namespace Dali
{
+const Rect<int> TestApplication::DEFAULT_SURFACE_RECT = Rect<int>(0, 0, TestApplication::DEFAULT_SURFACE_WIDTH, TestApplication::DEFAULT_SURFACE_HEIGHT);
+
bool TestApplication::mLoggingEnabled = true;
TestApplication::TestApplication(uint32_t surfaceWidth,
bool TestApplication::RenderWithPartialUpdate(std::vector<Rect<int>>& damagedRects, Rect<int>& clippingRect)
{
- mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/, clippingRect);
+ mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/);
mCore->RenderScene(mRenderStatus, mScene, false /*render the surface*/, clippingRect);
mCore->PostRender(false /*do not skip rendering*/);
static const uint32_t DEFAULT_SURFACE_WIDTH = 480;
static const uint32_t DEFAULT_SURFACE_HEIGHT = 800;
+ static const Rect<int> DEFAULT_SURFACE_RECT;
+
static constexpr uint32_t DEFAULT_HORIZONTAL_DPI = 220;
static constexpr uint32_t DEFAULT_VERTICAL_DPI = 217;