( Toolkit::DevelVisual::Property::TYPE, VISUAL_TYPE );
+ Toolkit::DevelVisual::Type type = Toolkit::DevelVisual::IMAGE;
if( typeValue )
{
Scripting::GetEnumerationProperty( *typeValue, VISUAL_TYPE_TABLE, VISUAL_TYPE_TABLE_COUNT, type );
Property::Map fromMap;
visual.CreatePropertyMap( fromMap );
- Toolkit::Visual::Type fromType = GetVisualTypeFromMap( fromMap );
- Toolkit::Visual::Type toType = GetVisualTypeFromMap( toMap );
+ Toolkit::DevelVisual::Type fromType = GetVisualTypeFromMap( fromMap );
+ Toolkit::DevelVisual::Type toType = GetVisualTypeFromMap( toMap );
if( fromType != toType )
{
}
else
{
- if( fromType == Toolkit::Visual::IMAGE )
+ if( fromType == Toolkit::DevelVisual::IMAGE || fromType == Toolkit::DevelVisual::N_PATCH
+ || fromType == Toolkit::DevelVisual::SVG || fromType == Toolkit::DevelVisual::ANIMATED_IMAGE )
{
Property::Value* fromUrl = fromMap.Find( Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME );
Property::Value* toUrl = toMap.Find( Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME );